Showing Highly Rated Posts By Serraphin Storm.2369:

[Poll] What are your thoughts on Druid?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

I don’t find spamming heals and face tanking fun in the least. Taking double and triple the time to do what normally did for less reward ( drop in exp, karma and loots from events).

Keeping pugs alive while they consistently ignore mechanic, realizing that if they knew what they were doing the wouldn’t be taking a lot of the damage you are healing and that you wouldn’t be need by a group that was half competent.

Coming to the forum and seeing people praising almost 1 million hp heal in spvp, Knowing it would be a lot better if Ranger had range aoe damage and was dealing 1 million damage instead. Know that damage is will always be higher than healing.

Feeling as though all the veteran/elite mobs in the beta were knocked down a notch to make us feel like we were doing something or realizing a heal base Druid would get murdered repeatedly.

Was the beta raid hard just a bit but then again AC was hard for a lot of people in the beginning. Druid is new its novel it has to many short coming to make any real changes for the ranger.

I do think the new pets will do a lot for ranger as well as the condi buff on them.

I have played my ranger in the other beta and enjoyed it, except in this one. It has really turned me off on HOT.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

This is a good opportunity to look at sword

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The sword was always working as intended, but after much qq they said they would look into making some tweaks (referring to how latency can affect this weapon).
After messing with it they said that the improvement were so minuet that they we keeping it as is.

Funny how some claim that this weapon is so unusable because you cant dodge yet, people use it in condi builds for the evade.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Further path of scars qol updates

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

This isn’t better, it fixes a problem that happened maybe 30% (including 1v1 situations) of the time and half of those could be fixed with positioning. Creating a bigger problem in 70% of encounters.

Numbers pulled right out of your kitten .

I agree with Tragic. Axe 4 is in a much better place now, Anet should focus on improving Staff 4 for the next patch while everyone gets used to Axe 4.

I run a power build 100% of the time outside of pvp. The number were based on my personal exp. I glad some of you are finding your way to off hand axe but as someone who always uses x/a its a lot cluckier. Not hitting other players or mobs because you have snap to target is a 3k -8k damage lose per target (dps dependant on buff armor effect etc.). Running lb and x/a and using any of the ground target setting isn’t great.

Now you can debate why not use staff since ranger/druid is more a support role that is an entirely different topic but short answer: I don’t believe Druid should define what all rangers should do.

Even in situation where you lose the return axe due to cliff or ledges you still would hit the targets behind your target.

In fact there seem to be a bug where you don’t get the return axe more often. So, yes not liking this in any form.

Staff 4 should be what axe 4 once was just shoot out to your target. Since there is no return and shooter range, Staff 4 shouldn’t suffer the issues axe had.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Ranger Downed Skill Lick Wounds

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

If your pet is almost dead it make sense to switch out your pet before using lick wounds. You pet suffers what seems like sommoning sickness so if you swap and use lick wounds to fast it wont work.

Rangers down state is one of the best in the game you can actually rally even if your taking damage. Most other classes just delay thier deaths.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger: A message to devs from a hunter

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You are mistakenly comparing game physics with real world physics. Why would this be addressed in the ranger forum and not gw2 general forum for bow are not exclusive to rangers.

The are no single shot kills in Gw2 (at least not commonly don’t by players). One does not do more or less damage base on hit location (excluding flanking bonuses).

To say a deer hunter has any insight on hunting abominations or anything that is a real threat. You want real game design how about adding a fatigue meter that decreases as you draw back each arrow. Speaking of arrow lets put an end to the endless arrow while we are at it. Not to mention the physical requirement of running everywhere and still having a steady enough hand and strength to rapid fire (how man hunter actually have the dexterity to rapid fire) dodge 2 times and rarely if ever miss a target unless it actively evade while arrows are in mid flight.

So lets keep it real and not compare game physic with real world physics or real world anything.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Rangers just... suck?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Ranger pets haven’t been able to agro mobs for about 6 months. If your pet attack a mob its because you aggroed it and it’s set to guard so will react to the attack on you first.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Rangers Learn thy Craft and help us all.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Yes I want rangers to get better. But I dont want easy mode. Right now ranger are Gods in the water. More than anything the ranger community needs to open thier minds. We are not playing WoW or any other game.

