Showing Posts For BlueZone.4236:

Let's Take a Vote

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

People aren’t all going for their pitchforks anymore, only a few really disenfranchised people are still moaning.

Yeah, that real slight 48%. How very minor.

Do you understand trend. 80 to 50% in what, two days. lol

We’ll see who’s right in two weeks time. I should also point out, I posted that poll to reddit before I posted on the forum and the poll was far far more equal.

Then the forum people came in, voted when I posted it here and downvoted the post, so less and less reddit people would end up seeing it.

Not that I expected anything less.

The fact is, off the forum, on reddit, before the forum voted, the poll was a whole lot different.

That tells me something too. Anyway that’s my last post for today. G’night.

A smaller sample size (ie. only reddit), with a larger margin of error, tickles Vayne’s confirmation bias, it’s balanced.
When the sample size gets larger, by pooling the official forum, and it does not agree with Vayne’s view point, there’s a tin foil hat conspiracy going on.
If it tips ever back in his favor, he’ll be all ‘I told you so’.

It’s always a win-win situation for Vayne. I guess he’s gone back to polish the pedestal for a while.

I'm Confused

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Posted by: BlueZone.4236

BlueZone.4236

Angry Joe quit a long time ago. According to their forum, they disbanded their guild back in Feb 2013, so I doubt he’s keeping up with the game.

Let's Take a Vote

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Posted by: BlueZone.4236

BlueZone.4236

The New Game Experience is justified.
Look at WoW, Rift, Star Wars Galaxies. They changed their game because their populations peaked.
GW2 is no exception.

New leveling system = grindy

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

2 hours to get the level 6? Say what?

It takes me 15-20 minutes to get to level 10, and that’s “not pushing it.”

Can you tell me what race and class you were using?
I took the time while levelling yesterday. Only doing hearts I managed to get lvl 10 in about 1 and a half hour.

Maybe a matter of experience and/or profession? It can be quite fast, but only if you know what you’re doing. I’ve tried but it can be difficult to really put oneself into the shoes of another when it comes to something like leveling in an MMo. Everyone is different and sees things differently.

(note: not trying to denigrate you in way, shape, or form)

No worries.

It very well could be. Ele was my very first class (which was why I picked it), and its the class I have the most hours clocked. We know QD really well and it’s a snap for us to run that corner and then move on (I have 8 human characters on my account, 1 for each class. I can’t recall how many are human on my husband’s account). Hell I can even tell you exactly which events we encountered and in what order (not exact names, but you get the idea).

There are going to be a lot of factors that contribute to how quickly someone levels. If you don’t have any luck catching events, its going to take a helluva lot longer. I also tend to kill…well, everything. I don’t typically run any boosters, and that would have an affect too. I also know where all the PoIs are, and knew where to look for the Vista. Obviously someone brand new may take a longer, but I don’t think it’d take two hours…unless they are doing something else at the same time and not paying attention to the game.

Still, like I said, I’ll try it with some of the other starter zones, as I’m less familiar with them, and see how long those take.

Wow, you’ve beaten a key farmer who’s struggling to hit level 10 under 30 minutes.
Congratulations.
http://www.reddit.com/r/Guildwars2/comments/2g0cx2/key_farming_post_09092014_patch/ckem50d

Take care Guild Wars Community!

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Posted by: BlueZone.4236

BlueZone.4236

I played a few beta sessions and I actually like it (well I did until someone chopped down my not-so-hidden, hidden farm) . How good are the gliders!

Sounds like you were playing in a living, breathing world.
And yes, I love how open the world actually feels on a glider.
I haven’t boarded the airship in the beta, though seeing it’s shadow pass by made me go ’what the heck…amazing…".
Compared to what GW2 did with the air balloon during the Queen Pav living story…oh, hahahaha!

Enjoy the new feeling while it lasts.

Indeed I will! That’s pretty much why it (and any new game) has an edge over GW2 right now. GW2 is old and stale.

Take care Guild Wars Community!

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Posted by: BlueZone.4236

BlueZone.4236

I played a few beta sessions and I actually like it (well I did until someone chopped down my not-so-hidden, hidden farm) . How good are the gliders!

Sounds like you were playing in a living, breathing world.
And yes, I love how open the world actually feels on a glider.
I haven’t boarded the airship in the beta, though seeing it’s shadow pass by made me go ’what the heck…amazing…".
Compared to what GW2 did with the air balloon during the Queen Pav living story…oh, hahahaha!

