It would be pretty epic if a A.R.E.N.A. commando jumped out of a chopper and threw you a thumbs up at level 80 though, just sayin.
Wayfarer Foothills is no better with the Maw event. It used to be every 30 minutes or so, and it’s not now. Maw? Maw?
Any event? Maw? Maw? Maw? When is the maw? Maw?
Aw, how long since the last Maw? (like anyone here was there for the last one, now that the reward is account bound…)
Maw? Maw?
1) There is a generation of players that have been trained to only join activites that are preplanned for them. Yes, that can lead to some of the impatience that is often seen in the queries in mapchat in Queensdale (and the other lower zones).
2) Often, it is just the case that someone has logged on after an event has been announced and has missed the call out.
I always make an attempt to do the following: only in the timeframe when the zone is loaded with players (usually from daily reset to an hour or so after). (yes, poor new players to the game.. but ANet wants those zones to look “alive”).
. Call out in mapchat: /map [delved waypoint] starting boar champ
. Call out in mapchat: /map [delved waypoint] Boar Champ up (when it finally spawns)
. if inquries are happening during event, and the event is proceeding slowly enough for other players to get there and join: /map Boar at 30%
. and I always announce when the event is over (so folks don’t spend unnecessary time / coin traveling.)
At some point in all that, there is almost always someone who has just logged on and asked about events. They can tell from chat at that point what is happening, or another player, or myself will just let them know in mapchat (again.)
And yes, I often skip responding to a query if I am tanking the champion for the players gathered at the event. Priorities.
In the case of 1) above with impatient players spamming chat the minute they log in and the minute an event ends… yes, I can understand being frustrated. I usually end up putting them on /block if they are spamming are we there yet? are we there yet? too much.
Which means I am then free to go about my business being polite and hopefully helping those in situation 2).
ps: 80’s swooping in an one-shotting everything is an issue raised months ago. My guildmates and I try to be very metered in our DPS when there are lowbies around so they have a chance to contribute. Sometimes, though, it’s just a case where we have to hit the thing or go down, sorry, please take the whole dailies design / downranking issues up with ANet. (has posted about and acknowledges this is a trade-off). Luckily with enough folks in the zone, events pop again very quickly.
(edited by goldenwing.8473)
In Queensdale events are literally all over the place all of the time on my server (GH) and still you have people asking- sure you’ll get some one zoning in and asking BeHe up?
But often you have the same 2-3 people spamming chat for 20 min.
I don’t get that honestly people are linking events as fast as they go off.
It seems like some on my server either feels like Op or are just new but I loved it that the norm is now to link every event ( eda’s orchard, escort quests wheatfield you name it)
The result of this has been that you literally have a zerg of 80’s swarming a level 3 event- I don’t know whether to laugh or feel bad for new players- they must be thinking what ? just happened?
1) If you’re intending to be a bit of a jerk then I guess it’s not wrong, but I’m not quite sure what you’re expecting to happen here. If they’re asking as soon as they enter the map they’re probably asking about events which may have been called just before they entered. There is no way to see what was said on map chat (or any other channel) before you joined so even if it was said just a few seconds before they have absolutely no way of knowing that without asking, and unless it’s a very busy map and/or a very popular event it may not get called multiple times. So if they don’t ask they could miss out.
2) I haven’t been to Queensdale in a while but most zones in my server (Desolation) seem to vary between periods of high activity and relatively quiet, which is when people are likely to start asking for events. It’s never gotten to the point where it’s bothered me. I’ve been more disappointed in the few people I’ve seen trying to insist that map chat should only be used to call events and kept clear of all other conversation, although thankfully they’re rare.
“Life’s a journey, not a destination.”
People are too impatient. I look at timers for events or wander the zone til I see one or it’s called in map chat. There’s no need to zone in and immediately spam map chat. It’s not a race
This may have been said somewhere else in this monster thread, but here goes.
To me a fix that could be very simple and I think wouldn’t hurt Anets over all concwept for this content. Why not allow the guilds to choose which content to start with. Instead of forcing Bounties on PvE guilds, why not allow Rushes, Treks, puzzles and Bounties to be a starting point. I’m sure Economics and Architecture, etc. have been researched by most guilds.
I think the influence could be reduced slightly or left alone. I just think that a lot of smaller guilds would be okay with the effort it took to get there if they could choose the starting path. Being forced down one path they don’t care about and then being told it will cost a lot of influence, feels like a smack in the face.
/shrug.
Inflation is a really tricky topic. One important thing to understand about inflation (the EVE guys have done a great job explaining this) is that it isn’t a change in the quantity of money available, it’s a change in prices (not individual prices). It’s easy to double the money supply and not inflate the economy.
Somebody get Glenn Beck on the phone! ;-)
But in all seriousness, I have a couple questions, I don’t know if you can give much detail on them…
1) It sounds like you have some sort of target in mind when you “balance” the economy. Is this an inflation target (e.g. we’d like to keep inflation at or around 2%) or is it a price target (e.g. we think 1 gold should buy 3-4 ecto… which is my guess, btw)? And did you guys come up with these targets before the official release or was/is it something you’re constantly refining?
2) People have criticized ArenaNet for being very harsh with the ban-hammer, but I tend to agree with your decisions in the name of protecting the economy. I’m curious as to the size of exploits/RMT transactions that get caught in relation to the size of the economy and the amassed wealth. Meaning: if the snowflake exploit created 2 million “illegal” gold, how does that compare as a percentage to the daily/weekly/monthly gold-creation rate and how does it compare to the accumulated wealth of all players?
It’d be really cool to see numbers like “during the two days the exploit was being used, 15% of in-game value creation came from snowflake salvaging.” I’m not even sure if you guys have the data for that, but it’d be really interesting. Ditto RMT: you guys are regularly banning accounts and undoing transfers, I assume… what percentage of the economy is involved in illicit trade?
1. We have ideas for the ideal scenarios for everything, but they are constantly changing. As we release new content (which as you see is a lot of new content, and a lot more to come) the value of items involved and involved by proxy (substitute and complimentary and transitional goods) in the new content changes.
2. The economy is so massive and filled with good players that RMT holds relatively little total percentage of the economy. To give some perspective on banning for exploits. Our last round of snowflake banning encompassed greater than 275,000 illicitly created ectos.