Showing Posts For asher.1246:

Mallyx is God

in Revenant

Posted by: asher.1246

asher.1246

Oh another sPVP post.

What about pve? mallyx sucks.

Malyx&Herald are fine, Shiro...I think not.

in Revenant

Posted by: asher.1246

asher.1246

Mallyx are fine? What?…

Mallyx it’s far to be fine. Go play one in Raids, oh you can’t noone want it.

Jezz, stop with the pvp mentality.

If our key skills get nerfed we're done

in Revenant

Posted by: asher.1246

asher.1246

I do expect that these key skills will get a nerf. However if they do this, they must buff other things. The reason why Shiro/Glint is so strong atm is because they offer you defensive skills while remaining very offensive without investing in them.

In my opinion Revenant is unbalanced, not because I die sometimes because of UA or whatever, I don’t cry about that. But rather because the roles of specific legends are not good. Let’s clarify:

Glint : Supposed to be the boon master. I think Glint does a well job at this, but at the same time it offers way more kiting than Jalis. Shield is a reason why you can kite so well in Glint, but also the facets are insane.
Shiro : Now Shiro is supposed to be the dps legend. And it is. However the problem in my opinion is that playing shiro gives relatively few risk. Good balance in my opinion is that when you play high dps you need higher risk. Currently Shiro heals is very strong, very very high mobility and a strong stun break.
Jalis : Jalis is supposed to be the tanky kind of Legend. However it doesn’t go very well. You get condi spammed and you still die. I really like the idea of having taunt on a tank Legend, taking damage that allies would have taken instead. However it does miss alot of defensive capabilities. Stun breaker with 50 energy is way too much for example.
Malyx : In my opinion this is one of the best designed Legends. It comes with very very good conditions as it’s supposed to be with few defensive capabilities (Resistance). Playing Malyx is risky but strong. How it’s supposed to be.
Ventari : Okay Ventari is a cool design in my opinion, but it doesn’t work due to too high energy costs and cast times and high delay on tablet skills. There is some major insight needed here.

Conclusion
I think that ArenaNet should not nerf weapon skills much but rather should change Legends. Give DPS builds more risk and tanky builds less risk.

You’re mostly talking about PvP, right?

Mallyx isn’t good in PvE, so it can’t be one of the best designed legends when no one takes it on PvE.

Ventari: Yup, this is the highest problem of the legend, the high energy costs for that slow heals.

Jalis same, usefull outside the jungle, which is only good at certain moments.

Shiro is love, shiro is life but at the same time it’s our own nemesis. It seems like Roy it’s happy if we are only one-tricky poney, and I’m sad it that’s true, because right now it’s certainly true.

We feel like an incomplete class that it’s powerfull by the force, because we need a 1 strong build but that’s all. Comparing the versatility of other classes… meh, we suck and that’s whay I’m trying to say in the first post, if anet nerf what it’s key for us right now, we’re done.

(edited by asher.1246)

If our key skills get nerfed we're done

in Revenant

Posted by: asher.1246

asher.1246

Since people don’t want to learn how counter us, and we’re really easy to counter… do you really think anet will nerf our key gameplay?

I mean, for a moment forget sPvP and WvW, we’re only Power Shiro Glint, all of us. Since we’re on-tricky pony, if they nerf: AA sword, Unrelenting Assault, Impossible Odds, Enchanted Daggers, Facet of Light and ofc Coalescence of Ruin… we’re done.

Mallyx it’s ok for PvP, but just for organized groups, for pugs didn’t work pretty well since people play for himsels, without CC and not doing organized cleaves. Mallyx doesn’t work well in PvE since burning lasts so low and torment isn’t as good as others condies for PvE. No one want it for PvE.

Ventari, welp, why a ventari when just can bring an Ele or Druid. Ventari heals are low and consume a lot of energy. No one want it.

Jalis isn’t that good besides soloing stuff in the jungle that noobody care. No one want it.

It seems like anet fears the Revenant can be a multirole class, and it’s ironic because it’s designed to work like that: Power Shiro, Condie Mallyx, Tanky Jalis and healing Ventari alongside with glint. Just doesn’t work like that, other than powershiro/glint, meh, just so much meh.

So all of you people claiming we’re op, you have to considere something here. If shiro/glint/hammer it’s down, we’re dead. We suck on CCstability, we suck dealing with condies… so yeah.

For the rest of you fellow revs, do you fear december 1st? because I do.

(edited by asher.1246)

Sincere Opnion from a Rev 1-80 playthrough

in Revenant

Posted by: asher.1246

asher.1246

Rev op? We’ve to be playing diferent games.

Rev shield plus heal, don’t attack it, it’s a dead rev.

Rev sword, just wait for his #3, then dodge/don’t eat the damage. Dead rev.

Rev without energy. Dead rev.

Ugh… I din’t fear revs tbh, they really do a good DMG, but they are weak to an eficient guy that knows how to avoid damage. Sorry for you Izghostxl if you don’t know how to do it.

Are Dragonhunters viable for raids?

in Guardian

Posted by: asher.1246

asher.1246

Well, I really understand what are you trying to explain me, vukorep. It’s pretty clear to me that raids need cordination and coperation within your team mates and character roles.

