Showing Posts For iniquix.9510:

Question about American Servers and EU Timezones

in WvW

Posted by: iniquix.9510

iniquix.9510

Greetings,

Just wanted to know really how EU timezones on American servers are fairing? Our “Prime Time” is roughly between 16:00 GMT – 22:00 GMT and I’m just curious as to how the American servers activity is in PVE / WvW is between those times.

Any help would be appreciated

Regards,

iniquix

Reduction in damage to all classes

in Suggestions

Posted by: iniquix.9510

iniquix.9510

Greetings,

Let me say first that I’m not usually up for posting ideas because most company’s laugh at the suggestion their game may actually have an issue but with Arenanet I feel that they do listen.

Currently in WvW zergs are a pretty much consistent thing 50 people steam-role over 10, as they of course should do. Glass cannon builds are much more viable in these large numbers then they should be due to the inability to actually create damage before you die or even CC these build types before your utterly destroyed. I play with a large guild that can field numbers and I think currently it’s completely biased in how the system works. This doesn’t stop here in every part of the game the damage output is massive compared to it’s other builds.

My point is this:

Gear & Spec should actually make a difference. Currently it doesn’t matter if you have rare/exotic gear, a defensive spec or anything that give you slightly more hp and toughness you still die in seconds. Nothing offers a fair trade off between classes. There is no trinity class and that’s great in my book but I do feel that the inability to play anything else apart from a few cookie cutter setups because you don’t actually create an impact needs to be fixed.

With this I propose a simple nerf to the damage output on ALL classes by 4-5%. This would create enough movement to allow your spec/ your gear type and playstyles to actually matter and actually follow the way Arenanet wanted this game to be. This would allow a more varied playstyle & offer much more choice, which in logical terms follows the “Trinity” idea.

Regards,

iniquix

lvl 80 PVE necro gear

in Necromancer

Posted by: iniquix.9510

iniquix.9510

I’m looking for exotic armor, weapons, jewels etc. with toughness-precision-condi damage but i’m having a hard time finding it.
Seems like a rare combination of stats.
I don’t think you can craft it either, do you know where can i find this stuff?

Not seen that Available I’m afraid.

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: iniquix.9510

iniquix.9510

@iniquix that is a common problem, and getting bronze medals after 10 minuts of condition spamming on World Bosses too.

It’s a joke TBH. Something That Arenanet needs to address ASAP.

Necromancer bugs compilation. (discontinued)

in Necromancer

Posted by: iniquix.9510

iniquix.9510

Possible issue with loot via condition damage I’ve done some pretty intense testing on it and currently I have to say the system does not work at all for us, infact I’m getting nearly 70% less loot when in groups doing events then on my Warrior.

Loot System Problems Requesting Arenanet Answer

in Bugs: Game, Forum, Website

Posted by: iniquix.9510

iniquix.9510

Greetings,

This is more of a particular issue myself and people I play with have noticed recently with drops from farming and from Necro condition damage and I’m wondering if anyone else has had this issue? On my Warrior my drops are pretty much consistant with what they should be. However when switching to my Necro I get possibly 1-2 drops per Event. This is based on an example of using the 2 events between the Penitent Path spot in Cursed Shore over a 2 hour period. I’m hitting first, doing a large percentage of damage and yet nothing compared to My Warrior. This is even in Death Shroud using Life Transfer which hits for a ton of damage.

Secondly it happens it WvWvW as well. On my Warrior with pretty much exactly the same circumstances over 5 hours of WvW I got 120 badges. On my Necro 20… I hit first, do a large amount of damage and still nothing. It seems like your condition damage for the Necro does not work correctly in terms on loot calculations?

While you may not constitute this as a bug, Please explain how I’m getting nearly 70%+ less on My Necro then Warrior.

Kind Regards,

iniquix