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Anas Tarcis- New build released 11/08/14

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Anastasis.7258

Well, maybe not nerf healing signet. For what I mean is, when everything combine together, warriors are OP. Berserker Stance + Cleansing Ire +Longbow F1 + Unsuspecting Foe + Lyssa Rune + Healing Signet. It’s call cheese because it takes no skills to be effective. (Like S/D thief, Nerco) and if you want the game to be fun, to be balance, you need to remove those cheesy things. Not only warriors need nerf, S/D thief, Nerco, Spirit Ranger all need to get nerf as well. Like I said, everything that’s unpredictable shouldn’t be so effective in this game. (Ex. Nerco’s Fears, Spirit Ranger’s Passives and Actives, Warrior’s Skull Crack, S/D thief’s Sword #3, etc)

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

I would like to talk about the current Meta and what A-net seriously needs to look at in next patch.

There is 4 things that A-net really need to look/nerf it.

1. Warrior’s Healing Signet needs a nerf, it’s Passive effect is a truly none skilled required and easily to be effective.

2. Skull Crack’s animation is too small and effect is too big. Skull Crack’s Damage should remain the same as now but stun seconds should go back to 2 seconds with full Adrenaline.

3. Rune of Lyssa should have an Internal-Cooldown set around 70 seconds, it’s a big reason why those cheesy comp exist. (Stun-Lock Warrior, S/D thief)

4. Everything that’s unpredictable is breaking this game, because all of those unpredictable skills are none skill required to play effectively. Ex. Warrior’s Skull Crack, S/D thief’s Larcenous Strike, Necromancer’s Fear Mark, DS3 Fear, and Spirit Ranger’s Spirits Skills. All these things need to be tone down because they can be spamming and deal a big impact for an actual team-fight. All those things I mentioned are considered as Cheesy Comp in current Meta.

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

My stream.

Warrior: H.G.H Condi Warrior:
http://intothemists.com/calc/?build=-so-F-0-NKkL0f4cL-60;9;6JJT;418-48-45AE-F6a;1jwmAjwmA9Vj

Any question, welcome to ask.

Regards.

Anas Tarcis

I seek your wisdom: what do you think about a might stacking build based on power?

I was thinking of something like this:

http://gw2skills.net/editor/?fIAQJARTjkOBvJPyQMxBEkCNsKMKOCgQ9wO2w4A-ToAA1CnI0RljLHjOygsBNEZZB

After 30 secs of battle, I have:

Signet of Rage – 5 stacks of might

9 stacks from sigil of battle (each stack lasts 20*1.6=32 seconds -> It will proc 3 times before it ends.)

For Great Justice! – 3 stacks of might

Versatile power (each might stack will last 16 seconds, you can swap every 5 seconds… probably you won’t, but I didn’t count the fact I’ll have 6 might stacks with FGJ 60% of the time, so I guess I can round this up) – 3 stacks

Combo field – 3 stacks.

Total: 5 + 9 + 3 + 3 + 3 = 23 stacks. 2900 power. Around +50% damage more than other power builds (RAW damage: this build still has low critical)

Slashing power helps by adding even more damage.

Amulet is just what I usually run, but probably it’s not the best option. Problem is you need to have some staying power.

Problem is: if you fing a s/d thieves things might get nasty. Even if you can counter them with Combustive Shot, they might just steal your stacks and go destroy someone else. You losing your stacks is not so bad. A thief with 20 stacks definetely is.

What do you think? Is it a decent idea?

I tried the same idea before when Signet of Might was given out 5 stacks of might. I was using Zerker amulet. The only weird part is that I tried to compare hundred-blade’s dps with 5 stacks of might and 25 stacks of might, and the result is disappointed. (Same, sometimes 5 stacks of might is greater than 25 stacks.) I don’t know if there is a bug for it or A-net intended to set a dps limit on Greatsword. So from that experience I believe might stacking only good for condition damage especially burning. Also if I’m not wrong, Sigil of Battle and Sigil of Fire have an Internal-Cooldown, which may result that you wasted one Sigil effect on your weapon if you use both of them at same time.(only on different weapon that needs to swap). I saw the PAX warrior that was doing the same mistake, I don’t know if he was intended to do it or just some lapse decision.