If you dont see the benifits of spirit buff then I dont know what I can tell you. How much toughness would you need to apply to get a 33% damage reduction. Also if you dont see a use for 33% movement speed increase in combat I guess people have to spell it out for you. 33% can help you kite better. It can also help you you get in range of a fleeing target to get that cripple shot off.

Spirit placement is pretty much always the same. To simplify things I will use yards. Weather I am fighting ranged or melee spirit placement is always 50 yards behind me. The only diffence is in a ranged fight spirits are 100 yard for target with me standing between spirits and target. In a melee battle both me and my target are 50 yards from spirits.

It seem to me that there are Four types of rangers.

Type

1. Creationist= They believe that Anet created rangers in a certain way. Weather they agree or dissagree with that Image they believe rangers can not become anything more without Anets help. Let rename them The Helpless

2. Evolutionist= They believe Ranger can,will or must evolve. Some of this evolution requires both the community and the forces of nature (anet). Regardless of thier feeling of the current state of the ranger they believe it will evolve into something great or viable. Let rename them The Hopeful

3. Dreamers = They believe the ranger is something that its not. Either from a dream they had or another game or even some wiki definition of a ranger. No matter what happens they can not wake from thier dream. Wether this dream is a nightmare of being a useless class and incapable of doing anthing right. Or a fantasy of the ranger soloing some big bad beasty with a dreamer bow to boot. Let rename them The Unrealistic

4. Acheivers = Regardless of the state of the class they will out proform the average ranger. They will not stop till they overcome every obstical. They will learn to master every weapon, pet,skill and role. Lets rename them the power rangers.

Ask yourself where do you fall. The more I play the more I understand. I have come to understand that for most people if they are not instantly good with a class they stop playing or start complaining. Some of you have been playing rangers since bwe1.

You speak as though you are an expert on the class. To me thats like take karate for 6 months and you get mad becuase you cant do a flying spinning punch of doom. First off there is not flying spinning punch of doom.

Second you havent master the flying (support) or spinning (control) or punching (damage). Some of you cant see the benifit of swiftness or protection in a genral sense but your going to ask me if I’m new.

on another not.
I have never had a problem getting into a group because im a ranger. If you feel ranger are useless in WvW please start a thread : Rangers dont belong in WvW or Dungeon group. and just sign your character name. Ill be sure not to add you in any of my group or res you in WvW.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

New Targeting system

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

We have already been told that pet ai is tied to mob any and that with HoT there will be some improvements. Not only that but we have 5 new pets two of which Directly address several problems ranger pet have.

The targeting system may address the obstructed bug. This helps everyone. You must be some kind of special snowflake if you don’t see how making things better for everyone affects you too. One class doesn’t out weight the 8 other classes.

This is the equivalent to Grandma baking cookies for everyone but your mad because she didn’t make your favorite and everyone gets to enjoy them too.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Firearms

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

With all the projectile hate I don’t see it as something beneficial.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Why does no one remember when..

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

It just a matter of perspective. I personally would rather take a ranger over any other class for a dungeon run in general. With the expection of eles for Ac for their ice bow.
In my experience if you take more than 3 of the same class runs usually end in failure. With the exception rangers, and warrior on a cof speed run. But thats just me.

I also dont believe you need x class for any normal dungeon. While some class make some runs easier in certain situation there isnt a class that is required.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

This is a good opportunity to look at sword

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The evades on the weapon are good enough to be used in a build purely for the evade. Going with the weapon evade over the normal dodge will help people adjust to using this weapon. Once one is more comfortable with using the will begin to be able to use the normal dodge as the usual except in the half a second your doing the leap.

Question: Why do you think the leap roots?
I like the feel of the sword, I like the aa I wouldn’t be in favor of moving the aa to say skill two. I used the sword both in Pve and Spvp (not as much since Hot).

