Showing Posts For Aioros.4862:

On Ascended Gear

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Posted by: Aioros.4862

Aioros.4862

I never said they “feel” irrelevant about the stat benefit. I said the benefit is irrelevant. People can give anything value if they deem it relevant(aka they “feel” it’s important to them). That alone doesn’t make it so.

Ah, ok, so the ascended gear matters to the people who want it because they feel the stats matter, but they really don’t.

Ok, thank you for enlightening me.

Why I've changed my mind on Ascended

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Posted by: Aioros.4862

Aioros.4862

You don’t need Ascended armor. The stat increase over Exotics is minor. So if you’ve given up on getting these, you can still play the game as normal.

People like you are the reason wurm can’t be beaten.

Yes the stats do matter. They offer a 5-15% damage increase. That is a HUGE amount of damage when everything in this game is a dps race.

If you don’t think that much damage matters then please don’t show up to the wurm event or any timed event that is introduced from this point forward.

It’s that gear over skill casual mentality that’s the reason YOU can’t beat the wurm and the whole “But we need 80s only for my level 30 dungeon!”

Catering to you is the biggest mistake the Guild Wars series ever made.

You also didn’t need mesmers nor warriors to complete CoF P1 and yet you’d sometimes get booted from a group for failing at being one, or even for not having the right gear if you were one.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

It’s a matter of perception, alright. To me the stat difference is not small and all the complaints are perfectly justified.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

I hope they bring in vertical progression on gear.

Additional gear grind would be the nail in the coffin for my GW2 experience.

You want more vertical progression, but you don’t want a grind …. i don’t get it. Was the 1st statement sarcasm or something?

On Ascended Gear

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Posted by: Aioros.4862

Aioros.4862

But if you say it’s irrelevant, how is that a goal? Why would someone chase something they feel is irrelevant?

Taurok is right, the only solution is to nerf it to exotic levels.

(And here’s the kicker, it’s not irrelevant, the people who want the gear want the stat advantage over people who will eventually be cannon fodder to them, as we haven’t seen the last of this ascended sham, because otherwise grinders will leave)

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

If I wanted vertical progression I would have stuck to WoW, their game was built for vertical progression and is a much more rewarding experience. I came to GW2 to play wvw and the happy thoughts that I wouldn’t have to upgrade my pvp gear every season, like you need to do in WoW every 6 months, but two months into release and that illusion wkittentered.

Now every time I step into wvw I always have to think about obtaining ascended gear, because sooner or later enough people are going to have enough pieces to make a difference in battles. Why oh why was this game not build with spvp and wvw systems separate from pve.

I have the exact same opinion. I came to this game from wow for the same reason.

On Ascended Gear

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Posted by: Aioros.4862

Aioros.4862

Yeah, in that perspective, i haven’t died in WvW for a long time, it’s like i’m immortal … i simply don’t join.

On Ascended Gear

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Posted by: Aioros.4862

Aioros.4862

So yeah, mathematically, there is a difference… or “it makes a difference”. "Much, it’s more than 1 difference it’s more than 2 … Where do you draw the line on what “much” means… I mean is there much of a difference between rares and exotics? or greens and rares… or blues and greens, or whites and blues… (yet for some odd reason… we tend to upgrade… I don’t even know what that reason is…)

That 1 line post was meant for Astralporing’s post saying it was 20% difference for a warrior in zerker gear.

I blame modern day television advertising for the argument that is going on over ascended gear.

“Buy Nike running shoes. You’ll run faster!”

I have never worried about gear in an MMORPG. At the end of the day, I still suck at the game. With ascended gear, I’d still suck.

You’d suck more in exotics.

(edited by Aioros.4862)

On Ascended Gear

in Guild Wars 2 Discussion

Posted by: Aioros.4862

Aioros.4862

Are you sure it’s really that much of a difference?

To ppl that asked for vertical progression...

in Guild Wars 2 Discussion

Posted by: Aioros.4862

Aioros.4862

That’s because they were expecting interesting and motivating ways to gain their VP Tiers, not mindless grinding.

On Ascended Gear

in Guild Wars 2 Discussion

Posted by: Aioros.4862

Aioros.4862

It was closer, and then it was not anymore. Good old bait and switch.

(edited by Aioros.4862)

On Ascended Gear

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Posted by: Aioros.4862

Aioros.4862

Really? A player who is dealing 5 to 10% more damage than he would be while wearing exotics is not more effective?

Consider the basic principle of disregarding the human element. You have two cars, one is 10% faster than the other. Neither car has a driver. Which is the more effective race car? Neither. Because neither is able to act on its own.

