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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

yes indeed but the brought it from Gw1 and since they were able to bring races that were present in Gw1 to Gw2, how come is it hard to recycle some ideas or content from Gw1 in order to bring in bit more depth to the game.

Sometime sequels of big games tend to forget about everything that was good in their predecesor. I just don’t get it.

And I will say to you again that I know that Gw1 and Gw2 is two things, but there is clearly no reason for the Dev to have an hard time bringing in more depth in the game with what they already have in hands (A mature predecesor )

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

i did not say you can play them.

They are simply present

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

@tolunart.2095

Only Silvary were not present in Gw1.

Thieft, engeniers and Gardiens were also not in Gw1

And it is normal that the mechanics, graphics and things like that change. But it’s not relevant to the fact that content wise (Story, endgame, lore, titles, achievements, exploration, etc), Gw2 can do way better with what we already have and what we had before (in Gw1). There is so much potential for the Dev to build up on that it would be a complete waste if they did not. Take as an example: Guild Halls?, GvG?, posibility of bigger group for special instances (dungeons or missions), living story that could be unique to each race. I can go on and on with things like that.

They can even add one ‘’unique type’’ of weapon for each dungeon or path to make the loot hungry people happy (im refering to the obsidian edge from fow, or the tormented weapons from DoA).

For these loot hungry people you can also add Fractal armor (Obsidian armor in Gw1 is an example).

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(edited by A R W E N.6895)

Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

This is so true.

I guess that some of the player from Gw1 that went into Gw2 felt like it was night and day. For me, Gw1 was perfect in every aspect (horizontal and vertical). But Gw2 needs more content, but the story, the lore, the maps and the environment is amazing.

I think that it is normal for players to expect more out of a good game, since in my oppinion, that is what drives Dev to bring in more content to a game.

That comes from comparing a mature game (GW with several expansions and years of content/experiences) to a brand new game. I tried GW too, and though it’s an okay game there were a lot of things I didn’t like about it. The graphics show its age, there’s a lack of basic functions like the ability to jump, the stories just didn’t grab me.

GW2 was designed for players like me. Not everyone is like me, however, so if it doesn’t grab you then just play something else.

But then how come I sometime have the feeling as if it is a completely different team that designed this game and that not much of what was already in Gw1 appears to be in Gw2? Since the game was mature, why is it that its sequel (Gw2) seems to have not that many roots to its predecesor?

I know, Gw2 and Gw1 are two different games, but lots of good thing that was in the first game could have been brought in the new game and hence satisfying people that actually want to see more. The possibilities are here for sure, story and content wise.

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

And by the way, I never played WoW.

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Am I the only one being disappointed?

in Guild Wars 2 Discussion

Posted by: A R W E N.6895

A R W E N.6895

This is so true.

I guess that some of the player from Gw1 that went into Gw2 felt like it was night and day. For me, Gw1 was perfect in every aspect (horizontal and vertical). But Gw2 needs more content, but the story, the lore, the maps and the environment is amazing.

I think that it is normal for players to expect more out of a good game, since in my oppinion, that is what drives Dev to bring in more content to a game.

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Am I the only one being disappointed?

in Guild Wars 2 Discussion

Posted by: A R W E N.6895

A R W E N.6895

@tolunart.2095

It is true. Don’t you think that in the end it would be better for all of us if we are not mislead by announcement (update)? Bring in the Hype for something big, but don’t make us think that something will be big when it is not.

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

@ Jski.6180

Well said.

It’s simply that as a player who went through everything in the game, I need a bit more diversity. It does not mean that we need new dungeons or new maps. It means that with the current content, the Dev can clearly go more into depth.

And I actually play this game for the game, and if I actually get to an end, it means that something is wrong. Since when MMO end?

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

No, he’s asking if he’s the only one.

I think Jet Li was or is the One.

Keanu Reeves is the One

No, it is Jet Li as the star in the film ‘The One’.

The title from the post is not refering at all to any of these actors, or movie.

