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Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Because i’m sure a theif doesn’t want to die to another theif who jumped them and they can’t get a target lock on before there already very hurt.

if it happens, and it happens, i blame me for being overplayed. as far as other thieves are outplayed by me.
this happens, but in tourney doesn’t count if i die to a thief, count if i keep a “node” more time than opponents. so it is fine if i died to have an advantage in points.

Beating a player through the use of skills is fine beating a player through bad interface or targeting issues is bad design. You still get one attack before the player locks on you and can react regardless you shouldn’t be able to slay a player because screen clutter doesnt allow him to target you before he’s dead.

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

YES! you could use escape to drop the target you could use your auto target to aquire someone attacking you. It doesn’t take away from anything already in the game just allows for more skillful play.

It would help theives too, allowing them to react and kill players that got the jump on them or escape it really just benefits skillful play.

Because i’m sure a theif doesn’t want to die to another theif who jumped them and they can’t get a target lock on before there already very hurt.

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I’ve given you my opinion on it, and it obviously would destroy the Mesmer. They rely on their clones. If you can instantly target him without fail, then you could destroy them easily. Why implement something that would break the games mechanics?

Nothing I’ve suggested would change or defeat that class at all Target Last Enemy is already in the game and it allows you to re-aquire the mesmer the minute he makes a clone or re-invis’s from stealth so your arguement is invalid as you can already do what your saying would defeat that class. YEs you can already do what you said would offset balance for that class. You should probably learn how targeting works before you comment on it.

What i suggested was that when your being attacked for the first time and you have NO target you auto target the player attacking you. To make up for the problem with targeting in large group pvp and glitches in targeting nearest player and los and obstruction.

I went online just to see that there was a target last target. That would only work if you remove auto-target, so essentially if you want what you say you want, that’s probably your best bet then.

Try reading what I wrote because clearly you don’t understand how targeting even currently works nor what I’m stating when I say auto target ONLY WHEN YOU HAVE NO TARGET! IT DOES NOTHING WHEN YOU ALREADY HAVE A TARGET. My god how can you even tell someone to L2P when it becomes so clearly apparent you don’t even know how the game works and are nothing without these broken mechanics.

Your telling me it would outbalance the game WHEN TARGET LAST TARGET IS ALREADY IN THE GAME!

It would outbalance the game. And it’s 3:00 here, all it was, was a simple mistake. If you target the correct Mesmer, and he stealths, you would have to wait until he unstealths to click the target-last-target bind. That’s a good amount of time you could be spending on using skills if there are others. If you could by pass all the pets/clones while already having a target then that would be a game breaking mechanic. The fact that you have to have no target to use the feature already implemented is already a draw back to it. The game is fine as it is, target is fine. Finding the real Mesmer displays skill, using a one click Mesmer magnet doesn’t.

It’s already in the game everything you described is already in the game, Target last target IS ALREADY IN THE GAME!!!!

You can keep clicking and re-target the mesmer everytime he unstealths you can already do that! I have it hotkeyed and use it constantly because IT’S ALREADY IN THE GAME. You can even keep clicking it to cycle threw last targets so everything your saying would outbalance the game IS ALREADY IN THE GAME!

What i’m suggesting is you have no target someone attacks you and you target that player that’s it! It does nothing if you have someone already targeted and only targets a player when you don’t already have a target, please read what players are actually writing before you troll on posts.

Doesn’t the game target the last thing attacking you if you don’t have a target?

NO!

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I don’t believe that a Necro’s numerous pets were constructed to stop a player from targeting them clones yes certainly but Target Last Target was already placed in the game to deal with them. It’s a mechanic that already exists.

Auto target would only stop a player from getting destroyed before he could react to a players intial onslaught. the attacking player would still have the advantage over the player he attacked, but having abilities in the game that deal over 70% of a players life gives the player being attacked little time to react!

You really thinks it’s fair to add insult to injury but not giving the player a chance to even Target the attacking player when they are already at such a disadvantage?

I doubt any Necro would disagree with this being implemented not even the target neart enemy player key because Necro’s don’t attack at close quarters. nor any Mesmer as it doesn’t effect there class at all, the only class I see opposing it is theives.

(edited by cyrealkylla.7145)

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I’ve given you my opinion on it, and it obviously would destroy the Mesmer. They rely on their clones. If you can instantly target him without fail, then you could destroy them easily. Why implement something that would break the games mechanics?

