(edited by gaelicvixen.6401)
Showing Posts For gaelicvixen.6401:
It’s lovely to get one of the original GW maps back, to hear that music again, and to have the area feel as vast now as it did all those years ago.
It’s not lovely to be constantly running into sand sharks when you have a severe shark phobia, however. I can legit avoid the undead ones in the waters around Orr more easily than I can these sand abominations in the demo map. Because not only can you swim along the ocean floor in Orr, you can simply get out of the water. In the demo map, however, the blasted things will chase you up the side of a building.
I’m incredibly resentful of the way PoF has apparently been designed to force me to use a mount when I don’t want to and the story thus far is weak at best imo, but it will be my inability to navigate the maps without having a shark in my face every couple of steps that keeps me from playing the expansion.
(edited by gaelicvixen.6401)
Funny, a friend and I had more or less this conversation last night after finishing the story.
Neither of us expected him to be a shiny example of caution or intelligence, but we were both struck by his attitude towards Rox. Here she’s tracked down his mother’s wolf, fought her way out of the jungle with Garm to bring him to Hoelbrak, then when Braham’s not there she rests a bit, makes sure Garm is tended to, and as soon as they’re able she’s back out there in the snow tracking him down. She sticks by him through everything.
And after all that, he seemed to give zero bothers when she was turned into a charrsicle in front of him, because he acted without thinking again. And he doesn’t even apologise. Him being a hothead wasn’t out of character; but him not even saying “Sorry, Rox” was, imo.
In all my years in GW, I never thought of Norn as being egotistical but that’s the best description I can think of for Braham right now. Jormag is another of “his” responsibilities. He doesn’t need or want anyone’s help if they aren’t going to blindly agree with his way of doing things, it seems, and he’ll sacrifice the best friend he has to do it his way.
I’m sure Eir is super proud of him right now. -_-
I have a LOT of issues with Rytlock but I really want him to come back for the next episode because unless Knut manages to literally knock some sense into Braham, I don’t know anyone else better suited to do that. Let Braham mouth off at Rytlock about Destiny’s Edge. Maybe when he wakes up a few days later after that beatdown, he’ll remember who his mother was and what she stood for. Because honestly? I’m going to be really irritated if we have to go through the same crap with this new batch as Destiny’s Edge went through, with one selfish, deluded idiot running off and dooming others.
I’m hoping that the fact it no longer shows you the gender selection means that they’re that much closer to getting them to work as intended again
After 20 runs without receiving an additional coat box and having a guildie “complain” about getting so many that she’s begun calling them “ecto boxes” I decided to take a break from the Silverwastes because my blood pressure really couldn’t take much more.
I’ll get back to it soon enough though, because I love the Silverwastes. Anecdotal evidence is anecdotal, and I’m sure there are people who’ve not enjoyed the overall experience as I have…but I love the feeling of being at war, and being able to call in airstrikes and help from other players when your fort is about to be overrun. I love the fact that despite the pressure to keep and hold the forts, to succeed at the Breach and then the Vinewrath, map chat is nearly always helpful and positive, and quick to shut down the few people I’ve witnessed being abusive to other players.
What’s not to love about SW? For me there are only two things. The first is the claustrophobic feel of the map – which is a gripe I have as a GW vet about most of the GW2 maps – and the second is the RNG involved in getting the coat boxes.
To not add the Carapace Coat Box to the Bandit Crest Vendor – either outright or by adding a Carapace Coat Ticket as a possible drop with a decent chance of actually dropping to the Lost Bandit Chest loot table – nor to the Greater Nightmare Pod loot table, indeed to not offer players any other means aside from the Vinewrath event to receive additional coat boxes when all three armour weights are required to make the Luminescent Coat and thus earn the related achievement, quite honestly seems a bit mean-spirited.
I realise that is NOT the intention, mind you, nevertheless that is how it comes across when you think about all the players who have done the Story Achievements and farmed the Breach to get all the Mordrem parts to make the Luminescent Armour, but after dozens of Vinewrath runs have yet to receive even a second coat box.
So please, ANet, at least consider adding another means of receiving additional Carapace Coat Boxes.
Revenant Legends - Who would you channel?
in Guild Wars 2: Heart of Thorns
Posted by: gaelicvixen.6401
Oh there are so many!