Take care Guild Wars Community!

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

As for people that keep bringing up AA…

Archeage is nothing like GW2. For one, it’s tab-target without dodge. It has quest hubs, worse dungeons with 3 player limit, no raids, etc. All it has is open world pvp, where guilds will control open land, raze your house and ships, and you will be left helpless without a mega guild to protect you. It also uses labor points for everything… no seriously, literally for everything. If you want to harvest, craft, open loot, you will need labor points. Just think how “energy” works in those facebook games, and that’s archeage’s labor point system.

Archeage sounds like what I wanted GW2 to be, sounds very interesting. I might be leaving GW sooner then I thought.

It’s definitely not casual friendly, but I think it’ll occupy my time for a while, to say the least.
It also has capes, mounts, gliders, and naval battles.
There’s even player operated judicial system (reading the chat for the players on trial is hilarious).

Diving goggles level gated?

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Posted by: BlueZone.4236

BlueZone.4236

Interacting with the goggles strips you of your gear, thus too overwhelming for new players to comprehend.
And even then…the knowledge that you can…swim? Oh my god, that’s just too much.
Three dimensional movement is just too overwhelming. They’ll never get back on land!

As a new player, Im done

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Posted by: BlueZone.4236

BlueZone.4236

Did you purchase the game on the main website and within 30 days of the purchase?

https://help.guildwars2.com/entries/27697743-Refunds

Do it if you can!

Super Adventure Box [merged]

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Posted by: BlueZone.4236

BlueZone.4236

A full blown minigame is too confusing and overwhelming for new players and veterans alike.
On the bright side, anyone who purchased the Infinite Coin with real money will appreciate their that money went into funding the New Player Experience.

I seriously hope you’re joking.

They said SAB doesn’t fit in the living story. Looking at the New Player Experience, the only explanation I can conclude is that having SAB running along side with the living story is just too much to handle! The down state by itself is too much to handle!
A game within a game with completely new abilities and mechanics?! It will just exploded someone’s brain!!

But seriously, they’re spent/spending so much time and resources on this New Player Experience and the next living story. SAB is on the table (ie. dead).

Super Adventure Box [merged]

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Posted by: BlueZone.4236

BlueZone.4236

A full blown minigame is too confusing and overwhelming for new players and veterans alike.
On the bright side, anyone who purchased the Infinite Coin with real money will appreciate their that money went into funding the New Player Experience.

GW2 is Alt-unfriendly now.

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Posted by: BlueZone.4236

BlueZone.4236

The Chinese win

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Posted by: BlueZone.4236

BlueZone.4236

I don’t see how the Chinese won. They only had 1-1.5+ million accounts activated so word of mouth of this game couldn’t have been that good over there.

Communicating with you

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Posted by: BlueZone.4236

BlueZone.4236

Just remember that because of their 2 week cadence/living story, “big” projects cooking in the background, don’t expect them to even start looking at this for at least another 6 months to 1 year.

Feature pack 9/9: feedback

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Posted by: BlueZone.4236

BlueZone.4236

Well, this is game is about preparing to have fun.

Gone are the days of the GW2 Dream

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Posted by: BlueZone.4236

BlueZone.4236

RIP Guild Wars 2, 2012-2014

GW2 won’t die “they” will just move to China.

China’s only got ~1 – 1.5+ million activated accounts. Why would they move there?

to the folks that post "i leave" posts

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Posted by: BlueZone.4236

BlueZone.4236

Strangely enough, I answer posts like yours for the same exact reason that you leave them. Because I want people to see the other side too.
But you see what you do is constructive and what I do isn’t. I understand now.

Then I’ll quote your second post, which was the first reply to any of my posts:

So what you’re saying is you’re posting to deliberately deny Anet sales because you personally don’t like the game? On a company’s forum? I’m not sure I’d like to do that.

Wow, much other side showing.
Much constructive.

Character assassin is what he does best. Gotta tip my hat to that.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

Q: What are your plans for future professions/races.

A: Races, no promises of which race to do first. New profession is a lot harder, a lot of the core archtype is covered. We might do additional weapons/skills for current professions before putting in new professions. We have 8 now so if we want to do a new profession is it is probably a 3rd heavy armor to balance it out. New profession is probably the furthest thing out.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

It’s amazing how people are willing to say that Anet lies about this and NCsoft lies about that, but they’re perfectly willing to accept at face value the concept that someone was working on the trading post for two years, without even questioning the comment.