Now lets add drivers. We put you in the faster car. And we put Dale Earnhardt Jr in the car that is 10% slower. Jr is going to win 2/3 by virtue of skill, knowledge, and experience. That 10% will not be enough to overcome the drivers ability. Now which was the more effective race car? In this case, it was the slower one. Since we know that regardless of the cars specs, without a driver it has zero effectiveness.

Now lets swap drivers. We put the more skilled driver in the faster car and we put you in the slower car. Did this change the outcome? No. The outcome is the same because the better driver was still in charge of the equipment.

Lastly let’s suppose you are as good a driver as Jr. You are both perfectly matched. Now the car would make a difference on a level playing field. So define a level playing field in GW game modes. WvW is not balanced and was never intended to be. PvE is cooperative. That leaves sPvP. There is no ascended gear in sPvP.

There is no scenario that I can come up with, that could be reproduced, where ascended gear is the determining factor in putting one player overwhelmingly over another. It will always come down to the player.

Now lets get YOU in a Ford driving 150 km/h from A to B.
And then lets get YOU in a Ferrari driving 200 km/h from A to B.
What car will get you there in the least amount of time?

And now lets get you in exotic gear, do damage to a target.
Then let’s get you in same type of ascended gear and do damage to the same target.
What set of gear made you kill the target faster?
(Depending on gear type and If you like you can also do the reverse and see what tier of gear makes you last longer too).

(edited by Aioros.4862)

On Ascended Gear

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Posted by: Aioros.4862

Aioros.4862

Really? A player who is dealing 5 to 10% more damage than he would be while wearing exotics is not more effective?

To ppl that asked for vertical progression...

in Guild Wars 2 Discussion

Posted by: Aioros.4862

Aioros.4862

Indeed, if ascended was pve only or scaled down to exotic in WvW he could have his carrot and not ruin the game for others.

Not to mention the implementation of exotic with the upgrade slots is much more flexible and polished than how ascended was made.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

Calm down, i started the phrase with “If i take as a sample” for a reason.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

If that were true, then why do you think the people who watch the whole of the player base every single second suddenly scrambled to implement what is indeed a massive gear grind?

If i take as a sample everyone i knew who wanted ascended, they failed miserably, because every single one of those people left the game long ago.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

I’m confused how ascended gear has ruined the game for you.

Outside of extreme high level fractals there isn’t a single reason for why you’d need to have it.

This.

If ascended would not enter wvw that statement would be true, but it does.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

It’s a pity you take this small improvement for personal character progression and ruin the entire GW2 experience for yourself, especially when it’s absolutely unnecessary. If you are the kind chasing after numbers as a casual gamer, this game isn’t for you.

I’m not, that’s why i came here, and it became like you said “not the game for me”.

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

I edited my post a lot above.

Plus, you should know that i’m a lot biased against ascended gear, you can say it’s 0.00001% difference, it’s not going to change my mind. Plus you forgot to mention infusion slots and how vertical progression will probably follow with better infusions.

I came to GW2 in beta knowing this would not happen, and 3 months later they take my candy away. Fiends! :’(

Edit for your edit: the way I see it, ascended isn’t vertical progression in the traditional sense. You keep looking at this situation from the perspective of traditional MMOs. Player skill matters so much more in GW2’s case.

I still don’t see it your way, if hypothetically you’re as good as the other guy/zerg, you will lose because of gear.

I’m not a good pvp player, never was. But even so, i’m ok by losing because i sucked compared to the other guy, but over a stat difference, no thanks, been there, done that (in Wow), this is not the game for me anymore (and even WoW made an effort to level the pvp playing field, and i believe the grind there, for pvp gear, is child’s play compared to this).

(edited by Aioros.4862)

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

Why aim for ascended at all then? You don’t need it to be competitive. I play WvW daily, either zerging or roaming, all in exotic armor and weapons with ascended trinkets being the only ascended gear I have (amulet + rings).

I feel the opposite, you absolutely do need it to be competitive (the weapon being the worst offender). How can a stat advantage not be needed? In any situation.

If people didn’t think the stat advantage would matter, they would not have begged and begged for it and would have settled for horizontal progression.

(edited by Aioros.4862)

To ppl that asked for vertical progression...

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Posted by: Aioros.4862

Aioros.4862

I pretty much quit the game since i spent all my currency buying ascended accessories for my ranger main (yes, i was that dumb), figured i would have to go through all that again to equip a new main and then i saw the requirements to create ONE ascended weapon for a ONE build, and i stopped playing completely.

I’m a casual player, since that’s all real life allows, i can’t spend the time to get on an even level with other people in WvW, and i absolutely will not be cannon fodder.

Now i only very occasionally log in to say hi to the people in the guild and gain a level on a low level char.

Ascended gear 100% ruined the game for me.