Prince Rurik
Talon Silverwing
Razah
Jora
Khammu
Pyre Fierceshot (greedily I’d like to summon the entire Fierce Warband because they were all Big Darn Heroes)
Vael
Captain Greywind
Devona
Danika zu Heltzer and Erys Vasburg
Sif Shadowhunter
Kilroy Stonekin
Margrid the Sly
THE Master of Whispers
Dhuum
Menzies
Shiro Tagachi
Urgoz
Thank you all sooo much for fixing this! It made “emote conversations” super awkward
Yay! Thanx for looking into this bug, and for letting us know that it was, in fact, a bug and that you are actually trying to fix it
I’ve taken some cute screens with that animation~
I’m having the exact same issue as WhiteWolf. Using a credit card and it tells me to try again later, but every time I try, no matter how long I wait, I get the same message.
(it was early and I hadn’t had any coffee when I first posted)
(edited by gaelicvixen.6401)
I love everything that’s being introduced – account bound dyes, the wardrobe system for armour skins – but Curtis, honey…
Tonics for certain Town Clothes pieces? It’s laughable. I can’t even imagine how such a suggestion could be put forth as anything other than a joke, and a poor one at that.
Like many others in this thread, I appreciate your responses and would appreciate it even more if you would explain why there is a problem with mixing town clothes with other town clothes, since that system works already.
I did like my costumes in GW, and you could create some lovely combinations with the different festival headgear, however they were severely limiting and often you would see a dozen other characters that had the exact same look, even down to the dyes. In GW2, despite the loss of many emotes and the ability to dye weapons, among other downgrades from the original, you gave us a greater variety of costuming options with town clothes, and I spent a fair bit of real money on them. The pieces I didn’t like – those hideous hats that make everyone bald, for instance – I actually destroyed, to make room in my bank for more of the pieces I did like.
And now you wish to take away this feature that so many of us have enjoyed so thoroughly, for so many months, without even the courtesy of a real explanation.
I love ANet, Curtis, but I will be among those queueing up for a fat refund when this goes live, and I will not be purchasing any of your future “outfits.”
(edited by gaelicvixen.6401)
3 months later, and it still crashes when you use the “Remove Dye” option…
I submitted an in-game bug report with a screenshot for this, too. I made it all the way to the underground vista and I don’t know about you, but I was the only person from the Snow Leopard event that didn’t change back after leaving the area.
Seconding this motion, though I never watched Flipper. I just think dolphins are awesome and would be a wonderful alternative to the sharks, which I have but can’t use because I’m bloody terrified of the ugly things.
Navi.7142 wrote:
“As a female player I’m not really interested in half-naked armor (either it doesn’t
have to be a entirely covering armor), but we need more variety. If you have a
look at rangers (http://wiki.guildwars.com/wiki/Ranger_armor) or assas
http://wiki.guildwars.com/wiki/Assassin_armor) from the original gw, you’ll notice
that there were not that high usage of coats.
For me it feels like a step backwards.
Hopefully they will add something different in the future. ^^”
^THIS. I really wish they hadn’t scrapped profession specific armour.
Or at the very least I wish they’d designed more sets with Rangers and Thieves in mind. Those huge coats with the big collars, the thick gloves and boots, and the Rough Rider-style hats? They all scream Engineer to me.
The hats with the feathers, though, those scream “I am fabulous!” so they really ought to belong to the Mesmers. ^_~
Botter reporting - any way to find out the result?
in Account & Technical Support
Posted by: gaelicvixen.6401
Gaile, thank you for this happy news, and please let everyone working on this know how much we appreciate their efforts. Your zero tolerance policy on botting and RMT in GW is one of the things I love about the game and ANet, and is also the reason why I never doubted that you’d bring the banhammer down on botters and RMT farmers in GW2, and why I’m confident you’ll do to the hackers in WvW what you did to the botters in JQ and the cheaters in HA.
And like others, I do wish you’d bring Dhuum and his Sundering Scythe of Banning back. Or give Menzies a Furious Voulge of Banning and let him have a go at the botters, hackers, RMT farmers and the rest. Having someone get “Dhuum’ed” was always an epic (and hilarious) reminder of how ANet dealt with violations of the ToS.
