Showing Posts For khamter yang.1945:

TD Meta - is anyone still trying?

in Guild Wars 2: Heart of Thorns

Posted by: khamter yang.1945

khamter yang.1945

The only organization this event needs is to get as many people as possible involved in the event, split evenly into teams, and make sure people know the mechanics of their lane. Beyond that, there is no more coordination required than the breach in Silverwastes.

There is very little margin for error, but no amount of coordination will actually change that.

That’s the thing you get as many people as you can and the majority of them are un-experience. You got like more then half of those people running pwr, toughness and vit lol so maybe only a few are only zerk.

TD Meta - is anyone still trying?

in Guild Wars 2: Heart of Thorns

Posted by: khamter yang.1945

khamter yang.1945

I’ve been trying this meta for about a month now with no luck…I came to the conclusion that every time this meta goes on and you ask who is new there are like 15+ people raising their hand…so that kinda gives you an idea why this meta always fail and beside that you gotta scream no cc but still people use it anyway.

Guild Wars 2 Client Crashed

in Bugs: Game, Forum, Website

Posted by: khamter yang.1945

khamter yang.1945

I did and 0 error found

Guild Wars 2 Client Crashed

in Bugs: Game, Forum, Website

Posted by: khamter yang.1945

khamter yang.1945

I’m running the 64 bit beta client atm

Guild Wars 2 Client Crashed

in Bugs: Game, Forum, Website

Posted by: khamter yang.1945

khamter yang.1945

My GW2 client crashed often and this is the detail…so? I want to know what’s going on?

—> Crash <—
Exception: c0000005
Memory at address 00000000`00000024 could not be written
App: Gw2-64.exe
Pid: 13132
Cmdline:
BaseAddr: 00007FF765F00000
ProgramId: 101
Build: 55043
Module: ntdll.dll
When: 2015-11-17T01:47:51Z 2015-11-16T19:47:51-06:00
Uptime: 0 days 0:12:03
Flags: 0

—> System <—
Name: KHAMTERYANG-HP
IpAddr: 169.254.200.83 24.245.7.50
Processors: 8 [AuthenticAMD:15:1:2]
OSVersion: Windows 6.2 (64 bit)

—> System Memory <—
Physical: 5912MB/12062MB 49%
Paged: 17020MB/24350MB 69%
Virtual: 134213573MB/134217727MB 3%
Load: 50%
CommitTotal: 7330MB
CommitLimit: 24350MB
CommitPeak: 8967MB
SystemCache: 6480MB
HandleCount: 55537
ProcessCount: 116
ThreadCount: 2020

—> Process Memory <—
Private: 3394MB
WorkingSet: 2798MB
PeakWorkingSet: 3008MB
PageFaults: 5394388

—> Memory Category Usage (Inclusive) <—
[Category] [Size(MB)] [Count]
Root 895.18 685010
Programmer Data 531.35 287324
VRAM 520.61 17137
Uncategorized 264.64 355794
Engine 246.68 145862
Game 180.49 110444
VRAM – Prop Tex 168.78 1079
Content 129.81 37301
Model-Programmer 126.14 27935
Gr 92.38 88129
VRAM – Gr Postproc 91.39 20
Collections 67.75 3893
Dictionary 66.20 679
Art Assets 57.93 5450
VRAM – Character Geo 56.42 219
Character Models 46.85 279
Composite Models 46.71 170
Text 43.95 3801
Composite Tex 43.85 86
Composite Tex Pool 43.85 86
Collide 41.26 36442
VRAM – Terrain Tex 39.00 42
VRAM – DirectX Geo Buffers 30.56 1520
Gr Umbra 29.86 2973

—> Memory Category Usage (Exclusive) <—
[Category] [Size(MB)] [Count]
Uncategorized 264.64 355794
VRAM – Prop Tex 168.78 1079
Content 129.81 37301
Model-Programmer 119.78 20019
VRAM – Gr Postproc 91.39 20
Dictionary 66.20 679
VRAM – Character Geo 56.42 219
Text 43.95 3801
Composite Tex Pool 43.85 86
Gr 39.15 8461
VRAM – Terrain Tex 39.00 42
VRAM – DirectX Geo Buffers 30.56 1520
Gr Umbra 29.86 2973
VRAM – UI Textures 27.51 595
VRAM – DDI Shader 20.35 13286
Collide 18.64 1706
Archive 18.54 24
Collide Havok 16.96 34074
VRAM – World Map Tex 11.44 48
VRAM – Terrain PgdImg 10.00 40
VRAM – Composite Tex 10.00 29
Audio FMOD 9.50 2931
VRAM – Gr Shadow 8.00 1
Audio 6.92 457

