Suggestions:
Reworking Dredge Fractal:
This has been Stated many times already in this topic, the fractal is almost as long as a full dungeon and the unlimited spawn on the Dredge make the fractal unnecessarily difficult for team makeups without stealth.
Allow the Dredge to be defeated without respawn which allows players to safely work the control room, introduce a new champion to enable the access to the override and allow progress.
On the bomb run, allow for dredge to attempt defusals but promptly despawn after all the bombs have been defused or exploded.
Reduction on the numbers within the “Clown Car”.
Shortening the process overall is the general theme.
Increasing Fractal Rewards:
High level fractals are under rewarded compared to dungeons in the game in terms of effort to rewards, Fractal weapon and Ascended weapon & armour drops are very rarely seen.
An increase in gold rewards based on the range of fractal completed makes running fractals as rewarding as running CoF/AC explorable paths.
Removing Ring drops from fractals from 30 (non-infused) & 40 (Infused) should increase the rate of ascended and fractal weapons & armour.
In addition adding fractal skins to the vendor in exchange for Fractal relics & pristine fractal relics allows for those unlucky enough to recieve rewards from the daily chest have a way to purchase the skins but would also act as a gating system.
New Fractal Additions:
I’d like to see some new fractal scenarios, the current ones have been played for over 18 months (with the exception of the aether/molten additions). GW1 has a rich backstory to pull from which would allow new fractals to be created, the eye of the north expansion would allow for some intersection between the games in terms of lore.
Fractal Progress selection:
Currently we’re randomly placed into one of a limited number of next stage fractals, how about a vote of three options for the next fractal?
how it would work is:
Complete swamp vote is initiated for Ascalon, Cliffside or Random. Most votes wins & votes count towards your ready to progress onwards.
Risks
The only risk associated with changing the dredge fractal would be more people having fun and not cringing when they are randomly put into it.
Increased rewards from fractals means more fractal weapons which means less uniqueness and more gold in the pockets of those who run several tiers of fractal per day.
New fractals means more work for your designers. (sorry guys, but you can do some great things with what you have at your disposal).
And fractal selection will surely mean more work and harder fractals being skipped.
Just a few of my suggestions for fractals.