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Tanky DPS Build Critique and Help

in Warrior

Posted by: jbernal.1078

jbernal.1078

You’re crazy. 100B burst and an extremely mobile weapon. It’s a great weapon in ALL content.

Do you even play the game?

100B has the biggest burst damage in the game, but it’s also the easiest one to evade, making it useless in WvW and PvP. I’m pretty sure you guys have never stepped out of PvE so I don’t expect you to understand.

Seriously? Do you expect the enemy to just sit through it? What is this WoW?

Guild wars 2 combat is more fluid, you have to make them sit through your 100B.

[ASH] – Gate of Madness

We need a new maychup system.

in WvW

Posted by: jbernal.1078

jbernal.1078

^ I kind of found that the old method was more fun, it was more personal.

[ASH] – Gate of Madness

should we just all reroll heavy classes?

in WvW

Posted by: jbernal.1078

jbernal.1078

Wow, wow. Hold your horses. You are telling me that a light armor class stands no chance when multiple heavy armor classes target them? That is madness!

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

If GoM can do this most or every night this match up will not be close anymore. GoM day team was already decent, but they where severely lacking a night team. Seems they have that covered now.

We didn’t give up when we went against DH, or when NSP came out with their massive numbers. We never backed down when HoD got all the transfers in the world, and we didn’t give up when we first saw your huge zergs on our first day at T8 (bigger than anything I ever saw from DH/NSP/HoD’s if I might add). You ET, and you FC are not allowed to give up either!

We need our fun!
Lets keep having fun together!

[ASH] – Gate of Madness

(edited by Moderator)

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

Im new to GW2 and WvW, but where will FC bounce back to? We are ranked the lowest server in the game. haha That sounds more like splat than bounce.

He means you can’t get down every time a guild in Guild Wars 2 transfers. Life goes on.

The ranking only tells you how populated the servers are and possibly how serious they are about WvW. Lower tiers are filled with single/small group roamers and most guilds just have people bring whatever builds.

I think tier 8 is a fun tier and I’m glad to be fightin with y’all. I mean, if you think the tier number is important, you’re only 30 gold away from being #1 champ.

I couldn’t possibly agree more with you sir. Very well said. Heck when I found out we were going to T8 I thought man this place is probably going to be a ghost town and its going to be boring as he**. My brother, wife and I were ready to drop the coins to transfer but so far its so much fun I couldn’t imagine going to a zerg fest in the top tiers. :P

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

All hail commander Starlight Honeybuns!

Great job team! Sorry that I am not able to be on as much as I wish. Keep up the great job everyone!

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

I still see many complaints about the “Pain train” setup and how “boring” it is?

I don’t get this? B4 VK and Agg came down and taught us about:

Ball formation’s.
Effective team combo Field’s.
Effective team Build synergy.
and much more.

We still had zerg’s back b4 they came down but instead of order we had two large masses/zergs with range weaponry (and high DPS/Zerca gear) trying to shoot each other to death…..

How was that more fun than the Team synergy and team setups we now enjoy? To those that say its “Boring”, have you even properly tried it? get your butt in your server TS and learn a bit from the guys that are trying to make a difference to your server’s team co-ordination. I bet you will love it!

That is fine to have Zergs, again I am not complaining about zerging, I’m just saying that the game play isn’t really fun. What is so complicated to understand about this? Have people complained so much that is all you see now?

Either way, I am on TS with my team, and we are the guild that is making a difference. Why do you guys think we are ahead? Its not because we outnumber your zerg; for the record I do find it boring to Zerg, I find it so much more entertaining to go around in a really organized group than being in a big zerg just running around.

*Edit
I should rephrase, we are the alliance that is making a difference.

[ASH] – Gate of Madness

(edited by jbernal.1078)

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

Interesting. Now could someone please post some updates?

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

jbernal.1078

First I wish to establish that I mean no disrespect, and by no mean am I wishing to start a flame war, nor am I doubting the effectiveness of your “Death Train” as we call it; however, this video is just as impressive as watching a dungeon speed clear from back in Gw1.

Your mob is completely dependent on the builds your characters are running. There is no strategy, no need for thought or consideration of what is going on around you (particularly those who are suppose to be your team mates); just a mindless run around swing as much as you can.

While that is a good, and quite honestly effective, way of playing. I would rather PvE than that. :S

As a member of ET, I wholeheartedly approve your message.

But before I get to the “why”, let me address a few things. Each and every one of us builds our characters to be the most effective they can be and/or the most fun they can be. That is what the [Agg]‘s and the [FoE]’s and the [Ash]’s and every other dern player and guild do. We play games to have fun. Some of us play games because we like to be competitive.