Nothing I’ve suggested would change or defeat that class at all Target Last Enemy is already in the game and it allows you to re-aquire the mesmer the minute he makes a clone or re-invis’s from stealth so your arguement is invalid as you can already do what your saying would defeat that class. YEs you can already do what you said would offset balance for that class. You should probably learn how targeting works before you comment on it.

What i suggested was that when your being attacked for the first time and you have NO target you auto target the player attacking you. To make up for the problem with targeting in large group pvp and glitches in targeting nearest player and los and obstruction.

I went online just to see that there was a target last target. That would only work if you remove auto-target, so essentially if you want what you say you want, that’s probably your best bet then.

Try reading what I wrote because clearly you don’t understand how targeting even currently works nor what I’m stating when I say auto target ONLY WHEN YOU HAVE NO TARGET! IT DOES NOTHING WHEN YOU ALREADY HAVE A TARGET. My god how can you even tell someone to L2P when it becomes so clearly apparent you don’t even know how the game works and are nothing without these broken mechanics.

Your telling me it would outbalance the game WHEN TARGET LAST TARGET IS ALREADY IN THE GAME!

It would outbalance the game. And it’s 3:00 here, all it was, was a simple mistake. If you target the correct Mesmer, and he stealths, you would have to wait until he unstealths to click the target-last-target bind. That’s a good amount of time you could be spending on using skills if there are others. If you could by pass all the pets/clones while already having a target then that would be a game breaking mechanic. The fact that you have to have no target to use the feature already implemented is already a draw back to it. The game is fine as it is, target is fine. Finding the real Mesmer displays skill, using a one click Mesmer magnet doesn’t.

It’s already in the game everything you described is already in the game, Target last target IS ALREADY IN THE GAME!!!!

You can keep clicking and re-target the mesmer everytime he unstealths you can already do that! I have it hotkeyed and use it constantly because IT’S ALREADY IN THE GAME. You can even keep clicking it to cycle threw last targets so everything your saying would outbalance the game IS ALREADY IN THE GAME!

What i’m suggesting is you have no target someone attacks you and you target that player that’s it! It does nothing if you have someone already targeted and only targets a player when you don’t already have a target, please read what players are actually writing before you troll on posts.

(edited by cyrealkylla.7145)

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

The thing is you do not NEED to target in this game, it has LoS mechanics, auto target would introduce ‘mistakes’ in your combat.

It is a ‘noob’ mechanic introduced in certain games and ‘exploited’ by better players who know that enemies have it turned on.

Scenario, I am your hated thief, I attack you, you auto target me, my necro team mate hits you you auto target them.

If you cannot see that this is a really bad ‘option’ well I can’t help you.

NOPE not at all what i suggested nor is this how it works on any other mmo or has it every worked like that!

I have NO target you attack me I target you, I have a target someone else attacks me I REMAIN ON my current target. It only targets a player when you have no target and they attack you, it doesn’t jump to every player that attacks you.

The screen veiw in this game is not the best, so you should be able to target someone who’s attacking you when you HAVE nothing else targeted!

Your not even reading whats being stated, because the real issue is you dont know “Target last target” is already in the game lol and want to be able to kill people before they can even target you which is very possible with broken haste/burst as it currently is.

And it’s more necessary here then any other MMO because I have never played any MMO TO DATE THAT HAD PRESS A BUTTON DEAL 75% dmg spammable abilities.

(edited by cyrealkylla.7145)

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I’ve given you my opinion on it, and it obviously would destroy the Mesmer. They rely on their clones. If you can instantly target him without fail, then you could destroy them easily. Why implement something that would break the games mechanics?

Nothing I’ve suggested would change or defeat that class at all Target Last Enemy is already in the game and it allows you to re-aquire the mesmer the minute he makes a clone or re-invis’s from stealth so your arguement is invalid as you can already do what your saying would defeat that class. YEs you can already do what you said would offset balance for that class. You should probably learn how targeting works before you comment on it.

What i suggested was that when your being attacked for the first time and you have NO target you auto target the player attacking you. To make up for the problem with targeting in large group pvp and glitches in targeting nearest player and los and obstruction.

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

This thread is about targeting and working with the same mechanics placed in every MMO please keep the conversation constructive with valid arguement’s for why this mechanic shouldn’t been placed in the game if you oppose it.

