Showing Highly Rated Posts By nihasa.5067:
Tell them you will not use your elite skill if they don’t use their healing skill. I think it is reasonable trade.
We used to have one but somehow it was lost and no one was keeping it updated. This should be our main focus as a community – as developers may not have time to scan every single thread in this forum in search for a certain post that is talking about bugs. In order to get anything done we have to help them locate the problem.
I personally do not have the expertise and the time to do something like the previous list but I would really like the community to work together into a easy to read – easy to understand bug list compilation.
Lets start from this old list (http://wiki.guildwars2.com/wiki/List_of_Engineer_bugs) and try to make something happening!
First thing first – From the old bug list: what was fixed and what was not?
(edited by nihasa.5067)
Deadly Mixture seems to be broken – shows less damage when traited.
They said it had to be done because of some software limitations. It is not a biggie. Get over it.
Players should not be afraid of this change.
At the moment – 25 stacks @ 1500 condi power for 10 seconds is 29k damage over time for bleeds, 22k DOT for stationary torment, 44k DOT for moving torment and 4.4k confusion damage per skill.
You would be long dead before going over 25 stacks.
I almost stooped reading at “HT casting time should be 1 second”…
It sounded like you never did Tpvp or WvW roaming.
This thread should be up voted! Good questions.
More – I would add a multiplication bonus for taking a certain keep. If it takes you 20-30-40 minute to take a keep you still get the same reward and if you are “farming” karma or gold …. it does not worth wasting time.
Supporting the ideea of the 5th category: My bet is we will be given golems.
Makes sense to have some sort of mech/golem outfit we can use (similar to alpha/omega golem) or golems as in ranger pets. We shall see.
(edited by nihasa.5067)