Changing this really wont open up build for those who camp long bow. For those who are unable to melee with it now. The root is what you blame for your mistakes.

There are traits that other classes have that put their melee game above ranger’s fixing the root won’t change that.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

A player who runs thief sent me this message

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Dueling is for honorable folk. Thieve are not honorable. They are cut throat assasins. While that is good and bad. Its laughable to think a thief is calling someone out to duel.

Its not even the stealthing I have an issue with its you running for the hill when you start to getting your butt kicked. while kiting is a valid tactic in a fight thieve run well out of thier own weapon range while stealth. Its a kin to watching a UFC and one fighter runs and hides in the audience. Doesn’t really matter at that point if the thief wins. This is why thieves are viewed as cheap. Only one thing comes to mind when I see this happen. “Aha you ran from skitt.”

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

plz do read if you think ranger is nerfed

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They are some unfairness on anets part when it comes to ranger nerfs. I have only started feeling this way recently. When we get an icd because we can get quickness twice, yet warrior can swap bundles to get 25 stacks of might.

People focus to much on damage. Its not damage that makes one class more viable than another. It’s what else it brings. PVP isn’t about killing alone. If you cant stay alive you hurt your team. Ranger can not withstand focus attacks aleast not as well as every other class except necros.

Those that complain aways take about damage or the pet (which is also about damage mostly). Yes ranger can dance around for a while with lost of stamina and the right weapon sets, but unless your running condition your not dealing damage.

Other classes have so much passive and semi passive defense with at the same time bring other utilities. Yet, we keep looking at skills as it pertains to damage.

This is why we cant agree. Some of us are looking at one thing and not the bigger picture. Those that do look at the bigger picture cant agree on where we should be going and what needs to be improved to get there.

Aoe quickness and fury would have been nice for us yet Guardians go it on a 30 second cd untraited none the less.

So many classes got more passive and semi passive that even with the buffs we received we are not doing as well as we once were.

With things like spiked armor, come on what are we suppose to do retal on block or crit I mean really.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

This is a good opportunity to look at sword

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Turning auto attack off is one of the worst things you can do. That advice has been giving time and time again and is one of the reasons people really haven’t mastered this weapon. Slowing the action down doesn’t help play at a faster pace.

I admit I haven’t used my sword much in hot maps and use the other perfectly good weapon no one likes Axe main hand, but that more about the pools of death than the mechanics of the sword (wouldn’t use gs either).

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Rangers just... suck?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The problem is to many people try to play like a warrior or guardian. Damage and armor are inherent with these two classes. Your not going to be able to dps and/or tank like them.

While every one talks about dps being king. It is but after that survivability is next in line. Thief are just as squishy as rangers but next to inherent toughness stealth is prince. This also extends to mesmers.

There are rangers that ask for more stealth. Stealth is bs. When you stealth you are just saving your own kitten and putting more pressure on those in your group who can’t(mesmers to a lesser extent because of their clones).

There is really no respect for thieves or mesmers. The few group uses for their stealth ability is why they are tolerated.

I could go down the list of each profession. Why are Ranger the first class to be looked at because we are are not OP. Warrior/Guardian have it all. DPS, Armor, Healing and mobility. While every build doesn’t focus on all the elements. The ability for them to do it all with out suffering much lose is the others is why they are OP.

If the CDI was focus on either of these classes they would be looking at a nerf.

Stealth is to abundant. Ranger are expected to flank on the sb to get bleeds with out stealth skills. But thieves are allowed to do massive amounts of damage when they get a flanking attack and no only they they get a bonus when they do it from stealth.

Gw2 has risk vs reward. In keeping with that theme They should do more damage when flanking and not stealth. But I do understand that it makes more sense to do more damage when your target doesn’t see you.

For me it makes a lot of sense to do the ranger first because the ranger in no shape or form is OP. I don’t believe we are underpowered, I think its that some of the other class are over powered. So filling in some of the holes the ranger has and then balancing the game around rangers makes perfect sense to me.

Our pets not scaling with armor is an issue. Having damage mitigation that is inherent in the class that can be used no matter what build is used is what rangers need. Ranger have a lot of damage mitigation its just so spread out and changes according to what build you are running.