I’ve given many valid reasons for why this mechanic would allow for players to react with timing and abilities. The very essence of what makes up for pvp skill.

maybe repeating you it is not “every mmorpg” could help you to understand why we repeat learn to adapt and play, instead of whining on forum. it is not wow, if you liked its options, go play wow.

I meant every other not just WoW

EQ1
EQ2
Warhammer
Swtor
AoC
Rift
Shadowbane
Daoc

It’s a great mechanic that facilitates skill rather then button mashing and would definitely add to gameplay in pvp here. I have yet to hear one reason why it would be bad to impliment just L2P and GTFO immaturity which is trolling and ranting.

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

This thread is about targeting and working with the same mechanics placed in every MMO please keep the conversation constructive with valid arguement’s for why this mechanic shouldn’t been placed in the game if you oppose it.

I’ve given many valid reasons for why this mechanic would allow for players to react with timing and abilities. The very essence of what makes up for pvp skill.

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I would like to see the input of non theif classes as to targeting because quite frankily the lack of targeting rules in this MMO greatly benefits your class. Target nearest enemy is quite broken atm and will often select a target that is not the closest to you i have it hotkeyed and the time wasted in clicking a button to target garuntee’s a theif FAR too much dmg from pistol whip.

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Many defensive abilities require a target, players shouldn’t be hit by high burst dmg without being given the chance to react.

in every other MMO to date being hit by a player with no target results in your targeting the player hitting you.

No MMO is perfect and LOS and obstruction exploits are bound to happen every player should have the chance to react. That allows a player to use skill in pvp.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Not to be sounding rude but you probably just need more experience if you can’t effectively take on thieves 1v1 and win majority of the time. I win every 1v1 thief fight and have absolutely no problem with Heartseeker or Pistol Whip. An easy tip to use is once the thief disappears, dodge, because most likely he would open with his stun. For safety measures you could do a double dodge. You’re forgetting one thing, these people using PW and HB are glass cannons. If you trap them you can burst them instantly.

Yea i know l2p we got it Mr theif, I’ve been top ranked in MMO’s for the past 15 years, and no bad players shouldn’t abuse a one button click to get kills sorry you should have to work for it like every skilled player already knows.

If you can be trapped with all your escapes why do you consider it impossible for players to get immbolized and traped with p.whip when there stun breaker is down?

Ummm cyreal you probably were top ranked in pvp by playing like crazy and getting improved gear. No gear curve here, sorry. Just skills and the ability to adapt to your enemies. Nerfing abilities leads to dull boring games. Challenges are fun, if you learn from your defeats you will eventually beat any pistolwhipping, hundred blading millioncloning enemy you encounter.
What I can guarantee you is that you won’t get better by writing in the forums.

LOL I don’t rely on broken mechanics raid gear or spamming design flaws. I play every class and can easily recognise when something is wrong. I don’t like players with little or no skill in pvp exceling in it. I don’t defend exploits in my own class I don’t need them to win i played a DK in wow and posted NUMEROUS threads on forums with videos asking for nerfs on my own class. All defended by a thousand players telling me to l2p even WHEN you could see my 2900 ranking in arena!!!

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Hahahaha I don’t need help with theives, to me it’s common sense that no player should have a one click 12-17k dmg ability why don’t you understand that.

I don’t have trouble with any class 1v1 I adapt and fight but in group pvp letting one guy run around in the middle of fight confusion and go invis and teleport on to players and deal that insane dmg one click is insane. It’s not a L2P thing it’s a bad design thing.

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

LMFAO yea because they can dodge after you rush

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

So your theif can spam P.whip and kill people before they can target you RIGHT! lol sorry every other mmo works like THIS KIDDO! Stop relying on broken mechanics to win brah

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Hey look another 100b victim .
Next one please.
Easiest skill to avoid for decent players , hardest for baddies .

Then it’s pretty much a worthless skill so you wouldn’t mind having it removed from the game since every player can just easily adapt from it. Right?

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Not to be sounding rude but you probably just need more experience if you can’t effectively take on thieves 1v1 and win majority of the time. I win every 1v1 thief fight and have absolutely no problem with Heartseeker or Pistol Whip. An easy tip to use is once the thief disappears, dodge, because most likely he would open with his stun. For safety measures you could do a double dodge. You’re forgetting one thing, these people using PW and HB are glass cannons. If you trap them you can burst them instantly.

Yea i know l2p we got it Mr theif, I’ve been top ranked in MMO’s for the past 15 years, and no bad players shouldn’t abuse a one button click to get kills sorry you should have to work for it like every skilled player already knows.

