Showing Posts For morandipag.5134:
I had a really hard time choosing between Mesmer and Engineer so I say try the Engineer. In the end, my inner hipster chose the Sylvari over the Human.
I levelled up solo PVE without kit swapping easily (Rifle, with Landmine and I can’t recall what other utility slots, but Supply Drop was the elite).
I tried dual pistols+ elixirs and loved it as well, but that was at 80.
(edited by morandipag.5134)
I would love to see this. Running via WINE isn’t the same as a native client, and doesn’t work for me in any case.
What would happen to the Sylvari if the Pale Tree were destroyed?
I thought about this after seeing this Avatar movie fanfic quote which seemed to hit close to home:
http://i.imgur.com/L5bOZ.jpg
Could the Sylvari become a spacefaring race? What would happen when Tyria’s sun burns out? Could parts of the Pale Tree be budded off into new trees, sent among the stars?
I can speak about my experiences leveling so far. I’d say I am an average-skilled player.
Leveling can be both painful and great fun. There are a lot of choices out there, the important thing really is to play around and find what works best for you. At level 40, I’ve respecced my traits at least five times.
I’ve found Dagger/Dagger best for me in most situations. When I join group stuff, I switch to Sceptre/Dagger. A staff would work as well, possibly better, but I’m just too lazy to try remembering the staff skills. Once I find a good staff drop, I’ll try again.
For me, the key component of pain-free leveling has been to visit the trading post every five levels or so and update gear. Don’t neglect the upgrade slots. I’ve found this to be critical for Elementalist leveling – at least moreso than the Engineer, which is the other character I’m running.
As most of the inexpensive gear I’ve found so far is geared towards power and precision, the builds suggesting Water/Earth didn’t work so well, nor did points into Arcane. I found 20 points in fire and 10 in Earth work pretty well. With all the power/precision gear I used all toughness upgrades.
For utility skills I’m currently using the “heal on spellcast”, Lightning Flash, Cleansing Fire, Arcane Shield, and my elite is Glyph of Elementals.
So far so good, but that may change in another five levels. It seems to me that fluidity and adaptability is key. On my Engineer I have a set regimen to kill mobs which works every time, and a plan for adds. On my Elementalist, that doesn’t work. I wing it based on the situation and attunement cooldowns, and accept that when I screw up, I am downed, then likely die.
In summary: Experiment, find what suits you. Be patient. There is no one true way, or guaranteed easy way. Don’t be afraid to die or change tactics completely.
(edited by morandipag.5134)
I guess by then most players realize that if it takes 30 seconds, 15 skills and a whole lot of dodging and kiting to kill a something, while getting two- or three-shot by most mobs, when a warrior nearby can charge in and kill the same mob in a quarter of the time using 2-3 skills while ignoring all the incoming damage, something is very very wrong.
This is exactly what is happening with me. While I absolutely love the profession, and I’d probably be fine if this was single-player, seeing other professions at or even slightly below my level steamroll through the same stuff I’m working hard for is frustrating. I feel I get no discernible reward for the extra effort I have to put in. So my Elementalist is on hold while my Engineer is getting all the attention.
Odd though, it appears to be one of the most popular professions, based on what I see levelling. If I encounter a caster, it is very likely it is an Elementalist instead of Mesmer or Necromancer.
Though I’m only at 40 so can’t speak for higher levels, and it is my unscientific observation at that.