Hope this may help you.

Not a lot of things could go wrong unless you are fighting a dps guardian or another warrior imo. A CC war is really just used as a counter to spirit rangers + necros, or even engis because of their lack of stunbreaks and the upper hand via berserker stance…NO one, and I do mean NO one has enough stunbreaks for cc wars. Stability is a rarity and even when you pop it, it ends under 10 seconds.

You’re kind of putting it all on fighting another warrior, which is highly unlikely in a real match since a cc war would be focusing on their prey. (spirit rangers, necros, engis) Your other teammates would be focusing on the other warrior so that you can do your job…

Let’s say Mace/Shield-GS warrior only counters nercos and maybe spirit rangers, but a cc warrior with Hammer actually counters everything if you play correctly. (not the full melee set up) Hammer/Longbow is a build that I created to fit in any position such as enemy point assaulter, home node defender, team-fight supporter, or team-fight king killer. This build is awful especially when you fighting on the point. In the Pax even the warrior running this build and running some mistake setup on weapon sigil, he can still kill everyone on the point. That’s what this build plays for, and I believe his team-rotation and position is really good at those 3 games. And you are right, even bunker guardian has no enough stability against CC warrior now because CC warrior can stay alive long enough to bait out everything a bunker guardian got.

(edited by Anastasis.7258)

[ PvP]Tougher Varient of Anas Tarcis' Build

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Anastasis.7258

I use Soldier amulet sometimes depends on what enemies I faced. More dpsers I use soldier, more condi spamers I use zerker. Sometimes I feel Solider is a lot better but it really depends on luck. Nice build btw! keep going!. Also Battle Sigil migh work but I still like Energy better because I don’t really want to been focusing on might stacking.

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

Well I have to say if a skill is unpredictable, that means it needs no skills to play with. Skull Crack = unpredictable, so no matter how good you are, you will never dodge that skill with your predict except random dodges. Those “unpredictable skills” makes some low skill players be able to get into a high level environment, which we called it cheesy.
Earthshaker is definitely a predictable skill, which means skills required to play well and you have to fake your enemies in order to land successfully. That’s the reason why most warriors still run mace/shield.

Currently streaming.

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

If it is the stronger in this meta then it seems that this build it will be another chessy warrior build for people complain…

It’s not cheesy, because it takes skills to play. That’s why a lot of people think hammer is not viable because it’s hard to play, they choose easier way to play like mace shield, but it’s useless in team-fight, as I said its a self-fish build, and cheesy.

My build only stronger than other cheesy warrior build when you actually know how to play it, and it’s difficult compare to mace shield/GS.

For the guy who talk kitten, we can have a 1v1 instead of talking kitten here. You can run cheesy build that very strong in 1v1, and I’ll still run this build that can be effective in both 1v1 and team fight.

If you run a cheesy warrior build and you lose a 1v1, it’s a personal skill issue son.

For Red, Bull’s Charge and Earth Shaker is your mobility (Earth Shaker is a hard control mobility that you need to learn how to use it as mobility).

Regards.

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

Changed from Healing Surge to Healing Signet is because Healing Signet combine with Lyssa Rune is really good. Also another purpose is to against other none skilled required cheesy warrior build, such as GS/Mace Shield.

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

Currently Streaming. 8/27/2013

A Challenge to Fight the Meta Update. 1

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Anastasis.7258

Thanks for the shoutout!
The trait at Discipline is actually Signet Mastery, and Destruction of Empowered.
Also the Hammer sigil should be Paralyzation.

Of course players can make some several changes according to their habit!

Nice Post btw, it must took you a lot of time because it looks like a research paper…

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

Thank you!^^

Another question:

you don’t use Healing Signet because of enemy burst/poison, your adrenaline or fear it will be nerfed?

