Showing Posts For nvidia.3765:
I thought I would add some suggestions to improve the WvW experience. First, I think button pushing needs to be more interesting. I think adding a new mechanic where you can switch between utility skills like you do for weapons would make pushing buttons and the experience more interesting. Next, I think the maps need to be redone. I believe EB should be left as is because it is unique. I think all the maps should be unique and have their own special mechanic like Stone Mist. For example, Anet could bring the relics back but only to one map, and reduce their positive effects. So, you could have 3 relics on one map worth 1% increase and only affect that people on that map. The other maps could have other unique mechanics and the maps designed around those mechanics. I guess a final suggestion to assist in the other suggestions is have your color(red, green, blue) be random on server reset. I guess this may only be a problem for the Tier 1 servers but if your winning all the time that means your green color. It should be random in my opinion.
SBI players are made of the hardest metal in all the lands. We have some coordination, but rely on Koreans to win in the end. We do not rely on some great alliance but on the SBI’s Korean players and above all, we fight to the end because it is fun. To understand SBI, you must understand Koreans.
The editing is not true, but it is funny. Having said that. our night, day and evening crews all make up what SBI is. Everybody fights hard to win.
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SBI players are made of the hardest metal in all the lands. We have some coordination, but rely on player skill to win in the end. We do not rely on some great alliance but on the SBI brotherhood and above all, we fight to the end because it is fun. To understand SBI, you must understand that. I believe we are the only tier 1 server who has dropped to tier 2 and fought back to tier 1. Most other servers just fall apart when the move to tier 2.
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Two months? If ANET cannot see the issues after two months then they are not paying attention. The player base is not asking for more content or anything like that. They are asking them to fix current content.
The stuff is bugged out for weeks now. The bug is real and ANET refuses to address it.
This is not a hacker or exploit problem, it is a ANET problem. On my server it is happening every single night. Common ANET, this is has been happening for weeks, fix this before you implement any Halloween or whatever. Fix the current game before you do new stuff.
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SBI did well during the evening hours. We took the potential point lead and had two orbs. But, we have to go to sleep and that is when JQ takes everything back.
I think that Anet should first fix the mechanics they already have implemented before creating new mechanics. The orb situation just does not work and rewards the biggest zerg. Instead, make it so the orbs do not stack. Thus, no matter what borderlands you are in, the most you could have is 50 more stats and 5% more hp. Also, Eternal battlegrounds should not be allowed to have any orb bonus. Second, the outmanned buff gives karma and experience gains? This does not make any sense. Instead, make it a orb buff and its applicable in any borderland including Eternal Battleground. Finally, put EBs jumping puzzle in the spawn area instead of the nearest keep. The jumping puzzle is a great way to get out of traditional wvw experience but still do pvp with a nice reward. If your getting out zerged in wvw, and you cannot do jumping puzzle, your starting to run out of things to do and the game gets boring.
I agree that new mechanics that reward people for losing is not a good thing, however, there is other ways of looking at it. For example, you say running around night capping is fun for those doing it. The only reason it is even possible to do in most cases is because one server has a higher population than the others. Having said that, I don’t think Anet should punish a server for having a high population. I new mechanic like increasing the value of the ounumbered buff MIGHT help with night capping.
As far as orbs go, I do think the current system is rewarding the highest population servers or put another way, is rewarding zerging. Again, I do not think it is appropriate to punish high population servers. A new mechanic to reset the orbs every few days would help with this I believe. Also, it will make things more dynamic even for the higher population server. I love when it is server reset time and you get a fresh start. How about a orb reset time that happens once every 2 or 3 days. That would be fun.
Agree most of the match ups.
ET and SBi isn’t going to be that close. The #4 server has been getting 50-80 point boost for a solid win in tier 2 and SBi is going to drop a fair amount.
I think FC moves up.
Sorry,not sure how to do the reply yet in forums. Lappdancer said SB is gonna drop down a fair amount. According to the lastest Anet Glicko 2 rankings. SB is still holding second for overall score. I can see SB dropping a tier for a week, but a fair amount? I think not.
StormBluff for Life!
A little too much mad in this forum.
StormBluff for Life!