Vote for the Profession Collaborative Development

in Profession Balance

Posted by: Aioros.4862

Aioros.4862

I meant most players you find play only with bows, and they become the worst, they bring bad DPS, no support, and they spread the mobs. Changed for more clarity.

And most ranger players you find probably made a ranger to be an archer, it’s not that hard to figure that one out. That may be a hint that ranger design is severely screwy … but then again i’m completelly biased on that subject.

Vote for the Profession Collaborative Development

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Posted by: Aioros.4862

Aioros.4862

PvE (No presence of support or DPS in some classes, control needs to be revived):
1. Ranger (Too much bow dependence, pet AI useless, bad support)

What do you mean too much bow dependence? if you want to do the most damage as a ranger in pve you have to use melee weapons and go close quarters, as a low armor class. I think if anything it is the other way around, the unparalleled archer should not have bows as a second rate skill.

For the love of Tyria vote for ranger

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Posted by: Aioros.4862

Aioros.4862

i’ve seen someone in there saying rangers are too good because of overpowered AI and spirits. Now i’m afraid ranger will be nerfed.

Vote for the Profession Collaborative Development

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Posted by: Aioros.4862

Aioros.4862

1. Ranger
2. Eng
3. Ele

Why we didn't get buffed

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Posted by: Aioros.4862

Aioros.4862

In that ranger pets are totally realistic. :P

Why we didn't get buffed

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Posted by: Aioros.4862

Aioros.4862

wow a 1500 arrow is easy to evade? really? i thought in real life they follow the foe to death!

You mean like arrows gain speed thus dealing more damage at 1500 range than at closer ranges? Does that also happen in real life?

Does it really matter what real life arrows do? If it made rangers more balanced, yes they should make laser guided, computerized arrows.

edit: in case the sarcasm didn’t go through the internet cables, what i meant is that what happens in the real world should not be a reason to keep a class unbalanced in a game about fantasy and magic.

(edited by Aioros.4862)

RNG and Grind in GW2 is not that bad

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Posted by: Aioros.4862

Aioros.4862

I played WoW until 2 years ago, and i only did BGs and arenas, and i don’t consider it to have been a massive grind. I had to hit the BGs for 3 or 4 weeks (1 or 2 hours a day during the week … i can’t be bothered to spend my life online) in the beginning of the expansion, and then only had to do 10 arenas or 7 random dungeons a week to get PVP BiS gear (i couldn’t get the Tier 2 shoulders nor the weapons, since i lacked the pvp rating). That game has been less and less about grind in the last years (when it comes to PVP), and more about equal footing for everyone, casual or hardcore. They even scratched the rating requirements for stat upgrades, having only skin upgrades (different colored armor) for people with higher rating.

Now the grind to get ascended gear? I’m not even gonna bother, and since i don’t want to be cannon fodder in WvW, i don’t even play anymore.

"Guild Wars" a misleading title

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Posted by: Aioros.4862

Aioros.4862

how would you call this game if you had the chance to do it?

How’s “World of Ascended Craft”?

Ranger considered OP LOL.

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Posted by: Aioros.4862

Aioros.4862

Oh God, the spvp forum is full of ranger QQ …..

Brace yourselves, the nerfs are coming!

how do i queue for dungeons?

in Fractals, Dungeons & Raids

Posted by: Aioros.4862

Aioros.4862

Hi there. There is no in game way to do that, but someone did that externaly to the game.

I’ll leave this video here as a tutorial on the LFG tool.

Have fun.

as a longbow ranger I die a little inside...

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Posted by: Aioros.4862

Aioros.4862

And yet longbow rangers get more reward from being far away and brutally penalized for being closer.

Also rangers wear medium armor because Rangers should not be so hands on.

(edited by Aioros.4862)

as a longbow ranger I die a little inside...

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Posted by: Aioros.4862

Aioros.4862

There are people who like Ranger melee. And melee is stronger because they can be kited and their uptime on target will need to be offset by higher damage. As it is now melee uptime in pve is too high and ranged damage too low.

Underwater combat needs to die

in Fractals, Dungeons & Raids

Posted by: Aioros.4862

Aioros.4862

As a ranger i think we should have a lot more underwater content. >.<

Longbow consolidation/redesign ideas

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Posted by: Aioros.4862

Aioros.4862

Really? It’s the second time we hear about this longbow revamp and you still believe it? Took them about 8 months just to adjust the firing rates.

Ranger DPS in Dungeons

in Fractals, Dungeons & Raids

Posted by: Aioros.4862

Aioros.4862

Obviously banner damage is going to get nerfed like everything else that made Rangers suck less.

(edited by Aioros.4862)

Proud owners of The Dreamer

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Posted by: Aioros.4862

Aioros.4862

Have they ever justified any of the tons of silly nerfs to rangers?

