BSty
Sylvari Rouge
I will be on this week I hope I will give some boost to everybody.
Woo! Can hardly wait to see you back in action.
I saw lots of WarMachine here in DR today, even Munong. I hope WM is moving to Devona
Confirmed.
I just hope they release more detailed information soon about the upcoming WvW update and the culling situation.
Doesn’t appear that the majority really agree with what’s going on there at the moment.
this is the dumbest argument ever. “ANET HOW COME MORE NUMBERS = BETTER. OMG NERF SOMETHING”
uhhh…. what? of course larger #’s is better. I cant believe this still goes on to this day. Its a silly thing to complain about, this is WORLD Vs WORLD. not Tom and Jane VS bobby and his 2 friends
I’m going to assume you did not read anything about how the current mechanics encourage and support (giving an exponential advantage to) large numbers. The point was that bad players are given too many safety nets, and those are increased exponentially, not just increased, by zerging.
There is also no “recognition” system such as global kill spam or global “this guild took and claimed this keep” spam.
I wouldn’t care if my odds were 0 percent, as long as stupid game mechanics like Zerg ressing downed players (downed in general), AOE caps (that cap at 1 small man group mind you), downed players getting wrecked and tele or mist forming back to their Zerg, 50 people culling on my face when those 50 knew they were only fighting five, getting the same reward for my five man smashing 20 people, as if we were another Zerg ball… should I continue this run on sentence?
I don’t like losing to bad design decisions, I like losing to skilled opponents.
I guess we will see what happens in the Feb update, but for now I think we can all agree that we want this game to succeed.
It just seems like the game is so close to perfection in the eyes of many whom agree on the same basic gameplay changes. I want to be playing Guild Wars 2 for a long time, as I’m sure most of you do.
So they completely and entirely, in every way shape and form, changed their entire mantra from Guild Wars 1, in that skill trumps everything. Without an organized group of skilled people in GW1, and a large amount of skill on your part, you were fodder.
Gotcha.
EDIT: Large numbers should have the advantage of just that, large numbers. Not these kitten mechanics that just build on themselves to give an arm less blind guy the ability to compete.
Maybe you were sarcastic (dunno my sarcasm detector is broken) but you are actually 100% right. This WvW is completely different than what GvG was. Just like the PvE part is completely different than what it used to be in GW1. It’s all based on “inclusiveness” – everyone is allowed to experience every part of the game and feel at the same level as the others. It is their new mantra indeed.
They do want that “arm less blind guy”, the level 10 PvEr who just joined the game a week ago, to go in WvW and be capable of killing the l80 hardcore PvPer (using the numbers or siege). Tell me it’s not like this.
Maybe they will introduce something similar to the GvG later, under the sPvP model. Hopefully.
It really sucks then that they are ignoring their some of their longest running players then. PvErs will buy their expansions to see content. Who cares about them in PvP.
GW2 is a game with a specific “core principle”: everyone has to feel included, equal. No griefing, no exclusion no “L2P n00b”. No required builds, no “item/skill check before we go in”. That’s how it is in PvE – that’s how it is in WvW.
That’s why WvW is NOT (and I keep repeating in) intended for competitive PvP players or guilds. WvW is intended for the casual PvXer that goes into the borderlands out of boredom and wants to join a fight. These PvXers are their main target public – you are calling them “mindless idiots”. Tough luck.
The current form of WvW is not made for you. Every move they made in WvW was clearly intended to make it funnier and easier for the “mindless idiots” you are bashing. They might add some form of “competitive large scale PvP” later in the year but meanwhile you’ll have to cope with it.
So they completely and entirely, in every way shape and form, changed their entire mantra from Guild Wars 1, in that skill trumps everything. Without an organized group of skilled people in GW1, and a large amount of skill on your part, you were fodder.
Gotcha.
EDIT: Large numbers should have the advantage of just that, large numbers. Not these kitten mechanics that just build on themselves to give an arm less blind guy the ability to compete.
I just don’t understand why so many people who do enjoy large scale fights, don’t want to have a bit more challenge from small tactical “strike” teams.