If you can be trapped with all your escapes why do you consider it impossible for players to get immbolized and traped with p.whip when there stun breaker is down?

(edited by cyrealkylla.7145)

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

i play thief since release, everyone say it is OP, so i already am playing an OP class. and i think warrior is not so OP. there are few times it can hit me with HB and half of them is my fault that shadowstep in the leap. my thief has 2100 armor if equipped enough. and 2100 armor is nothing.

Really a light armor class like the elementalist would have to spec deep or lose mad dps to get that armor rating and they don’t get 50% of their condition or burst dmg. so what are you smoking?

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

After 15 years of MMO pvp gaming i have yet to find the Lead Designers pvp class of choice not being over powered to hell. Anyone who claims warriors are balanced is either clueless of the class or clueless of pvp.

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

wow again this kind of posts…why don’t you start playing warrior in tourney instead of whining? hb is easy to dodge, a dps warrior is easy to kill. BLIND help.

So when a warrior throw’s bolo’s at me and Rush’s me and my stun-breaker is down I can do what…Die?

well so he used 2 skills to let him hit you with HB, he looked for an opportunity and he found. you stun breaker is down= he found the only spot to make his skill hit you.
do you really understand your own words or just write mindlessly?

i played a warrior for 2 days the most grossly overpowered class in the game even the way there traits are set up is a bunch of garbage insane amounts of crit burst and survive talents built into there dps clearly it’s the class the Lead designer plays. AND they get 2100 armor without a single point spent in toughness. Try playing another class but you OP one and see the difference because I know what they can do.

Not to mention they can stack more condition dmg with longbow and bleed crit’s while specing burst spec, more heal power with one click, more stability abilities built into mutli purpose abilities the class was loaded with stuff that others classes didn’t get 10% of.

(edited by cyrealkylla.7145)

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Blind, confusion, knockbacks, weakness, immobilize, dodge, invulnerability, stunbreak, stun, etc etc etc… There are too many ways to effectively negate Hundred Blade Warriors.

So when a warrior throw’s bolo’s at me and Rush’s me and my stun-breaker is down I can do what…Die?

And they can do that every 20 seconds that’s alot faster then my stun breaker repop.

Do you even believe what your shoveling??

And what about a theif and warrior clicking p.whip and h.blades in 5v5 lol I get what 1.5 seconds to react before I’m dead. lol yea cool story Hansel

It’s either your team needs more practice as a whole or it’s a personal problem. In a 5v5, you shouldn’t be dropping hard unless either you’re getting focus targeted or your team mates aren’t pulling their weight. With the bolas btw, you can see it coming. As well with the Bulls Charge, when you do react with a dodge or immobilize. In a group fight you have to immobilize, stun, or kb the GS Warrior and focus target him. It’s simple..

Cool Story Hansel, I like your list of things you can do in 1 second or your dead reaction time all of which mean crap if your stun breaker is down

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Blind, confusion, knockbacks, weakness, immobilize, dodge, invulnerability, stunbreak, stun, etc etc etc… There are too many ways to effectively negate Hundred Blade Warriors.

So when a warrior throw’s bolo’s at me and Rush’s me and my stun-breaker is down I can do what…Die?

And they can do that every 20 seconds that’s alot faster then my stun breaker repop.

Do you even believe what your shoveling??

And what about a theif and warrior clicking p.whip and h.blades in 5v5 lol I get what 1.5 seconds to react before I’m dead. lol yea cool story Hansel

Targeting Fixes

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Posted by: cyrealkylla.7145

cyrealkylla.7145

There should be a seperate ability for Target nearest enemy and Target nearest enemy player. This game is loaded with to many pets no one wishes to target.

When you don’t have a target you should Auto target the player hitting you, like it does in every other MMO game and esc should drop your current target so you can target the person thats hitting you from behind or through a crowd.

There’s far too much insane burst dmg in this game to waste time targeting player’s when a theif or warrior can drop you to 25% life with a button click.

I want to fight player’s not the game mechanics.

Easy 100 blades fix

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Posted by: cyrealkylla.7145

cyrealkylla.7145

LOL hahaha exactly No one player should have the power to deal that much burst dmg in a team game BECAUSE

WHAT HAPPENS WHEN THERE’S 2 OF THAT CLASS!

So whats the surest sign of a broken/op/unbalanced class???? Anyone....