Healing Signet isn’t that good especially in team-fight. I believe Healing Surge is the best if you play right. 400 regen per sec looks good but once you got poison or getting a huge focus, it’s really bad to keep yourself in the fight.

Healing Signet may be good in a 1v1 situation, also may be good if you running a full bunker build like banner regen or shouts Heal.

Anas Tarcis- New build released 11/08/14

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Anastasis.7258

Don’t use Dolyak Signet, it looks pretty but in fact it’s not really good. 180 Toughness is a lot but people always forget that once you activate the signet you lose the passive. In any situation you will always pop your signet for cc or trying to finish your combo. Compare to Dolyak Signet with Balance Stance, 8 seconds are way greater than 180 toughness that doesn’t even exist all the time. 8 seconds can become a game changer.

This setup is in both dueling and group. Been tested, it’s hard to be beaten in 1v1 situation.

Anas Tarcis- New build released 11/08/14

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Posted by: Anastasis.7258

Anastasis.7258

My stream.
http://www.twitch.tv/tarcisanastasis

Currently, unsuspecting foe has moved to master tier, so I do not recommended to take that trait anymore. (You don’t need it anyways)

I just made some changes on my typically longbow/Hammer build (0 10 30 0 30)

So here is the current warrior meta build that I created, enjoy the setup!

Warrior: Longbow / Hammer Warrior Post Patch setup release:
http://intothemists.com/guides/2178-anas_tarcis_tpvp_warrior_meta_longbowhammer_newest_version

Warrior: Longbow/Greatsword (strong after the new patch):
http://intothemists.com/guides/1109-anas_tarcis_tpvp_warrior_meta_longbowgreatsword

Any question, welcome to ask.

Regards.

Anas Tarcis

(edited by Anastasis.7258)

So you want us to use Deathshroud?

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Anastasis.7258

I’m gonna jump out and talk about this. People knows that I play warrior, but I have also played Nerco for like 2k+ games.

What I have see is a bunch of people who doesn’t understand Nerco that complains. In my opinion, most Nercos right now will bring Epidemic, Spectral Walk, Spectral Wall, or even switch Spectral Walk to the Corrupt Boon or Plague Sigent to tournament.

If you are the Nerco who bring those skills that I just mentioned, you do not have a right situation to blame on A-Net. It’s your own choice to abandon other good skills to help yourself escape. You choose to bring skills that are powerful for team-fights, then you must be ready to get burst down because you don’t even bring defensive skills (Spectral Walk, Spectral Armor, Flesh Wurm). You complainer have to do some brainstorm before you complain. To give a full bar of Life Force is indeed too much for Nerco.

So here is the situation that somebody just said “We went into stealth, and walk to enemy team’s Nerco, and burst him down in 2 sec.” Well you probably playing against some bad Nercos or bad teams that doesn’t even cover their Nerco. And if the Nerco only brings utility for team-fight like Epidemic, or Corrupt Boon, then to get burst down in 2 sec is his fate.

So basically what I see is a bunch of Nerco want to bring all the utility skills that can kill everyone in team-fight, and also asking A-Net to give them more survivability when they don’t even run any protect skills from utilities. (same as warrior’s community, many people don’t even try and start complaining)

(edited by Anastasis.7258)

Warrior is not allowed to be OP

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Anastasis.7258

Have been theory-crafting a new build these days. I think warrior is very good now if you run my new build, and I think we don’t need any buffs. If they buff the warrior, my build will become OP… and getting nerf because the community’s complain. I don’t really want that happen to my warrior because I theory-craft so hard lol…

regards.

but which build you are talking about, i checked your thread, theres a few builds which are updated in the same date.

The one at the top, LB/Hammer

Warrior is not allowed to be OP

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Anastasis.7258

Have been theory-crafting a new build these days. I think warrior is very good now if you can play correctly with my new build, and I think we don’t need any buffs. If they buff the warrior, my build will become OP… and getting nerf because of the community’s complain. I don’t really want that happen to me because I theory-craft so hard lol…

regards.