Its part of why ranger are fun to play but its also why Ranger can feel disjointed.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Viable alternatives to pets

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Just a pet damage can be avoided. Bow damage can be avoided as well. If someone is able to avoid your pet and your bow continuously then your doing something wrong.

Removing pet will just put a bigger stop light on the fact that bow damage can bb avoided by strafing.

Having a pet coming a do an attack just makes it more likely that that attack will be dodge or kited.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

The sword

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

It takes time to learn to master the sword. It is one of our strongest weapons. Most of the rangers that have mastered this weapon don’t feel the despair that a lot rangers feel with the class.

Ranger and pet fight more as one unit in melee combat.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Changes for the Ranger, by the Rangers

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Damage, damage that is all most you are talking about. Some want more condi clear and pet defense. The rest are talking mostly about damage. You could get everything that has been said and it wouldn’t change anything for the ranger overall.

Arricson suggestion about changing Enlargement to signet of stone proc is solid

Bark skin needs to be reverted. Give us damage reduction when we are in danger. If that happen maybe someone would actually take MDG.

Where is our when you apply x boon share it with near by allies. Dexterity and accuracy and swiftness are key Ranger characteristics. We already are able to give swiftness so unless we can give out super speed that isn’t needed.

Quickness or fury but a some classes don’t need it they can get a 50% or 100% chance to proc crit with no investment in precision.

In short we need defense procs and desirable (usually offensive in nature) group support.

Asking for more damage when every class out there is going to throw it back in your face with reflect, retal or block or just ignore it with some sort of immunity (this is just the passives this isn’t the active defenses).

Between a fear/taunt and a k9 kd its not hard to land a rapidfire path of scar combo capable of doing 18k. Catch a ranger of guard and he’ll eat the whole thing any other class and you’ll only get half except a thief unless he’s using vampiric runes.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger is dead

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Why the hell do we need a heal meter. To prove ranger shines in one area that isn’t really needed. It doesn’t matter if rangers can heal for 1 million while other classes heal for half that because they will also be dealing damage equal or great to what they heal.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Veteran player here to say Thank You Anet!

in Guild Wars 2: Heart of Thorns

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Vets are not owed anything. they paid for the core game and enjoyed it or not. If you feel that you need more info to pre-purchase then don’t.

If you have no faith in the title then don’t buy it. You can wait till it comes out and watch lets plays and review.

If you feel the price is to much then don’t buy it. To compare gw2 to gw1 prices is ridiculous.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

ranger need more sources for stability

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Rangers do not need more stability. Giving Ranger more stability would send the wrong message to new Rangers. For most of what you need stability for you can dodge or evade. We are not suppose to face tank that is what warrior and guardians do. We stay mobile and avoid important skills or combos.

We are missing something but more stability is not it..

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Stalker (Cat in Eternal Battlegrounds)

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

He have the juvenile stalker as a pet.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Dragonhunter or Ranger?

in Guild Wars 2: Heart of Thorns

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

For a lot of mobs closest target take priority. I know a lot of ranger think that this is based on damage, since many times a mob will run by your pet. This is only because most mobs will target those how have done damage over a potential target that hasn’t dealt damage yet.

A quick stealth will have the mob target your pet and most likely stay on target.

As to the topic I think Guardian/Dragon hunter is a better choice. Unless you really like the pet then go with the Guardian/Dragon Hunter.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Longbow in Raids

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Not sure if this is the answer you want, but with barrage/rapid fire, i can see it being a valuable second weapon for generating astral force (assuming that they buff gain by damage, which I hope they do)

For a non-dedicated healer I can see lb being of great benefit. As a Dedicated healer Druid not so much as you are needed to heal and anytime not using staff means you are not doing that (for the most part).

If you don’t have to camp staff then it would help but then druid as a whole would be a fail.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Poll: Give Full Control of Pet?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Half the time most of you guy totally ignore your pet then get mad when it doesn’t insta cast its skills. I know where my pet is most of the time and I have no trouble getting its skills to work. Unless it dazed or inturrpted.

