Showing Posts For fro.8967:

Any API update for WvW Skirmishing?

in API Development

Posted by: fro.8967

fro.8967

He’s asking for the purpose of displaying skirmish history. Much simpler to output skirmish.start_time and skirmish.end_time rather than calculating them all out based on the current skirmish end time.

Any API update for WvW Skirmishing?

in API Development

Posted by: fro.8967

fro.8967

Awesome thanks! Is there any preview of what the new structure will be like?

Any API update for WvW Skirmishing?

in API Development

Posted by: fro.8967

fro.8967

Do you happen to have any new info or a release date for the Skirmish changes?

API:2/colors returns wrong item id

in API Development

Posted by: fro.8967

fro.8967

Seconding this. Almost all colors are returning item ids that are invalid when passed to the items api.

Any API update for WvW Skirmishing?

in API Development

Posted by: fro.8967

fro.8967

Please do the needful!

WvW World Linking

in API Development

Posted by: fro.8967

fro.8967

Will this be launching before the world linking reset tonight?

New Endpoint: /v2/wvw/matches

in API Development

Posted by: fro.8967

fro.8967

So there was just recently (about 30 mins ago) a weird hiccup where the matches API errored out, and then suddenly the last_flipped time of every objective reset itself. Not sure if it’s something to be too concerned about or not, but I thought you guys might want to know. Also, it does seem to timeout at a fairly regular interval as well.

New Endpoint: /v2/wvw/matches

in API Development

Posted by: fro.8967

fro.8967

Hi Lawton,

FYI, kills/deaths seem to be broken for EU matchups. The overall kill/death stats are not present at all, and the per-map stats all report as “0”.

New endpoints: pvp and char specializations

in API Development

Posted by: fro.8967

fro.8967

the in-game UI considers a “bye” as a victory and a “forfeit” as a defeat

What about desertions?

New WvW Map API

in API Development

Posted by: fro.8967

fro.8967

Yeah, the big issue is that the map tiles need to be regenerated, and the program that does that is a bit … interesting.

Is there any chance of just getting a high-res JPEG or something of the new full WvW map? The desert borderland itself has surfaced, but the full map including EBG would be awesome to have.

/v2/colors Question

in API Development

Posted by: fro.8967

fro.8967

Are there any plans to add info such as rarity, set, etc., to the colors (or dyes) API in the near future? This would be helpful for sorting purposes with the new dyes API.

Characters API Bug

in API Development

Posted by: fro.8967

fro.8967

Looks like page_size does indeed work. Thanks! Didn’t think to try it since it wasn’t in the docs.

Characters API Bug

in API Development

Posted by: fro.8967

fro.8967

Hello,

I’ve noticed a bug that when an account has more than 50 characters, and you try to query all of them by requesting page 2 with a second request, the second request will return some of the same characters as from the first request. This could be related to how the characters seem to always be returned in a random order. So currently it seems impossible to request all of the characters on an account with more than 50.

Would it be possible to simply up the page total to the account character limit (68? instead of 50) to get around this or something?

API Keys "ErrBadData" since patch

in API Development

Posted by: fro.8967

fro.8967

Confirmed working. Thanks!

Issues with Account APIs (Bank/Inventory)

in API Development

Posted by: fro.8967

fro.8967

I think those are just the empty slots.

Any cool new websites/apps using the API?

in API Development

Posted by: fro.8967

fro.8967

I think you will enjoy GW2 Account Viewer: http://mygw2.wvwintel.com/

Screenshot: http://i.imgur.com/6j0QeTI.jpg

Stats increase on all items

in API Development

Posted by: fro.8967

fro.8967

Is there any chance that the “buff” values on ascended items will ever get rolled into the “stat” values on the API side in the future, or is that something us devs will have to do on our end if desired?

Launching inventory endpoints

in API Development

Posted by: fro.8967

fro.8967

Yes there appear to be several items that do not return from the item API when queried by ID. Some skins too probably. I noticed this a lot when making the updates to GW2 Account Viewer http://mygw2.wvwintel.com/

API Keys "ErrBadData" since patch

in API Development

Posted by: fro.8967

fro.8967

Seems to be working now!

[Bug][match_details] owner_guild broken

in API Development

Posted by: fro.8967

fro.8967

API Keys "ErrBadData" since patch

in API Development

Posted by: fro.8967

fro.8967

Since the patch hit a few minutes ago, all of my API keys are returning the following from /v2/account, /v2/characters, etc.:

{"text":"ErrBadData"}

[Web App] GW2 Account Viewer

in API Development

Posted by: fro.8967

fro.8967

Hey everyone,

I’ve been putting a little web page together that shows you all of the details from the currently existing authenticated APIs. I will update this page to reflect new APIs that are rolled out.

I hope you enjoy it!

Link: http://mygw2.wvwintel.com/

Screenshot: http://i.imgur.com/xlGD31s.png

API key group size pattern

in API Development

Posted by: fro.8967

fro.8967

As long as they stick with GUIDs, the pattern is always 8-4-4-4-12.