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I think the surest sign is the amount of times you hear L2P when as a reasonable person you say “hey WAIT! this isnt fair”

If you question balance and hear L2P L2P and you are just bad its a sure bet the class is broken and unbalanced.

HAHAHA so true

After 15 years of PVP MMO gaming, everytime a clear class imbalance is brought to the forums the only arguement in defense of it is L2P!

I’ve even rolled that class and shown video’s of me killing 3-4 other players at the same time under the thread tag “PLEASE NERF MY CLASS” and heard l2p.

Funny I’ve been ranked in the top 10 of every MMO game that had a PVP ranking system won Tournement’s for cash and still hear L2P when giving valid and logically concise arguements for why that ability or abilities should not exist.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Stop spamming broken game mechanics and l2p with balanced abilities

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Posted by: cyrealkylla.7145

cyrealkylla.7145

This was posted on another thread that the Mod’s have “BLANKED OUT” so anyone logged into an account cannot see yet it shows as unlocked but more clearly explains pvp balance.

As Kalar mentioned this is a good example of Mesmer Burst(Which is actually more Wind-Up dmg then burst)

1. Pistol Offhand, Illusionary Unload.
2. Stun
3. Sword 3 (once)
4. Dodge
5. Sword 3 (second time)
6. Sword 2 + Mind Wrack
7. Decoy and Mirror Immages
8. Cry of Frustration.

This is an Example of Theif Burst that does far MORE dmg then that

1. Inf.Strike (immoblizes so you can’t dodge btw)
2. Pistol Whip (stuns)

See the difference there, see the skill curve!

There are rules to MMO’s that exist like gravity, and when you break them you wreck class balance.

Low Armor, low survivability classes need to compensate with High Burst Dmg as they cannot endure fight longevity.

Classes like the Warlock need to have high sustained dmg(Dot) mixed with spammable lifetap abilities and CC utility giving them time to get that sustained dmg rolling. They forgo burst by having higher utility and heal ability.

Classes with High Mobility and High Evasion need to have a high skill curve or they they make up for over 40% of the player base due to the innate appeal of the class design.

I get that some players don’t understand this but it is a formula 2+2= balance. It’s not that it’s a “the game is new thing” or “it takes time to balance thing” NO! It’s a simple formula that must be adhered to in order for an MMO to work in PvP. And when you break it you get Suck PvP game(Rift, Swtor, AoC etc etc)

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I don’t like weak players with no skill getting kills.

So i say get rid of moa bird, time warp, hundred blades, and pistol whip

If it’s a l2p thing then the players can l2p without it, since there so much more skilled than everyone else using them, it shouldn’t matter if they don’t have them.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Hundred Blades can definitely be avoided in many ways True!

Pistol Whip however CANNOT, Theives have FAR too many abilities that immoblize, one inf. strike garuntee’s your taking Full Pistol Whip dmg and being dealt 75% of your life in the blink of an eye. So if you break the first p.whip stun the next inf. strike and repress of P.whip is a garuntee’d kill since you still took some dmg before you hit stun break.

This haste arguement is full of crap because this will all still happen with or without haste it’s just alot worse with haste.

This is a group pvp game so no one class can deal that much dps while their team is also hitting you it’s too much dmg for any one character to deal that skillessly.

It’s very rare that I run across a player of another class skilled enough to give me fight yet every theif either kills or nearly kills me. I find it hard to believe that all the best players in the game just happened to pick a theif.

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

For days i can’t see anything on this post thread until I reply i guess everyone else is seeing a blank thread like I am when they click on this. Way to bury a thread Mod, booo cheap tactics

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Posted by: cyrealkylla.7145

cyrealkylla.7145

LOL when I click on any of my posts I can’t see anything until I’ve posted a reply. Oddly it only happens when i log in, and only on the posts with over 1000 veiws on negative class balance discussions.

What a quarky selective lil bug Mr Forum Moderator

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Wolfe I stopped reading after this “your assumptions are faulty. firstly, a thief that pistol whips cant backstab, and the reverse.”

1. Steal
2. Pistol Whip
3. Swap
4. Cloak and Dagger
5. Backstab

IF there still alive Heartseeker for the kill, and it guarentee’s a kill REGARDLESS OF ANY TARGETS TOUGHNESS you can use Inf. Strike if the target moved in the slighest before you swap.

