Showing Posts For bernstein adelheid.8590:
Is there any reason about why Seafarer’s rest is not linked?
Because i seriously don’t get it. The server was struggling way too much already to the previous match ups (against all bottom tier matches) and now this?
I guess that they are seriously trying to kill the server for good.
I agree. I’m in SFR and it’s quite sad to see that we are against WSR.
I really liked the players from that server, and during the past months i become friend with some of them.
I’m not really sure if i want to fight them. After all, we were playing together not more than half hour ago.
It’s quite strange to see that desolation and gandara have a linked server once again.
It make me wonder how really filled these two servers are.
Can we get any clarification about that? Please?
The problem can be fixed by just one single change:
“you can’t sell what you buy from the trading post. The effect is retroactive.”
This will resolve any problem regarding the tp flippers and stabilize once and for all the real prices of every material.
I have a crash every minute or so. The game is totally unplayable now.
After few tries, i realized that the skill stomp does not give a combo finisher anymore.
I made a video that show the issue.
There is a tree inside the seanan’s point of interest that only give ruined logs as your try to chop it. I can’t figure why this is happening, however i noticed that no matter what logging axes or different characters you are trying to use, it only gives ruined logs.
Nuhoc stealth detection inconsistent?
in Guild Wars 2: Heart of Thorns
Posted by: bernstein adelheid.8590
Nuhoch Stealth Detection only lets you see enemies that are permanently invisible, such as Treasure Mushrooms and one of the Night-time bosses in Verdant Brink.
Enemies that use regular Stealth, such as Itzel, Mordrem Snipers etc. can still Stealth from view, far as my understanding goes.
False. You can easily see any mordrem, like the snipers while they go in stealth.
Currently, only the “frog” enemies can’t be seen while they do that.
So, let’s get this straight: They are going to nerf the dungeons, where you can almost play how you want and push the people towards gear grinding content.
Are we sure that this is not WoW…?
I wonder if the materials needed showed today were just mere placeholders.
Otherwise, the cost of the T1 weapon seems that will be quite high.
EDIT: thanks to a video i could see that the items in the middle weren’t omega golems, but instead, memories of battle.
(edited by bernstein adelheid.8590)
This game is dead. It is SO incredibly dead.
Mobs difficulty feedback [merged]
in Guild Wars 2: Heart of Thorns
Posted by: bernstein adelheid.8590
The elite snipers hit for 11 K with every attack. no matter if it is rapid fire or a simple attack.
One single mistake (or not even one, considering you can’t block evade forever on small areas) and it will kill you instantly. The trash version is ok, because you can escape from him if you do an error, but the elite are not. How can they not be OP?
I wonder how many damages do the champions then…
Extreme balance week (for Eotm)
When you enter into eotm, you are assigned to the team that have the lowest number of players.
Nowhere to hide week
Stealth don’t work. The position of every players can be seen inside the map and the minimap.
brain required week
All the #1 skill inside the skillbars does no damage or inflict conditions.