Bob, Ignorance is bliss isn’t it?
Anyways. The best compromise out there, and the best way to fix the problem with PvP, Dungeons, and WvW, is to keep pets to make the animal lover’s happy, but remove their damage and give it back to the player, that way ~40% of our damage is not tied up on a dead or unresponsive or (sitting on a wall staring at the target) AI. The Pet will be a utility, providing knockdown’s, bleeds, buffs, ect. The pet will do the damage of a bleed, so you attack the target, pet charges, does his f2 attack, if it’s a knockdown or blind or something like that, then he only hits the target, if it ever hits the target, for 50-70 damage per hit, which isn’t much when you think about it, since a pet on a ranged ranger only get between 0 to 2 hits in. The ranger receives his full damage and we no longer have to worry about a faulty AI ruining our game experience because it’s making us underpowered unless we run a melee/beast master build.
Dreams are true bliss. Unfortunately for you and similar rangers, this will not happen.
Then that is a true shame. Because of close minded people like you, a ranged ranger will only be sub par until they can figure out how to get the pets to hit a moving target. I don’t see that happening in the near…or far future for that matter. I guess until it is fixed, everyone will be using the cookie cutter build of beastmaster melee, and there will be no diversity in the class like there is in all other classes because of this poor game mechanic.
If the pet is suppose to land an attack every 1.5 seconds (just throwing a number out there), and in the course of a 30 second fight he only lands two hits because the target is running, there is a problem. If you can’t see that, then I don’t know what to say.
Lol because of close-minded people like me? You don’t know me. Haha I have nothing to do with the game except playing it and arguing about it on the forums. Ain’t my fault its not easy enough for you.
Easy? who said anything about wanting it easy? I want to play a RANGED ranger, not a sword/close quarter combat ranger. For that I would have been a warrior. I just want the pet system to either work properly or to give me the damage until they can get the pet’s working properly. But because of close minded idiots like you coming into the forums saying pets are perfect because in your little world of close combat they don’t have as many problems as long distance combat, then it just turns out to look more like a whining then the legitimate problem we are having with pets. If everyone is on the same page saying YES there is a problem with pets not hitting moving targets that effects Ranged ranger’s, then maybe ANet will actually look into the problem and fix it. But the more people that are stuck in their little world of playing a melee ranger argue and say pets are perfect, the changes will never happen. There is more builds to the ranger then your little kittening world man, open your eyes! Any changes they make for the ranged ranger will help you out when you come into contact with runners, can’t you see that?!?!?!?!