You can do that EVERY 6 SECONDS, so you can kill any target every 6 seconds, wow lotta setup time there

But it is 5 clicks and thats usually WAYYYYY to complex for a rogue to use to kill someone

(edited by cyrealkylla.7145)

There isn't an overpowered class, just underpowered players.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

If all the players playing elementalist, warlock, and engineer are bad and all the players playing Mesmer’s, Guardian’s and Theives great I say we just make those 3 classes worse and the other 3 stronger since hell those players are SOOOO GOOD they’ll easily adapt to the changes and win.

See how your logic fail can be bent.

Whereis skill in getting killed in 1 sec?

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Wolfe maybe if we ignore the ton of stuns, dazes, and teleports at a theifs disposal we could pretend they die fast.

Not to mention the ability to go stealth 4 times in a fight is WAY more OP’d then perma stealth, I’d rather allow them to travel the board stealthed then enter stealth 4-5 times in the middle of combat, what a way to blow class design.

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Never said that Zin I said low Armor, Low Survivability, and was refering to Elementalist and Necro.

And technically Mesmer’s do have low survivability they can’t take alot of shots even with high toughness. They have high evasion, due to clones and invis skills but this does not allow them to survive large amounts of raw dps.

Even with everything tossed into survivability a rooted or frozen Mesmer can be killed in 3 secs by a terrible theif clicking 3 buttons.

Whereis skill in getting killed in 1 sec?

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Posted by: cyrealkylla.7145

cyrealkylla.7145

You got P.whip’d, and Backstabed!

Every other player saying that can’t happen, didn’t happen blah blah blah is playing a theif and totally FOS!

They’ll also say that this can’t happen and you can avoid it but if your rooted or frozen there’s nothing you can do to stop it. Same thing if your stun breaker is down and you are stun’d.

They’ll tell you to L2P so they can click 2 buttons and kill people, ohh the irony.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

meh this thread thing is bugged.
CyrealKylla, no skills do 17k dmg to good players, those skills get +5x dmg to Kittens.

And the guy who said Moa Birds can’t Dodge needs to stop posting cause he doesn’t know anything about GW2.

Any player running a dmg spec can get 17k burst in 3 seconds regardless of their skill lvl even with 3k toughness.

It’s called being rooted then pistol whiped @ backstabed. This game was meant for group PvP that’s why the game balance is destroyed when you add one class that can burst that easily with no skill curve.

If your such a skilled player then you shouldn’t mind it taking alot more button clicks then 3 to kill someone. Or are you so bad you need to spam 3 buttons to kill someone.

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

As Kalar mentioned this is a good example of Mesmer Burst(Which is actually more Wind-Up dmg then burst)

1. Pistol Offhand, Illusionary Unload.
2. Stun
3. Sword 3 (once)
4. Dodge
5. Sword 3 (second time)
6. Sword 2 + Mind Wrack
7. Decoy and Mirror Immages
8. Cry of Frustration.

This is an Example of Theif Burst that does far MORE dmg then that

1. Steal
2. Pistol Whip

See the difference there, see the skill curve!

There are rules to MMO’s that exist like gravity, and when you break them you wreck class balance.

Low Armor, low survivability classes need to compensate with High Burst Dmg as they cannot endure fight longevity.

Classes like the Warlock need to have high sustained dmg(Dot) mixed with spammable lifetap abilities and CC utility giving them time to get that sustained dmg rolling. They forgo burst by having higher utility and heal ability.

Classes with High Mobility and High Evasion need to have a high skill curve or they they make up for over 40% of the player base due to the innate appeal of the class design.

I get that some players don’t understand this but it is a formula 2+2= balance. It’s not that it’s a “the game is new thing” or “it takes time to balance thing” NO! It’s a simple formula that must be adhered to in order for an MMO to work in PvP. And when you break it you get Suck PvP game(Rift, Swtor, AoC etc etc)

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Knote no you don’t play a mesmer you play a Warrior which is why you have a problem with Mesmer’s because there the strongest light armor class vs theif and warrior.

To even think a Mesmer dmg touches a theif or warriors shows how absolutely crazy players are nowadays. Elementalist and Warlocks need a VAST push in dmg, while most theives and warriors can kill someone in under 4 seconds with 2 button clicks you want the Memser to get nerfed lol OK sure a light armor class should have less dmg and high armor classes are OK having that much.

Show me a screenshot where a Mesmer killed somebody with two button clicks and I’ll agree with you

(edited by Moderator)

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Sustained dmg and burst are not the same thing, for a Mesmer to do high dmg via Mind Wrack they need to pull 2 illusions, swap a wep to grab another unless they waste mirror images decoy, etc etc(which are defensive abilities).

