Showing Posts For ruincakes.8231:
time to start getting some serious work done on professions and combat and stop wasting the great potential this game has.
This game’s drastic lack of potential to generate player-driven, skill-based content is shockingly apparent when viewed merely from a “how do players move” standpoint.
this is a swagg post
How about a completely different new skin? That’d be interesting no? Reskins are no fun.
You better start buying gems then
What do you think it will be? It won’t be a new model of course, but what do you think Anet will switch it to? I’m hoping for CoF gear with more fire, that would be cool.
I have a feeling the fix will be that the turret self destructs after an OC shot. How’d something this obvious fall through the cracks?
Not sure if funny or sad
My theory is that none of the dev team is good enough to actually test fotm themselves. When they wipe to bugs or have issues they see it as difficult content instead of mistakes. The dev livestreams reinforce my theory
(edited by ruincakes.8231)
God forbid this thread get buried
As the title says, the Engineer skill Toss Elixir H isn’t getting the 1 vuln from steel packed powder. All other elixir toss skills do.
Yeah, me too. Awkward, that.
Whether I’d consider that a bug or not depends on one factor, and one factor only:
Does it activate its first iteration of the firing cycle before the attempt to overcharge it, or does it not?If it does fire before the Overcharge is attempted, and is subsequently subject to a long cast time: It’s just a result of the way that overcharges work. They’re not used, so much as they are queued for the next available iteration. Whether this is a good thing or not is debatable in other threads, as it is certainly intentional.
If it does not fire before the Overcharge is attempted, and is subject to a long cast time: That’s a bug.
As soon as a healing turret drops, it applies regen and heals the engineer. After that, there’s a 3 second cycle between regeneration applications, which can be considered it “firing”. If I dropped the turret and waited two seconds and then used the OC, it won’t trigger overcharge on the next “shot”, it would start that stupid spinning animation and take 1-2 seconds to make the water field and all the other OC effects. Mashing the kitten out of it will create the effect instantly only right after the turret is first created, much like the thumper turret bug that deals normal level 80 damage in low level zones.
Bump because this happened to me today.
If anyone has more Turret bugs to report, reminder that this thread exists. Post ‘em here, the staff has acknowledged the thread several times (and only two things on it have been addressed, but that’s beside the point).
Please check whether it’s already listed, though.
I’m sorry that you’ve been reading more about engineer bugs than the devs, Anymras.
That said, would you consider the way healing turret behaves to be a bug? Double tapping it when dropped causes it to overcharge instantly, but casting it a second time without detonation or using the OC a second after you drop it triggers a very long cast animation.
Yeah, that’s the problem of many move&hit skills, yet you are lucky that at least you’re not penalized for that bug
This bug has killed me in arah more than once
While this is a issue that has been present since release, I can’t believe I’ve never seen it brought up here. A number of classes have abilities with a wind up animation that can be skipped by mashing your hotkeys. I notice it the most on my engineer (This bug is almost a core part of the class now. Try dropping a healing turret then waiting a second to use the overcharge, then try it and just spam your heal hotkey.) I wish I could just say “this engine handles casting like garbage”, but that isn’t a specific bug.
Thanks for staying on top of these issues, Anymras. You and Stinvec are Bug Forum all-stars.
That said, I can’t say that every turret issue listed is going to be fixed in the 10/15 patch, but we’re off to an awesome start.
Stay tuned!
Anet’s back up strategy when they can’t fix them all: fix none of them and throw in another bug for fun
Where do these people come from lol
I can tell you that they sure don’t come from playing harder MMOs
At least you tried
tc 4 lyfe