Proud owners of The Dreamer

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Posted by: Aioros.4862

Aioros.4862

… there is a no loss on stats – because legendary have same stats as exotics.

didn’t they say Legendaries would eventualy be upleveled to ascended stats?

as a longbow ranger I die a little inside...

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Posted by: Aioros.4862

Aioros.4862

@Dojo
If you’re talking about me, you misunderstand, i’m speaking about the longbow having much lower damage at short than at long range and how it makes no sense to me.

Edit: and there is no need to be insulting.

as a longbow ranger I die a little inside...

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Posted by: Aioros.4862

Aioros.4862

Not really, considering that the damage is not even comparable to the damage of the other classes when we’re at max range in pve.

as a longbow ranger I die a little inside...

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Posted by: Aioros.4862

Aioros.4862

I’ve never taken an arrow hit (thank God), but i’m pretty sure it’d hurt the same (if not more) at closer range than at a distance.

As I said, it’s an abstraction. It’s not that the arrow wouldn’t hurt as bad as close range, it’s that trying to use a longbow at close range in the middle of a fight would be extremely clumsy, slow, and inaccurate. That’s why they have the damage set up the way they do.

The longbow is already slow and its defensive utility is not that great, that should be penalty enough for close range play. On top of that, the damage penalty to auto atack for close range shots is just too much and it hurts us too much in any game mode (wvw, pve and spvp).

as a longbow ranger I die a little inside...

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Posted by: Aioros.4862

Aioros.4862

I’ve never taken an arrow hit (thank God), but i’m pretty sure it’d hurt the same (if not more) at closer range than at a distance.

Make Axe melee, add new actual ranged weapon

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Posted by: Aioros.4862

Aioros.4862

What, with the nerf to SB range because it was silly to be same range of LB, do you really think axes won’t be nerfed to 600 yards or less because it’s silly to have axes thrown the same distance as shot arrows?

ANET addressing 1h Sword

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Posted by: Aioros.4862

Aioros.4862

Does this mean sword is next on the nerf stack?

Ranger doesn't mean archer...

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Posted by: Aioros.4862

Aioros.4862

Lol at how my second post addressed the flood of loons citing the description and they’re just incapable of reading/processing it.

Don’t brag, you’re no Nostradamus, it’s only natural that when people are right they mention the one irrefutable evidence that they are right.

Ranger doesn't mean archer...

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Posted by: Aioros.4862

Aioros.4862

Seriously, how do you people not realize how silly you sound?

Oh the irony!!! /facepalm

Ranger doesn't mean archer...

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Posted by: Aioros.4862

Aioros.4862

Pretty much in the title. But if you can’t figure out what I’m trying to convey by that then just know that “Ranger” isn’t in reference to the word range. A ranger is a woodsman, outdoorsman, or someone who acts to protect the wild.

Just figured I’d post this. It’s annoying reading the forums and seeing people say that we should be the longest range or best range class when to justify how they think the ranger should be played.

It’s you who pretty much can’t figure out that the Arenanet’s description of rangers highlights their skill with bows and how rangers should be efficient killers from afar, not their close quarter skills.

(edited by Aioros.4862)

Ranger doesn't mean archer...

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Posted by: Aioros.4862

Aioros.4862

I agree that the word Ranger in-and-of itself does not mean archer. However, Anets own description of the class opens with these words: “Rangers rely on a keen eye, a steady hand, and the power of nature itself. Unparalleled archers, rangers are capable of bringing down foes from a distance with their bows.”

See above.

And you should stop making stuff up.

For the love of God, stop saying “unparalleled archers” means we can use 3 ranged weapons. Archery is shooting arrows with bows (archery comes from the Latin word for bow, “Arcus”), it has nothing to do with throwing axes.

Am I the only one happy with Rangers?

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Posted by: Aioros.4862

Aioros.4862

Ignorent is bliss.
If you ever play a warrior in dgn, you’ll notice how bad ranger was in terms of dps.
Now post pet nerf is even worse.

Baseless complaint?
The fact that you give no example but your personal feeling shows how clueless and baseless you are.
Did you even read the patch note on all the serious nerfs?

“Serious nerfs?”

First of all, SB NEVER, EVER should have had the same range as LB. This is logical. I’m surprised it took them THIS LONG to nerf it. Secondly, a lot of the skills got a damage buff. Third, the only real nerfs rangers got this patch was in the pet damage. So, man, I dunno.

So you’re saying that having SB range equal to untraited LB range is wrong, but shooting arrows with SB being the same range as hand thrown axes is ok?
How about traited offhand thrown axes having longer range than shortbow fired arrows, does that make sense?

Patch Notes Up! Discussion

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Posted by: Aioros.4862

Aioros.4862

They nerfed moas and pigs.
moas! … and pigs!!