API key group size pattern

in API Development

Posted by: fro.8967

fro.8967

The keys are always two GUIDs back-to-back. 72 characters total including dashes.

WvW match_details API Error

in API Development

Posted by: fro.8967

fro.8967

Do you happen to have any updates on the guild claim information problem?

[Under Development]Legendary Tracker

in API Development

Posted by: fro.8967

fro.8967

I think people just need to get used to using API keys, or have a good incentive. An automatic legendary progress tracker (web based) might be just the ticket.

WvW match_details API Error

in API Development

Posted by: fro.8967

fro.8967

Quick update: It looks like the match_details API is not returning guild claim information right now.

WvW match_details API Error

in API Development

Posted by: fro.8967

fro.8967

Yep, looking good. Thanks!

WvW match_details API Error

in API Development

Posted by: fro.8967

fro.8967

Currently match_details is returning this:


{"match_id":"1-3","scores":[0,0,0],"maps":[]}

HEADS UP: OAuth2 being replaced next week

in API Development

Posted by: fro.8967

fro.8967

Yeah it is unfortunate that the GW2 website is not responsive.

List of apps/websites using the API

in API Development

Posted by: fro.8967

fro.8967

I’d like to have my web app added to the list please!

WvW Intelligence – http://wvwintel.com

Real-time HTML5 World vs. World map featuring upgrade tracking, voice alerts, and much more.

Cross-domain API calls broken?

in API Development

Posted by: fro.8967

fro.8967

Looks all good to me. Thanks for the quick fix Pat!

Cross-domain API calls broken?

in API Development

Posted by: fro.8967

fro.8967

Suddenly getting the following error in console on all of the live WvW map sites:

XMLHttpRequest cannot load https://api.guildwars2.com/v1/wvw/matches.json?_=1414180209171. No ‘Access-Control-Allow-Origin’ header is present on the requested resource. Origin ‘[removed]’ is therefore not allowed access.

Looks like some of the API is broken...

in API Development

Posted by: fro.8967

fro.8967

I hope this isn’t the intended result of the world_names fix…:

[{"id":"30","name":null},
{"id":"114","name":null},
{"id":"80","name":null},
{"id":"107","name":null},
{"id":"134","name":null},
{"id":"20","name":null},
{"id":"110","name":null},
{"id":"76","name":null},
{"id":"25","name":null},
{"id":"117","name":null},
{"id":"27","name":null},
{"id":"16","name":null},
{"id":"75","name":null},
{"id":"99","name":null},
{"id":"35","name":null},
{"id":"17","name":null},
{"id":"22","name":null},
{"id":"69","name":"Istan [D]"},
{"id":"93","name":null},
{"id":"128","name":null},
{"id":"147","name":null},
{"id":"82","name":null},
{"id":"31","name":null},
{"id":"81","name":null},
{"id":"55","name":null},
{"id":"2","name":"Borlis Pass [D]"},
{"id":"18","name":null},
{"id":"121","name":null},
{"id":"133","name":null},
{"id":"154","name":null},
{"id":"38","name":null},
{"id":"15","name":null},
{"id":"97","name":null},
{"id":"155","name":null},
{"id":"137","name":null},
{"id":"151","name":null},
{"id":"26","name":null},
{"id":"132","name":null},
{"id":"111","name":null},
{"id":"122","name":null},
{"id":"77","name":null},
{"id":"6","name":"Sorrow's Furnace [D]"},
{"id":"140","name":null},
{"id":"58","name":null},
{"id":"146","name":null},
{"id":"12","name":null},
{"id":"71","name":null},
{"id":"49","name":null},
{"id":"8","name":"Jade Quarry [D]"},
{"id":"139","name":null},
{"id":"90","name":null},
{"id":"41","name":null},
{"id":"86","name":null},
{"id":"68","name":"Blacktide [D]"},
{"id":"56","name":null},
{"id":"88","name":null},
{"id":"36","name":null},
{"id":"126","name":null},
{"id":"14","name":null},
{"id":"73","name":null},
{"id":"23","name":null},
{"id":"78","name":null},
{"id":"3","name":"Yak's Bend [D]"},
{"id":"72","name":null},
{"id":"19","name":null},
{"id":"92","name":null},
{"id":"157","name":null},
{"id":"109","name":null},
{"id":"83","name":null},
{"id":"130","name":null},
{"id":"104","name":null},
{"id":"65","name":"Kodonur [D]"},
{"id":"59","name":null},
{"id":"7","name":"Kaineng [D]"},
{"id":"95","name":null},
{"id":"145","name":null},
{"id":"131","name":null},
{"id":"57","name":null},
{"id":"9","name":"Fort Aspenwood [D]"},
{"id":"119","name":null},
{"id":"113","name":null},
{"id":"87","name":null},
{"id":"148","name":null},
{"id":"66","name":"Gandara [D]"},
{"id":"32","name":null},
{"id":"47","name":null},
{"id":"60","name":null},
{"id":"37","name":null},
{"id":"124","name":null},
{"id":"129","name":null},
{"id":"108","name":null},
{"id":"5","name":"Maguuma [D]"},
{"id":"141","name":null},
{"id":"50","name":"Dragon's Grove [D]"},
{"id":"98","name":null},
{"id":"127","name":null},
{"id":"143","name":null},
{"id":"156","name":null},
{"id":"118","name":null},
{"id":"42","name":null},
{"id":"40","name":null},
{"id":"158","name":null},
{"id":"70","name":"Vabbi [D]"},
{"id":"94","name":null},
{"id":"123","name":null},
{"id":"64","name":null},
{"id":"48","name":null},
{"id":"125","name":null},
{"id":"61","name":null},
{"id":"74","name":null},
{"id":"52","name":null},
{"id":"150","name":null},
{"id":"91","name":null},
{"id":"84","name":null},
{"id":"51","name":null},
{"id":"62","name":null},
{"id":"21","name":null},
{"id":"136","name":null},
{"id":"29","name":null},
{"id":"100","name":null},
{"id":"144","name":null},
{"id":"63","name":null},
{"id":"116","name":null},
{"id":"10","name":null},
{"id":"33","name":null},
{"id":"4","name":"Henge of Denravi [D]"},
{"id":"44","name":null},
{"id":"106","name":null},
{"id":"105","name":null},
{"id":"39","name":null},
{"id":"85","name":null},
{"id":"102","name":null},
{"id":"115","name":null},
{"id":"120","name":null},
{"id":"34","name":null},
{"id":"11","name":null},
{"id":"45","name":null},
{"id":"103","name":null},
{"id":"89","name":null},
{"id":"54","name":null},
{"id":"138","name":null},
{"id":"152","name":null},
{"id":"1","name":"Anvil Rock [D]"},
{"id":"53","name":null},
{"id":"96","name":null},
{"id":"43","name":null},
{"id":"67","name":"Kodash [DE]  [D]"},
{"id":"24","name":null},
{"id":"112","name":null},
{"id":"153","name":null},
{"id":"135","name":null},
{"id":"28","name":null},
{"id":"101","name":null},
{"id":"46","name":null},
{"id":"149","name":null},
{"id":"142","name":null},
{"id":"13","name":null},
{"id":"79","name":null}]

