Showing Posts For hunter steele.7836:
@Jon That is very unfortunate to hear, but I am pretty sure if the devs wanted to make it work, it would work.
-Before I begin please note that English is my second, so I apologize in advance for any grammatical errors. (May Contain Spoilers)
- Hello everyone, I have been playing Guild Wars 2 since release. I have always loved the idea of Aerial Combat, especially that this game already has airships, and we have experienced playing with them before, in the final battle with Zhaitain, in Arah Story-Mode. Since we already have WvW, I don’t think this would be a very bad idea. You can have a map where each party, group, guild etc can be on one person’s airship and fight against other people. It would also add more content and progression to those that don’t have anything to do.
- I understand that the Devs are busy with the new expansion, LS3 and everything but I just though of throwing this idea in here.
-I am not going into detail into how this would work, I would leave that to you guys xD.
-Thanks for Reading.
Edit: Edited Title for Clarity.
(edited by hunter steele.7836)
Hello, My name is Hunter Prime Steele. I am looking to friendly, non-toxic mature people that would like to be a part of a new guild that is PvE, and Raid Oriented. This is intended to be a fun, friendly, and helpful community, even if it is small. Whether you are an expert veteran or just starting out you are welcome here. No REP required.
PM or Mail me at: Hunter Prime Steele OR Hunter Steele.7836
Thanks, and I hope you have a wonderful day.
My name in game is Steele The Undying, I have been playing on Henge Of Denravi since release, I took a break and came back a while ago. I used to be formally known as Black Hunter Steele until I changed my name. Right now I am looking for a PvE, Dungeons, Farming guild. I don’t have HoT…
Contact me in game: Steele The Undying OR hunter steele.7836
(edited by hunter steele.7836)
Well of course they should do some changes to it first
because it is going to be 5 manned and not zerged lol
Would you want arena net to make us do the “Battle on the breach maker” in Fractal mode as a final boss?
Why am i saying this?
Because it was such an awesome fight. i felt like it was what the whole guild wars 2 should be like. Some of you may disagree with me and that is okay. i know it is also a little bit too late to ask for that here because it is an old fight (The end of living story season 1). But i just love the Soundtrack/Fight/theme of it!
So what do you guys think?
Edit removed the request for golem mastery since it will be released in September patch!
Hello everyone today i have ideas of my own that can make guild wars 2 better.
1- Easter eggs
Easter eggs are just awesome, when you go down there and find that secret cadecus manor room, or that un-completed jumping puzzle in Ascalonian catacombs make the game simply awesome. Why don’t we get more of these? More Easter eggs. Secret hallways that have reference to stuff in the game or outside of the game.
Examples:
a- Scarlet’s body: maybe we can go back to the wreckage of the breach maker find a secret cave that has the remains of Scarlet’s body.
b- Zhaitain’s body: Why can’t we find his body (His body was found by some form of glitch but we want an easter egg style way because glitches say this: Hey you aren’t supposed to be here!).
c- getting your party to activate an easter egg where you can fight a secret boss in a dungeon (Hidden one)
d- secret jumping puzzles like the one in the ascalonian catacombs.
e- combining items to start off a secret code that can solve a mystery
AND much more!
2- Different options on our story lines.
Hey we used to have these but we don’t anymore. Why is that? i don’t like it when i am able to get the exact result as my friend. Maybe we should get the same ultimate result which is killing Mordermoth but we should get it in different ways, decide whether i want this dude to die and this 1 to live. And here is where Easter eggs come at. Maybe getting a hidden story line, discovering a secret spot, getting a different result. And since we have the replay episode we can relive them so if we want to change something we can go back and do it!
3- Airships in WvW
Okay maybe not everyone won’t agree with me on this one but who wouldn’t want a new map or a new WvW feature where you get to blow crap up with your Airship, this can be something to pull servers to work together. and the system is already in the game in the (Mini spoiler) Arah dungeon story mode.
Please give WvW some love!