Did the person who said this actually say it was the only thing they were working on for two years. Did they say that during the time of working on it it was a priority at any time. Were they working on it in the background while doing a dozen other things.

I had a novel that took me 25 years to write…but I wasn’t writing it for 25 years. Working on something for two years, doesn’t necessarily mean what some are implying it means. It’s at the very least open to interpretation.

Of course not. Whatever else took priority has been released, or perhaps other stuff got chucked in the back burner when it tried to take priority.
We already know Kate did some work on the wardrobe.

It still doesn’t change the fact it required programmer(s) to gut the old trading post browser engine and stick in a new one. And that is a lot of work.
http://www.reddit.com/r/Guildwars2/comments/2fhpny/investigative_research_about_the_trading_post/

If you don’t want to believe stuff is being worked on, it’s certainly your prerogative.

Everyone knows they’re working on stuff. Look at what they’ve produced over the past 2 years. Expect more like that.
Hoping they’re got some secret slaves working above and beyond on an expansion, though? Highly doubtful. You can feel how burnt out the developers are through their content.
I’ll eat my hat if I’m wrong about an expansion.

So to be clear, you don’t believe they’re working on a race or a profession?

It’s on the table, ie. most likely no, not at this time or any time soon.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

It’s amazing how people are willing to say that Anet lies about this and NCsoft lies about that, but they’re perfectly willing to accept at face value the concept that someone was working on the trading post for two years, without even questioning the comment.

Did the person who said this actually say it was the only thing they were working on for two years. Did they say that during the time of working on it it was a priority at any time. Were they working on it in the background while doing a dozen other things.

I had a novel that took me 25 years to write…but I wasn’t writing it for 25 years. Working on something for two years, doesn’t necessarily mean what some are implying it means. It’s at the very least open to interpretation.

Of course not. Whatever else took priority has been released, or perhaps other stuff got chucked in the back burner when it tried to take priority.
We already know Kate did some work on the wardrobe.

It still doesn’t change the fact it required programmer(s) to gut the old trading post browser engine and stick in a new one. And that is a lot of work.
http://www.reddit.com/r/Guildwars2/comments/2fhpny/investigative_research_about_the_trading_post/

If you don’t want to believe stuff is being worked on, it’s certainly your prerogative.

Everyone knows they’re working on stuff. Look at what they’ve produced over the past 2 years. Expect more like that.
Hoping they’re got some secret slaves working above and beyond on an expansion, though? Highly doubtful. You can feel how burnt out the developers are through their content.
I’ll eat my hat if I’m wrong about an expansion.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

Yep, looking forward to another Gamescom incident next year.

what was the gamecom incident?

Building fan disgruntlment mixed with previous ANet silence about content followed by an interview at gamescom which led to SAB being poorly communicated as a low priority item, which caused lots of backlash from fans over the Internet and possibly other mediums.

Followed by a PR statement and CDI to appease the fans, then people saying ANet is working on an expansion (big projects cooking and everything’s still on the table, etc), and the cycle begins again.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

Yep, looking forward to another Gamescom incident next year.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

There’s actually many signs why an expansion isn’t in the works.

New classes and skills? Can’t break the game’s balance.
New races? Personal story is inconsistent with the current world state, not repeatable, the cut scenes & dialogue style has changed numerous times breaking consistency.
New maps? 6 months – 1 year to make per map.
New game modes or dungeons? Can’t spread the playerbase too thinly or modes that are not casual friendly.

Many people may believe they haven’t released an expansion worth of content (I’m one of them), but I can believe they’ve spent an expansion’s worth of development work.

Heck, the new trading post took nearly two years to make.

Anet said it would release new skills and they really haven’t. Why not? Could it be they want to release new skills all at once?

Anet said they didn’t want to release new zones because it would depopulate old zones. But that’s why the mega server is being worked on and improved.

There’s no real point in creating a new leveling experience for the few new copies of the game they’re selling so why put time and energy into it, unless of course they’re expecting an influx of new people.

Personal story can certainly be done with a new race, because they’ll do what they did with existing races. I’m sure Tengu could be fit in to use Caledon Forest as a starting area. The experience would be the same as it is for people playing alts now.

In the most recent issue of Flame Seeker Chronicles on Massively (hold on let me get that link for you http://massively.joystiq.com/2014/09/02/flameseeker-chronicles-whats-next-for-guild-wars-2/ ) the author came to the same conclusion I did.

