Showing Posts For linoob.5704:

Thief vs. Warrior

in Asura

Posted by: linoob.5704

linoob.5704

lorewise, i think either is the same,

gameplaywise, i have an asura thief and its a visual joy to see such a small fella moving around so quickly. It makes all other character combo looks downright slow.

Rate the Charr Name Above You

in Charr

Posted by: linoob.5704

linoob.5704

7/10 for Auger Claw above

Prince Charr Min.

so sue me :P

(edited by linoob.5704)

Rate the Asura Name Above You!

in Asura

Posted by: linoob.5704

linoob.5704

in honor of the recent discovery in an alternate world, my asura is named:

Higgs

Dead starting area (where is everybody?)

in Guild Wars 2 Discussion

Posted by: linoob.5704

linoob.5704

thanks for all the helpful comments, could you suggest some servers that are balanced from 4 hours ago until now?

I m in the SEA region, and currently plays in Sea of Sorrows, the supposedly unofficial SEA server. roamed around plains of ascaroth and brisban wildlands. think i met 2 other players tops.

Dead starting area (where is everybody?)

in Guild Wars 2 Discussion

Posted by: linoob.5704

linoob.5704

Half a year in and it appears GW2 is not immune to the issues that affects every MMO in existence.

Servers are often at high population or very high population, but if you log in using a lowbie, you dont see any of them.

Every serious player has gotten to max level and are sticking to the high level area like glue. the 1-25 area are looking like ghost towns. what happened to “the entire map is endgame?”

Personally, I feel this is a case of dynamic levelling not doing enough. If the players are nerfed enough so that the shadow behemoth offers the same challenge as the shatterer and the elder dragon, the rewards offered by the shadow behemoth could be scaled up to what the elder dragon would offer to a max level player.

TL;DR: Please balance the server population. Ghost area (yes, even ascalon) is no fun