4- Extremely difficult mission with extremely awesome rewards
Okay besides the legendaries. Why can’t we have Pro only missions like Fractals of the mists with more rewarding stuff. Ascendeds are a really good reward but to be honest a lot of people can get them. I want something only really skilled people can do where if i accomplish this awesome achivement i will get something totally unique that i will be recognized with “Wow you completed that achievement?!?!?”
Examples of rewards can be:
a- Titles (We already have these through achievement points but they aren’t really that hard)
b- hidden titles ( Stuff that would make other players go like “Where did you get that?” and i will go “It is a secret!”)
5- Better Guild systems (Guild love)
Okay we all know this is GUILD WARS 2, okay umm you forgot something, the guilds maybe?
where are the guild hall/Guild v.s. Guild/(Hey guild v.s. guild airship would be awesome!!!!!!)
6- More damage systems
Okay what i mean here is more ways to do damage besides being a full berserker or a full condition user.
This 1 is hard to do but would be nice though!!!
7- Make supports more useful?
So really somethings that require group efforts that isn’t “Lfg p1 all zerkers”.
Make support class roles MORE helpful (Because they are helpful in WvW but still we need more)
8- PvP
Okay PvP is a huge thing in guild wars 2 and i think i would need some stuff that can make it better
a- More underwater combat (seriously underwater combat isn’t really used that much in the game).
b- Seige map (Okay let us make 2 forts with large numbers of players where it is like a moba thing and we have arrow carts/ ballistas/ rams/ and yeah Airships (He he i just love massive destruction).
9- PvE
Pve is fine since they are putting almost full effort into living world. But yeah always keep us theorizing what will happen next and keep us wanting more!!! keep that mystery style going!
10- time travel zones
Okay this 1 is a bit hard but why in some zones like Orr/ Lion’s arch we can have 2 versions the old one and the new (Orr should definitely be reworked into a new zone with few zombies!). and upon way pointing we get the option of the time period, since everything is already in the game it shouldn’t be so hard! Especially since Rytlock will probably be cleansing ascalon from ghosts, we can have 2 maps with the option of choosing which to travel too!
————————————————————————————————————————————————————————————
Thanks for reading guys please leave a comment or rate this from 1-10. hopefully you liked it!
(edited by hunter steele.7836)
of course I know that. But why not put it there to begin with.
In any pvp or wvw, you can’t just “take away the tank part and boost the DPS/Condi.” You will drop in sec, then what’s the point of high dps? People wear full soldier or full dire for a reason. If you really want Hybrid go with celetrials and stack might.
Here is a hybrid that might work
http://gw2skills.net/editor/?fJAQNAscTjMd06ZlHeewJagqgC7iHA66h0nQXnCA-TVSAABgcIAiUJ4pq/AwJAIkHAQaK/6Z/BC1HwxRAgUALKNC-was the boon duration allow you to stack 20 stacks of might pretty easily.
Not bad but i think that you have weak damage multipliers to deal good damage with condition damage at the same time, however looks nice though.
Well you can change some utility skills and add berserker’s stance or sig of stamina idk. The warrior doesn’t have that many instant condition removals.
Edit: You can take away the 3 in the Arms and 2 from strength and put them in defense for cleansing ire, and condition reduction
(edited by hunter steele.7836)
Hello everyone my name is steele and i know i have been posting a lot about my build but there is no where else except the guild wars 2 community forums to post lol. So last time i posted my Hybrid Condi/DPS/Tank build-Link:
After taking some opinions and more testing i felt like my build was too spread out to do its job right. So i said let us take away the tank part and boost the DPS/Condi.
Build notes:
1- The build is made to deal both DPS and Condition damage at the same time just to clear things up.
2- The build is mostly for WvW, i am not sure if many of you will like this more than the meta Zerker build.
3- It is dual weapons: Dual sword/Dual axe however you can change the off-hand axe to a shield if you need to, or any weapon you prefer.
4- the dual Axe has berseker stats for more damage while the dual sword has Rabid stats for max condition damage.
5- The build has fast hands, to switch between your DPS weapons/Condi weapon as soon as possible for high damage.
I may edit this topic and maybe even the build depending on your feedback guys.
