Showing Highly Rated Posts By Ara.4569:
Promoting build diversity but restricting new weapons to a single trait line, and forcing that trait line down our throat, reducing diversity even more. And don’t they dare say they reduce possibilities to simplify balance, because they clearly doesn’t give a catnip about balance: enjoy 4 more months of d/d ele meta.
I don’t care about PvE, but I’m really curious about that “challenging content”, because all they ever did since a year or 2 is dumbing down the game.
I don’t put much hope in Blade & Soul to do PvP better than GW2 either, so I’m more and more desperate… Help !!
I don’t see MM becoming meta anytime soon.
We will see soon enough if audacious teams get rewarded or not. Anyway, just 4-5 days for EU players to adapt to the changes is really short. Most teams will probably stay with a composition they are comfortable with, and just work a bit on how to counter potential opponents’ necro.
(edited by Ara.4569)
To play “focus the necro”. And it’s working great: necro has never been meta in 3.5 years, bare 2 weeks of dhuumfire.
Bunker meta wasn’t too harmful for necro so they were able to secure a spot in 3-4 teams out of the 16 pro teams, to mostly enjoy downstate (apparently it’s cozy down there).
But now, the insta gib meta is coming, and players (do they actually play the game?) think necro will be top pick, some even talk about 2 necros in a team, entertaining forums for sure.
To them I want to say: rest assured, ANet is watching, and has always nerfed them in less than 2 weeks.
If you wonder why, I think Colin Johanson and Jon Peters once tried PvP together, and got killed by a necromancer. That or the complete lack of active defense. No, wait, I’m lying, they have dodge; but energy sigil is getting trashed and they have 0 vigor.
Attrition profession to its finest: the longer you fight, the weaker you become.