Showing Posts For jokesonme.4082:
Syric I agree with your post, no matter when you put this information, politely on the form, in map chat, etc, you will have trolls come out of the woodwork calling you a bad player blah blah blah. Nice post and explaination.
People here are trolling the OP, go tell that to the thousands and thousands who have left the game in the last 2+ years. You wonder why queues are long and server population/density is way down? You are right because things in the GW2 environment are completely stellar. Trust me everyday I am ready to pull the plug and hop back on SWTOR or run some console games (COD, BF4, now Division). I really have enjoyed this game for a long time, but I do see myself in close to the same boat.
Well that ended disappointingly
OP is lying
Here’s a recent screenshot of me having even more points than OP.
He’s clearly not the best.
OMG bring it back bring it back bring it back :-( I miss these good old days :-(
LOL I died watching this #2013 video He actually has newer stuff on his channel I’m so confused
I’m sure going back to the initial subject but :
As a necromancer do you have more condi cleanse than any other profession? No.
As a necromancer do you have a greater condi burst than any other profession? No.
As a necromancer do you do more overall damage through condition? No.
As a condi-necromancer do you have an advantage against boon junky profession? Yes.
The PVP meta game have been owned by the boon junky profession for more than 2 years now. Resulting on the domination of profession that have easy access to boons (Ele/Engi) for a long time. The introduction of a profession that is toxic for this old meta was bound to hurt a lot of people that were dependant of this kind of build. And it will probably hurt until one or two well known player try different things that will directly counter this anti-boon build.
The issue here is not chill or fear doing damage or adding extra condition. Even with these a necromancer can’t achieve the same condi burst as a burn profession. The issue is that something terribly toxic for the previous meta build have entered in the arena and it break directly the build that most player have used to the point that they don’t know how to react to a new kind of threat.
NB.: Don’t get me wrong, I do not support the boon coruption thingy that anet put on the scepter AA. This change only really affect the PvP scene where necromancer were already in a good place. I can support anything that put the necromancer in a better place in PvE but Anet seem blinded by the PvP scene to the point that they don’t seen to understand that there are reasonable change to do which would affect the PvE side of the game instead without hurting the PvP crew as hard as a boon coruption on the scepter AA.
Cheers! This is perfect response, thread closed lol :-) J/k but it was a great response
Thieves, especially Daredevils, already heavily counter Reapers.
As a Necro main player, I can tell you that this is truth lol. They precast their aoe blind, steal, stab stab stab stab stab lol.
Just wanted to comment, as someone who plays a necro main (condi, power, hybrid builds) and has gone up against tons of eles post patch from bunker to glass cannons, I can tell you that their bunkering is still pretty top notch. I got all the way up to diamond myself playing ranked solo, and am a decent player. I really feel it depends on the build you are playing vs the ele’s skill. They can hold a point solo still for some time no problem.
I also think some people are only looking at 1v1 situations, and depending on the necro build, it either is or isn’t made for that. And even in 1v1 situations the ele can still hold it’s own. I really don’t feel OP at all most times. And try rushing mid on any map and being the first one there. Getting burned down before you can even build enough to jump to Shroud etc.
And side note, a thief can still get a quick stealth, cc, down goes the necro lol. If you weren’t paying attention or have time to position etc.
Stop using focus, it is bad.
Any more info then “its bad?” A quick heal on 4, and using the right tree a 3 boon rip, 11 second 3x vulnerability, and 8 second chill. That isn’t bad at all.