Pets also suffer from summoning sickness. so if you switch pets then use the skill right away it wont work you need like two secinds before using the skill.

Pet also use their big attack after being summon if its not on cool down.

We don’t need more control as it is now rangers don’t use what they have now.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Sword Auto attack

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Sword has two built in evades use them. There is a slight delay but you have more then enough time to react so don’t wait till the last millisecond.

The ability to evade and still stick to the target is the weapons function. Do what rangers do best adapt, Then master this weapon.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Change Pets into utility skills

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Pet grant regen, might fury, condition removal they also kd and cripple and at the very least another target. There are problem with pets but they are not useless. That is the player not properly utilizing them.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger lick wounds

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

The pets not ressing isnt the bug. Its the effect of the bug. The dev have to go back an look at it to find the real bug just the effect of it. It can come for the charcter or the pets themselves the ui anything really a . in the wrong place.

I didnt know this was a problem for the first 3 months. I didnt spend much time laying on my back side and you call the Devs :p . But seriously give them a break Its not as easy as we think.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

I'm loving traps... just try them.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

depending on your distance from your target you can either close in (like melee’ers do) or fall back ranged classes will follow and walk into your traps.

You have weapons. Traps are not the only source of your damage.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

realistic ranger adjustments

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You cant compare skills in this way. You can’t compare sos with indure pain and say ranger have it better. Ranger are really lacking in the defensive department. Yes Rangers can go defensive but give up dps for it.

Every class has a spec with burst and rangers out put isn’t even close. A guardian can go zerker and not only have insane damage but a lot of defense to boot.

A Guadian specing for damage is like a charging rhino. A ranger is like a killer bee. Deadly when you get stung but easy to swat.

You cant compare one aspect and say its not fair. Warrior can trait their no damage skill to trigger when they get low. Where is the rangers no damage skill that triggers at 25% life. SoS isn’t a stun break.

Rapid fire is so insane, yet warrior have a skill kill shot with comparable range and damage yet warriors don’t use it. They are not exactly the same yet warrior can ensure that it crit every time and make it unblockable. While as a warrior this require some set-up. Whats make rapid fire dangerous is the set up.

Ranger need more defense not less. Good defense are thing like having armor or blocking, being able to hide and being able to run away. Also being able to heal.

Ranger pets are a poor defence mechanism. The utilities some of the pets bring are very unreliable (due to range or random effect or pet death).

1. sos in balance as it isn’t a stun breaker.

2. rapid fire damge is excesss or to fast as all class can produce more consistent damge not of which cant be reflected. I know some where there is a break down of the best dps a class can do Rangers are not in the top 3.

3 As stated by anet most range skill have further range than in the tool tips this uniform across all classes with only a few exceptions.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Is this true?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Anet has said in the past that pets account for roughly 40% of our damage this was before the pet damage nerf. While damage may look the same on our bar in use it a different matter. We can produce do good game like some of the other classes but our big damage has a long cd.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Give rangers some love

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Pets were buffed the patch prior to the nerf. The nerf following was to balance pets out. If you were soloing 4 people that is a good indication that it needed a nerf.

My Main is a ranger and while there are some issue with rangers I would not change my class for another. I want to earn my victories. I don’t what to win my battle because of some cheesy class mechanism that is op in its self.

The nerf was if I remember correctly was like 14%. What concerns me for is looking ahead and seeing a increases in damage and armor when we get Ascended gear that is not granted to our pets.

BM builds are still viable rangers still do well. Maybe its you. Have you been away and not kept up with the changes some traits in your tree my have moved so your not specced like you were.

As a whole the Ranger is stronger then at any point since release.

I still see people complaining about things that are no longer true like pets aggroing (pets don’t agro on their own anymore). Evaluate the class as it stands today.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Only 3 classed have shout Ranger, guardians and warriors. While in it self shout aren’t that big of a deal. They can give us additional condition removal aswell as access to more regen and swiftness.

