Showing Posts For fukiri.8429:

[Feedback]On everything except the Pavilion

in Festival of the Four Winds

Posted by: fukiri.8429

fukiri.8429

The blade shard vendor is a huge letdown. First was the “save your shards, you can get stuff for them” comment only for “a green or better” (meaning a green) after months.

Yep, I do agree with this. They sounded so mysterious about this merchant and commented on how we could exchange them with “neat stuff” and yeah… I was expecting cool stuff. Then again I can always keep them and make more ascended back pieces, I guess.

Are the achievements new?

in Festival of the Four Winds

Posted by: fukiri.8429

fukiri.8429

They’re different, well, some of them are.

Firstly, the general Crown Pavilion achievements (aka, everything except for the Gauntlet) and the Bazaar ones count for the meta, as in, they’re mixed together.
Secondly, in regards to the Bazaar specific ones, some of them are the same like opening zepherite baskets, aspect arena/ sprint achievements and finding the crystals, even though a lot of crystals are now in different places and they’ve introduced a new kind of master crystals that count for a different achievement. Apart from that, you have new achievements that are connected to the events they’ve introduced like the dolyak race and the crystal essence event.

But long post short: most of the content is indeed rehashed and redoable. It’s still very much worth revisiting the Bazaar though and Dolyak race is fun.

[Feedback]On everything except the Pavilion

in Festival of the Four Winds

Posted by: fukiri.8429

fukiri.8429

As there is already an appropriate thread for the Crown Pavilion in specific and because I feel like the rest of the content is really praise worthy, I’ve decided to create this one.

Firstly, I have to say that returning to the Labyrinth Cliffs was an amazing sensation. The Bazaar was my favorite event by far and getting the opportunity to revisit it is great.
Despite the fact that the Labyrinth Cliffs were already beautifully designed,the new decoration was a nice touch, it’s pretty cool considering the symbolism of the Phoenix (which now has it’s on weapon skin line – they look cool, btw.) and the rebuilding of Lion’s Arch. (And because all the mentions to Cantha, even if little, will make us happy).

The new events are enjoyable too, I specially like the Baby Dolyak race, but then again I’m a sucker for Guild Rushes. It’s great to see it implemented outside of the Guild Missions.
Also, thanks for letting me find all the crystals again. Finding our own strategies and using the the aspects mechanic to catch’em all was one of the reasons why I feel in love with the Bazaar.

As for the Destiny Edge 2.0 (we really need a name for our gang), I just realized how much I missed them when I went to the story instance. The dialogues are great, being it in the instance or the flavor dialogues we get in the Bazaar/Pavilion. Also, I totally got your Madagascar’s Penguins reference (via Braham), it made me laugh out loud.

[Feedback Thread] New Crown Pavilion First Impression [merged]

in Festival of the Four Winds

Posted by: fukiri.8429

fukiri.8429

Ok, before criticizing the rest of the event, I’d like to say that it was great to see that we have a Medic to rezz us in front of the arenas. Making trips from WP to the arena was a huge pain last year and the reason why I didn’t enjoy more of the Gauntlet.

I understand Anet’s drive to nerf farming to some extent. I mean, sure, if you want to lower the drop rates on enemies, by all means, but this just doesn’t make any sense.
Why would people bother with the events there if:

1- The rewards aren’t worth it at all. Sure, rewarding people for how fast they kill the bosses is ok, but even if you do get the gold reward it still lackluster for the amount of coordination and time put into it. It just isn’t worth it.

2- No drops from the mobs at all? And not even EXP? Seriously? I’m sorry, but this has to be the most stupid decision made in recent memory. Players don’t run events just because, they run them because they are rewarded for it, and right now, they’re not even getting the basic rewards.

3- Why exactly do we have to grind to get tickets now? At least make the mobs drop it more often. Last year we could get them with ease, this hear we have to grind our butts to get one or two. Believe me, that won’t convince anyone to run the events.

4- Want to start the event? Pay for it. You think getting tickets is stupidly difficult? Pay for them. So on top of not getting rewarded we have to pay to actually do stuff. I don’t mind paying if it actually paid back, which it doesn’t.

Anet, if you leave things as they are, people will just stick around the CP just until they get their achievements and that’s it. It’s not a permanent event, people were looking forward to it for a whole year, why is it so difficult for you to keep them happy just for two weeks or so?
There will always be whiners out there, sure, but you’ve just destroyed one of the most beloved events there was.

Collaborative Development Topic- Living World

in CDI

Posted by: fukiri.8429

fukiri.8429

2/2

Now for the Living World itself (or at least I hope this qualifies and Living World):

1. Voices and Personality options in character creation – I don’t know if you could even alter it now but I had to mention this, the character creation is lacking. I’m not going to complain about the lack of hairstyles (which you’ve addressed, thank you), face models and the likes, but I am going to complain about two main things: you can’t choose your character’s voice nor personality. Why choosing your character’s voice? Because when you have two or more female humans, you will start to get annoyed by the repetition. They are your characters, you try to make them unique but there are a few things that ruin it to you, the voice being one of them. It would be great if we had two or three more choices. I understand it would require a lot of time and money to rerecord everything, but I had to throw this out there.
This leads me to the second point, the personality. If I’ve idealized my character as someone shy, no matter what, I’ll hear “Welcome to big town! Population: me!”, it’s annoying and once again, breaks the experience. Yeah, you get to choose the “I overcome things with charm, dignity or ferocity” but changes next to nothing. For one, it doesn’t change the god forsaken dialogues and it certainly doesn’t change how the NPCs generally act around you, so that choice is a no-choice really, it has no actual purpose in the end.

