Showing Posts For ruincakes.8231:

Charr Footprints are Backwards?!?!?!

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

The fix is incredibly simple.

Rotate the art 90 degrees.

Boom. Solved without code.
.

Maybe even go the full 180 degrees, but seriously. This is all that needs to be done.
Is the paw print texture shared with other NPCs that have it correctly facing forward? Copy it, make it unique to charr, then flip it.
When’s my internship at anet?

Ready Up: Balance Philosophy - 6/13 @ Noon PDT

in Profession Balance

Posted by: ruincakes.8231

ruincakes.8231

time to start getting some serious work done on professions and combat and stop wasting the great potential this game has.

This game’s drastic lack of potential to generate player-driven, skill-based content is shockingly apparent when viewed merely from a “how do players move” standpoint.

this is a swagg post

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: ruincakes.8231

ruincakes.8231

How about a completely different new skin? That’d be interesting no? Reskins are no fun.

You better start buying gems then

[Merged] Cultural Human T3 Not Exclusive

in Guild Wars 2 Discussion

Posted by: ruincakes.8231

ruincakes.8231

What do you think it will be? It won’t be a new model of course, but what do you think Anet will switch it to? I’m hoping for CoF gear with more fire, that would be cool.

RTB Net Turret deactivates post-Overcharge

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

I have a feeling the fix will be that the turret self destructs after an OC shot. How’d something this obvious fall through the cracks?

RTB Net Turret deactivates post-Overcharge

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

Not sure if funny or sad

Thaumanova Reactor: No WP to respawn?

in Fractured

Posted by: ruincakes.8231

ruincakes.8231

My theory is that none of the dev team is good enough to actually test fotm themselves. When they wipe to bugs or have issues they see it as difficult content instead of mistakes. The dev livestreams reinforce my theory

(edited by ruincakes.8231)

Turret Bug List [It's finally shrinking!]

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

God forbid this thread get buried

Toss Elixir H doesn't apply vuln with trait

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

As the title says, the Engineer skill Toss Elixir H isn’t getting the 1 vuln from steel packed powder. All other elixir toss skills do.

Turret Bug List [It's finally shrinking!]

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

Yeah, me too. Awkward, that.

Whether I’d consider that a bug or not depends on one factor, and one factor only:
Does it activate its first iteration of the firing cycle before the attempt to overcharge it, or does it not?

If it does fire before the Overcharge is attempted, and is subsequently subject to a long cast time: It’s just a result of the way that overcharges work. They’re not used, so much as they are queued for the next available iteration. Whether this is a good thing or not is debatable in other threads, as it is certainly intentional.

If it does not fire before the Overcharge is attempted, and is subject to a long cast time: That’s a bug.

As soon as a healing turret drops, it applies regen and heals the engineer. After that, there’s a 3 second cycle between regeneration applications, which can be considered it “firing”. If I dropped the turret and waited two seconds and then used the OC, it won’t trigger overcharge on the next “shot”, it would start that stupid spinning animation and take 1-2 seconds to make the water field and all the other OC effects. Mashing the kitten out of it will create the effect instantly only right after the turret is first created, much like the thumper turret bug that deals normal level 80 damage in low level zones.

Stuck in place after skill or dodge

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

Bump because this happened to me today.

Turret Bug List [It's finally shrinking!]

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

If anyone has more Turret bugs to report, reminder that this thread exists. Post ‘em here, the staff has acknowledged the thread several times (and only two things on it have been addressed, but that’s beside the point).

Please check whether it’s already listed, though.

I’m sorry that you’ve been reading more about engineer bugs than the devs, Anymras.

That said, would you consider the way healing turret behaves to be a bug? Double tapping it when dropped causes it to overcharge instantly, but casting it a second time without detonation or using the OC a second after you drop it triggers a very long cast animation.

Bugged Warrior "Rush"-Skill

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

Yeah, that’s the problem of many move&hit skills, yet you are lucky that at least you’re not penalized for that bug

This bug has killed me in arah more than once

Skipping windup animations by spamming hotkey

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

While this is a issue that has been present since release, I can’t believe I’ve never seen it brought up here. A number of classes have abilities with a wind up animation that can be skipped by mashing your hotkeys. I notice it the most on my engineer (This bug is almost a core part of the class now. Try dropping a healing turret then waiting a second to use the overcharge, then try it and just spam your heal hotkey.) I wish I could just say “this engine handles casting like garbage”, but that isn’t a specific bug.

Turret Bug List [It's finally shrinking!]

in Bugs: Game, Forum, Website

Posted by: ruincakes.8231

ruincakes.8231

Thanks for staying on top of these issues, Anymras. You and Stinvec are Bug Forum all-stars.

That said, I can’t say that every turret issue listed is going to be fixed in the 10/15 patch, but we’re off to an awesome start.

Stay tuned!

Anet’s back up strategy when they can’t fix them all: fix none of them and throw in another bug for fun

No one cares what armor you wear..

in Fractals, Dungeons & Raids

Posted by: ruincakes.8231

ruincakes.8231

Where do these people come from lol

I can tell you that they sure don’t come from playing harder MMOs

Hacking in WvW

in WvW

Posted by: ruincakes.8231

ruincakes.8231

At least you tried

tc 4 lyfe