And as I saw here, I’m not the only one

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Am I the only one being disappointed?

in Guild Wars 2 Discussion

Posted by: A R W E N.6895

A R W E N.6895

@ A R W E N.6895

I want to ask you in GW2 how many times did you look up where to go and how to do something? How often did you pure solo it?
Now take how you played GW1 how often did you look up how to do things and how often did you solo things?

I am trying to get at is that in a way of having too much info at your hands makes things less fun you out right need to forces your self into not looking on fourms or community web pages to try to work things out for your self to have the fullest fun.

Just images when mmorpg first came out it was all world of month well IM you made your own maps you had to work out what needed to be done on the spot. We have all the info on how to beat something with in hr of new content coming out the first time is fun and is great but once we work out the “best” way of doing things it becomes a grind.

I truly think this is the “WoW” effect to be the first to be the best it has comply consume mmorpgs and maybe all of online gaming. Its not about rpg any more and the players over all do not want rpg they want loot and to be better then others as a means of internet ego.

My best adviese i could give you is to take a step back enjoy what you can and avoid what you do not enjoy when playing gw2. Your always going to get your money worth if you skip things because there is no monthly fee. Try not to look things up try not to use in game “cheats” try to do every thing with some one you know and like.

To be honest, the only time I go on the internet to look up information is when I am crafting. Otherwise, I never used website to obtain the fastest way for dungeons. I’m in a Speed Clear guild with 2-3 world records on certain paths. So we are actually always trying to find new or better way to do dungeons.

As for Gw1, I went on websites to look at armor skins or to look up build.

You are right though that there is to many information given to the player, hence making it easy and in the end making the content fell a little dull. But it is not the point I am trying to explain here.

I’ve been playing this game with friends since the beginning, but the feeling I have toward the game right now is also a feeling shared by my friends (irl or ingame). I will quote my friend here ‘’new patch? Awesome’’ and exactly 10 minutes after ‘’nothing is working I guess I will log in tomorrow’’.

These two things that my friend said to me today after the patch is clearly showing that something is odd.

What I was trying to convey to everyone in this post is that something is wrong when you are made to believe that something huge is coming but in the end, what you got was… nothing great.

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

Well D2 was an ok game for its time and ppl build up guilds for that game even though it realy was not part of the game ppl made it into being an mmorpg like game. D3 was made to be more of a pure hack and slash but the players wanted it to be like D2 was back when D2 was what 10 years old and had a player base that was out right raised on it. It would be imposable for D3 to live up to that and it may never if the player base of D2 will not keep to some point with D3.

You can say the same for GW1 vs GW2 you have a game where it was made into an mmorpg like game by the players not the game makers and was there for years so ppl have truly lived with the game.

GW2 is still very new for a full mmorpg (something GW1 was not and was not intended to be) you have a player base who where “hipster” join into the game after years of jumping form one mmorpg to another so they where for the most part jaded or they where from WoW and if it was not like WoW it was not a game for them. Back to the GW1 players and there view point in that they truly lived with GW1 with a community build arone it to the point of having them make there own web pages and low end videos making back when youtube was “cool.” So for a new game such as GW2 it is imposable to live up to a level of hype that GW1 was because its just simply not those times any more. The same ppl do not work on the web pages etc.. its mostly done for you.

Its the flaw of the “good o days” you can never go back and what you have now will never see as good as what you had when you where younger. Its realty just part of the human condition.

You are absolutely right. I remember as a kid being so happy getting home and playing my 1 hour of baal runs in D2. Some year later discovering Gw1 and farming minotaurs are running droknar forge for people.

The thing with these games is that we were promised alot and we were given alot.

Talking about Gw1, when faction came out I was left mindblown by all the content. New classes, new skill, new endzone.. new everything. Again the same for nightfall and for Eye of the north. The Devs were announcing content and we got that content. Horizontal and vertical progression were both in Gw1 (titles, fow armor, skins etc). This game was so complete that I ended up playing it for what 6+ years and never felt bored and also I was never left dissapointed.

