80 Sylvari Ranger
Both got nerfed. Yay
sorry it took so long ):
but i hope you like it
Thanks! It looks great
11 completions so far no speed boost
80 Ranger: once
2 Theif: 10 times; 4 times in a row record
HoD
“Alright guys, siege up in EB jump puzzle.”
Kinda funny what happens when SBI actually wakes up and tries again JQ. I’m pretty happy we did though, whats the point in just giving up because JQ is going to win on points or even if they’re going to nightcap everything? We can still beat them during our peak times and its worth points in the rating system. People who want to tank just go get an easy fight in T2 are just as bad as the people who jump ship to the server that’s #1 imo. Keep fighting SBI!
SBI didn’t really wake up, it’s basically a repeat of HoD 3-4 weeks ago where JQQ started gaining ground because HoD didn’t a hoot. If you’re up 100k-200k points why bother trying? It’ll be 2-3 days of JQQ not defending anything before SBI catches up in points.
JQ has the best WvW queue time out there and the competition against them is nonexistent so you’re going to have a great time there :P
On the contrary if you want to have a REALLY fun time, I highly recommend Kaineng
Ahahah good one
People go up to 80 because they go into WvW.
And they’re probably not botting, they’re people who get paid to sit at a computer and do this for hours on end.
So I found the fabled Chinese Gold Farmers! (I assume Chinese because, well their names are Chinese)
What are your opinions on gold farmers?
Because they expect you to get a legendary weapon overnight.
I really like your work! Would you kindly? (heh Bioshock)
Thanks!
RIP Phantasm Build Mesmer
You will be missed.
Re-rolling to Ranger.
Simple fix is to make Portal Exeunt last the full 20 seconds it should have.
Get rid of it, it’s such a nuisance. There’s no one spamming the chats and I can’t look for a group for an instance. I’ll say “Lf _ exp” and after saying it twice my message gets suppressed and also any variation of it gets suppressed, making me unable to look for groups.
I actually suggested this and was almost immediately shot down a couple days ago. The idea is great and all but there’s always the case of the population imbalance.
There can be low population servers matched up against each other and one server has better 24/7 coverage than the others, making their point cap higher than others.
Now in the situation where you put said server against a high population server, such as HoD, they are more than likely to get mauled, no offense to the server, but the population just isn’t there.
The reason why I think badges are hard to get is because if you scroll down to the bottom of exotic weapons (or armor, forgot which) there is an item needed for legendary weapons. Making the badges drop at a reasonable rate would make legendary weapons easy to get now would it?
So to say, having an unreasonable drop rate on badges is actually reasonable in some sense.
Also if you really want badges, I suggest the jumping puzzles if you can do them; they can give 10-20 for each one finished. I’m not sure if EB gives more because of the difficulty.
in WvW
Posted by: choob.4269
Commander means nothing to me. Go do your own thing
To make people happy though, the buff would have to be calculated based off the total population and the current situation you’re in. A little too complicated.
That’s the thing of this whole night capping, no one is going to be happy and there really is no TRUE solution to this.
Work and school is a valid point but many of our night players also work at 8am 9am the next day but we still stay up to secure victory. Its a matter of dedication to being on top vs meh im casual I only play between 6pm and 9pm then I go to bed.
What Anet is saying is both efforts are equal whether its at night or during primetime. And they dont view changing points depending on time of play to be fair nor lessening your que ability, based on a server lack of activity.
And it is the same during the weekdays…. HoD has no ques during the weekdays early morning, we are not capped out 24/7 another assumption people make about that server.
If they want a decent fix make the buff you get when your outnumbered actually do something that defends from losing positions. That would be the best fix imo. Because if you change point income, you make off peak players efforts less meaningful even if they fought tooth and nail for what they have. People are automatically assuming no one is on. If you limit ques based on activity that also hurts off peak players its not fair either. Anything that interferes with night time such as point gains/queing rules is not a good fix and will just swing this arguement the other way and create another problem.
If your server is outnumbered at night and get the buff the buff should increase position defenses making caps harder and increases player attack and defense power (within reason) 5 people shouldn’t be able to wipe like 50 people but you get the idea.
As the idea sounds great and all, how can you fine tune a buff so well that it’s considered a buff, but not to be too overpowering? Adding a number ‘x’ to each stat can cause two things to happen:
One, people will complain that they get buffs and we don’t. In a small group vs. small group situation, it is most likely the buffed group will win leading to grief on the forums.