With that being said, [Agg] is a very competitive and very effective guild. They are by no means the only good guild on ET. ET is the sum of our guilds, roaming groups, parties, and individuals. This is something that [Agg] members have stated repeatedly and I respect them for that way more than I respect them for their prodigious skill at WvW. They do tend to get a lot of attention, and that’s great because they have a reputation for getting the job done and that sort of reputation tends to attract a lot of praise and whining, depending on which side of the match you’re on.

They’re 20-25 guild groups also tend to draw other players, especially from the tiny guilds and single players because, frankly, people like to win and are naturally drawn to success. I’m quite sure they don’t hop onto a map and say, “I wonder if we can suck in about 50 more ET peeps so we can run around in one big giant zerg just to tick off our opponents.” But even if they did, hese big giant zergs are super effective, but not necessarily for just the way you think. Sure they can cap Stonemist fairly easily. They can grab keeps and garrisons. BUT, they also take the heat off the smaller groups: the 15 man “zergs” that are capping towers; The 5 man parties that are taking camps; The 2 man parties that are killing Dolyaks, Veterans, and Krait.

EVERYONE has a role to play.

Now, back to why I approve your post: Each and every post like yours probably just provokes guilds like [Agg] to become even more effective, to become even BETTER WvW’ers, to create even more success for Eredon Terrace.

So by all means, to all the whiners, keep up the good work. If nothing else, you’ve got me laughing my butt off.

Please let me make something clear: at no point was I complaining, or whining, or saying that they were better than us, or it was a bad way to play, in fact I praised them for their work and effectiveness, as well as stated that figuring out ways to stop them is the most fun I’ve ever had in Gw2; consequently, and I cannot state this enough, re-read my past statements.

Nevertheless, I do not have such high hopes as to think that you will go back and read my past statements, and perhaps I didn’t express myself correctly then either, this is possible as English is my second language.

I want to clarify that all I said was that even though effective, IN MY OPINION, it seems like a boring type of game play, the same kind of boring that keeps me away from PvE. All I said was that I would rather take a different approach to be successful, an approach in which we can involve not only my team, or my guild, but all the small pugs that appear and wish to have fun. Not just use them at distractions.

That is all I ever wanted to express. I do apologize if my statements were unclear, as I never, as stated before, wanted to start some flame war.

Now lets all be friends and get back to do things our own way. Oh, yes and by all means lets keep all the fights on WvW because that is where the fun is at.

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

Zergball/DeathTrain/whatever the Agg guys call it… it’s a viable strategy that’s got its strengths and weaknesses like anything else. They’re very good at what they’re striving to do, so respect to them for that. I personally don’t find it all that effective in the long run for this tier’s playstyle, but as long as they’re having fun, who cares? Run around and make things paper, you glorious zergy kittens.

Haha. I couldn’t agree more, though I did see necessary to express my opinion on it. I personally don’t think I could find something as fun as running around on a small group just destroying things.

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

Your mob is completely dependent on the builds your characters are running. There is no strategy, no need for thought or consideration of what is going on around you (particularly those who are suppose to be your team mates); just a mindless run around swing as much as you can.

While that is a good, and quite honestly effective, way of playing. I would rather PvE than that. :S

I would consider a carefully balanced team depending completely on the builds of you character and the synergy with your team mates builds very much a strategy, and one painstakingly planned. And if you think about it, it takes training and coordination to keep our “death train/ball” moving together as one unit. The effectiveness comes into play because we are essentially 25 people picking one fight at a time as opposed to 25 people trying to pick 25 different fights.

Oh I completely understood the process by which it was moving; however, if what it takes to win against your “Death Train” is to do what you are doing but with more people. I rather lose what you are currently siegeing and take it back as you move to your next target. I already know the AGG guild will not split up to attack multiple targets at the same time; therefore, the best, and most fun way, to keep you at bay would be to make you run around between different sites like a pinball, atleast until more Agg like guilds appear from your Server.

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

I’m pretty sure they weren’t being disrespectful. Shinta was just pointing out observations and opinions on the play style being used. Shinta even pointed out at the end that it was an effective manner of play…but just not one they’d be endorsing as fun.

Nothing wrong with opinions. We’re all friends down here in T8 now.

Thank you Darkothe.1253, you just get me!

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

  • The following is my personal opinion, and it does not represent anyone else from GoM or my guild

First I wish to establish that I mean no disrespect, and by no mean am I wishing to start a flame war, nor am I doubting the effectiveness of your “Death Train” as we call it; however, this video is just as impressive as watching a dungeon speed clear from back in Gw1.

Your mob is completely dependent on the builds your characters are running. There is no strategy, no need for thought or consideration of what is going on around you (particularly those who are suppose to be your team mates); just a mindless run around swing as much as you can.

While that is a good, and quite honestly effective, way of playing. I would rather PvE than that. :S

That HOWEVER means you do mean disrespect. At least be honest when you try to pick people apart.

