and they all have very little or none background at all :/
That is the portion of your original post that we were responding to. It seems to me like your gripe isn’t with their background, which is uncontestedly fuller than that of Destiny’s Edge, but with their implementation- a valid complaint, but one too late to fix. Mind you, the Destiny’s Edge comparison is still odd- we only know about their backstory from a huge info dump outside of the main game that we had to pay for. In-game, we only get little hints in dialogue boxes that your party will hate you for taking the time to read, if you even think to check. (Have you been in that situation? Lost valuable exposition on your past predicaments? Have a shameless plug of Jelle’s Archivist project, coming often to your local youtube!)
As to your suggestion- personally, I would have preferred to learn about the biconics’ histories by visiting them in the special instances ANet bothered to set up for them during the patches when they aren’t hip-deep in the main plot, but unfortunately, aside from a handful of scenes between Ophelia and Braham that acted as if we weren’t present, their home instances are as underutilized as our own. But, alas, it seems for the most part like it is too late for that.
First, I never meet people that go through story dungeon and urge you to skip the animation
Second, Wiki summarize the Edge of Destiny’s story already
Third, not only the background story, but the personal stories’ stories of the DE’s member makes DE’s member content much richer and ‘storylover-friendly’, I kept on saying already
Which the new ‘heroes’ have a little or none of the above, and that’s exactly what they lack of, special instances you said, or side-stories, expansions or even a fiction is much needed.
Guild Wars 2 General Article: Evaluating the Living Story
http://www.mmorpg.com/gamelist.cfm/game/473/feature/8276/page/2
His review pretty much pin point the problem of Scarlet and some problem with the biconics as well
Quotes:
It seems like half the GW2 fan base considers her (He’s referring to Scarlet) a delightfully unpredictable scamp while the other half considers her the ultimate deus ex machina, able to break lore and do whatever she wants because the devs say so
_Scarlet Briar. I don’t mind the notion of a Joker-esque “crazy villain,” but she needs a reason for her craziness and why she does what she does. Just doing stuff “because she’s crazy” gets old after a while. In the past few updates, we’ve finally started to glimpse her true purpose, but clues could have been dropped much earlier so players wouldn’t have gotten bored as quickly with her escapades.
Speaking of the length… keep in mind we’ve been on this story arc for 14 months, across 25 (as of Tuesday) updates.That’s a long time to try and hold people’s attention, and a long time to keep all your story elements in place and working toward a conclusion. Does anyone have any more than vague memories of when the Charr and Norn were driven out by the Molten Alliance a year ago? I’d shorten the length of the next Living Story, maybe letting it just run eight or nine months, to the end of the year._
The reason for her craziness could be revealed soon, but still, is 14 months of frustration and the randomness of these events & characters appearances really makes the story good? Her connections with all the antagonist parties makes sense because dev, after >1year, say so?
(edited by astroboy.5431)