Please provide some feedback it will be much appreciated, maybe rate it on a scale of 1-10 or give me some advice etc thanks for reading
(edited by hunter steele.7836)
There is nothing wrong with going Hybrid on a warrior. Warrior skills are well suited to a hybrid approach. Longbow is a perfect example of a weapon with good condi application and good power coefficients on one weapon. Sword is another. In fact with the ferocity nerf, going power/pre/condi may net a greater yield in dps then a power/pre/ferocity build now, assuming you got the right weapons.
Now as for your build, my biggest piece of advice is drop the mace/shield for hammer, and drop the physical utils for stances, and invest in stances in your defensive line.
Hammer is just too good of a weapon in organized wvw. Having multiple blasts for water fields plus AoE hard cc is going to help your team a lot better then a pair of stuns and a block. Team play is what wvw is all about. You could even go S/W + Hammer for even more team support.
Your advice is much appreciated. i have the mace/shield for the blocks as a defense, and the physical abilities for Confusion. Your idea just seem like it will take away the build’s DPS/Condi damage and be more tanky. However thanks very much for responding
Thanks for the feedback i just updated the build please check it out!! thanks
(edited by hunter steele.7836)
It just looks very unusual. Alot of your choices are out of the ordinary and for a Condition build it looks like its trying to do too much at once. I don’t understand why you would bring Mace/Shield. It seems like an odd choice to pair with S/S, but I guess if it works thats fine. I’ve also never seen or used a Confusion build so idk how well that works with “Rune of Perplexity”.
You are already going in the direction of full condition so theres no reason to bring any Berserker gear (waste of Ferocity), maybe even switch out Rampagers and go full Rabid. Theres also no “Balanced Stance”/“Dolyak Signet” which could be a major problem. I’d prefer “Bull’s Charge” over “Stomp”/“Kick”, if you do bring two I feel like you should being traiting “Physical Training” to get the most out of it.
lol thanks for the suggestions but i am trying to actually have that DPS boost. it would be nice to deal damage through a lot of sources. and if you don’t like mace/shield you can use hammer, i like mace/shield cause of a bit more tankiness and stuns. thanks though!
UPDATED 5/28/2014
Note: WvW build!
Hello everyone today i wanted to share my Hybrid warrior build to get your opinion on the build guys. I have a youtube channel so i wanted to make a video but i don’t want to make crappy build obviously.
Description: The build uses a combination of dual sword and mace/shield for high bleeding/torment damage on dual sword and confusion/CC on mace/shield. The build can tank but have medium HP.
Here is my build:
http://gw2skills.net/editor/?fJAQRAsc5ejMd02ZVHmhwJigfgC7M0CGDgj+UFoLNA-T1yCABA8AAO+EAAmSwoUiglSoLV/Z59Hk4IAUlyD90PM9BBgUAMpMC-w
Build notes/strengths/weaknesses.
1- High confusion damage and interruption using the mace/shield and physical abilities.
2- Normal Conditions like bleeding being applied from basic sword attacks and Adrenaline hits as well as torment and cripple.
3- 3 blocks/3 projectile reflections: #5 on dual sword|#2 on mace/shield|Long block #5 on mace/shield.
4- High toughness and ability to tank.
5- Medium HP (Note that when you get the applied strength buff/applied fortitude buff you get extra power/Condi damage/HP)
6- 2 sources of condition control(Cleansing Ire/Food)
7- Good mobility
8- Good/average DPS (Obviously not enough to be berserker’s DPS) (Build calculator site shows that the Effective Power is 3k+ because of damage multipliers).
9- Condition damage increasing overtime (175+100+250)[From signet of rage/sigil of corruption/Applied strength]
10- good condition duration.
11- okay stability
12- Ability to switch weapons fast for higher damage and easier use of the build.
So what do you guys think? Are the Hybrid warrior builds still that bad? Is my build good? if not then what suggestions can you guys make?
Thanks for reading!
(edited by hunter steele.7836)
I used runes of strength with pure axe and I could maintain 23+ Might stacks with axes and weapon swaping. But I used sigil of battle as well. https://www.youtube.com/watch?v=TezLD5FvPfo
But yeah undead runes….Or use a different food.
alright will try that.
