Showing Posts For Ang.2157:

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

At the moment i have no reason to do WvW on my guardian main when i can do it on my low level ranger and be a lot more useful to the team.

We already have the longbow as a spirit weapon so why not as a real one?

Why I feel guild representation is not a good idea

in Guild Wars 2 Discussion

Posted by: Ang.2157

Ang.2157

This is just another “We’ll do it different than WoW so it will turn out great!” concept that doesn’t work very well in practice.

"no trinity" and melee bosses...

in Guild Wars 2 Discussion

Posted by: Ang.2157

Ang.2157

Luckily there is no Melee strcitly classes. Everyone has a ranged weapon. use it.

Guardian.

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

Warrior Longbow and thief shortbow are completely incapable of killing other players at ranged too, but they are great for PvE. Does that mean they aren’t real ranged weapons?

If it cant be used to do massive AoE damage and tag mobs it has no use in GW2 DE PvE.

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

Because it’s not the way we were designed. /shrug

People seem to have this idea that all classes should be able to do the same things. I don’t.

I would normally agree with you on this but every other class is designed to be viable at both range and melee combat except us and maybe the engineer.

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

I’ll say it once again: Rifles!
Or just change the Scepter.

@Shimond: What is it about Guardians that should prevent them from being viable at range?

Longbow feels more fitting to a guardian than a rifle and the scepter is traumatic to even think about so do not change it, just remove it and let us forget that it ever existed.

My buddy didn't like dungeons, quit game

in Fractals, Dungeons & Raids

Posted by: Ang.2157

Ang.2157

Wow dungeons are too much like paint by numbers. To finish one you just have to move and press the butoons when your add on tells you or the whole party wipes.

Yeah and i bet you did the Ulduar hardmodes.

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

I honestly think some people rolled the wrong profession.

We are the only class without a real ranged weapon.

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

No. And i’ll tell you why….Crossbow.

Oh yeah!
That would be awesome!

And pole arms that do fire AoE damage.

"no trinity" and melee bosses...

in Guild Wars 2 Discussion

Posted by: Ang.2157

Ang.2157

But a better tactic really is ping pong agro. Thief takes agro until the thing gets in close or hurts the thief, then he stealth’s. Monster now targets the elly, then a guardian comes in to drag him away from the elly, and while the monster is attacking the guardian, the thief unloads on him. This really is an inelegant way to have agro. IMO it makes the hate system insanely stupid…’hey I can hit skill 2 and everything attacks me, YAY.’ Really?

That only works well if you are against one mob which is why the bosses are so much easier than the trash mobs in this game.

"no trinity" and melee bosses...

in Guild Wars 2 Discussion

Posted by: Ang.2157

Ang.2157

They haven’t even achieved “bring the player” because frankly you’d have absolutely zip chance of completing a lot of the explorables with 5 thiefs or 5 DPS warriors.

You’re missing the point and I think a lot of people are thinking the same thing as you. You can bring any 5 players, but those players are not supposed to all have the same types of builds. ArenaNet intends for people to switch builds around so that there are people that can perform a control build, people that can be a supporter, and people that can be a damage dealer. The idea is that any classes can perform those roles in a dungeon, getting rid of the need to wait for one specific class to join you. They haven’t gotten rid of the need for roles and they certainly don’t expect people to all be in dps specs. People still need to work together and form strategies and while everyone can do more than just dps (everyone can also heal, support, control), they do expect that you’ll have a fairly well rounded group role-wise. So yes bring the player not the class, but said players need to adapt.

But then how do you explain “Play however you want” and “Play in your own style not cookie cutter builds”?

Why not put back the trinity that worked fine?
I never had to wait for other players, only people that relied on the dungeon finder instead of their guild had to do that.

Guardian with longbow

in Guardian

Posted by: Ang.2157

Ang.2157

Make it happen!

The scepter is not a viable ranged weapon even if they buffed the orb speed.

Static plot power?

in Guild Wars 2 Discussion

Posted by: Ang.2157

Ang.2157

Asura warriors wouldn’t even be playable and Charr warriors would be way OP

I have to ask… WHY would that be a bad thing? Why does every race need to have the same stats and the same class choices?
Is it not enough that every class can fill every role thus removing the uniqueness of the classes?

Give norn a 5% strength, charr 5% crit, human 5% toughness etc. and limit their class choices based on lore.

My buddy didn't like dungeons, quit game

in Fractals, Dungeons & Raids

Posted by: Ang.2157

Ang.2157

Good for your buddy, tell him to enjoy his Panda’s.

As for me, I’m sticking with this game. I far prefer it, and love that I don’t have to throw $15/month at it to sit and wait on the dungeon finder….

sit and wait on the dungeon finder….

There is your problem.
PuGs are never good.

"no trinity" and melee bosses...

in Guild Wars 2 Discussion

Posted by: Ang.2157

Ang.2157

This is the final result of all the people saying “bring the player not the class”.

Enjoy it! It’s here to stay!

Get rid of the constant diminishing returns throughout the game!

in Suggestions

Posted by: Ang.2157

Ang.2157

They make crafting require a pretty decent amount of materials and then they make it impossible to farm them?

What kind of logic is that?

Let us turn off the "torn edges" at edges of screen

in Suggestions

Posted by: Ang.2157

Ang.2157

Yes please!
It makes me feel like i am playing in a window and the lack of FoV options makes it even worse.

Camera, camera, camera.

in Suggestions

Posted by: Ang.2157

Ang.2157

We need both zoom distance options AND FoV increase.

Let us change color of the chat

in Suggestions

Posted by: Ang.2157

Ang.2157

Please allow us to change the color for different chat channels and the text itself.

Attachments:

Change female heavy Arah armor back to its beta model

in Suggestions

Posted by: Ang.2157

Ang.2157

Im pretty sure that is a bug considering the concept art.
http://wiki.guildwars2.com/images/2/23/Heavy_armor_02_concept_art.jpg

Seeing map/armors/stuck/weapons or other art issues?

in Bugs: Game, Forum, Website

Posted by: Ang.2157

Ang.2157

Can anyone identify the names of these Female Norn Sets

in Norn

Posted by: Ang.2157

Ang.2157

I think the second one is from crafting.

Disappointed w/ how female norn hold greatsword

in Norn

Posted by: Ang.2157

Ang.2157

I agree, it looks like she is struggling not to drag it in the ground.

When running she should hold it with the blade facing up not sideways and in combat it needs to look heavy but under the users control.

Transmutation graphical bug - merging textures

in Bugs: Game, Forum, Website

Posted by: Ang.2157

Ang.2157

Looks pretty cool imo.
They should fix the bug and make it into an optional feature.