Looks like some of the API is broken...

in API Development

Posted by: fro.8967

fro.8967

Author of WvW Intelligence here.

Definitely appears to be an API issue. I’ve updated my site to better indicate the errors that are occurring.

I might even speculate that the China severs are being added to the world names API. Who knows?

New HTML5 real-time World vs. World map

in Community Creations

Posted by: fro.8967

fro.8967

I’m glad that you all like it! Please feel free to send any suggestions my way.

High resolution Guild Emblem

in Community Creations

Posted by: fro.8967

fro.8967

You might find this useful! http://guilds.gw2w2w.com/

New HTML5 real-time World vs. World map

in Community Creations

Posted by: fro.8967

fro.8967

Link: http://wvwintel.com

Hi everyone. I’ve been working on a new web-based WvW map to replace the Millennium website. I have been developing and adding improvements to this for a few months now, and my home server, Maguuma, has been using it heavily with tons of positive feedback. Now it is time to branch out and release it to the rest of the guild wars public!

Please bookmark and spread the love.

Features:
Full screen map
Fully responsive down to mobile
Cardinal directions used for objectives
Righteous Indignation timers (automatic)
Icons to show what server own’s which borderlands’ bloodlust.
Upgrade tracking (the data is crowd-sourced. upgrade statuses need to be submitted manually and will update for all viewers during the next refresh. that means the more people scouting and updating the map, the better! upgrades are removed automatically when an objective flips and there is a client running to catch it.)
Structural upgrade and waypoint mini-icons right on the map
Guild claim information (tag, name, and emblems courtesy of http://guilds.gw2w2w.com/2 )
Most recently, added a feature that focuses the map on a specific borderland when you pick that tab in the event log.
and more!

(edited by fro.8967)

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

I think I just fixed this. I removed my SweetFX files from the Guild Wars 2 folder, and now the updater is running!

Never mind, back to crashing instantly again….

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

I think I just fixed this. I removed my SweetFX files from the Guild Wars 2 folder, and now the updater is running!

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

Bumping this. The issue is still not resolved and I have seen other similar threads pop up.

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

Here is my crash log.

Attachments:

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

This may sound stupid but have you rebooted your system after rolling back your drivers?

Yes of course.

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

I have had the problem with both the old and the new geforce drivers. Doesn’t seem to make a difference. The client just crashed immediately after loading.

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

Same error here.

Game won't update, doesn't load new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

Downloading 0kb (0kb) everytime i start client. Cant update

Seconding this.

Game client Crashes instantly after new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

Seconding this.

Game won't update, doesn't load new patch

in Account & Technical Support

Posted by: fro.8967

fro.8967

I am unable to play as well. The client crashes without updating or even reaching the login screen every time I start it.