(edited by Anastasis.7258)

Ready to quit

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Anastasis.7258

I don’t feel weak at all.

This guy is right, warrior not weak at all. but his build is weak, so I won’t do any comment on that.

My new warrior build just been created 3 days ago and I have been testing it in these days. It will actually be the new meta but as a warrior, it’s hard to control(not a lot of players can do it, or can handle it). I’ll stream while doing some hot-join if you do not believe, or ask someone who dueled me before like Legend Folly’s spirit ranger or Legend Lily’s nerco. I won’t be streaming any serious Tournament because I’ll be lagging bad while streaming, so unless someone try to spectate me while I’m doing some serious tournament, or you can watch my stream while I’m doing hot-join.

Maybe it’s hard for me to bring this cookie up to make everybody believe that my new warrior build is good in current meta because I do not join any team atm. (Many ppl tried to ask but I rejected all of them because of my life issue (respected to my girl…).

But I will always be here to help warrior’s community and trying to help everybody whoever struggled when playing warrior.

Regards, if you want to see the builds, try to seek my thread.

(edited by Anastasis.7258)

Warrior Opinion Share Area

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Anastasis.7258

sword shield isn’t really single target… all of the attacks on sword minus the leap cleave last time I checked (which was earlier today). Granted it’s no greatsword, but if the guy rezzing is close to 50% he’s probably about to be a sad panda.

My only issue with this build is the lack of mobility. What a warrior can do that most others can’t is bring highly mobile AoE dps. This depends a lot on team composition though I suppose. The guild group I’ve been rolling with (I don’t really have a stable team, but there’s 4 of us who are fairly permanent and 2-3 from the guild who get in when they fit in) generally does not have a mesmer, meaning my ability to get from point a to b is very important. This pretty much locks me in with either GS or mainhand sword.

Well, sword/shield is single target in a lot of situation. I know that all the auto attacks, final thrust are all muti-attacks but in order to do that, your enemies must be in a very close position. You can say “yea, people trying to ress will always in a very close position”, but don’t forget that sword/shield is a full melee set up, so if you want to do the cleave in team fight, you must been taking a lot of dps/condition at same time.

In WvW, I have to say that all the weapon set up with more mobility will always be better, and sometimes the range weapon > everything.

To say this clearly, I think sword/shield , Hammer is good at 1v1, but a little bit selfish in team-fight. Longbow/Hammer is good at 1v1, and also good in team-fight.

Warrior Opinion Share Area

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Anastasis.7258

New opinion, new build updated 7/18/2013.
Enjoy.

i run your exactly same traits and similar stats but in wvw, and i use sword/ shield instead of bow.
Can you tell me why you prefer the bow?

WvW is totally different compare to the PVP. Also there is low level tier PVP and high level PVP, both are totally different as well. The reason why I always stick with longbow is because it gives a tone of pressure on the point. As in high level tier tPVP, once we focusing on a team-fight, to cleave down-body is the most important job for warriors. Once I choose to use Hammer instead of Greatsword, that means I lose a lot of cleave dps from GS, but at same time I got the aoe stun and aoe knock-back on down-body.

BUT remember that, in the high level tier tPVP, stun/knock-back/knock-down will not always been affected because most guardian whoever trying to ress their team-mate will have their stability on. In order to fit the position and solve the low cleave dps problem, Longbow’s Combustive Shot and Arcing Arrow are doing a good job on cleaving and putting more pressure on people whoever trying to ress.

In WvW, maybe sword-shield is better than Longbow because sword gives you an extra mobility to run out from a zerg, but in high level tier tPVP, I will not prefer to run any single target weapon because other profession can do a better job than you.

ps. Cleansing Ire is a trait for Longbow too.

(edited by Anastasis.7258)

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Anastasis.7258

New opinion, new build updated 7/18/2013.
Enjoy.

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Anastasis.7258

Build updated 6/28/2013. Back to my original build from the previous patch.

