Showing Posts For priestizzle.5940:

Weirdest place you have looted a precursor?

in Guild Wars 2 Discussion

Posted by: priestizzle.5940

priestizzle.5940

Been playing since launch, zero precursors =(

Best WvW Class - 1 January 2014

in WvW

Posted by: priestizzle.5940

priestizzle.5940

And lol @ thinking PU mesmer stealth is okay but thief stealth isn’t.

Please, Mesmer give up ALOT if they go for a full stealth build. For a start, forced to take Torch. The Prestige is solid, the Phantasm is a joke. No stealth heal. Veil, Decoy and Mass Invis are all on 30second to 90 second cooldowns (before traits) and with that you have ONE stun breaker…

Now compare that to Thief who pretty much just have to use Dagger/Pistol for as much stealth as they want. Then they have stealth on healing slot, Shadow Refuge and Blinding Powder and 3 smoke fields alone.

Thats even ignoring the Stuns, High damage and everything they have as well…
Then you get into what options they have inside stealth – regen, initiative regen, Condition removal, increased speed. What does Mesmer get? 1 trait that gives random boons ONCE a second…

I have NO problem what so ever with Mesmer stealth, Why? They are having to use COOL DOWNS every time to do it, unlike Thief.

Old thread I know, but it’s this kind of QQ that gets thieves unnecessary nerfs all the kitten time. In response, in order for a thief to do all of those things you said, they would need 150 trait points, 4 weapon swaps, and 7 utility skill slots. Contrary to popular belief, thieves don’t have that. Thieves generally have to WORK for every kitten kill they get. Warriors have to do no such thing. Thief is a class that when mastered really shines; high skill ceiling. Warrior, while I don’t believe they are OP, are leaps and bounds easier to play

Do me a favor, make a thief, pick up a d/p, go into tpvp, and see what happens to you in your first 20 matches. Come back to me after you’ve tried to play a thief and if you still feel the same, maybe then we can talk.

No More Tricks, Scarlet, In Tune

in Battle for Lion’s Arch - Aftermath

Posted by: priestizzle.5940

priestizzle.5940

I’ve avoided the lasers in 5 runs, I’ve only attacked with the proper attunement in 4 runs. Neither achievement. I have spent those runs mindfully doing both things, not aoeing, not attacking invulns, stopping damage on everything with 7s left on my attunement, and when the mob was 5% from dead. Pretty sure its buggy in how it’s awarding the achievements. Also had a run where it wouldn’t give me the white attunement on the final phase so I couldn’t attack anything at all the entire phase.

Would like an Anet post on issues with these two achievements seeing as I’m stuck on 14/15 for this LS and it’s becoming very frustrating (I would say screw it if people would actually split the zerg on the knights 1/3rd at each so I could get the 6 min knight achievement, but that wont happen.)

Defense Glory Points in sPvP

in PvP

Posted by: priestizzle.5940

priestizzle.5940

Defending a point by fighting on it is fine. You get enough glory there, but I propose additional glory given to players who choose to defend a point periodically somehow. For example, I tend to have little faith in my teammates in holding high valued points. If I choose to defend ruins, graveyard, clock tower, or keep for instance, yet the enemy decides they don’t want to go for that point, I end up sitting on too few glory points at the end of that match. It’s almost a punishment for playing a certain strategy.

For this reason I think we need some kind of periodic glory system for defenders say, 5 glory every 30 seconds on an uncontested point? Nothing too crazy in case a prolonged fight happens on that point at any time during the match.