Mm, not at all. SF trying to start things in our threat again. :P

I do not dismiss by any means their effectiveness . All I said was that to me it would too boring to play, and would rather playing PvE instead; however, coming up with ways of stopping their “Death train” is extremely fun.

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

  • The following is my personal opinion, and it does not represent anyone else from GoM or my guild

First I wish to establish that I mean no disrespect, and by no mean am I wishing to start a flame war, nor am I doubting the effectiveness of your “Death Train” as we call it; however, this video is just as impressive as watching a dungeon speed clear from back in Gw1.

Your mob is completely dependent on the builds your characters are running. There is no strategy, no need for thought or consideration of what is going on around you (particularly those who are suppose to be your team mates); just a mindless run around swing as much as you can.

While that is a good, and quite honestly effective, way of playing. I would rather PvE than that. :S

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

i wonder if you really think it was good fighting in gom bl.. after you guys just took bay from us easily.. then you and fc went after garrison. when you took bay you ran in and took it but at garrison all you guys did was run around in circles. was that intentional? were you really trying to get garrison at that time?? just curiously wondering if you were just messin with us?
edited: just wanted to add i enjoyed watching you and fc do some zerg dueling at windmill

This confused me as well. You all broke in with your Golem army, rushed inside, jumped up on the roof…and then proceeded to get the snot beat out of you by a swarm of angry GoM. Was that part of the plan…or did something go awry? I was fully expecting to lose our Garrison at that push…but you apparently took too long setting up some spectacular finish before we swarmed in and squashed it.

Was a fun fight, but left me scratching my head honestly.

And, to the human mesmer who was continually attempting to port people in past the SW upper gate: Good job. No hard feelings though. I felt bad having to put down a fellow mesmer. But, you were in our house.

they even killed the keep lord.. and alot of us and our seige.. but instead of taking the garrison they ran back up around the roof.. ran down and up and around some more then went back to the open gate and died there.. i understand the tactic of running around and trying to split us up to pick us off but they really weren’t trying to capture or stop us from rezzing people inside..

I was crafting in the Citadel, but watching the map (mainly the orange sword move around the Garrison) and I must agree it was most confusing.

[ASH] – Gate of Madness

4/12/13 - ET/GoM/FC

in WvW

Posted by: jbernal.1078

jbernal.1078

hilarious.. the music says it all.. i was there for that.. i said.. hi scare.
if only you could have gotten me when i was in the camp and i came out from behind them

Oh dear! That was just great. I wish it had gone longer.

On the same note here is a picture of a few minutes ago inside of GoM Bay. Please ignore the extra FC on the side of the picture that were rolling around with ET; I’m sure they were just lost, and ET was giving them a ride back.

  • edit * Grammar

Attachments:

[ASH] – Gate of Madness

A heartfelt "Thank You" to all Elementalists

in Elementalist

Posted by: jbernal.1078

jbernal.1078

All the conjure weapons are awesome.

Ice bow as mentioned above + mobs
Earth shield for blocking
Thunder Hammer for CC and nice attack
The axe is the one that I use the least as it does less than the fire sword so I just use that instead.

[ASH] – Gate of Madness

4/5/13 FC/GoM/ET

in WvW

Posted by: jbernal.1078

jbernal.1078

GoM! GoM!

I’ve been too busy with work and life for the past few days that I haven’t even been able to do my dailies. I’m glad to see that we got back on Second.

[ASH] – Gate of Madness

4/5 HoD/NSP/SF

in WvW

Posted by: jbernal.1078

jbernal.1078

Anyone got the scores?

[ASH] – Gate of Madness

4/5/13 FC/GoM/ET

in WvW

Posted by: jbernal.1078

jbernal.1078

Most fun I’ve had, ever, in World vs World. This match up has been amazing, and although looking at the enemy zergs a lot of time is just discouraging I must say that we at GoM are fairing well despite our low numbers.

On another note, I wish say to all the players that are wondering about the GoM alliance, although I believe a better name would be “GoM Intelligence Department [GID]”, I have to tell you, GIVE IT A TRY, because it changed WvW not only for me, but for my friends as well.

In the TS Server there is always people on, friendly, fun and a little crazy, that can help you, and while we all want to do our own thing, being able to roll with smaller, “special ops” as we call them, groups with the guilds from RH, ASH, Worm, is extremely fun and rewarding. You’ll also have a much better communication with the commanders. This communication will provide you with a much larger outlook of what is happening on all the borderlands.

I wish to encourage everyone from GoM to join the fun, because WvW is just not the same if we have to stop and read the chat.

[ASH] – Gate of Madness

Feedback from the Patch Note

in Thief

Posted by: jbernal.1078

jbernal.1078

I gotta say the extra second made a huge change to the class, and the thought of nerfing “stealth” makes me wonder – What do you want thieves to do then?

[ASH] – Gate of Madness