I don’t know if you did the Gw2 beta, but omg that feeling when I first created my mesmer Silvary and just going through the caledon forest for the first time. I was left speechless by the beauty and content during the beta. This game had so much potential. When the game got out, and I went through the 100% map completion, story, dungeons etc I felt like ’’meh’’ I did everything. Then came the Fractals (which is actually really awesome), but lately I don’t really understand how it went from ’’Awesome’’ to ‘’meh got my daily chest now what’‘. And also we were introduced to this living story (Scarlet) which sounded really awesome since the dev were hyping it so much, but in end left me (and probably many other) with that thought ’’are we done with this scarlet thing and can we finally go to something else that is actually nice’’.

I actually don’t remember being bored in Gw1 by new content, or by repeating over and over and over again FoW, Uw, DoA (I was in a speed clear guild), The Deep or even Alliance battle and some GvG from time to time.

See my point?

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Am I the only one being disappointed?

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Posted by: A R W E N.6895

A R W E N.6895

I love Diablo II, I really enjoy Diablo III (console versions are supreme), and I am still in love with Guild Wars 2. Way too many haters out there. If you can’t enjoy the game, please go enjoy another game elsewhere. Simple as that.

I enjoy a lot about Gw2, but the fact is that at some point when the games starts lacking in content, and at the same time, when you expect so much but you obtain not much this feeling of dissapointment kicks in. I’m not saying that Gw2 is a bad game, and I’m not hating on it. Gw2 is by far one of the best MMO I played. But when you consider a game to be the best, you expect more and more and more..

I’ve been enjoying farming fractals, dungeons, WvW, some PvP and also flipping the HV. But there can be clearly way more than only that in this game. And when you are being told that more is coming but each time it’s not that much, thats where people start getting angry.

Just don’t confuse hate and dissapointment. Two different things.

Little fact: I went to lornar pass for the new event 50 min ago. It got bugged at the end of the first phase and we were all teleported under the map.

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Am I the only one being disappointed?

in Guild Wars 2 Discussion

Posted by: A R W E N.6895

A R W E N.6895

Has anyone here played Diablo2? I’m pretty sure that the answer is a big yes. I’m also sure that you guys also remember all the hype that was put into the release of Diablo 3. Try to remember the feeling you had when the game ended up being so dissapointing for the lack of content.

I’m starting to have the same feeling here with Gw2….

I’ve been reading every single Dev post and watching all the interviews about the new patch for the Living Story finale. I could feel all the hype that was being put there.

Guess what, the moment I enter the game, I see treamendous amount of people saying in the map chat that nothing works. Without believing it first, I go check for myself and saddly, the /map trolls were right.

Again that big hype followed by that big dissapointment…

Maybe to everyone here my post looks like a rant, but I simply don’t understand how that kind of thing is actually possible. Being told that there would be ’’awesome’’ content that is actually ‘’awesomely non-functional’’. Even people in my guild are starting to name their character Bugs War.

Sad…

Not long ago I saw that CDI thing for horizontal and vertical progression. This is something incredible. So many great ideas. I simply hope that this time I won’t be dissapointed. I’ve been on Gw1 since forever and Gw2 since the beta’s. I just don’t want this game that has ‘’Way to much potential’’ leave that feeling of dissapointment in me.

Arwen.

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0-80 using crafting

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Posted by: A R W E N.6895

A R W E N.6895

Hi everyone,

I just wanted to share with all of you that for me the quickest way to get from lvl 0 to 80 was by crafting.

I brought 4 crafting (cook, armorsmith, tailor, leatherworker) from 0 to approximatively 450 and I used an experience scroll for lvl 0-20 and I also used the crafting booster.

It is actually expensive (200g+, the lvl above 400 is where it is the most expensive but the most rewarding in term of exp) to do this but it was for me the best way to lvl up.

If you guys want me to share how I did it, it will be my pleasure.

And if you guys have other techniques that worked for you feel free to share!

Thank you

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