IDK you may think I am an idiot by saying this. But take off deep cuts and do blade master instead. Since you are already getting 70%….And then use either undead runes with just how you have it. Or runes of Aristocracy and use sigil of stregth in your weapons to proc might. You should be able to maintain 20+ stacks of might that way.
Maybe.
Well my initial imput is condition duration is capped at 100.
You are using 6 str…30% Food 40%
for 70%
Then you have deep cuts 50%
Runes of krait 45%You build has too much duration. So somethings should change. That is just my initial thing I see with it. It matters becasue you could shed some of that duration and replace it with more damage. I think if you want to keep it how it is you should use different condition runes.
Any suggestions?
People will B!t*h, they did last time. i want to just make it a forum post atm.
Hello everyone my name is steele and today i wanted to talk about the Hybrid condi/DPS warrior build, I am currently experimenting this and thinking if i should upload it to youtube. I wanted your opinion on my build guys AND/OR the build idea in general. Here is my build
Notes:
1- The build is dual wielding (S/S for condi damage|Axe/mace for DPS) However you can change the S/S to longbow or the axe/mace to anything else!
2- You can change the shout (On My Mark) or the signet of might to banner of strength.
Features:
1- Up to 63% Damage multipliers
2- Can stack up to 25 stacks of vulnerability on its own.
3- 200% ferocity on axe/mace with Banner of displince
4- Up to 2k Condition damage (With full stacks of corruption|Food|WvW buffs|Signet of rage might stacks).
Might not be the best but tell me what you think thanks appreciate it!
Let me start out by saying that this build has beautiful stats. One of the best stat builds I have ever seen on any warrior, period. Those stats will make you a force in a zerg fight, or against certain classes and builds who can’t handle the combination of durability and damage. Prior to the healing signet nerf, you might have just been able to out-sustain anybody that you fight. What you may not realize, is what you are sacrificing to gain those statistics.
Looking at your traits and at your bar, you are running 2-3 statistical signets, without signet cooldown reduction. Dolyak for toughness, might for power, and sometimes fury for crit. That is pushing your stats to incredible levels (2500 power!) but you are essentially sacrificing your utility bar. What your build lacks are dynamic skills, that dictate the flow of battle, or give yourself a tactical advantage. Almost all of your “dynamic skills” with the exception of Berserker’s Stance, are on your hammer. With slow weapon swaps, you will have difficulty capitalizing when you use them, when you fight, especially 1v1 or 1vX you probably feel “down time”… to DPS a player with the greatsword he needs to be disabled by the hammer, what do you do for the first 4.5 seconds of the hammer if you need to wait to disable so that you can switch to the greatsword before the disable wears off? How do you deal with a 45 second stability cooldown? What dimension could be added to the gameplay of your build with 1 utility that replaces the one that I wager you very rarely ever use? (Signet of Strength)
So again, the stats are absolutely amazing, but the problem is, what does it do? It can hit and stun people, sometimes, it can bring heavy dps, sometimes, the burst is difficult to achieve and requires precise timing, and to execute it you must leave skills unused for several seconds, while your enemy does who knows what.’
I hope you find this helpful and don’t think I’m just tearing you down because I think your work on the stats are excellent. In large group fights where you can capitalize on the dynamism of others you will dominate with this build. If you see what I’m saying maybe you will find some places to make sacrifices on statistics, and give your build more ways to capitalize on it’s power.
You are right, you can change the dolyak signet for anything you would like.
You can also change the signet of fury but then your crit chance is 48-50% it is up to you.
I did a post with a video about me trying out this build. Here is a link to my post:
https://forum-en.gw2archive.eu/forum/professions/warrior/Guild-wars-2-Tanky-dps-wvw-roaming-build/first#post3998428
One month of work and 100+ gold wasted, i am not saying mine is the best, but it is pretty balanced. check it out.
Dude WvW is not PVE.
Sry nice try but you got a lot to learn.
I don’t understand what do you mean, can you please explain?
