Here is the issue….PvE IS the game; PvP and WvW are sidebars to keep groups entertained (to a degree).
The PvE Raids were intended to be top tier, challenging end game content (as described by ANet) – with top tier rewards to go along with them. To receive the rewards being discussed (Legendary Armor) significant invest of time, skill and gold (food and gear) had to be exerted – and over the course of a year and a half of raiding people earned the requirement to begin ACQUIRING the necessary components to begin creating the legendary armor.
Most raiders invested heavily in multiple sets of ascended gear whereas most WvW players are running around in exotics or less. PvP requires NO investment at all as your gear is given to you free.
I stated previous that I feel it is all well and good for the other game types to receive top tiered rewards, however it sounds that little to no investment is going to be required to begin creating this armor – significantly devaluing the PvE set. As a caveat – I am not about the flash, and am more excited about the ability to stat swap.
WvW (for the most part) is a blob fight where you try and overwhelm your opponent with numbers, whilst trying to tag as many people as possible for the loot. I see arguments here about the cost that the WvW players will have to bear as you cannot earn enough gold in WvW – then get out of WvW, stop being lazy and play the game the like the rest of had to do to EARN our armor (and with that the ability to stat swap).
I see arguments here about the PvP being less elitist than raiders????
I have never been engaged with a saltier bunch of people than the PvP players in NA (I can’t speak for EU.) Encounters with PvP players have been some of the most toxic ever experienced.There are always raid groups trying to teach people how to raid – what the mechanics are, how to optimize your build and rotation, etc.
Comments here have irked me be stating that “PvE got a legendary trinket” – NO!…the game got a legendary trinket and if you don’t want to leave your niche to obtain it then that’s on you – not a snub to PvP or WvW.
I thought the whole reason that you could stat swap ascended gear was to give it flexibility at a cost – whilst the legendary was a front-loaded cost allowing you to stat swap for free (this goes for the legendary weapons as well)
Until the acquisition specifications for the WvW and PvP legendary armor are released I cannot wholly pass personal judgement on the implementation, however at this juncture I feel this is a poor move Arena Net!
Everything in this post screams " But mom they cant have the same toys as me I’m special, take it away from them"
Sorry, but not really
Adding an armor set to other sides of the game doesnt devalue anyone, it means more people can get an armor set with a function to it.Pve’rs still have nice little achievements that they can wear around LA and pretend that they matter.
Pve’rs will still have the armor that looks terrible unless you mix it with other things
Pve’rs will still be able to discriminate against players and classes and have excuses to feel superior in a game mode that takes very minimal thought process to do and learn.Nothing about your legendary armor changes, and the time it takes for anyone that plays this game casually to acquire legendary armor is probably going to be the same through-out the game minus 1-2 days.
So chill out, put on your big boy pants and do what you tell other people to do, suck it up or don’t play.
I swear instead of being happy for other people in the community the raid/hardocre pve’rs are showing their toxic colors. ( kinda like some pvp’rs, guess the toxic lounge is big enough for the both of you)
This is why some people didn’t want a raid community to begin with.It’s an armor function, that is open to the rest of the game to earn. If you don’t like it, take your self entitlement out the door before the next xpac, I promise no one will notice.
bravo my friend, bravo