Sure, it’s possible to do a lot with coordination right now, especially when you have 10-15 or 2 small mans in vent together, but it takes a tremendous amount of gimick and effort with NO increase in reward for overcoming insane odds.
If I’m with 40 people and we steam roll two roamers I get the same reward as if I had done a 2 v 1 while defending a capture point. That’s another problem I have currently.
The idea of an rp system tied to how many people are needed to kill someone would be better than this.
That and nerf the health of people in downed state, no rally off pve mobs, and I’d say you’re making some good improvements. Also, raise the AE cap to 10-15 people.
The time period that I was talking about in DAoC RvR is when SC came out and towards the beginning of ToA before ML’s really took over.
EDIT: but this is about making Guild Wars 2 better. I just think some of the fundamental aspects that DAoC used in RvR would translate extremely well into guild wars 2.
Many of which would, I think, improve the game in the eyes of everyone, including people who enjoy large Zerg fights. They will simply have to pay more attention to the small man groups that know what they are doing.
Most people shoot down this DAoC stuff without taking into consideration that they might just like it too.
God forbid people want to make guild wars a better game by looking at “the game” that laid some of the best frame work in the genre.
Yeah, but I already know I enjoy WvWvW as is. So why would any sane person risk losing something they enjoy in order to try out something different, because it would make someone they’ve never met happier?
Obviously that “best frame work” is a subjective assessment based on how you enjoy playing a game. Right now, in my limited experience, GW2 has the “best frame work.” My opinion in this matter and yours are equally valid.
Because almost everyone who is good in PvP and doesn’t foolishly Zerg around is leaving the game?
Okay… So I should want to change the game to accommodate a bunch of players who don’t enjoy the game as is, when I do, so that I keep more of those people around, at the expense of potentially not being able to enjoy it myself, and losing the people like myself who enjoy it as is?
If you’re not a good Pvper then yes. Guild wars 1 was much better about rewarding skilled play. This game is amazing in WvW if you suck at Pvp in general.
It doesn’t have to be either/or.
Jairon has raised these concerns in other threads, and I believe they were addressed. The rational argument is allow different types of play, not eliminate the one you don’t like.
At the moment, zerg-play overwhelms all else. WvW needs to get to a place where solo, small group (<10), mid-group and zerg are viable forms of play. There are some niches where the others can operate (e.g. small Thief gank squad), but overall it’s the zerg or bust.
Nailed it.
That’s why people are asking for gameplay like what DAoC offered. The RvR was great. You could solo, you could duo, you could 8 man, and you could zerg. There was something out there for everyone…… all on one huge map.
The fact one player if skilled could take out 2-3 players was considered awesome at the time. Rarely was there whining about getting classes nerfed (it happened, just not as much as you see it today <warlock>). 3 good players could take out an 8 man and an 8 man could extend a zerg or bomb an afk zerg standing around waiting for their zergfest. Obviously you could easily reverse those outcomes and that’s fine, but that fact remained that you could pretty much run out into the Frontier and find a fight and have a blast doing it.
Part of the problem is the busy lives we lead. We live in an instant gratification world and people want to take that Tower or Keep, right now! There’s not much time for a group of would be defenders to react, which doesn’t promote fighting… it promotes point swapping. So in reality we are left with fighting PvE mobs to PvP. There are no more long sieges.
“There’s no waiting 35 minutes for the boat to come back around from Freeport.” boom I said it
Most people assume they are awesome at the game so it must mean there is something overpowered about the opposing class. Where I would probably ask myself …. what did I do wrong in the fight to lose?
Everyone’s entitled to an opinion and everyone is right about their own. What I think the original poster was trying to do was promote an environment of Fun gameplay for more than just one type of PvP demographic. Zerg is in fact ruling the majority of WvW. Any change to cater to the other options would never take away from the zerg….. you cant stop zerg.
This this this this this x 1 billion.
Most people shoot down this DAoC stuff without taking into consideration that they might just like it too.
God forbid people want to make guild wars a better game by looking at “the game” that laid some of the best frame work in the genre.
Yeah, but I already know I enjoy WvWvW as is. So why would any sane person risk losing something they enjoy in order to try out something different, because it would make someone they’ve never met happier?