Kill Power, go to at least Forceful Greatsword in Arms
Bigmonto is right, go to at least Fast Hands in Discipline and opens up the Sigil swap options
Also choose Merciless Hammer, find a spot in 4 or 6I also like Dogged March too much, it’s basically perma-regen in zerg situations and with Lemongrass means you won’t be kited down in 1vX situations.
With these changes, that’s basically my roaming WvW build that I’ve been using for … well months and months with a few tweaks here and there. Also mix in more Knight gear depending on your tier makeup (if you encounter more 1v2s as oppose to 1v1s).
I am still playing around with the Sigils on my build. Finally, carry a Longbow for sieges and a warhorn if you need Swiftness/swap out of combat.
One thing i like about this build is you can change almost anything. this is just the general build. the specifics are up to you.
I think you should at least put 3 in Discipline to get “fast hand”, this will get you a lot more out of on-swap sigils. You can also get warrior sprint (mobility is the most important thing in wvw)
For example: Sigil of battle will get you 6 to 9 stack of might, or sigil of energy 1 extra dodge every 10 sec (kinda like vigor constantly active). Leeching will give you almost 1k of damage + 1k health every 10 sec.
I don’t think the last 4 points in strength is that useful in WvW. Berserker’s power seem nice, but you will almost always used up your adrenaline as soon as your burst go off of cooldown.
watch the video, i already had that combination and explained it.
Hello guys my name is steele and today i have a new build video for ya. the link of the video is down below.
Before you click on the link you should know:
1- I worked really hard for it (1 month+) so pleaseeeeeeeee if you don’t like it don’t leave a hateful comment.
2- It might not be the best guide because my grammar is bad however i left a build editor link
3- Check the video for gameplay and different trait combinations.
4- Have fun!
Link to video: https://www.youtube.com/watch?v=8oEtX1gXVhA
Link to Build editor: http://en.gw2skills.net/editor/?fJAQJARSjMdUFafHOewJagfABdwW5MHYQjTjA-TFTBwA61EoVZBXlCq0BYWJYkLAwVlIdVCdT9nFHBgY7PA4RAQKAmUGB-w
enjoy.
Notes: This traits give you THE highest damage possible with the build. Final thrust had been tested and the result was 8k damage on lvl 80 players critical hit under 50% HP.
(edited by hunter steele.7836)
4k power is almost impossible, i think you mean attack in that case my attack is about 3.3k(attack might not be visible anymore i believe), i think warriors can have like 3k power with like a super power PVT build with half bloodlust stacks done, correct me if i am wrong.
http://gw2skills.net/editor/?fJAQFAhg1dc8GoIAwiZC6A-TRhXgA8q/Ms/AgyPHlgg6ACAcA87vBA/+bf7bpAiYZE-e
4k+ power with 25 stacks of might and food/nourishment.
Even higher with the bloodlust stacks but not optimal imoAll nice and impressive, but where is your critical chance? and how would you get 25 stacks of might if not in a zerg or party?
lol I said it’s not optimal
Yep, no crit chance. Could use accuracy sigil and precision signet, it would be 20% without fury. Alone you can get 8 stacks from sigil of battle and signet of rage, which is 280 power. And 100 from guard stacks. 3585 is still not that bad. Though through many weapon swaps you could possibly get 25, not sure.
yeah it is quite good, but in wvw i can get about the same with food
4k power is almost impossible, i think you mean attack in that case my attack is about 3.3k(attack might not be visible anymore i believe), i think warriors can have like 3k power with like a super power PVT build with half bloodlust stacks done, correct me if i am wrong.
http://gw2skills.net/editor/?fJAQFAhg1dc8GoIAwiZC6A-TRhXgA8q/Ms/AgyPHlgg6ACAcA87vBA/+bf7bpAiYZE-e
4k+ power with 25 stacks of might and food/nourishment.
Even higher with the bloodlust stacks but not optimal imo
All nice and impressive, but where is your critical chance? and how would you get 25 stacks of might if not in a zerg or party?