Oh and NCsoft announced that an expansion for Guild Wars 2 will be coming in 2015, even though Anet denies it (hang on let me find that link http://www.kdbdw.com/bbs/download/182450.pdf?attachmentId=182450 ).

Let me also paste the relevant line: However, NCsoft is scheduled to launch an
expansion pack for Guild Wars 2 in the US and Europe in 2015.

We will see.

No, I doubt they’ll release a lot of skills all at once because
a) Too much to balance for them
b) They want to give each class specific roles.

Depopulation? Even more reasons to not give an expansion’s worth of maps.

Creating a new leveling experience? No idea what you’re talking about here, but they said they wanted to improve this area, hence what the upcoming feature pack intends to do (doubt it’ll be any good, though).

Again, with the personal story, I doubt they want to use the “old” technique. I’m sure players will be utterly confused over the difference in story telling techniques in the old personal story compared to the living story, or fractals, or ANet will use that excuse if needed.

Speculating from a game journalist means nothing, other than speculations.

Here’s something on your second link:

Disclaimers

This report is published by Daewoo Securities Co., Ltd. (“Daewoo”), a broker-dealer registered in the Republic of Korea and a member of the Korea Exchange.
Information and opinions contained herein have been compiled from sources believed to be reliable and in good faith, but such information has not been independently verified and Daewoo makes no guarantee, representation or warranty, express or implied, as to the fairness, accuracy, completeness or correctness of the information and opinions contained herein or of any translation into English from the Korean language.

NCSoft has made zero official announcements on an expansion.

NcSoft at a much older stock call said, they’ll be announcing an expansion for Guild Wars 2 when it make sense to do so.

The information from Daewoo says an expansion is scheduled, not that they’re predicting it.

Edit: Here’s a link to another article that claims NCsoft has approved a Guild Wars 2 expansion and that it’s “being worked on”.

http://www.polygon.com/2013/5/13/4325904/guild-wars-2-expansion-pack-is-being-prepared-says-ncsoft

Edit 2: And another link to show that NcSoft said it.

http://www.dailymotion.com/video/x101h1d_ncsoft-is-prepping-an-expansion-pack-for-guild-wars-2_videogames

Remember when they announced the precursor hunt and decided not to proceed with it. Yeah, probably the same deal here, but at least ANet and NCSoft did not make a public announcement on an expansion. That iterative company being iterative!

Also, here’s Daewoo’s latest article with a clear omission on GW2 expansion.
http://www.kdbdw.com/bbs/download/187891.pdf?attachmentId=187891
If you’re wondering why…well, I think we know why.

the ncsoft finacial report surprised me alot

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

There’s actually many signs why an expansion isn’t in the works.

New classes and skills? Can’t break the game’s balance.
New races? Personal story is inconsistent with the current world state, not repeatable, the cut scenes & dialogue style has changed numerous times breaking consistency.
New maps? 6 months – 1 year to make per map.
New game modes or dungeons? Can’t spread the playerbase too thinly or modes that are not casual friendly.

Many people may believe they haven’t released an expansion worth of content (I’m one of them), but I can believe they’ve spent an expansion’s worth of development work.

Heck, the new trading post took nearly two years to make.

Anet said it would release new skills and they really haven’t. Why not? Could it be they want to release new skills all at once?

Anet said they didn’t want to release new zones because it would depopulate old zones. But that’s why the mega server is being worked on and improved.

There’s no real point in creating a new leveling experience for the few new copies of the game they’re selling so why put time and energy into it, unless of course they’re expecting an influx of new people.

Personal story can certainly be done with a new race, because they’ll do what they did with existing races. I’m sure Tengu could be fit in to use Caledon Forest as a starting area. The experience would be the same as it is for people playing alts now.

In the most recent issue of Flame Seeker Chronicles on Massively (hold on let me get that link for you http://massively.joystiq.com/2014/09/02/flameseeker-chronicles-whats-next-for-guild-wars-2/ ) the author came to the same conclusion I did.

Oh and NCsoft announced that an expansion for Guild Wars 2 will be coming in 2015, even though Anet denies it (hang on let me find that link http://www.kdbdw.com/bbs/download/182450.pdf?attachmentId=182450 ).

Let me also paste the relevant line: However, NCsoft is scheduled to launch an
expansion pack for Guild Wars 2 in the US and Europe in 2015.

We will see.

No, I doubt they’ll release a lot of skills all at once because
a) Too much to balance for them
b) They want to give each class specific roles.

Depopulation? Even more reasons to not give an expansion’s worth of maps.

