Showing Posts For kweetni.1023:
I’ll fight any class 1 vs 1 any day and prolly win most of the times on my warrior. I see you got a lvl 80 warrior, maybe try some other builds/tactics.
zhaitan was probably one of the worst. spamming 2 for 20 minutes and bye bye zhaitan.
such a disappointment…
That’s actually a great idea, stop people from ressing (fully) dead players when in combat. This isn’t perfect, but it would be a good step in the right direction
I would like the jumping puzzles to be added to another new map. maybe have a different starting area for each server with several portals to different jumping puzzles.
They could add a few new ones possibly to fill up this map a bit.
Each puzzle could even have a few spots that can be captured that add 1 point (not more, wouldn’t want the puzzles to be important). These could have trap controls etc.
This would truly make it more of a king of the hill thing that many players enjoy, without bothering the people who are fighting for their server.
I like this a lot, right now it’s boring to defend places when there’s nobody to attack.
However this does allow abuse like bots farming, and we don’t want those added to the queue
7) Exactly how would that be different from now, I’ve read multiple times around the boards about two servers ganging up on another? There is also quite a lot of negative attitude going on regardless. Have you ever played in a group versus group level of pvping where you are able to chat with eachother?
Ofcourse there will be griefing, but griefing is a part of any game and depends on the player, not the game. You don’t actually have to talk to your opponent to behave like an kitten you know.
Having the chance to talk to your opponents opens up the game a whole lot more than it destroys it. For instance, simply thanking your opponent for a great fight, arranging a group fight on equal basis later on. etc.Just because there are people out there who would abuse it, doesn’t mean everyone would.
But ofcourse, it’s up to Arenanet, I’m just saying. Being able to chat to your opponent isn’t bad. It makes the game more enjoyable in the end than this point where you don’t know who you are fighting except for guild tags and looks on armor. Ofcourse the game is called Guild wars, but still. Even guilds have groups.
Maybe i did get number 4 wrong, but to me it’s not a problem when i’m being hit from behind a wall. It gives me a challenge to overtake those defenses. If it was just in open ground, all it would take is a mesmer to portal you to the siege and it’s bascially down.
and 7) Of course it would make a big difference. Not everyone uses these forums. Sure there is griefing in here, but on a small scale. If you implent a chat system to other servers there’s going to be a lot more ganging up. In an ideal world people might thank eachother for a great match but this is the internet…
I have played games where you could talk to opponents in pvp and it just makes people behave rudely and destructive towards eachother. A lot of emotion is tied to the gameplay. When you play for so many hours trying to win a weekly match up there will always be emotions.
I don’t disagree that it would open up some nice features. But I for one don’t have enough faith that everyone playing an mmo is mature enough.
I for one would welcome these changes, IF they aren’t too easy to obtain.
This game throws top tier gear at you, and it doesn’t feel that rewarding to walk around with it. For the wvw purists … well, you can still just use the exotics, nobody is forcing you to grind since exotics won’t be much worse according to mmorpg.com.
And why this info isn’t anywhere to be found here is just beyond logic, unless it’s false…
4) Create an area where seige equipment doesn’t have protection and cannot reach. (They can still build it, but you don’t have to break down a door/wall to reach it.)
7) Give us access to talk to eachother, part of group pvp is to be able to orient event fights, ofcourse we can use the forum, but being able to talk to eachother would really improve a lot in terms of group pvp.
4) you can so this anywhere on the map. supply camps especially come to mind.
7) possibly one of the worst ideas I’ve heared so far. This just encourages 2 worlds to gang up on 1. Or it will cause a lot of hating and a negative atmosphere towards enemies.
I think this would be a good idea. Right now you can only buy it with gold, and let’s face it,
you’re not getting 100 gold on WvW.
(unless you’re kitten lucky like a guildy of mine and loot dusk from a quaggan)
You need to farm PvE to get commander wich doesn’t really make sence.
I’m not saying it would be perfect. Considering jumping puzzle campers and all.
It would be a step in the right direction tho.
Ultimately commander should only be available after reaching a certain amount of WvW objectives.
Much like the different WvW achievements.
15 minutes of free unobstructable scouting is the problem.
I disagree, don’t make it easyer
If you want the armor so badly then prove you’re worthy of it!
Adding commander to a rank based on kills would be a terrible idea.
Leading skills are not determined by how many kills you make.
You can be a great commander without killing anything, but by showing leadership, tactical intelligence and empathy.
The Aion system you mentioned does seem appealing to me, but it shouldn’t all be about killing. Defending, capturing, maybe even supplying should add to rank to a certain degree.
Another problem exists with losing rank when dieing. This doesn’t encourage people to fight when the odds are against them. Wich would make losing servers WvW map even more empty.
Head size may be reduced but the helmets still look very big. As a ressult i’m using a cultural helmet wich actually looks normal.
However it would be nice to be able to put on other helmets without having a rediculously large head.
So i’ve been trying out a lof of different helmets to match the rest of my armor.
But everything i’ve tried so far seems far to large.
I’m an Asuran warrior btw, so I’m mainly talking about heavy armor. I can’t really judge about the rest, but the heavy armor helmets just don’t seem to fit.
If you compare my Asuran’s head without a helmet and with a helmet, it becomes pretty clear.
I’ll try and post some screenshots later when. Meanwhile, share your thoughts!