Showing Posts For quietman.1564:
This started a couple weeks ago. If you run into an area with bad guys and hit a number for an attack the ranger will often target the furthest opponent he can reach rather than the closest threat like he used to.
I’ve had the ranger take a shot at a monster at the furthest range of the bow that, until that point, wasn’t pulled into the fight, while the monster charging and getting ready to jump him is totally ignored. The ranger used to automatically pick the closest target. This problem has caused some situations where he can’t win, especially in the areas added by HoT where singling monsters out without drawing additional attention is the difference between slowly winning by picking monsters off or getting mobbed and killed.
This problem started happening about 2 weeks ago when I updated to the latest AMD Driver 15.7.1 and GW2 ran an update because I hadn’t been on line in a while. Not sure which one is the culprit.
None of my other 3D games do this. I’d suggest filing a problem report with AMD also.
My computer hangs after just a few minutes of play, and then I have to do a hard reboot.
Guardian named Bjorn Basher