Creating a new leveling experience? No idea what you’re talking about here, but they said they wanted to improve this area, hence what the upcoming feature pack intends to do (doubt it’ll be any good, though).

Again, with the personal story, I doubt they want to use the “old” technique. I’m sure players will be utterly confused over the difference in story telling techniques in the old personal story compared to the living story, or fractals, or ANet will use that excuse if needed.

Speculating from a game journalist means nothing, other than speculations.

Here’s something on your second link:

Disclaimers

This report is published by Daewoo Securities Co., Ltd. (“Daewoo”), a broker-dealer registered in the Republic of Korea and a member of the Korea Exchange.
Information and opinions contained herein have been compiled from sources believed to be reliable and in good faith, but such information has not been independently verified and Daewoo makes no guarantee, representation or warranty, express or implied, as to the fairness, accuracy, completeness or correctness of the information and opinions contained herein or of any translation into English from the Korean language.

NCSoft has made zero official announcements on an expansion.

the ncsoft finacial report surprised me alot

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

There’s actually many signs why an expansion isn’t in the works.

New classes and skills? Can’t break the game’s balance.
New races? Personal story is inconsistent with the current world state, not repeatable, the cut scenes & dialogue style has changed numerous times breaking consistency.
New maps? 6 months – 1 year to make per map.
New game modes or dungeons? Can’t spread the playerbase too thinly or modes that are not casual friendly.

Many people may believe they haven’t released an expansion worth of content (I’m one of them), but I can believe they’ve spent an expansion’s worth of development work.

Heck, the new trading post took nearly two years to make.

the ncsoft finacial report surprised me alot

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

Then be my guest and post the results as well as the links you pulled them from.

You’ll have to forgive me, as I’m giving Vayne the same respect he gave me whenever he never gives sources/links.

I give sources and links when I have the time and energy to do so. It has nothing to do with respect. It has to do with fatigue. Research was part of how I made my living. Looking stuff up to prove a point often doesn’t appeal to me. When you get paid to do something, you often want to do it less in your spare time.

Ok, that’s pretty hypocritical that you keep preaching on about proofs and facts, yet here we are without your proofs.

Since “looking stuff up to prove a point often doesn’t appeal to” you, then I’m gonna claim this game is dying.
Thank you.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

Then be my guest and post the results as well as the links you pulled them from.

You’ll have to forgive me, as I’m giving Vayne the same respect he gave me whenever he never gives sources/links.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

It’s a fact, and easy to google “wow subscription numbers trends”.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

Just so we’re clear, WoW did not “always loses a big number of players before it’s expansions.”

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

But if they do, then this is about what I’d expect, just as WoW always loses a big number of players before it’s expansions.

That’s wrong about WoW “always loses a big number of players before it’s expansions”. There’s only been four expansions released, the subscription numbers had been increasing up to the end of Cataclysm where it peaked.
Vanilla -> BC = increasing
BC – >WotLK = increasing
WotLK -> Cata = unknown
Cata -> MoP = yes, drop before gaining

I doubt ANet is working on an expansion. They’ve already got their plates full.

The way I interpreted that was WoW does expansions when they’re losing big numbers of subscribers.

COuld be wrong

That still doesn’t make sense since the first two expansion were announced where it showed no sign of losing subscribers.

Yes back when it was the only game in town or almost the only game in town. This is today and I’m talking about MMOs today and what’s happening wtih WoW this days. Much more competition now. So of course, if content gets old, people that like MMOs play another one.

So not always, just nowadays.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

But if they do, then this is about what I’d expect, just as WoW always loses a big number of players before it’s expansions.

That’s wrong about WoW “always loses a big number of players before it’s expansions”. There’s only been four expansions released, the subscription numbers had been increasing up to the end of Cataclysm where it peaked.
Vanilla -> BC = increasing
BC – >WotLK = increasing
WotLK -> Cata = unknown
Cata -> MoP = yes, drop before gaining

I doubt ANet is working on an expansion. They’ve already got their plates full.

The way I interpreted that was WoW does expansions when they’re losing big numbers of subscribers.

COuld be wrong

That still doesn’t make sense since the first two expansion were announced where it showed no sign of losing subscribers.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

But if they do, then this is about what I’d expect, just as WoW always loses a big number of players before it’s expansions.

That’s wrong about WoW “always loses a big number of players before it’s expansions”. There’s only been four expansions released, the subscription numbers had been increasing up to the end of Cataclysm where it peaked.
Vanilla -> BC = increasing
BC – >WotLK = increasing
WotLK -> Cata = unknown
Cata -> MoP = yes, drop before gaining

I doubt ANet is working on an expansion. They’ve already got their plates full.

