Showing Posts For basiliskeye.6924:
And yet, among player characters, shirtless males are prohibited and most female outfits and gear are skimpy…
That’s what makes it so inexplicable!
This is pure speculation on my part, but from the direction Season 3 is going so far, I have a feeling one way or another the Dragon Story we have been bogged down with for the last 4 years is going to be fast tracking to a conclusion.
I believe the Devs too are ready to move on to something beyond Tyria.
To what end, who is to say, From what lore we have of what became of Cantha and Elona they are probably not going to be very fun places anymore without some retcons or hand waving in regard to the Movement of the World lore dump.
But something funny enough I don’t think in 4 years of this megathread anyone has considered them taking the game to a completely new land.
I mean have you actually looked at the Order of Whispers globes? Tyria, Cantha, and Elona comprise of like 10% of the planets land mass.
For me personally it’s not so much I need Cantha (don’t get me wrong I liked Cantha) it’s more I am tired of Tyria and I am tired of this overly long slog of a story about elder dragons.
Weird nitpicky thing I noticed.
Some of the female Circus Castaways in Ember Bay had bikini tops on, I wind up in their camp the day after the patch and happen to notice all the bikinis have been replaced with tank tops.
The shirtless males are still of course untouched.
Why?
I am not even trying to imply I am upset by the change, more bemused.
Why was there a change at all? it seems so pointless and random, and every time I see something like this happen in the “social climate” we live in, it’s easy to jump to conclusions about it.
(edited by basiliskeye.6924)
Power Creep happens in any game that new elements are continuously introduced, it does not matter how much the devs wish they could keep everything balanced and relevant but it’s just not humanly possible, ask anyone that plays TCGs.
A completely flat plane over a long period of time is not just impossible it would also be boring. very few people would go through the intentionally set up agony to get a legendary weapon for example if they all had the same base stats as an exotic.
I don’t suppose you have a link to that topic. I try to look before I post a redundant thread, but I didn’t see any.
Has there been any discussion about retooling the Wardrobe system?
I had recently dipped into Wildstar a game with a lot of systems I do not like, but the two I absolutely loved was the housing system and the Costume system.
And as much as I would love to see the kind of insanely awesome house decorating system seen in Wildstar; here, today I want to speak on the costume system.
Basically the way the system works in GW2 now, you roll a character, they start in boring looking gear, you unlock skins and can apply them over your gear with transmute charges.
but here is the thing, most people know not to waste transmute charges on leveling gear, so they go from 1 to 80 get their build and equipment sorted, transmute that every so often with free charges they get from 100%‘ing maps, and that’s it. Few charges are ever bought with gems.
Outside people that keep multiple spec sets each player essentially has one look.
The way Wildstar does it is gear visual swapping is completely independent of the actual armor itself and is stored in the gear slots themselves which then are saved as sets, and the sets can then be swapped between at will at no cost.
What is sold in the cash shop instead is the ability to have more sets of custom costumes that the player can toggle freely to suit their mood.
in Wildstar I had a costume for cold areas, hot areas, PvP, space, chilling in town, the system allowed one the flexibility to theme and actually want costume parts out of the cash shop they normally would pass over because they do not work with the one generalized outfit they are allowed to have at a time.
The current Outfit overlay system is okay but it’s use of ridged full static outfits with no ability to mix and match them severally limits it’s appeal.
I believe implementing a similar system as Wildstars in Guild Wars 2 would not only go over well with the playerbase who already dedicate incredible amounts of time and energy on the pursuit of looking good, but potentially increase revenue over the current direct gear transmute charge system. Hell, the transmute charges could even be left in; with people making multiple outfits over multiple characters they might actually start to run out of free charges and buy more. :P
(edited by basiliskeye.6924)