Showing Posts For morokris.8462:

On weapon swap

in Necromancer

Posted by: morokris.8462

morokris.8462

Weapon swap = healing and utility skills still usable. ex. kits, bundles, attunement
Transformation = no access to healing and utility skills. ex. Rampage, Tornado, Elixir X & S, Mist Form, Lich and Plague forms, DS

Are you asking why on-weapon-swap sigils does not work with Transformation?

(edited by morokris.8462)

Dungeon support for necros is long overdue.

in Necromancer

Posted by: morokris.8462

morokris.8462

I fear that with the upcoming Living story (Twilight assault), necros will have a difficult time joining groups because they offer no group support. Please, for the love of Grenth, necros need to be (at least) viable in PvE. Forget necro’s direct damage, it will always be at the bottom. Condition cleanse as a group support does not even cut it (bugged Putrid mark lol) because enemies does not apply alot of unique conditions. So, I suggest that we should get more combo finishers/fields, group boons or anything that will make us dungeon-worthy.

Specific kit as "other" weapon

in Engineer

Posted by: morokris.8462

morokris.8462

This suggestion is too good to be true. What kind of dreamland are you in? If we can equip a weapon kit as a secondary weapon, A-net will probably nerf the weapon kits on the utility slots, possibly a cooldown.

No thank you, I like engis playstyle the way it is.

Dynamic Events

in Suggestions

Posted by: morokris.8462

morokris.8462

Can we have a time limit on dynamic events? Let’s say after X amount of hours, if there is no progression on a DE, it will automatically fail. It’s really frustrating when we have bugged DE’s that affect map completion, like in Diessa Plateau’s cowtapult.

Your thoughts on an all Engineer Guild name!!

in Engineer

Posted by: morokris.8462

morokris.8462

Guild Tag: [DYS]
Guild name: Functional

[DYS] can stand for:
Draw your shield (Tankcat build)
Drink your syrup (Elixir build)
Drop your soap (bomb/turret build)
Discharge your static ( SD build)

(edited by morokris.8462)

Mesmer Feb. 26 update

in Mesmer

Posted by: morokris.8462

morokris.8462

My mistake, Warden still does whirl finisher. Berserker, on the other hand, does not.

Mesmer Feb. 26 update

in Mesmer

Posted by: morokris.8462

morokris.8462

P. Berserker & P. Warden no longer do whirl finishers. No more cond build for me.
sigh

Wait; are you serious? If that’s true, I hope it’s a mistake and they fix it ASAP.

Seriously, that would be so so so very bad… especially for the Warden, as it would be a huge nerf for it.

I hope it’s a bug because I still see confounding bolts on the combo field but I did not see confusion stacks on the enemy.

Mesmer Feb. 26 update

in Mesmer

Posted by: morokris.8462

morokris.8462

P. Berserker & P. Warden no longer do whirl finishers. No more cond build for me.
sigh

If you could add one weapon to each class

in Guild Wars 2 Discussion

Posted by: morokris.8462

morokris.8462

Guardian – Spear + shield or Big axe
Warrior – Dual cestus
Thief – Throwing Stars
Engineers – Rocket boots (taekwondo-like melee fighting style)
Ranger – Whip
Necromancer – Voodoo dolls OH
Elementalist – Dual Sword
Mesmer – Dual Rapier

(edited by morokris.8462)