Showing Posts For humgate.4932:
Ok, thank you for the answers. I just thought about the idea which can allow to workaround this issue. I have Razer Naga. This mouse allows to create several bindmaps. The idea is to assign to the same key weapon switch GW2 option and Razer Naga bindmap switch option. Then set up two bindmaps in Razer interface – each one for appropriate weapon. It looks like it may help! Will give it a try
Hi all!
I just started playing GW2. Still learning ). Very impressive game, liked it very much.
Have one quesion.
Tried to find it myself, but did not find any solution, probably someone could help.
Is there any way to shift a weapon skill back and forth so get nondefaults weapon skill bindnumber for different weapons.
Why do I need this. Playing a lot of other games I found it very convinient to have similar type (or machnic) skills on specific buttons. For example if I bound and AOE skill for weapon1 to key “3”, after I changed to another weapon2 if it also suggests an AOE skill I would like to see it on the key “3” as well.
I see it is can be easily done for 6-10 skills, but all weapon skills looks hardcoded assigned numbers. Or there is a way to set up this?
Thanks!