Showing Posts For minekaoru.4095:
I only have Precursor left for my Juggernaut.
It’s getting boring everyday, coz I dunno when will I get my precursor.
Of coz I can save up for it, but maybe when I got 600g it’s already 1000g on the market.
I had no problem updating the patch, but after I selected my character, it takes forever to load into the map, specifically Wayfarer Foothills. It just keep loading, even without the map completion progress icons on the bottom. How Come?
keep rolling back, this is annoying!!!!!!!! i killed the Oakheart Tree in Queensdale for the third time now.
I also got this problem, mine is a 2012 retina mbp 15" also.
Why no official response with this issue?
Thanks for reporting those issues. Detha’s problem is certainly involved with the oozes and her scripting, and I will go in again to to try and tighten that up a bit. I’m considering just making it so that the gate won’t open until the oozes are dead because it sounds like problems are caused when trying to skip that mob.
This would effectively increase the time for an AC #2 run by 5-10 minutes or more, and potentially incur additional repair costs for players who can’t avoid the scavenger pounces (in the hallway just before the stairs up to the oozes). These are just trash mob encounters. Remember, most players after the first time just want to complete the run as fast as possible, get their 60 tokens and 26 silver, and head to the next, different exp path they plan to farm in that session.
Is there no other way to fix this bug with Detha?
It takes you 5-10minutes to kill a few ooze? Lolwut
It will just take a minute or two normally, but if the gate is closed before the jellies are killed, the run will aggro those Skales downstairs and that would probably take few more minutes.
Btw I just went through Detha’s plan and the she didn’t trigger the event after she got into a fight with the jellies AFTER she got into the hall. We tried to pull some Skale from outside to have she killed, then revived and hope for a reset. After that everything went on as expected.
hey, sometimes you got wife/baby aggro. it’s not related to age. One of the pug members’ baby woke up yesterday when we’re inside TA and he needed to leave.
Actually I also encountered glitches from path 1 and 2 mentioned by XGhoul and others above. Not every time, but sometimes. So now what we did is always kill Kholer and it will somehow lower the chance of a broken result.
I don’t know why they don’t look into these problems in AC but fixed those glitches that prevent players to climb up hills in CM fairly quickly (of course they need to be fixed but i think the priority compared to a broken dungeon should be lower). I posted in the Bug section in the forum but no one from the devs seem to looking into the problem. I am not frustrated anymore, I am disappointed.
This IS frustrating… we didn’t skip anything and killed everything it’s still broken.
you are arguing things that don’t matter… whether it’s because of skipping or not is irrelevant. ANet has not intended it to break down and not give you rewards if you skip 1 of the bosses or a mob here and there and the fact that it does (whether or not it’s because of skipping) means that it’s a bug.. and i am hear reporting a bug hoping to get it fixed. Don’t care in the least what’s causing the bug and how i can make it not happen.. i want it fixed so no matter what i do, it doesn’t happen. If the final solution is to spend an extra 20 minutes on each run and kill everything.. well i’d just laugh at that.
After we defeated the last boss we waited forever and no rewards come up. This is frustrating!!!!!!!!!!
Yes, this is annoying and frustrating! I am using an optic fibre 1000M Broadband connection so this is not gonna be my problem. Lag like hell!
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Posted by: minekaoru.4095
I am able to get back in just now. Maybe coz I was trying to leave Lion’s Arch for Queensdale. But my purchases from TP are still missing
same here, I am still waiting for my purchases to appear after i bought something. I was doing crafting and was 380 way up to 400. Sad
Would be nice to get some sort of ANet response, even if it’s just a “we see the problems, and are working on it; no ETA for fixes yet”
yeah, this is what i got frustrated about. if i know they’re working on it, i can decide to wait or not. Now I will definitely go back to my Hitman.
Got disconnected and not able to get in when I was trying to go to Queensdale from Lion’s Arch’s Asura Gate. Good Job Anet!
I also tried the port on 10.8 with my Retina MBP (16GB RAM). The performance is not satisfactory though playable on a windowed 1440×900 “auto-detect” setting (fps 3X – 4X). But I never tried the fps with WvW or events that will involve many players simultaneously. And the Fan was roaring all the time it almost become part of the BGM.