Obviously that “best frame work” is a subjective assessment based on how you enjoy playing a game. Right now, in my limited experience, GW2 has the “best frame work.” My opinion in this matter and yours are equally valid.
Because almost everyone who is good in PvP and doesn’t foolishly Zerg around is leaving the game?
Okay… So I should want to change the game to accommodate a bunch of players who don’t enjoy the game as is, when I do, so that I keep more of those people around, at the expense of potentially not being able to enjoy it myself, and losing the people like myself who enjoy it as is?
You should if the number of people who also like what you like isn’t big enough to be largely self-sustaining. At least then you have a chance to still enjoy it. Otherwise it’ll all fall to pieces real quick.
I have to disagree. I just don’t see the die hard PvP player spending $$$ on gems to customize his/her character. That individual doesn’t give a kitten about BLSK’s, keys, minipets or gold tbh. Yet that player expects the game to cater to his/her desires just as equally as the PvE player. WvW is casual PvP plain and simple. Wanting to make it more hardcore will only cause the casual player to avoid it like the plague. Anet needs to potentially rethink and possibly implement their GvG formats they had in GW1. A different area to PvP with a more hardcore mindset is where they need to focus in future updates. Bending WvW out of it’s current state will only discourage both sides from playing it and open up more complaints.
That is a horrible argument. All of the hardcore pvpers i know bought tons of gems so they could gear out quickly. Not to mention half of the guild has or is close to their legendary.
I made this post in a way that would get attention. My original well thought out post got nothing.
Guess what, it’s working, at least people are posting. I think most people are willing to have rational discussion when you get down to it, but most of that stuff gets ignored and buried under troll and whine posts.
If you’re not a good Pvper then yes. Guild wars 1 was much better about rewarding skilled play. This game is amazing in WvW if you suck at Pvp in general.
Yeah, so this is what the argument always comes down to… “I’m a good PvPer, you suck, so the game should cater to me, because I have skills and you don’t.” I’ll admit I suck, but it doesn’t make my $60 or the $60 of all the other people like me any less valuable. In fact, I’m willing to bet that all of those people you look down your nose at are the people who have funded the development of this game, and are the ones who will keep it going for years to come. I would recommend instead of just sneering at us and telling us how things should be your way, because you have skills, that you try to work with us to keep us happy, in addition to trying to find a way that you can get some of your DaoC RvR experience. And no, trying to do that doesn’t include insulting us, telling us L2P, holding yourself above us, or using the term mindless zergling.
You still have a chance, and a better chance in a Zerg. With changes that people are asking for you just won’t ALWAYS be unstoppable just because you have twice as many people.
When our 5-10 players kite your Zerg along and down everyone multiple times and they either get Zerg resed or rally on a pve mob, then something needs to change.
Most people shoot down this DAoC stuff without taking into consideration that they might just like it too.
God forbid people want to make guild wars a better game by looking at “the game” that laid some of the best frame work in the genre.
Yeah, but I already know I enjoy WvWvW as is. So why would any sane person risk losing something they enjoy in order to try out something different, because it would make someone they’ve never met happier?
Obviously that “best frame work” is a subjective assessment based on how you enjoy playing a game. Right now, in my limited experience, GW2 has the “best frame work.” My opinion in this matter and yours are equally valid.
Because almost everyone who is good in PvP and doesn’t foolishly Zerg around is leaving the game?
Okay… So I should want to change the game to accommodate a bunch of players who don’t enjoy the game as is, when I do, so that I keep more of those people around, at the expense of potentially not being able to enjoy it myself, and losing the people like myself who enjoy it as is?
If you’re not a good Pvper then yes. Guild wars 1 was much better about rewarding skilled play. This game is amazing in WvW if you suck at Pvp in general.
Most people shoot down this DAoC stuff without taking into consideration that they might just like it too.
God forbid people want to make guild wars a better game by looking at “the game” that laid some of the best frame work in the genre.
Yeah, but I already know I enjoy WvWvW as is. So why would any sane person risk losing something they enjoy in order to try out something different, because it would make someone they’ve never met happier?