That is not BURST!

A warrior presses a button(hundred blades), a theif presses a button P.whip, backstab and does more dmg then any Mind Wrack that would need 3 seperate shatter crits to do the same dmg as one button click. IDK if your just ignorant to gameplay or trying to troll suggesting something so outlandish.

For those saying the game is new blah blah that is why there is beta and testing before a game if you went through all of that and still said

“Hell yea high armor classes should click a button and do 12-17k, now let’s make all squishy classes need to build sustained dps”

Then it’s not the game is new problem it is a general ignorance to the term “PVP” that is the problem, and time cannot fix a lack of common sense.

And YES 50-25 more armor per peice is a big difference to get just free from choosing a profession don’t pretend it isn’t, if it wasn’t that don’t use runes because the effect of those is around the same when specing survivability via rune.

(edited by cyrealkylla.7145)

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Mesmer’s have virtually no burst, so I can’t even reply to that one, there most powerful ability burst-wise is Mind Wrack and even with everything dumped into the glassiest cannon build you could imagine it wouldn’t=1 Hundred Blades, P.Whip, Heartseeker, or Backstab. They do have great steady dmg, great survivability with the right spec but no burst and they shouldnt have any not their style.

Elementalist have prolly the worst burst in the game which is the dumbest thing I’ve ever heard since in every other MMO we understand that light armor Wizards should outdmg all. Not burn people with dots and then not survive, that’s why there are Warlocks.

So we have a game where low survivability no armor classes get the lowest burst dmg and high evasion or high armor classes have the most burst. And Mage type classes do not play survive tactics(except necro/lock types) and warriors do not hit like Wizards. Which shows a general fail on the common sense meter for the developers, you have to understand the basic concept of PVP to design it.

(edited by cyrealkylla.7145)

No Common Sense in Class Balance

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Every class in the game can alter their survivability by adjusting vitality and toughness.

But some classes get a distinct advantage due to the fact that they get better armor.

So why do light armor classes have WAY less burst then heavy armor classes that get a natural survivability advantage?

Where in your minds does it even make sense that warriors should do more burst then light armor classes??

Mesmer Illusion Damage

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Posted by: cyrealkylla.7145

cyrealkylla.7145

Fine nerf illusions nerf MOA Bird nerf time warp.

But then get the hell rid of P.Whip and Hundred Blades

Tell me one Mesmer build that does15k with a single click of a button

Thieves...working as intended?

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I can’t believe how much you bad players will argue how clicking one button for15k is balanced ON ANY LVL.

It doesn’t take any skill to click one button and deal 75% of someones life CMON stop with the nonsense, your really gonna get this entire game tanked and make it fail so you can do more dmg with a button click.

No warrior or theif should do that much dmg by pressing a button it takes ZERO skill, it’s stupid button mashing and everyone will just roll thieves and warriors.
AND IT’S ALREADY HAPPENING!

If you don’t stop with the BS and tell the DEVS (who should be smart enough to know this already)then the game will flop.

FACT: Poor class balance has killed more mmo’s then anything else. It’s why swtor, AoC, Warhammer, and Rift died in 3 months and this game will die to.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I think the Warrior’s and Thieves are right, there’s nothing whatsoever OP about those skills. Infact I think there so balanced that every class should have a one button 8-17k ability.

I think everyone should be able to spam one button and skill somebody! Then we can all call each other noobs and whiners and say LTP or use your stun breaker.

Thieves...working as intended?

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Posted by: cyrealkylla.7145

cyrealkylla.7145

lol fine sharp tell me what other class gets that much burst from one button…still waiting

sPvP - things to come.

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Posted by: cyrealkylla.7145

cyrealkylla.7145

You got guys clicking one button and doing 75% of a players health…things to come server’s shut down.

What's wrong with PvP

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Posted by: cyrealkylla.7145

cyrealkylla.7145

lol no your right Shukran we should all go LTP because you learned how to click a button

PistolWhip Spamming + Haste

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Posted by: cyrealkylla.7145

cyrealkylla.7145

I don’t understand why I have to play flawlessly, and time my abilities perfectly because one guy learned how to click a button.

What's wrong with PvP

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Posted by: cyrealkylla.7145

cyrealkylla.7145

lmfao chocolate you want to click a button that takes 75% of peoples life and I’m the baby