Thanks all for the feedback i see that my build isn’t ready yet and i will work on it, BTW the stats i am putting are without THE SIGNET OF MIGHT CALCULATED because ik that it is a but, using deep strike to balance my critical chance, it is like 8% difference.
Edit: the reason i didn’t upload the build yet is because i know how harsh the community be sometimes when someone upload something bad.
(edited by hunter steele.7836)
Heh, look at that signet bug, 5 signet effects and only 4 equipped. might be pushing you over what you should be able to get.
That is why i put down 2250ish power instead of 2400ish because i know about the bug, the power displayed in the stats above is without the signet
SHHHHH just keep it a secret and let us get a small secret bonus
Simply taking a picture of your character will suffice,
It’s absolutely impossible to reach 3.2k armor with 24k hp and 50% crit and 190 crit dmg and 2200 power, this is only achieved through ascended armor, achieving this without food, without might stacks is impossible: http://gw2skills.net/editor/?fJAQJARDCAAAODA-TRBXgAAKfC1FUoEqX9nHlgAA-e
Full ascended armor 54% crit chance, all berserker, armor is only 2.2k, power is 1.9k, doesnt matter what you mix, cant achieve those stats :P unless you have enough trait points to take all traits.
Your wish is my command
It’s absolutely impossible to reach 3.2k armor with 24k hp and 50% crit and 190 crit dmg and 2200 power, this is only achieved through ascended armor, achieving this without food, without might stacks is impossible
add me in guild wars 2 and i will show you when i upload that build or send me a mail etc.
Oh yea sorry I meant attack. But you would still get rekt by condi bunks . Full zerk is the only way to beat them.
Tottaly agree. i sure will tremble when i fight condi builds because that is my main and i can achieve 2k condi damage with it and i know how OP it is, the buils isn’t really to fight condi bunkers, and you can change the dolyak signet in that case to signet of stamina then. condis are just OP and i think we can all agree on that
nvm the skill editor just bugged, the cri chance wont go up more than 39%, but still with no ascended you can’t reach those stats. Doesnt matter how much gold you use, the stats for gear are the same. Toughness like that cannot be reached without ascended, or without sacrifice of either crit chance or power.
as i said before i am not lieng and i see that you are impressed maybe i will upload it lol
If that’s the case then the stats you are talking about are impossible. No matter how you build it, you cannot get that high crit chance and armor and power at the same time without sacrificing something.
Oh they aren’t otherwise i wouldn’t have put my past month in building it
tons of gold wasted so i think i finally got my reward lol
Let’s see your build hunter
My build is currently using exoitic mix of valkyrie and knight’s, with OF THE KNIGHT amulet, rings and 1 ascessory, the second ascessory is zerker and so is my backpack, weapons are valkyrie axe/ cavalier mace and valkyrie hammer
Alrighty: http://gw2skills.net/editor/?fJAQJARDG4HoQe7tgxAYAU/GtRZA-ThCFwAl2fopSPAXAgrKBRqMQwDAAl6POOEAZ0Fs4IAAA-e this is the version without the ascended weapons and armor
mine only got the ascended rings and 1 ascended hammer, and my crit chance is way higher lol, so does my toughness and HP, you still sure don’t want mine? xD
4k power is almost impossible, i think you mean attack in that case my attack is about 3.3k(attack might not be visible anymore i believe), i think warriors can have like 3k power with like a super power PVT build with half bloodlust stacks done, correct me if i am wrong.
share the stats then i would love to compare and learn from my mistakes!
impressed? well if i get enough positive comments or thumbs up i will upload that build, because i don’t want to upload something crappy then get the whole community cursing at me QQ
Note: that is tanky berseker not full berserker
Those stats and dmg is why people call warriors op :P
Thanks for your feedback, i am taking that as thumb up!
Thanks all for the feedback i have edited the build
Hello what is up guys my name is steele and today i wanted to share my stats for the tanky berserker that i have been working on it for the past month (before and after the april 15th patch). The build is about pve and wvw.(no pvp sorry) Before i get to the stats i wanted to ask 3 questions that i wanted you guys to keep in mind when reading.
1- Should i actually upload my video about this? is it good enough?