Obviously that “best frame work” is a subjective assessment based on how you enjoy playing a game. Right now, in my limited experience, GW2 has the “best frame work.” My opinion in this matter and yours are equally valid.
Because almost everyone who is good in PvP and doesn’t foolishly Zerg around is leaving the game?
Remove commander, refund the 100 gold. Give us titles and structure that we earn. Allow guild alliances and alliance chat… A system where dude Ron spends 100 g to gather 40 people on a map an Zerg a tower is….
Well, its just plain bad design decisions stacked on top of one another.
Sure this is going to come across as trolling, but I’m really honestly very confused. I had assumed that DAoC must have been shut down… I did a search today and found out that DAoC is still running and offering RvR. I’m guessing it’s not the same as it once was… Apparently, though, they tried to get sufficient support to fund a return to an earlier version of the game, but couldn’t get support for it. So… Why would anyone expect ANet to change WvWvW to match the DAoC RvR that couldn’t generate enough support to sustain itself?
Sourced from here: http://en.wikipedia.org/wiki/Dark_Age_of_Camelot
Ancient engine, ancient controls, but great fundamental RvR structure and ideas.
Most people shoot down this DAoC stuff without taking into consideration that they might just like it too.
God forbid people want to make guild wars a better game by looking at “the game” that laid some of the best frame work in the genre.
Because you can only post suggestions so many times going unheard that a flat out “I don’t want all my friends to quit” post is all you can muster.
Plus iPhones aren’t fun for long posts.
I posted a thread on reddit with 80% or more likes.
All of the changes were from DAoC. I posted the same thing here and got like 1 response.
It would be nice to at least let the users test some of the ideas we constantly cry about on a PTS.
The biggest problems with WvW …
1.) culling
2.) it isn’t DAoC RvR
Arena net simply does not care about small mans in WvW. Every single step they take encourages zerging. I just want a dev response as to why they aren’t copying DAoC.
The mindless zergling idiots are still going to play when they get wiped a few times by a small man.
MAYBE… Just maybe they will try to stop sucking.
and don’t say go to sPvP. It isn’t fleshed out enough as a mode to even compete or compare with free mmos right now.
The December trial was an improvement for zerglings. I’ll reserve judgement for Saturday, but if December was any indication, you can probably say goodbye to every single DAoC player in WvW.
If you don’t want people zerging, then stop making changes that cater towards zerging.
The majority run in zerg format and the changes address that much. Culling wise, for the short term its a step forward. WvW isnt ment to be small groups vs the zerg, mostly they are just zerg fodder. Its supposed to be huge armies. The people roamers like to prey on are weak 1v1 often because they arent optimised for it.
Structured is where anyone with small group pvp and ‘actual’ skill should be, not complaining about culling changes for a small demographic most dont care about.
Have you played structured? It’s one mode on like 4 maps… No real Mmr or ranks, one can only do that for so long.
WvW is much more dynamic and fun right now. (IMO)
Vision? Discouraging zergs?
It seems like all of the decisions made by Arenanet are only encouraging the safety in numbers mentality.
I don’t understand some of the things they are doing. A PTS would be nice… As it stands it feels like the players don’t have much of a voice.
We actually stopped playing WvW in December because roaming around in a 5 person party wasn’t possible. Single enemies weren’t loading until they were in your face.
December was the WORST for culling. Ever.
DO NOT REVERT BACK TO THIS CULLING VERSION.
Agreed PLEASE ANET LISTEN to the community of people who are passionate about WvW but do not enjoy running in huge zergs.
Please arena net, as one of your biggest fans, do not ruin WvW. Yeah of course the majority thought it was better, because they run in huge zergs.
I have only one question.
Does Arena Net want us zerging, and only zerging in WvW? If so, then count me and a ton of other people who probably love this game, out for good.
Alright well WvW is done for the non zergers. This system was ABSOLUTELY AWFUL for the small groups.
Of course it was better for the mindless zergs but come on… you have got to be kidding me. This is literally the worst decision I’ve ever seen a developer make.
WWWWWWWWWWWWAAAAAAAAARRRRRRRR Machine kitten /p>
ANET PLEASE DON’T RUIN WvW… please?
