Showing Posts For nomis.5690:

Glider Suggestions? Share Them Here!

in Guild Wars 2: Heart of Thorns

Posted by: nomis.5690

nomis.5690

Regarding the Elementalist glider that was already suggested:
We already have a air and a water glider (the electro and bubble glider)
we only need a earth and fire glider and the ability for the Elementalist to switch between them according to the Attunement (I also would pay for each individually)

[Suggestion] Selfless Potion etc. as Skin

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

I would even pay for the additional halo helmet skin.
But please make it not too cheap so not everyone is buying it …. ;-)

Pet renaming script

in Ranger

Posted by: nomis.5690

nomis.5690

Is this really still pending?
BTW I gave up the pet name script because the possition of the pets in the dropdown are occasionally changing.
Why A-Net Why?

3 person requirement at guildmissions

in WvW

Posted by: nomis.5690

nomis.5690

Please change the 3 person requirement at guildmissions.
I think the requirement is unfair against small guilds.
Why not make it 3 persons OR the majority while caping?

Regards,
nomis

Flying in central Tyria

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

In terms of ‘invisible walls’ and ‘no flying zones’, I can’t see any reason why they would do anything different than what they’ve already done for water in the game in the zone edge areas. That seems to work fine for the most part.

They announced that there will be no fly zones in (some?) jumping puzzles.

Flying in central Tyria

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

That is really a cool thing. I’m looking forward to it.

Will it be possible to jump from the Airship in Genderran fields and fly to the ground?
I wanted that from the very beginning.

Please consider invisible walls instead of no flying zones. Invisible walls are not pretty but better than jumping from a cliff realizing this is a no fly zone.

regards,
nomis

Shared Inventory Slot Feedback [merged]

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

Nice feature, why didn’t you implement it earlier? Now I have at least one spare set of gathering tools and a spare copper fed salvage o matic that are now useless. will you refund me for that?

To make the slots even more useful, you could make 3 of the slots configurable so they are directly the slots of the gathering tools so you would not have to change them every time.
Also a few more slots would be nice.

[Suggestions] Gemstore Items

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

the halo of a saint as a helmet skin, just like the devil horns.
I would buy that.

[Suggestion] Selfless Potion etc. as Skin

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

I would counter propose they just release new helm skins with a similar look.

In this case they had to do every helmet skin with halo and with horns….

I already wrote in my first comment that they could enable both skin and potion.
That way everybody would be happy and there would be no harm because if halos are exactly at the same place you would not see two halos.

[Suggestion] Selfless Potion etc. as Skin

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

Of cause a special slot would be best.
But the developers will probably think that a special slot for only two items is not worth the effort.
Or do I miss items that also could be used in this slot?

Perhaps they could modify the halo that it could be used in the pet slot.
My halo is my pet, jay. ^^

[Suggestion] Selfless Potion etc. as Skin

in Guild Wars 2 Discussion

Posted by: nomis.5690

nomis.5690

It is really annoying to always have to carry around the potion and have to use it on every map again.
It would be easy to convert it into a helmet skin.
For those who insist on wearing a helmet to it you could enable both skin and potion.

Pet renaming script

in Ranger

Posted by: nomis.5690

nomis.5690

@FrownyClown:
Well changing the pets name is inconvenient if you have to do it several times a day. It is inconvenient for me. Why do you think I am taking all that work to write this script?
@Belzebu:
It depends what you count as action. If you count every button pressed you are technical correct. but if you only count what have a gameplay effect like moving forward or hitting somebody then it is not illegal.
@jcbroe:
Well they store and load their settings on the local hard drive already. They could just create an additional section in there. So I think it would be no additional security risk at all and it would be easy for them.

Regards,
nomis

Pet renaming script

in Ranger

Posted by: nomis.5690

nomis.5690

I am really considering writing a pet renaming script.
It will pars the input of the player to figure out which pet has been chosen and will then automatically change the pet name. (I have already a proof of concept).
It will take some time to write the script but in the end the script will work (with some minor flaws).

A question to ArenaNet: would this Script be legal?

But seriously, saving the names on the local hard-drive and loading them on game start would be much easier for ArenaNet than it is for me to write such a script.
So please ArenaNet spent this hour of work to put this function in.

Regards,
nomis

(edited by nomis.5690)