Showing Posts For mintkola.3756:

Please remove annoying Soulbeast FX

in Guild Wars 2 Discussion

Posted by: mintkola.3756

mintkola.3756

I would like it if they change it to something similar to revenants legend swapping where you get an image above you representing the pet family for about a sec when you soulmeld (not gonna call it beastmode).

GS Damage VS Sword

in Ranger

Posted by: mintkola.3756

mintkola.3756

that 20/21k is with permanent quickness

How to fix the Soulbeast Aura

in Ranger

Posted by: mintkola.3756

mintkola.3756

I don’t even understand why it’s there to begin with you already have a very easely noticable buff on your bar to indicate you’re in beastmode (bright blue).

At this point all it does is make me not want to play soulbeast.

Beastmore aura

in Ranger

Posted by: mintkola.3756

mintkola.3756

The herald aura, ugly as it is, doesn’t accualy obstruct anything.

Beastmore aura

in Ranger

Posted by: mintkola.3756

mintkola.3756

I’d prefer if the aura dissapeared as well, you already have the buffs to indicate we entered beastmode, not to mention the missing pet but i doubt that’ll happen

Beastmore aura

in Ranger

Posted by: mintkola.3756

mintkola.3756

The aura you get in beastmode is far too big especially concidering the game is already cluttered with visual noise. At the very least please make it disperse slightly after a few seconds.

even worse (at least for me) is that the aura doesn’t look centered on most races once you enter combat mode.

(edited by mintkola.3756)

Delete

in Necromancer

Posted by: mintkola.3756

mintkola.3756

This topic has been discussed countless times before, just look up one of the old threads for why it’s a bad idea

I Didn't forget about Jagged Horrors

in Necromancer

Posted by: mintkola.3756

mintkola.3756

the jagged horrors were for a while what made our dps viable in raids and required a druid to heal them (teamwork yaaay!). Would be interesting if we had a reliable way to summon them other than death nova.

condi necro sinister or vips ?

in Necromancer

Posted by: mintkola.3756

mintkola.3756

if you’re using scepter you’re most likely going with the curses traitline, the last minor converts 13% of your precision to condition dmg

1st Day in Raiding as a Necro.

in Necromancer

Posted by: mintkola.3756

mintkola.3756

I’ve been playing a condi necro and been having a blast, only downside so far is that fear doesn’t affect the breakbars on the first boss/adds

Vale guardian

in Bugs: Game, Forum, Website

Posted by: mintkola.3756

mintkola.3756

Not sure if it’s really a bug but when the vale guardian splits into 3 cc conditions such as fear, chill doesn’t work on their breakbars

(edited by mintkola.3756)

Viper stats.

in Necromancer

Posted by: mintkola.3756

mintkola.3756

I think you get a trinket at from doing all HoT act 4 achievements you can choose stats on, don’t know if there are any more.

Revenant Getting What We've Always Wanted?

in Necromancer

Posted by: mintkola.3756

mintkola.3756

freeze affects skill recharge while slow affects skill activation

Then i took a knife to the knee!

in Sylvari

Posted by: mintkola.3756

mintkola.3756

Almost every off hand dagger my male sylvari uses seem to end up going through his knee while wearing skirt like pants (almost every light armor).

This has probably been up on the forum before but i’ve never seen a post about it so i thought i’d make one.

Attachments:

What is my Sylvari saying?

in Sylvari

Posted by: mintkola.3756

mintkola.3756

A male sylvari necro can also say “I command you to rise again!” or “Come to me minion, and do my bidding.” when summoning and “Back to dust my minion” or “Another minion down… I’ll have to make more” when it dies.
I think the other lines have already been mentioned.

(edited by mintkola.3756)

Twisted Nightmare Minions?

in Necromancer

Posted by: mintkola.3756

mintkola.3756

Good suggestions but i would be content with a tophat for my golem =P

Are Necros needed in todays game?

in Necromancer

Posted by: mintkola.3756

mintkola.3756

Unfortunately necros are usualy kick on sight when ttrying to get into a pug group

Explanation for Death Shroud nerf?

in Necromancer

Posted by: mintkola.3756

mintkola.3756

Necros can’t suicide-jump off cliffs anymore. That’s about the only real DS-nerf here.

On the other hand, they fixed a bug that apparently was letting Necros take more damage from direct attacks while in DS. So I’d say the survivability is now INCREASED. Not even talking about the faster generation of life force through spectral skills and axe 2.

Spoken like someone who has never played a necro… go back to ele or guard, leave the skilled players alone…

Actually, Necro is one of the classes I play quite frequently. I didn’t touch my lvl 30 Ele or my lvl uhm… 14 (I think) Guardian for at least two months.

Edit: Talking about skilled; it appears to me that you’re not one of the “skilled players” if you don’t see the facts. Even if you should have to face-tank a big attack of a boss for some weird reason, it will actually do less damage as before, because they fixed the bug that did make you take more direct damage while you are in DS.

Going into DS before a big incomming hit (backstab/mighty blow/evisc/boss’ OHKO) would make you effectively ‘dodge’ it, even if you had only 5% pool. Now you will eat all the dmg as it overflows out of DS. That’s why he called on you being not-skilled. This is not only a jump-off-cliffs nerf, it’s a definately survivability nerf since we didn’t get any evade/invul/escape tool replacement. Check wiki for Evade/Invul/Block/, guess who’s missing at the party.

You need at least 10% life force to get into DS.

I find it heavily unlikely that everyone complaining about this actually used a sliver of life force to soak up a big hit. The way people are crying it sounds like some people could absorb every backstab and always generate 10% life force on a whim to block everything.

Most if the time it’s probably soaking 1k damage, and hardly ever these huge hits.

ever played against lupi?

July 23rd patch notes: hidden buffs edition

in Necromancer

Posted by: mintkola.3756

mintkola.3756

wont the death shroud changes completely screw us over in pve? now we have practically no defence against bosses 10-20k hits since we completely lack block/evade skills.