That’s why I’m asking if a guard DH can fulfill a role in raids as a DPS support or just full glass. If they dmg it’s enough. If the suport they can bring it’s quite good… But not only as a Guard but as a DH.

Ty for the answer!!

Are Dragonhunters viable for raids?

in Guardian

Posted by: asher.1246

asher.1246

Hi! I want to do raids with my guard, so let me ask you if you think they are viable and what is his role in the raid?

Thanks fellow guards!

New Revenant Needs Advice

in Revenant

Posted by: asher.1246

asher.1246

Which gear it’s better for maguuma events? Soldier or berserker?

Berserker is fine provided you keep distance when you need to and use your active defenses when you need to. Occasionally I make a mistake and get roflstomped, but I usually know exactly what I did wrong in those circumstances or what I should have done differently. But the truth of the matter is, if you play poorly in the new areas, there are regular enemies that will eat you alive, and I’m not sure having soldier gear would help all that much if you can’t adjust your play to the enemy types as needed.

I would take a look at Marauder if that is feasible for you.

Thanks!

Where is the marauder set? I didn’t found it in the TP? Is only drop or karma or something like that? (Sorry, I’m quite new to the game, I just hit 80 today witht the rev)

My guildmates craft me a full berserker gear =D, but I feel like my HP pool it’s a bit low compared with marauder amulet that I use on PVP. Where I can find that set gear?

New Revenant Needs Advice

in Revenant

Posted by: asher.1246

asher.1246

Which gear it’s better for maguuma events? Soldier or berserker?

Getting destroyed in PVP...

in PvP

Posted by: asher.1246

asher.1246

Sorry to break your buble, but if you lose matches it’s your fault. Nothing to do with the system.

Getting destroyed in PVP...

in PvP

Posted by: asher.1246

asher.1246

So you are a thief don’t you?

Class suggestion

in Players Helping Players

Posted by: asher.1246

asher.1246

Revenant, Guardian, Druid, Scrapper.

You will be ok with one of those.

Will help if you explain what you like.

Who is the new 1vs1 King of the Hill?

in PvP

Posted by: asher.1246

asher.1246

Well, chill isn’t a joke with Reaper so can be really anoying. Power reaper it’s a litle better to counter, but not su much if you play with pugs. Awesome class, but Necromancer deserve it, sorry.

Daredevil it’s kittening insane, and well played can beat anyone in seconds. The main problem for DD it’s that everyone got more power creep and the AoE it’s insane, so they can be killed by accident (no joke, I see that before).

Revs are overprised, yes they are doing good, but they are faaar to be an op class. Pretty balanced, just CC’em, condies and it’s a dead herald. His stability and cleaners are meh, because how RNG cleaner works, so, yeah, pretty much. His AA it’s insane, but if Anet nerf that, they are mostly kittened. Right now it’s middle of the pack, with good sustain but not op.

DH its quite good, but people don’t want to learn how counter a DH, it can be possible, just play with your team and to be the hero of the day. Avoid True Shoot, not eat traps that are obviuous, and they are already dead.

Warriors and Ele, still Warrior and Ele, maybe berserker/tempest aren’t that good but meh, they are still good classes.

I think people have been too attached to a style, and now that other classes have just received good improvements, they believe that anet have to nerf them, which isn’t the case. Just learn to play against everyone.

If any, Thief needs improvements.

Raids: Will anyone take thief?

in Fractals, Dungeons & Raids

Posted by: asher.1246

asher.1246

Thief, low dps.

I think I’ve read everything I can’t expect for now.

Necromancer, Thief, Guardian or Warrior?

in Players Helping Players

Posted by: asher.1246

asher.1246

Ok!

I’m half new to the game and I want a class that can be viable on pve stuff like soloing most of the time, fractals and future raids. I know raids aren’t yet deployed but anyways…

A solid pve choise with “low” cons, if it’s good or decent for WvW, better.

Thief its so much fun, but they are really squishy and I dislike the low or no support for teamplay. I’m not sure if they are good in pve content…

Guardian feels awesome, but with lower dps… I don’t kill as fast as others. But still great. Maybe imrpoves at high levels??? DH are awesome in sPvP, don’t know in pve honestly.

Warriors seems a bit generic, but powerfull and stronger. But the real question: they are good and solid for pve?

Necromancer, oh boy I love it. Reaper it’s amazing, but the class it’s something like Thief in terms of utility for the team, and I found Dagger a bit boring, while minions and staff are so good. Selfsustain and pretty tought, but are they good for pve content???

Thanks guys, I appreciate any answer that can help me to decide!!! I may be wrong with my statements so feel free to enlight me, please.

Necros place in raids?

in Fractals, Dungeons & Raids

Posted by: asher.1246

asher.1246

I’ve been reading all the info as I found about Raids, and I’m really dissappointed to see that anyone have necros in mind for a raid spot. Even thiefs have a hard time!

Necro is my favorite class, especially the reaper, but it seems that if I want to go trought raids, I’ll swap to chronomamcer…

Any group will take it? Has anet fail with the class design for pve? Over the past years we see that “meta” was the best for speedruns, but raids are not the same kind of content, so… What do you think about it? Will neceos get some love this time or we will not have a place here?