Two, people will complain that the buff isn’t enough to make a difference and that the problem still persists, again leading to grief on the forums.
This is a ‘night capping’ issue, there’s a large discussion thread about it stickied at the top of the forums; you’re welcome to share your thoughts there.
Choob thats not true not once did SBI have an outmanned buff until they just stopped trying.
Right now its 239am and the battle is fierce between the servers.
Stop assuming no one is playing at night, theres always people playing.
Did I say no one was playing at night? No.
The issue is that servers have more night time players than other servers creating the night capping issue.
Obviously there’s always people playing. It’s about the coverage.
SBI during the week does not have as much nighttime coverage as HoD. I’m not sure what you’re getting at unless you’re telling me that the night capping issue doesn’t exist, seeing as the battle is “fierce” at 2:39am. Let me know if it’s the same during a weekday when people have work, school, etc.
The big deal is WvW is competition and people want a CHANCE to win. People realize not everyone can win but when it is a complete blow out after 1 day, there is no chance at winning. Not unless a big off peak guild rolls on their server to save them.
The other major issue is guild claiming. Guilds want to hold on to a keep, upgrade it, and keep it. Currently you cannot do that because as soon as you go to bed it’s gone. What’s the point of sinking gold after gold into a garrison only to find everything on every map has been taken overnight?
The solution is no longer separating regions. The game is live and the damage is done. This is something that ArenaNet should have considered before the release of the game. They say they always planned for it to be 24/7 so how did they not figure out that having certain regions rolling on other regions servers would give a huge advantage? Even if they did realize it would happen they still implemented a scoring system that favors doing that.
The only thing that will mitigate this issue now is a complete scoring overhaul. A new system that grants far more points for taking hard to take objectives than taking completely undefended ones.
Even if there is a scoring overhaul, there will still be “night capping” and even though the extra points gained may not be as large as they are now, it’s still extra points to tack onto a lead. It honestly won’t solve the problem.
As you say, everyone wants to WIN, but not every does. A possible solution is to not have the match-ups as they are now. For example, as always the match-ups for US servers are HoD against SBI, ET, or JQ. They have to deal with HoD’s night capping which is discouraging towards winning causing servers to just give up after day one. The server match-up should instead of being based off accumulated points, be based off of player activity and time-zones. HoD has players during day and night whilst the other 3 servers do not. HoD should be put up against servers with similar observed play times.
As the idea sounds somewhat decent, the flaw with that is how MANY players there are. HoD is possibly the most populated US server, and even if they go up against a server with same coverage, the populations are most likely not going to be equal. HoD could have ~400 going up against ~300 and ~250 which causes problems and complications. So if the idea is suggested, I would say scrap it.
Maybe just randomly assign server match-ups? Obviously servers will get annihilated, but at least the other servers who face the night capping problem may not have to deal with it. This way will give everyone a chance to win; it’s not the greatest solution, but in my opinion I think it’s the most fair for now.
I planted spies on all 3. Then I go play on VS!
As you can clearly see from your pictures, HoD owns a majority of the map so obviously they’re going to come from the north. SBI is on your east. Go figure.
I don’t see why everyone complains about the Oceanic’s piling on one server.
At launch, HoD was one of the lower WvW servers, then the Oceanics decided on HoD eventually pushing us to the top.
In comparison the Oceanic region is MUCH smaller than NA so it’s extremely likely that they’ll all band together and pick a server.
A majority of you just make it sound like the one solution is to have Oceanics kicked out of the NA servers or just shut off WvW during nighttime hours.
As for winning and losing there’s no actual reward so why is everyone so mad about it?
The whole ranking system was put in to properly match servers up. You don’t want a full server like SBI going up against an underpopulated server like Kaineng. WvW is all just for fun, but everyone is turning it into some life-threatening competition. There’s really nothing ANet can do about this, it’s all on the community. Seriously guys, just play for fun, not to win.
In all honesty, I’m from HoD and I really hope we lose someday just to make everyone happy.
HoD fighting top Euro would be imbalanced because NA players are considered to be Euro’s “night-cappers.” During Euro’s prime hours they would be going up against HoD’s Oceanics.
Default servers for Oceanic is NA servers.
2137.173 Henge of Denravi
2029.034 Stormbluff Isle
2012.553 Eredon Terrace
Whether HoD wins or loses, I’m sure it’s still going to take a few WvWs to surpass their points.
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