—> Game Context <—
MapId: 1045
Flags: 0×241
ElapsedTime: 00:06:13

—> World State <—
<WorldState BufferCapacity=“41371296” BufferUsed=“9725702” DrawCalls=“1322” Fps=“37” EffectLights=“0” Lights=“142” Materials=“556” Particles=“2202” Submodels=“1394” TextureLoadsPending=“0” TextureMemory=“1181493972” Triangles=“1746139” VerticesSoftwareTransformed=“0” VideoMemoryTotal=“247546556” CameraPos=“7021.85, -13643.1, -318.065” CameraFwd=“-0.904168, 0.363149, 0.224951” MapName=“tboUv.mdtIj” MapNamespace=“ohTB0” MapSector=“IJwR+.DRLO6” MapType=“Public” MapFloor=“0” MapId=“1045” MapGuid=“7A34B51B-2597-42A3-A5BE-119D190F304E” MapTimeOfDay=“0.000000” PlayerFacing=“-0.929774, 0.368131, 0” PlayerPos=“6569.76, -13461.5, -134.965” PlayerVelocity=“0, 0, -0” />

[DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll]
[DbgHelp.dll version 10.0.10586.0 (64/32-bit compatible)]

—> Thread 0×2fcc <—

—> Trace <—
Pc Rt : Args
00007ffe`f933fae4 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`f933e70b 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`cd9227e3 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`cd922cb3 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`cd941d5e 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`662f9442 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`663da7b0 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`663d6568 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`663d7b76 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`663d604f 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`661dc149 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`66362607 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ff7`663627ae 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`f6b98102 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
00007ffe`f936c264 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000

—> Thread registers <—
rax=0000000000000000 rbx=00007ffecdaf4288 rcx=00007ffecdaf4288
rdx=ffffffffffffffff rsi=0000000000000000 rdi=0000000000000000
rip=00007ffef933fae4 rsp=00000022f4fff530 rbp=00000022f4fff599
r8=0000000000000000 r9=0000000000000000 r10=0000000000000000
r11=0000000000000246 r12=0000000000000000 r13=0000000000000000
r14=00000022f3aa4000 r15=0000000000000000
cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010213

rbx-32 00007FFECDAF4268 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
rbx 0 00007FFECDAF4288 00000000`00000000 00000000`fffffffa 00000000`00000000 ffffffff`ffffffff
rbx
32 00007FFECDAF42A8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
rcx-32 00007FFECDAF4268 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000
rcx 0 00007FFECDAF4288 00000000`00000000 00000000`fffffffa 00000000`00000000 ffffffff`ffffffff
rcx
32 00007FFECDAF42A8 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000

—> Code <—
00007ffe`f933fac4 75128b43 20480fba e0187208 488bcbe8 u..C H….r.H…
00007ffe`f933fad4 d8500200 488b0344 8bef4883 f8ff7403 .P..H..D..H…t.
00007ffe`f933fae4 ff40244c 8b731845 33ffb882 03fe7f8a .@$L.s.E3…….
00007ffe`f933faf4 0884c974 4f65488b 04256000 0000f680 …tOeH..%`…..
00007ffe`f933fb04 78030000 02743db8 22170000 0fb6c966 x….t=."……f
00007ffe`f933fb14 8945e54c 8d4ddf8b 4320ba02 04020025 .E.L.M..C …..%