AoE is fine…
Players in WvW shouldn’t e able to be rallied from PvE mobs in downed state and they need a 33 percent health nerf while downed. (25-35 percent is good)
Please stop giving zergs more advantages before all of my friends and guild quit.
I encourage everyone to come to mags tonight, should be fun. Can anyone ask Zastari (irez) if he’ll be down
I do remind everyone that we did not start this drama nore did we want any drama. We are just reacting back to negative comments people keep bringing up about [WäR]. I’ve been trying to keep it positive but others just want drama.
Again I wish Borlis Pass the best of luck with out us in the future. Thank you guys for you the time we did spend with you.
Allll see like Rodney King said “Can’t we all just get along” big hug to everyone see you on the battlefield !
Well, if we all got along, then we would be playing Fairy Simulator Online. There would be no battlefield lol.
I don’t understand what the problem is with people talking a little smack. It’s not like anything above PG rating can be said here without being removed by a mod. (not saying it shouldn’t be moderated, just don’t see the big deal.)
I highly doubt anyone is actually getting kitten.
I don’t roll with war and they don’t roll with me, I just want to fight. I’ll be there with a few friends and anyone else that shows.
I’m on DR ATM with what’s left of LARP
I don’t ever recall anyone besides your guild claiming that we have horrible tactics and we’re just a zerg. You obviously don’t know any of us well. Well, lets see if you can beat me in a 1v1, 2v2, 3v3, 5v5, guild vs guild situation.
Please everyone place your bets, who do you think is gonna win [WAR] or [WäR]?
You can find us anytime in WvW, because that’s where we are, running with our 5-10 man group, roaming in mags corner, killing your zerg. If you want to 5v5, you can find us in spvp =)
Ok lets set up a battle later today behind the wind mill in any bl. We want 5v5’s, 3v3’s, and 1v1’s.
Tonight, mags, 630 central. Won’t have five will 1v1 and 3v3.
Duels, tonight 630 central.
Mags bl
I’ll be here Thursday to duel anyone (non DR) anytime anywhere. Get ready to get frapsed and lose.
Confusion mesmers included.
EDIT: and yes, I will respec, re-gear, and eat food according to who I’m fighting, deal with it.
(edited by Aeneasx.1589)
Would have posted a video of that Bunzy, but noone wants to watch us portal camp you lolololol.
What are you talking about
I’ll just let you rage for the rest of the night after that….premier gank guild, haha. And after those cleaner fights we finally got tonight, I can tell you that any of the small mans from when we were in tier 8 would manhandle you, it’s not even a comparison.
Do you want an even fight or keep running with your zerg?
But you’re “skilled enough to take on ten people by youself”. should have been no problem right??
If you have decent players every number advantage counts majorly. This is why WaR and LARP/NoQQ had to zerg us in order to win. Both were running with around 10 people to take on our 5 man.
Why lie?
Do you want me to check my video footage to find it for you?
Ya
Would have posted a video of that Bunzy, but noone wants to watch us portal camp you lolololol.
What are you talking about
I’ll just let you rage for the rest of the night after that….premier gank guild, haha. And after those cleaner fights we finally got tonight, I can tell you that any of the small mans from when we were in tier 8 would manhandle you, it’s not even a comparison.
Do you want an even fight or keep running with your zerg?
But you’re “skilled enough to take on ten people by youself”. should have been no problem right??
If you have decent players every number advantage counts majorly. This is why WaR and LARP/NoQQ had to zerg us in order to win. Both were running with around 10 people to take on our 5 man.
Why lie?
Please go here or the reddit thread and show your support and ideas for WvW!
More than anything I want the passive mf buffs as the ranking system. Seems like an awesome idea
I +1 this. A lot.
Making a system with more personal progression and opportunity to show off would def. let me play way more hours.
Come on people. Let’s get some support for this. It really took off on reddit.
.. Titles, magic find and 5 toughness, power, precision and vitality?
You serious? You think that for that people are suddenly starting to play WvWvW with joy? What the hell do WvWvW-players do with magic find?
WvWvW needs more. It needs unlockable, fun abilities. It needs to give much much more gold. Culling has to be fixed. There should be a way to weaken the downed state (Add new Utility spells which automatically kills all downed player X meters around you?).