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Anastasis.7258

Builds mistakes fixed.

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Anastasis.7258

Stun lock build I guess we often go for axe/mace & mace/shield. You can try this set up with some physical utility skill. right now you can also change the axe to sword, it increase the mobility and also have a good burst.

(edited by Anastasis.7258)

Warrior Opinion Share Area

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Anastasis.7258

Nope, it still terrible, they buff the damage, but nerfed the attack chances.

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Anastasis.7258

New build updated 6/25/2013.

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Anastasis.7258

It’s hard to say anything before the patch release. We need to test a lot of things such as new skill on sword, new traits, new builds, weapon skill buffs. The mace F1 skill might be a big buff if you play well with it. The 4 seconds stun with the sigil will kill everyone that already spent their stun-break.

And the 25 might stacking change your dps number on your skill description, but when you hit it on the golem the number appear almost the same, even sometimes are lower.

(edited by Anastasis.7258)

Tired of being a free kill.

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Anastasis.7258

First thing I wanna say is, my build of Longbow / Greatsword warrior is the hardest class/build to play with in this game. Most people think warrior is the easiest and lowest skill cap required to play with, yes it is because you suck. There is huge HUGE difference when you mastered my build.

First-off, I was watching Ostrich’s stream when he tried my build in hot-join and tournament, and he did everything wrong, just everything, and he start complaining about warrior sucks after just few hours of play. Well just stop, please stop when you did everything wrong with my build. Warrior’s situation right now is like what you said, “you either home-run, or fail.” Yes it is, and once you mastered it, you wont fail a lot, and you home-run a lot. (I’m not insulting you Ostrich, I love you, I’m just talking about this community right now, and I know you should understand that how much pressure you will feel when you saw me appear in a team-fight). You might ask me, why people don’t run warrior in tournament? Will because most people just effected by the stereotype that warrior isn’t viable, and the fact is that most players right now just choose to run cheesy and non-skilled cap required build. They don’t give a try for warrior, because they don’t understand and don’t know how to play warrior like me.

After that, I’ll talk about the leak patch. If the info is true, warrior get nerf again. In order to give defense tree 20 points leads you abandon most of the important trait. From this leak patch, Hman’s build totally gone. I’m still ok with it because my Longbow /Greatsword build just got a lilttle bit buff, and I can still try out other new things. The reason why I’m saying warrior getting nerf again is because A-net just move 2 important traits from adpt to grandmaster, which kills warriors’ dps hard.

The new trait Cleans Ire sounds good, but 20 defense trait kill your dps again(I will try this trait out after the actual patch release). Moving the Destruction of Empowered to the Master tier is dumb, because most of the warrior will not give up Mobile Strike. Berserker Stance just useless, 60 seconds cooldown with only 4 seconds duration. Endure still fail even they reduce the cool-down to 60s because you still eat condition.

The good thing appear in this patch is that they reduce all Healing skill’s cool-down. Still bad because the healing amount still pathetic, but it’s better than right now.

Another good thing is that fix the Rush on greatsword, and also give swiftness on balance stance.

So pretty much, R.I.P to Hman’s build, and let’s see how much buff I get after the patch.
If you don’t like my comment here ppl, welcome to duel me, but please run your tournament build and fight me like you fight in tournament.

Peace.

Warrior Opinion Share Area

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Anastasis.7258

Pro tip for the engineer:

When there are two warriors in vengeance and your lord si dying

use supply crate. Please. XD

Or at least use it in the whole match.

However, I was thinking about your might stacking builds…

Have you ever tried using it in a power build?

Yeap, I did tried my might stacking build before (different spec and weapon sets before the patch). I tested between 5 stacks of might + fury hundred-bladed, and 25 stacks of might + fury hundred-bladed; the result came out the same. I don’t know if it’s bugged or A-net just set some maximum dps cap on hundred-bladed, the result really disappointed me. So to conclude this, 25 stacks of might only make condition damage big difference on warrior.

