Showing Posts For Bellocchi.4593:

discuss updates please

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

Feast (axe #3 skill) awesome buff ,. i don’t think it will make more people use axe since the range is still very small like the damage of 1 and 2.

“Feast” is not the Axe 3 skill.

The update changes nothing about the (poor) state of the class.

"more reliable swiftness"

in Mesmer

Posted by: Bellocchi.4593

Bellocchi.4593

It is pretty clear at this point that mesmers by design are the slowest out of combat profession in the game.

Focus + blink spam = faster or equal as fast (at least) as perma swiftness. I know this because I play a lot of wvw where everyone has permaswiftness, and my mesmer can keep up the pace with others (swiftness on them). So in fact necro’s are on same lvl, if not worse.

What?

Necros are one of the faster classes in this game. 25% speed signet, Spectral Walk 30 Seconds of Swiftness, Horn 4 Skill and two speed traits:

Quickening Thirst (+10% with main-hand dagger or +5% with offhand dagger)
Speed of Shadows (while in Death Shroud)

Heck, they can even blink to their Flesh Worm minions at 1,200 if they really want to.

And even with all that they can`t escape from anyone. Maybe from Mesmers.

Most annoying class to deal with in WvW?

in WvW

Posted by: Bellocchi.4593

Bellocchi.4593

Another giant thread of folks who don’t realize that stealth isn’t what lets thieves escape, mobility is what lets thieves escape. Remove stealth entirely and most thieves will still get away because you’re slower than they are. I can already catch and kill stealthed thieves that are slower than I am, I am already unable to catch and kill unstealthed anyone who is faster than I am.

If you’re worried about the thief’s ability to disengage and escape, you’re blaming the entirely wrong mechanic.

Someone understands…

Signet of the Locust:

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

I don’t mind it being only 10% but I wouldn’t mind a 15-20% movement… It shouldn’t be as high as a thief though.

I also think 20% would be balanced on Signet of the Locust and Signet of Air, because Necros and Eles have more access to Swiftness.
10% is meaningless no matter how you look at it.

On necros being "broken"

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

Even if all the Necro bugged traits and mechanics get fixed, it’d still be a bottom tier class.
Come 14/12/12, Rangers won’t be the most terrible class. You Necros will.

What if phantasm skills were attacks?

in Mesmer

Posted by: Bellocchi.4593

Bellocchi.4593

These kind of suggestions are meaningless because the Devs either think the classes are fine aside from very minor things, or they don’t have the ability to make them work the way they want.
Your suggestions are good, and I'd approve of them. But we'll be stuck with the kitten mechanics for a long, long time.

conditionmancer for wvw still a joke

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

Necro is fine if you're a casual.

FIX the Flesh Golem IA

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

F2 – Attack target
F3 – Stay

That’s all it takes.

conjures are bad because of the cast time

in Elementalist

Posted by: Bellocchi.4593

Bellocchi.4593

Why don’t Conjures work like the Engineer’s bundles?
Before playing an Ele I’d always thought they would.

Vampiric Necros

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

Meh, i am starting to think that whoever claims so and so build works (be it vampirics, axe, or some other such claim) are better than average at kiting their opposition.

No. They’re casuals fighting casuals.

Vampiric Necros

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

Oh yes we do. Some have reported success by going “all in” on vampirics.

This meaning siphon on crit, siphon on hit, siphon on wells, and as many vampiric sigils and runes as they can lay their hands on.

It is almost as if Anet is not aware of the kind of numbers direct damage can output.

So your telling me vampiric works? How about on a power build cause I wouldn’t use siphon on crit with low crit rate.

It doesn’t.

Vampiric Necros

in Necromancer

Posted by: Bellocchi.4593

Bellocchi.4593

Does anyone else think Anet needs to look into vampirisim and the traits that follow making it a legitimate line that steals health viably?

At the rate things are going, never gonna happen.

Thoughts on Ascended Gear? [Merged threads]

in Guild Wars 2 Discussion

Posted by: Bellocchi.4593

Bellocchi.4593

Finally, it does not seem that there are plans for gear beyond this tier, so it’s not a treadmill.

Are you that naïve?

Generic female NPC with an unique face model

in Sylvari

Posted by: Bellocchi.4593

Bellocchi.4593

Found something interesting while exploring The Grove.
A generic female NPC with an unique face model.

http://i45.tinypic.com/abnmm1.jpg
http://i47.tinypic.com/1z6qgsy.jpg
http://i46.tinypic.com/34snzmh.jpg

It might resemble the 1st face on character creation, but it’s not the same.
Which is a shame, considering it looks better than everything on the character creation.

Bonfire + QZ + Shortbow

in Ranger

Posted by: Bellocchi.4593

Bellocchi.4593

Burning stacks as duration, not as intensity.
If when the mob dies the burning is still ticking, it means it’s going to “waste”. As with all DoTs.
http://wiki.guildwars2.com/wiki/Burning