Anet forgotten there's underwater gameplay?

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Posted by: BlueZone.4236

BlueZone.4236

First person camera in too confusing and overwhelming for players to handle and so is movement in three dimensions.

the ncsoft finacial report surprised me alot

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Posted by: BlueZone.4236

BlueZone.4236

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

So that leaves the question: What have the NA / EU devs really been up to? Just something to think about.

Don’t get your hopes up believing they’ve been working on other things.
They published the game with Kong Zhong, a Chinese publisher.
The NA/EU had assets related to them testing out eastern stuff in our version. Example of this is the datamined stuff from posted from reddit that caused an uproar over here.
ANet have been working on the game for the Chinese release, not some offshoot Chinese branch.

Believing there’s an expansion being worked on. Yeah…unlikely.

If they haven’t even started working on one, that would mean we are still at least a year out. I think they will lose a lot of their playerbase by that time.

Probably.
My opinion is as long as they remain silent, people will remain hopeful, even if it’s not true. And it’s obviously working.

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

So that leaves the question: What have the NA / EU devs really been up to? Just something to think about.

Don’t get your hopes up believing they’ve been working on other things.
They published the game with Kong Zhong, a Chinese publisher.
The NA/EU had assets related to them testing out eastern stuff in our version. Example of this is the datamined stuff from posted from reddit that caused an uproar over here.
ANet have been working on the game for the Chinese release, not some offshoot Chinese branch.

Believing there’s an expansion being worked on. Yeah…unlikely.
Problem is that they’ve done a lot of work leading up to now and threw many of it away.
The amusing thing is that they intend to bring back Living Story season 1, so expect them, at some point of time, to spend a lot of resources to redo it. And remember it needs to be redone to fit the journal format, so that’s a lot of work involved. Veterans look forward to it, haha!

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

The final thing is this China release that everyone’s talking about…
Its good that time went into developing the Chinese version. Its great that it wasn’t just some copy and paste job, and new features were made so the game was easier to understand for them. Its amazing that as many copies were sold in China as Guild Wars 2 had in its entire existence in North America and Europe. Its very not awesome that the Chinese development/release happened at the expense of Non-Chinese players, and that much asked for features/content, like actual expansions to the Professions (weapons and skills), or Precursor Crafting, either got postponed, or never happened to begin with, and instead, we’re playing catch up to China, even though we’ve been more loyal, and have been around longer.

They didn’t sell as much as NA/EU in China. They clarified the 4 million was probably an estimate of characters created.

We’d like to clarify recent news of GW2 China sales: it’s inaccurate, from a Chinese fansite, and they could be estimating characters.

They only sold (activated?) 1+ mil in China (only quoting the relevant part):

They gave some details about GW2 China during the conference call.
- over 1M activated copies

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

Any idea of what percentage of people solo MMOs? Just curious.

If that is all you could come up with in your ‘retort’, I may rest my case.

p.s. You should read my post again, as I had edited it a couple of times for accuracy/style purposes.

Actually, Gaffney from Carbine studios(makers of Wildstar) said that 60 percent(or somewheres around there, cannot remember exact statistic) of MMO players spend most of their time in game as a solo player. Its a lot larger than most people think. Even if you are in a guild, a lot of folks’ playtimes are done solo. This does not go for everyone, however.

What’s also interesting is this (no idea how legitimate the stats are).

a solo player has a 65.3% likelihood of quitting vs. 34.8% for players in a small or medium-sized network

Apparently the retention is low for solo players.
I think it certainly makes sense with some people who are unhappy and still “playing” the game. The social network is what’s retaining them.

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

To put in perspective of how “very little” work minipets are, it also requires UI portraits, item codes, name translations, room to add into the UI.
They also need to remember to set certain flags, otherwise become buggy and can attack, die, etc. And they need to pick and choose which animations are allowable/disabled.
I have no idea whether whether the minipets are actually scaled down versions or whether they create a special low polygon version.
I’m sure I missed out other things, as well.

Sound like almost as much work as a new zone and a dungeon. I mean, none of that could possibly be automated.

“Very little”

Look my point stands. People come into these threads, with no real knowledge of the company, how it works, various challenges and they give management advice. It’s worth about as much in most cases as a newspaper horoscope.