Btw, there is a leak patch notes that just came out today, and I already made up some new builds according to these changes. I will update my new builds after I tested it when the patch day arrive.

Peace.

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Anastasis.7258

Yeap, warrior actually is the hardest class to play. If you want to be good, it’s 100x harder compare to other professions.

New fun video added 6/19/2013

5 Warriors Trolling around beat a No Name ??? Premade Team.
http://www.twitch.tv/tarcisanastasis/c/2450032

(edited by Anastasis.7258)

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Anastasis.7258

Longbow warrior plays sample videos updated 6/15/2013.

How you beat a thief when you got 5% HP left

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Anastasis.7258

I guess every good thief in that situation will do the same thing as Ben did, because you only need to touch me once to down me. For his situation, he basically have no time to put his blinding powder because I already bulls charged him right after he go into stealth, and his stun break in cd. At beginning of the fight he did put blinding powder and heart seeker + mug but missed everything, and that still keeps him stay in stealth. In other words, I messed up his stealth rotation.

Ben Zy is actually a good, decent thief, so I’m not insulting him. I’m just here to show people that warrior isn’t pathetic class, and showing people how powerful Longbow Warrior is when you mastered it.

How you beat a thief when you got 5% HP left

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Anastasis.7258

http://www.twitch.tv/tarcisanastasis/c/2424378
(I’m the warrior that thief trying to kill)

Got this video from Ben Zy’s stream. I have to apologize to Ben but this video is really good for warrior players to learn something.

Before the thief coming in, I have killed a BM ranger. After that I saw thief is coming and my hp only have about 5% left, from my experience, I know this thief will mug me right away so I just count in a good timing and dodge all his attacks and survived.

I know that he will try to get into stealth when he failed so I just bulls charge him when he’s trying to heal. successes landed half of the hundred blade.

I guess every good thief in that situation will do the same thing as Ben did, because you only need to touch me once to down me. Ben Zy is actually a decent thief so I’m not insulting him. I’m just here to show people that warrior isn’t pathetic class, and showing people Longbow Warrior’s power when you mastered it.

(edited by Anastasis.7258)

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Anastasis.7258

Sorry guys I need to stop you before my thread get any trouble. The statements might be right, but please try to focus on the topic and give some spaces for other theorycrafting warriors! Anyways good discssions on there guys!

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Anastasis.7258

The whole point of precision line is gs traits. If you just want power may as well run one hand axe and drop gs if your not going to run forceful gs. That is my point.
Going 0 points into arms is like not grabbing mobile strikes when you have 4 movement skills.

As far as the math thing goes, if you add 10% more power, you get 10% more damage approximately because skill coefficient goes up as well. There is no argument against this because critical damage will not balance power scaling.

However, my original statement was about skill coefficients saturating. not anything about power not being linear

This is not exactly right if I remember correctly (I invested a ton of time in understanding the min/max of all things GW2 before I left about 1.5 months after release). While yes its a linear increase of 10% more, its in relation to the original weapon damage the skill does, so if the original skill does say 400 damage and you have approx. 2000 power invested (200% increase, although I believe its every 900ish power does 100% more damage) your doing 1200 damage with the skill. Another 100 power will yield 40 damage while 10% crit damage will yield 120 damage if you had 100% crit chance, or 60 if you had 50% crit chance.

So yes there is a time when you want to invest more into something other than power.

You are interpreting it wrong. You do NOT have to compare 100 Power and 10% Critical Damage.
The correct comparison is 10% Power increase and 10% Critical Damage. In this case Power is always better, except when critical rate is 100%, in that case doesn’t matter.
So Power is always better if you compare things in “same percentage of increase”.

The problem is not about which stats is greater, the problem is the trait. Discipline 30 traits > Strength 30 traits. Arms 30 traits > Strength 30 traits. So no matter how power effect the overall dps, warriors do not care because we only care about the damage bonus %, not the power. with enough power + high damage bonus % is greater than everything.

PvP war wearing "a target" on his armor?

