Showing Posts For dlld.4967:

Please add a consumables bar!!

in Guild Wars 2: Heart of Thorns

Posted by: dlld.4967

dlld.4967

Without cluttering up the UI more with additional bars, what about at least two new slots in equipment tab, one for either type of nourishment. You could slot the food stacks in there and as soon as you enter combat and you are not currently having them on you they would be applied. With a toggable on/off state of course.

And if you happen to run out it should keep a ‘shadow’ icon of the consumable so you know what you had there and can easily right click and purchase more from the TP. And probably some kind of notification that you have run out of them.

Perhaps like weapon swaps or something you could have multiple versions of said slots to be able to switch between multiple sets of consumables.

It doesn’t solve the inventory hunting for ‘fun item’s’ though but I can live with that as they are likely only to be used when idling in DR/LA anyway and not in combat in say WvW.

"You have placed too many sell orders..."

in Guild Wars 2 Discussion

Posted by: dlld.4967

dlld.4967

I couldn’t agree more.

I counted how many items i could sell before getting the message, i managed to sell 10. I counted how many TPable items i had after one round of SW, which was 36 unique items (exotic and rare items and crafting materials, i always salvage all green and blue items). So that means to sell all of it i’m required to take 3 ‘breaks’ in between. Very annoying indeed.

If the cap was doubled or even increased by another half it would make quite a big difference while surely still retaining whatever function it supposed to serve.

Vanilla GW2 is Dead when HoT releases:

in Guild Wars 2 Discussion

Posted by: dlld.4967

dlld.4967

The xpack will have a PS, like the original(gw2) I’d bet it will finish with the mordemoth arc by killing him, leaving any future LS updates to be wherever the devs want to go next.

Suggestion for Vinewrath Event (afk'rs)

in Guild Wars 2 Discussion

Posted by: dlld.4967

dlld.4967

I’m not sure, but i don’t think there is any timeout for event participation, I could hit a mob in a empty event, leave and get credit a half hour later when someone else comes along and completes it (If i’m still in the same map). That could be something to look at. Although it’s nice in the rare occurrences I need to actually afk in the middle of an event like the VW or any WB and at least be able to get the popup chest reward.

Anyone still do teq?

in Dynamic Events

Posted by: dlld.4967

dlld.4967

I guess not, I was doing behemoth on piken square, a rather active server, nr 3 in wvw I believe. There was plenty of people there zerging him down before the second set of portals.

Someone called out right after he died that teq was spawning shortly so I went there. It was a ghost town and no, it wasn’t an overflow.

Screenshot of your Charr Toon

in Charr

Posted by: dlld.4967

dlld.4967

Mine

Just full T3 and abyss/pyre dye

Attachments:

Vengeance should not result in death.

in Warrior

Posted by: dlld.4967

dlld.4967

As it stands the skill in the context of pvp is near useless in terms of not dying.

It does have some (situational) uses like getting to a safe spot where you can be ressed or i’ve sometimes used it to ress another downed player but only if i know that i would have died regardless.

Best looking Heavy Helmet for the Charr

in Charr

Posted by: dlld.4967

dlld.4967

T3 and the gw1 gemstore skin one and maybe cof is the only heavy helm i’d show on a charr but I also think charr T3 is the best looking helm in the game, bonus points for the lower part of it moving with the lower jaw aswell.

Forcing players to complete dungeons = bad I think

in Guild Wars 2 Discussion

Posted by: dlld.4967

dlld.4967

As many have pointed out you are not “forced” to do it, however you are not forced to do anything in any game.. you are not forced to complete the story in a singleplayer story game, a better term would perhaps be getting the most out of it or something.

I don’t mind playing with other people, it’s far more fun to run around in the world with others and in wvw then alone but I dislike dungeons, why though?

You “need” to have a decent amount of non-interuptable time to do them I can’t join leave or take a break whenever I want as with world pve and wvw.

You “need” a specific amount of players if I got 5 friends one of us is out of luck if i got 2 we lack people and spamming LA is simply not fun and can take ages.

I did the current monthly though, which doubled the amount of dungeons I’ve done since release, i’d rather not do it in the following months though so hopefully in the future selectable monthlies and dailies will be able to cater to people who both like and dislike dungeons/fractals.