—> Stack <—
00000022`f4fff530 ffffffff`ffffffff 00007ffe`cdaf4288 00000000`00000000 00007ffe`d6afeae0 ………B………………….
00000022`f4fff550 00000000`0014160c 00000000`00000000 00000000`00141600 00000000`fffffffa …………………………..
00000022`f4fff570 00000022`f3aa4000 00000000`00000001 00000000`00000000 00000000`00000000 .@..“………………………
00000022`f4fff590 00000000`00000000 00007ffe`f88b09a5 00007ffe`f93b4c60 00000000`00000000 …………….`L;………….
00000022`f4fff5b0 000014e3`4b5e8767 00000000`00000004 00000000`00000000 00000000`00000003 g.^K……………………….
00000022`f4fff5d0 00000000`00876aee 00000022`f4fff780 00000000`00000000 00000000`ffffff00 .j……….”……………….
00000022`f4fff5f0 00000022`f4fff601 00007ffe`f933e70b 00000000`00000000 0000002c`00000050 ….“…..3………….P…,…
00000022`f4fff610 00007ffe`cdaf4288 00000000`00000000 00000000`00000000 00007ffe`cd9227e3 .B…………………..’……
00000022`f4fff630 00000022`f4fff780 00000022`f4fff6a9 00000000`ffffffff 00000000`00000201 ….”…….“……………….
00000022`f4fff650 00007ffe`f93b4d30 00000131`0d117200 00000131`0ec9d010 00007ffe`cd922cb3 0M;……r..1…….1….,……
00000022`f4fff670 00000000`02010001 00000022`f4fff780 01d120d9`f7f3cc36 00007ffe`f88acb25 …………”…6…. ..%…….
00000022`f4fff690 00000131`0cb961a0 00000022`f4fff780 00000000`0014160c 00000022`f3aa4800 .a..1…….“…………H..”…
00000022`f4fff6b0 00000022`f4fff768 00007ffe`f67d1911 00000131`0cb961a0 01d120d9`f7f3cc36 h…“…..}……a..1…6…. ..
00000022`f4fff6d0 01d120d9`f7f3cc36 01d120d9`f7f3cc36 00000022`f4fff7c8 00007ff7`662ff64a 6…. ..6…. ……”…J./f….
00000022`f4fff6f0 00000000`00000000 00000000`00000000 00000000`00000000 00007ffe`cd941d5e ……………………^…….
00000022`f4fff710 00000022`00000000 00000022`f4fff780 00000022`f4fff780 00000131`0ec9d010 ….“…….”…….“…….1…
00000022`f4fff730 00000000`00000010 00000000`00000000 00000022`f4fff858 00000131`0ec9d010 …………….X…”…….1…
00000022`f4fff750 00000022`f4fff818 00007ff7`662f9442 00000022`f4fff818 00000000`00000001 ….“…B./f……..”………..
00000022`f4fff770 00000022`f4fff858 00000000`00000000 00000000`0014160c 00000000`00000201 X…“………………………
00000022`f4fff790 00000000`00000001 00000000`0015006e 0000006e`00876aee 00000000`00000015 ……..n……..j..n………..
00000022`f4fff7b0 00000131`0ec9d690 00007ff7`663da7b0 00000131`0ec9d010 00000022`00000000 ….1…..=f……..1…….”…
00000022`f4fff7d0 00000000`00876b10 00007ff7`661d834f 00000000`00000000 0000001d`96dfd427 .k……O..f…………’…….
00000022`f4fff7f0 00000000`00da7a64 00000000`00000000 00000000`00876b10 00007ff7`663d6568 dz……………k……he=f….
00000022`f4fff810 0000001d`96dfd427 00000000`00000000 00000000`00000001 00007ffe`0000004f ’…………………..O…….
00000022`f4fff830 00000022`00000000 00007ff7`00000000 00000000`00000000 00007ffe`f5a63d2a ….“……………….*=……
00000022`f4fff850 0000001d`96dfd427 01d120d9`f7f3cc36 00000019`00876b10 00000000`00000001 ’…….6…. …k…………..
00000022`f4fff870 00000000`00000000 00007ff7`661d83bf 00000014`a9c6d689 00006f05`e5765d7c ………..f…………|]v..o..
00000022`f4fff890 00000000`00000001 00000131`0cb658a0 00000000`00000000 00007ff7`663d7b76 ………X..1………..v{=f….
00000022`f4fff8b0 01d120d9`f7f3cc36 00000000`00000001 00000000`00000000 00000000`00876b10 6…. ……………….k……
00000022`f4fff8d0 00000014`a9c6d689 00000000`00000001 00000022`f4ffe680 00000022`f4ffe680 ………………..”……."…
00000022`f4fff8f0 00000000`00876b10 00007ff7`663d604f 00000000`0081d7b6 00000131`00000000 .k……O`=f…………….1…
00000022`f4fff910 00002862`00000000 00000000`00000000 00000131`0ed5fb10 00007ff7`661dc149 ….b(…………..1…I..f….

—> Error Logs <—
.
The skill-palettes referencing skill 10545 use multiple weapon-types.
The skill-palettes referencing skill 10546 use multiple weapon-types.
The skill-palettes referencing skill 10545 use multiple weapon-types.
Texture ‘0×03539b’ dimensions too small
Loading ‘0×03539b’ texture failed
Texture missing mip chain: 0×134aa2
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Invalid dynaset (of type 2) bounds (world space=true)
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Invalid dynaset (of type 2) bounds (world space=true)
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Invalid dynaset (of type 2) bounds (world space=true)
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Invalid dynaset (of type 2) bounds (world space=true)
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Debug token ‘0×266fa’: Lightning ran out of space for new bolts.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Invalid dynaset (of type 2) bounds (world space=true)
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.
Debug token ‘0×266fa’: Lightning ran out of space for new bolts.
Model ‘0×0e9931’: Failed to resolve AimIK bone indices.

—> DirectX Device Info <—
VendorId = 0×1002
DeviceId = 0×679a
Version = 8.17.0010.1395
Description = AMD Radeon HD 7950
Compat = 0×00000000
VidMem = 0 MB