Not sure if this is the place since I’ve not played the Charr story very far at all, but ANet has asked for feedback, so feedback they shall receive!
Coming from GW, I expected a mixed bag as far as dialogue is concerned. There are some real groaners in GW, but also some gems. I still chuckle when Togo asks Mhenlo if Cynn is in earshot after Arborstone, and I loved Winds of Change.
So far in GW2 I love the dialogues I see out in the world, and Logan has a couple of good one-liners – Trial of Julius Zamon, for instance – but for the most part the Personal Story is sub-par, and not just in dialogue. I have played a human noble to 80 but have taken extended breaks from the personal story because, like actual cheese, I can only take ingest so much of it in one sitting.
I don’t work as a writer, so perhaps I’ve no right to say this, but to my ears some of the dialogue seems as though it was written without thought as to how it might sound, as if it were intended to be read rather than acted. I have no complaints as far as the voice acting is concerned, but I don’t use the English audio. I use instead the German audio, which is phenomenal (when it isn’t missing). At times the German VAs have very little to work with as far as motivation – you do not ever tell an actor to walk out the door, unless you have first given him a reason to – yet they turn out marvelous performances. I actually look forward to scenes with Logan because of Sascha Draeger, and despite my inability to forgive the Charr for what they did to Lady Althea, I created a Charr alt just to hear Holger Lowenberg as Rytlock.
I never expected to be the central figure after 30 – I was never the lead in GW, after all – so I don’t mind Trahearne taking the limelight. I was hoping, though, that the choices I made in the beginning would have some importance later on. I understand that the dragons don’t discriminate so there is some symbolism in having everyone, regardless of origin, face the same situation in the end. I nevertheless think that there should be little nods to that origin along the way. For example, a noble’s family might decide he/she needed to stay in Divinity’s Reach and enter politics or get married, or whatever, rather than run off to join some order to fight a dragon in a faraway land. They might even lock him/her up, and it might be up to Lothario Faren to break or sneak him/her out. By just putting some Ministry guards around a tower somewhere in Kryta, and maybe a cut scene of the angry parents or your sister/one of Faren’s girlfriends sneaking you a note about his rescue plans, you would be reminded that your character is still a person. He/she isn’t just a hero; he/she still has a family, and friends and a life, and a home. These are the things we’re supposedly fighting for, after all, so it would make sense to show them every now and again. Otherwise you’re left with a story that is mostly flat, stale and unengaging, and a hero that is at best an absentminded narcissist.
Aside from the style issues, there is also the problem of logic. Sometimes, the stories have none. So I carry this deep regret that my sister’s body was never recovered, and despite being a civilian am willing to risk life and limb to hunt down clues to her fate, but when I find her, alive and relatively well, I am elated for perhaps five minutes and then completely forget about her? This only makes sense if I am a sociopath.
After dismissing my long-lost sister without batting an eye, I become overly attached to rather irritating people I just met (Tybalt, C-4 happy Asura, I’m looking at you). Arguably I have far more interaction with Tojj and Elli, and after he is sniped right in front of me, I am able to very calmly inform Trahearne of his death and blather about how his sacrifice will be remembered. This only makes sense if I also suffer from MPD or selective amnesia. Are there shrinks in Tyria?
And it’s not just my reaction to Tybalt that’s off, it’s the whole idea that a human would so easily accept a Charr as a partner, without so much as an off-hand “Are you sure about this?” or “My family would disown me if they knew about this!” or even a quirked eyebrow, when the two races have been at each others’ throats for centuries. It’s especially odd if you chose Ascalonian heritage when Logan racially profiles you earlier. This only makes sense if, in addition to my mental health issues, I also stand for nothing and have no grasp whatsoever of either history or the current political climate. My, what a charming individual I am!
I think much of this could be remedied if there was a consistent character voice and more mature tone, and if the amateur fantasy role play language was edited out as much as possible. (Duck and brandy sounds snooty, yes, but has anyone seen an actual duck in the game? I haven’t.) If Mr Stein and his team are up to the task, I say give them a crack at it.
I’ve NEVER been able to get the transmutation stones to work. Just tried this morning to give my Necro’s lvl 20 scepter the appearance of her lvl 12 scepter…no dice. She’s lvl 22 by the way, and I’m using the regular green stones. The fine ones don’t work for me, either. /sigh