Showing Posts For benvstheworld.7489:

Panzerbeasts Condi Eating Necro Destroyer

in Engineer

Posted by: benvstheworld.7489

benvstheworld.7489

Also may I add healing turret is for the shield variant of the build I write about in the guide. Gotta love this water blast finishers.

Panzerbeast – 80 Norn Engineer Main

M A N V I L – Sylvari Guardian Alt

Panzerbeasts Condi Eating Necro Destroyer

in Engineer

Posted by: benvstheworld.7489

benvstheworld.7489

I was unaware the theory crafting of deadly
Mixture and if it’s the case of it only applying to dd power builds then I shall amend this and add 409 to add condo removal with elixir h.

Honestly on the healing skill it’s personal pref. I also considered healing kit but 3 kit juggling can be mental. I did consider a few other survival talents but I think at that point I think its preference.

On the whole crit rabid vs dire thing it was merely for incendiary powder and other crit procs.

Panzerbeast – 80 Norn Engineer Main

M A N V I L – Sylvari Guardian Alt

Panzerbeasts Condi Eating Necro Destroyer

in Engineer

Posted by: benvstheworld.7489

benvstheworld.7489

Should work now guys, didn’t realise you had to publish!

I wrote it in a bit of a rush so i will update as it goes.

Panzerbeast – 80 Norn Engineer Main

M A N V I L – Sylvari Guardian Alt

Panzerbeasts Condi Eating Necro Destroyer

in Engineer

Posted by: benvstheworld.7489

benvstheworld.7489

Check out my FT/EG build i came up with this week to pretty much outlive everyone 1v1, make condition classes quite with rage and pretty much become immortal.

I see a lot of people struggle with necro’s and other condi engi’s and i think this small guide will give a bit of insight to you dudes.

Peace <3

http://intothemists.com/guides/1324-panzerbeasts_condi_eating_necro_destroyer

Panzerbeast – 80 Norn Engineer Main

M A N V I L – Sylvari Guardian Alt

Putting the GUILD in Guild Wars.

in Guild Wars 2 Discussion

Posted by: benvstheworld.7489

benvstheworld.7489

One thing people complain about is the lack of people out in the world outside of Living World events.

It made me realise to keep people out in the world Anet simply need to add the act of hostility in Tyria. Outside of WvW.

There needs to be more focus on guilds themselves and guilds going against each other.

GUILD WARS needs to work more like EVE online. In eve you have corporations (guilds) that can select other guilds and start war against them. Guilds who are friends can form alliances, and alliances can go to war against other alliances.

I think this kind of thing would be extremely easy to implement and would do wonders for the game.

It would introduce a new Pie Chart system like WvW simply called “War Effort”. Guild points gained would add to your guilds percentage of the war effort. The more points you have the higher your guild goes up in the rankings. Other guilds above or below you in the ladder can challenge you for your spot, causing a week long war. The pie chart would be split into alliances, the alliances would then be split into guilds and their war effort.

Here are several GUILD related game modes we could have which would all reward points and war effort.

Once you are AT WAR with a guild or an alliance these things would become avaliable.

FRACTAL WARS : Two parties from two separate guilds would run fractals at the same time, the guild to finish in the fastest time wins. There would be some sort of guild rank point and some form of ladder. Guild reward system and guild points.

DUNGEON WARS: Same as above but with dungeons.

GUILD WARS IN TYRIA : Guilds and alliances at war would be forever hostile and “attackable” out in the open world. The “at war” option would have to be accepted by both guilds, if you felt like you were being griefed or camped you can simply “leave guild” or “surrender”. Doing so would give winning guild some sort of point increase or if you personally didn’t enjoy that aspect you could leave the guild, thus not making you feel forced to play n extreme guild mode. Player kills in the open world would shift the balances of “War effort” and add points to either side. Events n the world compete as a guild would add guild points to the war effort. This would also make guilds fight over event points.

GvG WVW : Guilds at war in WvW would gain guild points for their war effort for claiming keeps towers and camps that were claimed by opposing guilds at war, player kills to opposing guilds would add war effort points.

ARENA WARS : 2v2 , 3v3 and 5v5 arena s pvp matches vs other guilds. There would be a new lobby system in pvp where people would have options to queue against other teams, when a team comes across an opposing alliance/guild they are awarded War Glory which adds to the war effort.

DUEL WARS : 1v1 versus opposing guild members. Awards war glory and war effort.

There would be trainable temporary guild perks that would cost war effort but would buff versus opposing guild.

Here are just a few ideas that would really spice the game up and really send it to a epic level. I hope you guys enjoy.

Panzerbeast – 80 Norn Engineer Main

M A N V I L – Sylvari Guardian Alt