Kits are an engineer Mechanic so I doubt we will get. I wouldn’t be in favor of losing shout for it. Out side of that and it being a kit. Call them aspect of the Beast master and have them work based on pet selection I think its a maybe.

On another note

A lot of you would like to remove pets but I don’t believe you have though it through.

Range damage is easy to strafe.
Pets are easy to strafe as well.

But since most can’t do both at the same time it isn’t a big issue. Be careful of what you wish for: removing pets would make Rangers weaker not stronger.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Ranger Balance Philosophy

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Here is my biggest problem: Our two biggest strengths Evade and Long range single target dps can not be used together as our evades are on skirmish weapon sets.

A thief can stealth, evade and still use high single target dps.

Maybe if we had a stealth port on long bow rather than just stealth. It would allow us to play to our strength. (in not a fan of either stealthing or porting but it seem logical)

I also want to add that a Mesmer is just as effective long range and close in with the same build and weapon set. Not true for the ranger.

There seem to be major flaws with this balance philosophy.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Why do You the Devs Hate Rangers?

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

To many rangers were over reliant on the sb. The nerf also cam with a damage buff. You can complain that it makes no sense to have the sb have the same range as axe. It a ranged weapon on a melee weapon. Even I in the back of my mind consider it a melee weapon but its not. Each weapon in a bag each have a specific strenth. While the shortbow and the axe share the same range for the most part if they have differen strenghts. Sb is a great single targer weapon and the axe is good for multiple targets.
Axe actualy kitten other rangers up because deal double damage to the ranger and also damage the pet.

Saying Anet is against ranger is so ridiculous. We rangers are in a better place now.
Look at the other classed. Honestly, the only real fighters are warriors and rangers and maybe the Guardian. These are the only classes that stay in a fight. Thieves and Mesner are the two most cheap shotting classes ever. Blink in and out of view calling their homies to fight you cuz you would kick thier kitten straight up with or without your pet.

We ranger are strong in body. We are stronger today than we are yesterday. But it seems that the mind of the community has been poisoned with conspirecy theories.
Those of you who spout this none sense weaken the heart and minds of the young rangers joining our ranks.

Those of you who only use bow need to learn to branch out a bit. It is a fact that range damage is inferior to melee in a general sence. The idea that ranger have less dps is a bit true when you could have used a nother weapon choice but don’t. The best weapon isnt always the bow.

While you can play anyway you wont those of you holding on to the Ideal that ranger are only ranged hurt yourself. I have never been kick from a group becuase I was a ranger. Those of you who main ranger and do certain content will encounter the same people over and over the get to know your name and face. Most likly you being kicked becuase of past performances.

The Sb nerf need to happen for the good of the ranger class. The first SB nerf was one of the best thing that happened to the ranger class. It spawned so many new build. It propelled the ranger class unlike anything since. Those of you who still cry for the first nerf just so us who selfish your really are. Just as this patch may make some of us scramble for new build in the end they will be better than what we had before.

Cultures and communities that can’t change will be left in the dust. The cultures and communities that can change are among the strongest and fastest growing in the world.

Rangers adapt change become stronger do not hold yourself or the rest of us back with your ideals of what once was.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

[PvP/WvW] Forced into Wilderness Survival.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

They are clearing up the lines more. You want survival traits the WS it is. The are moving spotter to skirmish line. The lines are more clearly themed.

NM is our boon line so it doesn’t belong there.

Your ok with gs in bm line but you have a problem with this. I mean its not like the gs trait in the bm gives fury and might to you and the pet.

One has other avenues of condi cleans. Eb is a trait that work by itself. You don’t trait it to make it better.

GS and Axe are have great synergy with other lines. Who to say that druid doesn’t have a way to convert condi into boons. I even if it doesn’t there are other way to cleanse condi’s

What 3 core line are you wanting to spec into and why? I hope its not Bm line for either of the weapon traits.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Mandatory pets are bad.

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Rangers Mechanisms are pet and spirits. If these two thing bother you then play a thief or Warrior they both have bows so are technical archers as well.

Most classes have two Mechanisms one they can choose to use and the other they don’t really have a choices. Pets are our no choice option spirits being our choice.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

New Sword Breakdowns!