I don’t think most forum posters, including myself, are qualified to tell someone how to run a business, or what they can afford or can’t afford.

If you think otherwise, that’s great. Someone in this thread seems to think Anet has all these millions of dollars that went into programming minipets instead of dungeons. I’m thinking that’s probably not quite how it works.

You can argue all the details you want, but I’m looking at the bigger picture here.

My facts stands, more so than yours. You think they “just have to scale them.”
Wrong. Dead wrong. So wrong. It’s wrong.
I brought in facts.
“Very little” is so wrong.

If you want to argue for a minor picking point, that’s absolutely fine by me. The rest of my argument as in the MEANING of it, still stands and nothing you’ve said changes it.

This guy thinks he knows how to manage an MMO company. He thinks he knows their financial situation and what they can and can’t do.

That you can’t say he’s wrong, but you can point to what I’ve said being wrong shows that you don’t really care about the truth. Only making a point.

Only by hurting your own argument by posting misinformation. I don’t people to be misled. Your fanbase will be grateful for the truth.
Minipets aren’t just scaled down and then, hey presto, minipets are done.
You’re welcome.

I maintain they’re sustantially easier than programming other types of content being asked for and probably they’re being created by different people. Or do you think the minipet designers are the guys that builds new zones?

Then you should have said so in the first place rather than posting incorrect information.
Unlikely there’s a minipet designer. You’d probably have the modeller, translators, programmer (depending how bad the UI code is), gem store manager and/or rewards game designer. Probably some others not mentioned as well.
Fact is there are a lot of people involved than “just scale it”. And that’s a fact.

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

To put in perspective of how “very little” work minipets are, it also requires UI portraits, item codes, name translations, room to add into the UI.
They also need to remember to set certain flags, otherwise become buggy and can attack, die, etc. And they need to pick and choose which animations are allowable/disabled.
I have no idea whether whether the minipets are actually scaled down versions or whether they create a special low polygon version.
I’m sure I missed out other things, as well.

Sound like almost as much work as a new zone and a dungeon. I mean, none of that could possibly be automated.

“Very little”

Look my point stands. People come into these threads, with no real knowledge of the company, how it works, various challenges and they give management advice. It’s worth about as much in most cases as a newspaper horoscope.

I don’t think most forum posters, including myself, are qualified to tell someone how to run a business, or what they can afford or can’t afford.

If you think otherwise, that’s great. Someone in this thread seems to think Anet has all these millions of dollars that went into programming minipets instead of dungeons. I’m thinking that’s probably not quite how it works.

You can argue all the details you want, but I’m looking at the bigger picture here.

My facts stands, more so than yours. You think they “just have to scale them.”
Wrong. Dead wrong. So wrong. It’s wrong.
I brought in facts.
“Very little” is so wrong.

If you want to argue for a minor picking point, that’s absolutely fine by me. The rest of my argument as in the MEANING of it, still stands and nothing you’ve said changes it.

This guy thinks he knows how to manage an MMO company. He thinks he knows their financial situation and what they can and can’t do.

That you can’t say he’s wrong, but you can point to what I’ve said being wrong shows that you don’t really care about the truth. Only making a point.

Only by hurting your own argument by posting misinformation. I don’t people to be misled. Your fanbase will be grateful for the truth.
Minipets aren’t just scaled down and then, hey presto, minipets are done.
You’re welcome.

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

To put in perspective of how “very little” work minipets are, it also requires UI portraits, item codes, name translations, room to add into the UI.
They also need to remember to set certain flags, otherwise become buggy and can attack, die, etc. And they need to pick and choose which animations are allowable/disabled.
I have no idea whether whether the minipets are actually scaled down versions or whether they create a special low polygon version.
I’m sure I missed out other things, as well.

Sound like almost as much work as a new zone and a dungeon. I mean, none of that could possibly be automated.

“Very little”

Look my point stands. People come into these threads, with no real knowledge of the company, how it works, various challenges and they give management advice. It’s worth about as much in most cases as a newspaper horoscope.

I don’t think most forum posters, including myself, are qualified to tell someone how to run a business, or what they can afford or can’t afford.

If you think otherwise, that’s great. Someone in this thread seems to think Anet has all these millions of dollars that went into programming minipets instead of dungeons. I’m thinking that’s probably not quite how it works.

You can argue all the details you want, but I’m looking at the bigger picture here.

My facts stands, more so than yours. You think they “just have to scale them.”
Wrong. Dead wrong. So wrong. It’s wrong.
I brought in facts.
“Very little” is so wrong.