2. Personal Story – Yeah, I didn’t want to go “more personal story” but more personal story please. I know it will probably be reserved for a possible expansion when another dragon is introduced, but please don’t forget about it!

3. Bigger servers? – I don’t know if this is the best expression to describe it, and I certainly have no idea how that works, but it is annoying when you require lots of people and coordination for an event such as Tequatl but most of them are sent to an Overflow because the server can’t take it. I know there is no such thing as an infinite server but it would be great if you could improve them somehow.

4. Helmets that don’t make you go bald – Most of the helmets make your hair disappear, especially if your character is a female. There are some that are excusable, like the Citadel of Flame heavy helmet, or even the Dragon Bash helm, since it covers the back part, but most of them just make your long hair suddenly go puff, and in the worst cases, like the Witch hat, it makes you go plain bald. I don’t ask you to make the hair look exactly like the one we chose, but a preset just to make you look… not bald, would be nice.

5. Capes and Scarves please – I know you guys are trying to solve the clipping issue with capes and I just wanted to say, I love you guys for trying. Please don’t forget about scarves and the likes, they would be cool for a back item, even if technically you put them around the neck, details.

And that’s it, hope my suggestions were useful in some way. I haven been playing the game since launch without leaving it, I would love to see it improve in the future. Please, keep up the good work!

Collaborative Development Topic- Living World

in CDI

Posted by: fukiri.8429

fukiri.8429

1/2
Concerning the Living Story:

1. More lore and immersion- I’ve been noticing a decrease in lore/plot each passing update. I loved Flame and Frost because you actually had a story and you immersed yourself in it, trying to help Braham and Rox and you actually had progressive steps that could be accessible from a certain date. I mean, it’s good to get more info on the characters through your posts in this website, but it feels lackluster when you have next to nothing about them ingame, like in Scarlet’s case. I like her and all but I end up feeling like I could like her more as a villain if I had to find out where did she come from, her motivations, etc, ingame. (Having a mission to Ratasum to discover more about her background so we could battle her more effectively, something like that). Remember what you did with the first Halloween patch, when we had to search for Mad King’s Memoirs and for each we would learn more about him, not only from the Memoirs themselves, but from the ghost NPCs, it was fun!

2. More character development – This ties up with the above, but when you introduce a meaningful character in the lore, please spend the time to develop them. I loved what you did with Braham and Rox, you also did a great introduction for Marjery even if her backstory was out of the game. That being said, I got the feeling that story had a “to be continued” and I would find it a little illogical if you did continue it ingame even though her backstory wasn’t even mentioned once ingame. But I guess we’ll know more about it tomorrow, huh?
As for Scarlet, like I said, even if she has a fun personality, she kinda appeared out of nowhere, without any build up or background story. If you did want to make her appear out of nowhere, you should’ve forced us to do some detective work ingame, to find more about her. Though, I have to give you a thumbs up for tying Scarlet’s story with a certain Asuras’ Personal Story path, it makes things feel dynamic and meaningful.

3. Don’t leave us clueless! (pun intended) If you are going to make us look for dragon teeth, shards, or whatever, for Christ’s sake, give us clues!
I loved the dead drops in Flame and Frost because I could do it without relying on a guide. The Mad King’s Memoirs were also great, they were hard but at least it wasn’t a wild-goose chase for random items that can be anywhere in an area and you’re only ever doing it if you feel like having those extra achievement points. It’s plainly boring and frustrating. If you don’t want to give us clues at least make the hunt worth it, like having a bit of story about each of the dragon lieutenants or something like that. Finding the crystals in the Bazaar was fun though, but that only worked because you had to be creative to get to them and it was a new, explorable land so we didn’t mind exploring each nook and cranny.

Are gems area restricted?

in Players Helping Players

Posted by: fukiri.8429

fukiri.8429

Heya, guys. I was thinking about buying a Gem card today on Amazon.com but a friend warned me that buying gems from an American shop while being European and playing on an European server might bring some problems, so my question is: Is that true? Are there European and American gem cards or it doesn’t matter where you buy them?

Help identifying a skill (?)

in Players Helping Players

Posted by: fukiri.8429

fukiri.8429

Sounds like a Revive Orb was used – http://wiki.guildwars2.com/wiki/Revive_Orb

I didn’t even know that existed. I see, sounds about right. Thank you.

Help identifying a skill (?)

in Players Helping Players

Posted by: fukiri.8429

fukiri.8429

So, a while back , I went to farm the Rich Ori vein during the Lost Shores event with a group of people. We all got wiped out but there was this guy who used a skill (for lack of a better name) that created a ghost of himself and proceeded to rez himself with it. After that, he just calmly walked past the enemies without them attacking him, taking around 5 seconds before they started attacking him.
Anyone has any idea of what this is?

Here’s a screenshot of his ghost rezing him.

Attachments:

Non-revealing light armour

in Players Helping Players

Posted by: fukiri.8429

fukiri.8429

Thanks for the help guys. I’m going to get me a Mesmer

Non-revealing light armour

in Players Helping Players

Posted by: fukiri.8429

fukiri.8429

Hello guys, I was really into making a human female mesmer but the only reason stopping me from doing it is the armours. I’m not into sexy, revealing outfits, in fact, the cooler the better. So I wanted to ask you all the light class players out there to tell me if there are cool armours out there that don’t show much skin (the less the better). Any level is fine, I just need to know if I won’t be disappointed by my character’s look for most of the game. Thanks in advance.

(edited by fukiri.8429)