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

You only needed to move if you were avoiding damage thus not doing damage. With the after cast quickness is less effective. The root kept you on your target and thus keep your pet on target because of the cripple. Now its likelier that you wont apply the cripple missing your next attack as well as your pets not being able to land their attack.

So not a dps gain a loss in ways to numerous to mention. The only place I can see this as a dps gain is on the claw of Jormag after he flies away but you still can dps him. The root (actualy a movement skill) would make you jump to another area.

The root wasn’t a root. It was a targeted attack skill insuring you stayed on your target. It only rooted you when you were trying to do anything else other than doing damage.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

More Ascended gear vs. Pets

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

I think the simplest fix would be to boost pet stats based on armor type. Example would be if I am wearing Masterwork armor my pets stat would be as they are now.
With the increase in stats to follow the quality boost in gear.

Rare 10% stat bonus
Exotic 30% stat bonus
Ascended 40% stat bonus

the specific values can be determine later.

I don’t want to be OP but the difference in rare and ascended is 30% that makes a big difference.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Blame me please......

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

I have always felt that 1 should be your main attack. Your other skill should be use to change the flow of battle. Those that complain that someone beat them because they are a noob and only spam the 1 key doesn’t know how to play. They failed to use their weapon skill and utilizes to change the battle.

Being relax in battle let you see everything better. The fight for you happen in slow motion. While they frantically try to keep up. You have all the time in the world to bait them to consider your positioning and that of your pets.

The first skill on all weapons are meant to be spammed the other skill need to be use at the right moment.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

Sword change

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

So we are losing the ability to stick to the target what are we gaining. With quickness and sos and the right timing it was goodnight for who ever you were fighting (baring confusion).

Its a solid offensive weapon I already see where this is headed build wise and I’m none to pleased. I down see this change help those who use this weapon offensively, unless we get a trait or skill that allows us to bypass all the blocks. The root hasn’t been an issue for me for along time.

Be able to run away isn’t going to allow you to win the fight you could not before. Those who used sword for the evade really haven’t gained anything but we will see what we have gained for what we have lost.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.

(edited by Serraphin Storm.2369)

Druid Healer Confirmed - Feedback [merged]

in Ranger

Posted by: Serraphin Storm.2369

Serraphin Storm.2369

Druid isn’t all bad there are some nice skills. I didn’t expect a damage spec. I figured that Druid would be support and there is nothing wrong with support.

The problem is it focuses to much on healing. Gw2 has always been about being pro-active not retro-active. Even if HOT changes this aspect, it is far more beneficial to spec into toughness. Now HOT may have a lot of conditions and toughness does nothing against condition healing isn’t to much better. I’m all for the condition clear the focus on healing is just a bad direction choice.

This is just too much healing. The healing is in the way of all the things we could of gained.

Pets

While Druid doesn’t specifically fix pets the new pets are great. Adding condition damage was a great move.

The smokescale pet addresses the problem with pets dying to easy in condi spam. (maybe have to see how it actually works).

The bristleback has a 1200 range this should allow the pet to stay out of range of bosses that one shot. (ai maybe be an issue but guard for positioning maybe a work around (really wish guard was a f-skill)).

In the grand scheme of things the druid has no place. Even if healing becomes needed why take a druid over a Revenant or ele (pve).

The Druid as a complete class doesn’t work. what I mean is people will pick and choose traits and skill they like. Condi healing torch wielding ranger maybe ,but a power based staff wielding glyph spamming healing druid isn’t going to be good. Power rangers require so much to work (being part of the damage come from the pet).
With out a trait that give Druid 25% or 50% damage will wielding a staff or while in astral form I don’t see who a power based druid hopes to compete.

I do however see Druid as being viable in wvw at least for a ranger commanders where its more important they stay alive than doing damage.

Druid isn’t all bad I just feel its more of the same and nothing is dong to change as other classes have gotten a lot better for the most part and at the very least a real effective change.

In order to properly understand the big picture,
everyone should fear becoming mentally clouded and obsessed with one small section of truth.