Daoc has, as always, amazing idea for wvwvw abilities and I hope Anet is already working on those: http://darkageofcamelot.com/content/realm-abilities
Then stay throwin out ideas. I hope anet is all ears. I know I am. Let’s get this more popular
I hope this catches on, I really don’t see a downside to it.
Cross post from
http://www.reddit.com/r/Guildwars2/comments/1549eu/wvw_love_in_feb/
EDIT: General consensus so far is to ignore combat stat increases in any form, and stick strictly to non-combat things such as Magic Find/Gold Find/Kharma inc ETC.
As someone who has been searching for an MMO to fill in the gap since DAoC, I can safely say GW2 has been the best/closest thing I’ve found.
I’m absolutely loving the game at the moment. The very slight gear progession, the keeps and their mechanics, even the Balance and time to kill are almost exactly what I would have hoped for.
One complaint I have is this, and hopefully some others might agree.
Can we get some kind of universal WvW/SPvP glory system?
Hear me out, but as a programmer myself, it doesn’t seem like there could be too many complications with this system. Dev time investment to this compared to the reward seems totally worth it. A dev would have to make a clear line in the sand on the feasibility of the system though.
This can increase via kills in WvW, Solo kill nets you say… 5 points, a zerg kill or group kill nets you 4 points etc etc. taking a tower, 8-10 points, a keep 15ish, and stonemist like 25 or so. So on and so forth.
With this system you could earn a new type of rank for WvW. Say every 10 levels or so, you get a new name and rank, and maybe + 1%magic find or something insignificant to gameplay.
So I start the game as
Ehmry Bay Invader/Defender.
As I progress the enemy will see me as -
Ehmry Bay Knight and my base stats have +3 percent magic find.
2 years from now and 60,000k kills it could be.
Noble Ehmry Bay Baron/Baronness. I would have say plus 10% base magic find and like maybe MAYBE +5 to each stat (NOT 5%). Something you really couldnt even notice.
What do you guys think? I would be willing to play this game for a decade with a system like this.
(EDIT not fixing grammar on iphone)
EDIT:2 One more thing. Another chatbox/combat box that will have this.
Guardian100001 was downed by Aeneasx and finished by IStealVCRS
(the above is for all three realms to see)
Stonemist castle was just taken by Ehmry Bay.
Stone mist castle was just claimed by LARP.
(only shows to your realm mates)
This was another idea that I wanted to suggest.
To the [Ecks] Sylvari Elementalist that was just in EB. Nice fight despite the 15 rear jams we got lol.
Good hunting
@LARP, you guys want a free tut stop running away from 1 ranger when your getting your face stomped. Also tell that Char Thief to stop running away his bow does more damage why is he losing so badly. Oh I know try pressing more then 1 key over and over.
What a joke….. Learn some respect and get a rep for your guild cause atm your just as bad as the rest.
y u mad bro
ss or it didn’t happen
This was a depressing read today… i see all the haters are out in force again… instead of talking about great battles and goodtimes… all i see is poor sportsmanship… i do recognize a few tongue & cheek sarcastic comments that gave me a chuckle… but for the most part… its just spite inspired bickering.
i understand being defencive and wanting to stand behind your server… but at this point… i hope Moderater closes this Thread again.
Im likely the person that gives [PRO] its “Cant play” reputation… i die often… but i am respectful of my opponents… im greatful for every lesson they teach me… i ran into a group last night i believe are called [POX] 3-4 Asuran Mezmers (hard to tell number, they mulitplied so fast)… chased them for 2 hrs searching the map looking for them over & over… they defeated me just about everytime… but i learned from every loss… & i had the most fun ive had in last 2 weeks.. its a Game everyone… Just Pixals & Math
to my Opponents that ive had the great fortune to befriend… to chat with… ask Gameplay advice… or discuss ppl hacking and keeping the Game Honest… you have my gratitude and respect…
p.s. Magaera Enflanza… you are one tough D/D Ele… saw you running solo yesterday… much respect
Pixels" lets hope your “math” is better than your spelling. LARP can tutor as well, for a fee.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.