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Anastasis.7258

It’s kind of sad after reading these replies because only few of them are correct statements. Zone is basically talking right things over there so far, but that’s for the warriors who haven’t face to the reality. I guess every warriors know that they will be the first target, so why don’t you guys just use this such a good opportunity to lure your enemies to went into an over-pushing situation, and once you are down you can get up right after because you are dying in a right position. After you got up you can begin to kitten those people whoever still trying to put you down again because they have already over-pushed. You guys have to think.

We can talk, talk, talk about how game-changing a warrior can be, but the reality is that a dead warrior does not change any tides. Apply pressure on the warrior, and in a matter of seconds, he’s dead and the fight goes on as if the warrior never existed.

That’s precisely what the OP is complaining about and precisely why I’m concerned about the upcoming buffs to wars.

It’s a kitten fine line that they have walk when it comes to warriors. If they give them too much survivability in addition to their incredibly strong burst, mobility and CC then we might have the second coming of the ele. I’d prefer not seeing that

I know more so than most that warriors need buffs, BAD. Their niche role simply isn’t cutting it for TPvP. Right now their weaknesses far out-weigh their strengths and are particularly exploitable by good players who know what to dodge.

Ostrich, you don’t have to worry that because those traits that buffs warrior’s survivability will only appear in the Defence tree, I know you don’t understand warrior well so I will tell you this, if a warrior add trait point on Defence tree, their dps will drop A LOT compare to the berserker setup, and yet to pursue this new trait, you are giving up too much good things. Warrior will not be able to survive long because our healing skill still suck, we still don’t have regan, we don’ t have extra healing skill. So, you are just over-concerned.

regards

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Posted by: Anastasis.7258

Anastasis.7258

When did call to arms become a blast finisher??

From the patch with warrior’s new traits.

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Posted by: Anastasis.7258

Anastasis.7258

build link updated 5/31/2013.

How are Warriors in 1v1?

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Posted by: Anastasis.7258

Anastasis.7258

http://www.twitch.tv/tarcisanastasis/c/2347311
warrior vs 2 mesmer

http://www.twitch.tv/tarcisanastasis/c/2349316
warrior vs thief and ele.

Also can beat H.G.H engi, BM ranger in 1v1. (it’s not 100% win ratio, it’s like 50% win ratio when I against BM ranger, and about 70% win ratio when I against normal H.G.H engi.)

So, please quit saying warrior is horrible when you are a not good at warrior. It’s not warrior’s problem, it’s your problem.

Are you still playing 20/0/20/0/30? I gave a lbow/gs build a try myself when dogged march came out and as you said it was suprisingly effective against squishy HGH engys for example and it totally shut down terrormancers, but against decent BM rangers it was still hopeless if they were on the same level as me. And getting trained in midfights was very painful with almost no way to escape against coordinated burst. Definitely needs another burster in midfights though to bring down bunkerguards/eles.

I ran with hoelbrak and fire-fire sigils.

I’m not running 20 0 20 0 30 anymore for a long time.

https://forum-en.gw2archive.eu/forum/pvp/pvp/Anas-Tarcis-Warrior-Spirit-Sharing-Opinion/first#post2097379

here is my discussion forum. You can also check my build on my stream.

regards.

How are Warriors in 1v1?

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Posted by: Anastasis.7258

Anastasis.7258

http://www.twitch.tv/tarcisanastasis/c/2347311
warrior vs 2 mesmer

http://www.twitch.tv/tarcisanastasis/c/2349316
warrior vs thief and ele.

Also can beat H.G.H engi, BM ranger in 1v1. (it’s not 100% win ratio, it’s like 50% win ratio when I against BM ranger, and about 70% win ratio when I against normal H.G.H engi.)

So, please quit saying warrior is horrible when you are a not good at warrior. It’s not warrior’s problem, it’s your problem.

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Posted by: Anastasis.7258

Anastasis.7258

updated 5/26/2013. Start to stream for warrior fans.