2- Can it beat zerker? can it be at least 80% as good as the zerker (DPS wise)?
3- on the scale of 1-5 stars how much would you rate it?
Here are the stats (NO FOOD/Buffs)
Power: 2400 power|Attack: about 3.4k (i am not sure if it still shows)(NO SIGNET OF MIGHT CALCULATED!!!)
critical chance: 64% (no fury)
toughness: 1912(Armor: 3100)
HP: 22k
critical damage: 165-175%
Here are the skills and build information and weapon set
The build goes with the skills of (1)healing signet, (2)berserker’s stance(WvW only|or switch it with “On My Mark” in pve for vulnerability)(3)For great justice(or any other skill you would like), (4) signet of fury, (5) signet of rage
here are the weapon sets
1- axe/mace for vulnerability and high burst damage.
2- Hammer for interruption and extreme damage and CC
3- Alternate weapon for hammer would be greatsword in PvE, you can try other weapons too but these are the 3 main that i like.
here are additional information such as condition removals etc
1- there are 3 main sources for condi removal or invulnerability for condis
A- Cleansing Ire (removes condition based on adrenaline level; gain adrenaline when hit) so at 3 bars spent 3 conditions are removed (no cooldown yays!)
B- Berserker’s stance (makes me immune to conditions for about 8 secs and gain massive amounts of adrenaline)
C- the build has enough HP (24.4k at least) to survive some conditions for a long time
2- The build can be used in dungeon and you can use multiple weapons (recommended: Greatsword, sword/warhorn(final thrust and condi removals), axe/warhorn (condi removals)
3- the build can be used in WvW for roaming or zergs
Please give me feedback guys i would really appreciated, if you have any questions/suggestions please leave them in the comment section and tell me if the build is good enough or not thanks!
Picture of the build:
(edited by hunter steele.7836)
thank you guys you are all so wonderful and helpful!
Hello what’s up guys i have been working on this build for a very long time and decided to take your opinion on whether i should post it or not. It simply if this should replace zerker or not. here are the stats with no buffs/foods/sigils of bloodlust etc
Power: 2383
precision(critical chance): 50%
toughness: 2000
HP: 20k
ferocity: 900-1000
critical damage: 196%-206
Here are the skills
Healing signet/signet of dolyak/signet of fury/signet of rage/ On my mark
Notes: the build is vulnerability stacking (axe/mace and greatsword)
For more info please ask me i will be checking this post every little while please tell me if i need modifying or editing or if something isn’t good enough (remember it is no food). So is it good enough to replace zerker? please tell me! thanks guys!
(edited by hunter steele.7836)
So if i make for example a condition build for warriors with no guild wars 2 content (music/logo etc just the gameplay itself) can i monetize that? please help and explain, i already read the guild wars 2 terms and services over and over but it is still hard to understand and too complicated for me please help and thanks)
no mine is cavalier for armor and same for wpns but rings are all ascended zerker except 1 ascessory it has power/precision(98)/toughness and my traits are 0/15/25/0/30 (pretty weird hah? i edited the build right now with the food stats)
(edited by hunter steele.7836)
that build has food on and is ascended armor&weapons mine isn’t yet, i just have the rings
Hello what is up beauties (by that i mean everyone) my name is steele and i have a new build but i am not sure if i should upload it or not. it is a tanky berserker build and i searched youtube for it and only found about 1 result, i have a youtube channel for my warrior builds, please guys tell me what you think of the build(Stats is below) should i upload it? or not?
Also tell me if you need more info?
weapons used: axe/mace and greatsword
skills used: healing signet, signet of fury, signet of might, On my mark, signet of rage
Stats:
Power: 2271 (2420 with food)
critical CHANCE: 46% (No fury) (49% with food)
toughness: 1871
HP: 19kish (average normal for warrior)
critical DAMAGE: 96-97%(106/107 with food)
NOTE: no bloodlust stacks/ world v.s. world buff were used in these stats!(food is mentioned on the 1 that are being affected by it)
also i will be editing this build as i continue to change gear etc, but that is where it will be around mostly
(edited by hunter steele.7836)