28 pages of baseless QQ.
The only problem with thieves is the way culling affects them.
Fix culling and you’re well on your way to culling the tears too.
That is a bunch of crap as evident by the lack of 28 page threads complaining about any other class.
Rogues/thieves/assassins or any other stealth class has always been the target of nerf calling and qqing in almost every MMO that has had them available. This type of crying is not exclusive to this game.
People just don’t like being caught off guard.
Unfortunately for the the thief, or any other stealth class, is catching people off guard is the whole point of the class. By design we are built to be opportunists.
If ANY class just chooses to rush head on, or stand still in one place and snipe from far away. You make yourself a vulnerable target. At least other classes have the choice to play hit and run or not, and still be useful. A thief has no choice BUT to.
Thieves force people to pay attention to what is going on around them, and to be ready at all times. isn’t that what PvP is all about? or would you prefer mindless zerging or sniping all the time?
If thieves werent what they are, then there would only be pure ranged or pure melee classes. Ranged classes would dominate all the time due to the reach advantage. wed pretty much have a 3rd person shooter, or ranged classes chasing melee in a cat/mouse scenario.
rock/paper/scissors = thief/melee/caster & ranged
Learn it. Love it. Or keep crying.
Stealth class being target of whining in almost all mmos is just conjecture. Especially when you imply it is warrant less.
Your caught off guard point is also irrelevant since all the people in any class who play hit and run require others to be caught off guard. Hell every fight aims for that.
Any class that chooses to rush into an impossible fight will most likely die, a thief has twice the chance of getting away.
There is no situation in WvW where a thief forces others to pay more attention. You’re running solo? Better pay attention to anyone. Running in a zerg? Same thing. You don’t pay attention in either and you’re dead unless you’re fighting no one.
People break ranks in zergs all the time without thieves. People don’t just carry multiple weapon sets because of thieves.
Anyone without a rendering problem can see thieves coming from 1500+ range. Once they stealth and attack, you’re stuck either flailing around with your auto attack or blowing your blocks and aoes that anyone can see and easily avoid. And then you either blew all your cooldowns on a fight that never happen or the thief finds out they can’t take you on and run away easily.
Thieves can go full glass cannon and have a higher survival rate than any other melee class going glass cannon. Any class can get the jump on someone, thieves are the only ones that can leave when they want without being seen.
Good thing I made the switch to a thief in wvw.