Warrior Longbow TPvP Build

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Posted by: Anastasis.7258

Anastasis.7258

The Leeching sigil and intelligence sigil can’t be stack together because it both swap sigils. It will only appear one of their effect when you switch to your axe/mace set. Good try, keep working on it!

regards.

Anas Tarcis.

(edited by Anastasis.7258)

Warrior 1v1 Build Help

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Posted by: Anastasis.7258

Anastasis.7258

Warrior Opinion Share Area

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Posted by: Anastasis.7258

Anastasis.7258

GS/LB is a fantastic weapon base.

My biggest issue for the build is BM ranger. I cannot seem to deliver enough dps to get through the regen against a smart ranger Bull’s charge usually fails due to shared anguish trait, and LB#5->100b is mitigated by switching to melee and spamming evades. On point LB will deliver some decent damage, but not enough.

I tend to be much more successful vs. ranger with axe/shield instead of LB. You have an extra stun to proc shared anguish, and eviscerate damage adds good dps. Any thoughts on doing better with longbow?

To be honest, Longbow isn’t the weapon for 1v1 if you compare to axe shield, I beat BM rangers only on the point, as you can see most BM ranger stay on the point, so that’s a no problem situation for me. Only thing u need to do is when you see the ranger switch out from the sword weapon set, you can immobilize them immediately. You have to pop your bull’s charge first to bait their stun break at beginning of the fight, so you will have 2nd chance to burst them with bull’s charge while you are still alive.

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Posted by: Anastasis.7258

Anastasis.7258

Again, it is different when against Long Bow Warrior with/without standing on the point. (10x stronger when fighting on the point, and most people do standing on the point when fighting in Tournament.)

Your builds r great (if we remove all other professions, otherwise everyone is able to do it better).

I’m sorry to tell you, there is no other profession’s aoe damage can be compare with warrior.

I’m sorry to tell you, AOE dmg is not a tPvP role (but its good for PVE dungeon).

For any role in tPvP there is better profession to take.

I see, okay you are right, thanks for the professional advice.
good luck.

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Posted by: Anastasis.7258

Anastasis.7258

Again, it is different when against Long Bow Warrior with/without standing on the point. (10x stronger when fighting on the point, and most people do standing on the point when fighting in Tournament.)

Your builds r great (if we remove all other professions, otherwise everyone is able to do it better).

I’m sorry to tell you, there is no other profession’s aoe damage can be compare with warrior.

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Posted by: Anastasis.7258

Anastasis.7258

Build Link and my opinion on warriors updated. 5/20/2013.

Enjoy the new things warriors.

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Posted by: Anastasis.7258

Anastasis.7258

Updated 5/12/2013. Added my best build.
Currently can 1v1 most profession. (Shatter Memser, BM Ranger, HGH Engi, Triple Cantrip Eles).

Again, it is different when against Long Bow Warrior with/without standing on the point. (10x stronger when fighting on the point, and most people do standing on the point when fighting in Tournament.)

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Posted by: Anastasis.7258

Anastasis.7258

The signet build might not be work because we will not have stun break. If Anet change Dolyak Signet into stun breaker that might help. I’m still testing some other weapons on my AMC warrior build, which is really fun, and maybe I can find some way to improve my triple sword build idk.

Currently, Longbow/Greatsword on my AMC warrior build is OP in team-fight. No one can drop aoe dps more than us.

All this changes and warrior still sucks

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Posted by: Anastasis.7258

Anastasis.7258

Longbow warriors are currently OP in team fights. Once you fighting on the point (which is everyone did in tournies), no other profession’s damage can be compare with us. In other words, dueling and tourny fights are totally different stories for Longbow Warriors.

Take my words.
Anastasis Tactis..

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Posted by: Anastasis.7258

Anastasis.7258

Changed Boon hate trait to Burst Mastery.

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Posted by: Anastasis.7258

Anastasis.7258

New build release 4/30/2013.
According to the several changes on warrior, I have make a new viable build for Long Bow warriors.

Enjoy.