Is anyone happy anymore?

in Guild Wars 2 Discussion

Posted by: BlueZone.4236

BlueZone.4236

To put in perspective of how “very little” work minipets are, it also requires UI portraits, item codes, name translations, room to add into the UI.
They also need to remember to set certain flags, otherwise become buggy and can attack, die, etc. And they need to pick and choose which animations are allowable/disabled.
I have no idea whether whether the minipets are actually scaled down versions or whether they create a special low polygon version.
I’m sure I missed out other things, as well.

Sound like almost as much work as a new zone and a dungeon. I mean, none of that could possibly be automated.

“Very little”

Is anyone happy anymore?

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Posted by: BlueZone.4236

BlueZone.4236

To put in perspective of how “very little” work minipets are, it also requires UI portraits, item codes, name translations, room to add into the UI.
They also need to remember to set certain flags, otherwise become buggy and can attack, die, etc. And they need to pick and choose which animations are allowable/disabled.
I have no idea whether whether the minipets are actually scaled down versions or whether they create a special low polygon version.
I’m sure I missed out other things, as well.

Super Adventure Box [merged]

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Posted by: BlueZone.4236

BlueZone.4236

Asked for refund it back to gems. Answer is gems down the drain.

Thank you for your patience.

Purchases from the Gem Store are seldom refundable, and in this case we are not able to provide a refund of your purchase. Please keep in mind that we do not have official information about the Super Adventure Box.

I am sorry that we could not fulfill you request in this situation, but please let us know if you have any other questions we can address.

Thankfully, I only converted gold to gems for this. Kinda wished I joined the Blix farm before they fixed it.
Bah, new games can’t come out soon enough.

game-breaking bug vs. desire to play

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Posted by: BlueZone.4236

BlueZone.4236

Yeah, considering the last logged in date bug they once had in the guild info screen, it wouldn’t be surprising they still have some issues with date calculations.

Super Adventure Box [merged]

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Posted by: BlueZone.4236

BlueZone.4236

I’m sure the numbers in the riot turn out was also “dismal”, so yeah…I think it’ll be long time before they consider putting resources into this again (like 1+ year), and that’s if they consider it again.
A shame for those with the continue coin.

Not dismal, just on this forum is all. Ask in game, as I have, most people don’t care one way or the other. Again, the vocal minority….

I was quoting ‘dismal’, as in the same as what Josh said in his blog about the stats, not sarcasm.

Super Adventure Box [merged]

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Posted by: BlueZone.4236

BlueZone.4236

I’m sure the numbers in the riot turn out was also “dismal”, so yeah…I think it’ll be long time before they consider putting resources into this again (like 1+ year), and that’s if they consider it again.
A shame for those with the continue coin.

Communicating with you

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Posted by: BlueZone.4236

BlueZone.4236

To be fair (well, not really), because they have to commit to a 2 week cadence, they have to release something meaning any big project that takes longer than expected is either dropped or rushed because they want to market the whole “we release so much content” nonsense.

Too bad many things suffers because of this.

Also, I doubt that they’ve fully understood what really happened with this recent incident, but that’s ok. We’re just going to go through this whole cycle again.

Communicating with you

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Posted by: BlueZone.4236

BlueZone.4236

So have ANet fully understood why the outburst occurred after the GuildMag interview, yet? (And note, it wasn’t because of people not in the right area of expertise.)

Did they figure out why they are at fault for making two employees work overtime to redo the commander tag?

A Different Perspective

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Posted by: BlueZone.4236

BlueZone.4236

So you want me to parrot your correction? Don’t be silly. What would that achieve? Nothing.

Buddy, putting things into perspective isn’t a contradiction.

Its like when two cars in in a row, illegally parked and a cop gives one a ticket and leaves the first one. You could have easily said, yep, the guy was wrong but… you chose not to. It’s okay though. I’m used to it.

No, it’s like two cops seeing the same car. Why would I ticket the same car when I see you doing it?
You’re a big boy now. You don’t need my acknowledgement.

When you see a comment and a response, and you only corrrect the response, many would assume (not all but many) that you agree with the first comment. And you know, that’s not completely illogical. If you don’t support the first comment and you don’t say you, you leave it up to people to guess. Which seems like at the very least poor communication.

So people are going to see one posting about a 2 million decrease in a “relatively short” time, then someone else saying “relatively short” means over a year with real numbers dates, they will assume the second person is supporting the original claim of thriving.

What. The.
I can’t even…