—Fort Aspenwood—
Showing Posts For AinSoph.5063:
—Fort Aspenwood—
We never complained about it, it was free Karma and Gold.
You’re bragging about it, when you know for a fact that maguuma has very little night time, and hell, very little daytime presence.
shrug
—Fort Aspenwood—
You guys did this almost every night to us on FA.
I’d get home from work in the morning and we’d get after it, usually fullcapping EB by 1-2pm.
We all saw how well it worked for you in the last matchup.
—Fort Aspenwood—
I’ve had tons of fun in this matchup so far. Not sure what happened today, but we’ve swept most of the map.
Pretty sure SoS is gonna come take it back tonight though, so tommorow should be fun.
Also, where are all my GOON’s at today? I miss playing with you guys+[DONG] in GW1.
—Fort Aspenwood—
Hm, I can’t edit my post, it’s “pain beu.3721” not bewu.
—Fort Aspenwood—
So since the other thread was deleted for no reason:
We’re dealing with the same issue with these players flying and stealing our points on Fort Aspenwood.
pain bewu.3721
optimushaxx.9126
both from [TS]
—Fort Aspenwood—
For general pve I don’t see anything wrong with Dual Axe, but if you’re doing anything with any degree of difficulty/PvP, you can’t pass up the extra vuln and that amazing Ranged KD of Offhand mace.
—Fort Aspenwood—
I feel bad for using dual maces. Thoughts and Questions about our Future.
in Warrior
Posted by: AinSoph.5063
Mainhand, and Offhand mace offer some pretty good skills, but I don’t think I’d ever be using them both at the same time.
Axe+Mace is by far one of my favorite weapon setups right now, it’s a little ridiculous.
—Fort Aspenwood—
I don’t mind people picking them up, unless they’re just using it for swiftness and running off.
I’d like it if they functioned more like Totems from WoW’s Shaman.
I’d be fine if they lowered the effects, lowered the cooldowns, and maybe added some sort of “call banner” function.
As it stands they’re too clunky unless you’re in a deep defense or siege situation.
—Fort Aspenwood—
Sure, they don’t heal as well as I’d like, but, in large group situations Shouts are a great tool to have, and spec’ing 30 into tactics is fine with me anyway due to the buff duration increase and 300 Vitality.
Not sure if it really makes any difference though, but, meh, I keep it on there as an OHSHI- button.
—Fort Aspenwood—
Judging a server based on a handful of bots/HERPDERPS is a little generalized, don’t you think?
For the most part I’ve came across nothing but classy people on FA.
—Fort Aspenwood—
Put them there whenever you want…you can change them freely out of combat, and you will earn enough skill points to unlock all of them.
Try them all.
—Fort Aspenwood—
I’ve used the Warhorn really consistently for a long time, it is a great weapon for overally play. My favorite thing about it is running with a mace and chaining the weakness and making most mobs hit like wet noodles. Oh and the two traits in the Defense line help out there too, Cull the Weak, and the Mace one(name escapes me). Both of those give you an extra 15% damage vs weakened foes, on top of the extra’s from the Tactics line making you a very durable bulldozer.
Warhorn. <3
—Fort Aspenwood—
Unless you’re doing WvW, in which case you’ll have to pay to have your Traits reset, and manually swap out all of your gear.
—Fort Aspenwood—
They have to make money somehow. You’re also buying things that you don’t “need.”
—Fort Aspenwood—
The Shatterer shouldn’t take 40 minutes. o.O
Also, they DO notify you, a day in advance. Don’t you read the State of the Game announcements? “We will be doing maintence at 12am PST blah blah”
Jus’ sayin.
—Fort Aspenwood—
You get to look pretty.
This has been a well documented aspect of the game since before it was even being developed. (See: Guild Wars 1)
The entire purpose of it is to be on completely even footing, so that ability would outweigh the ability to grind out better gear than the opposition.
—Fort Aspenwood—