Showing Posts For Byakhee.8652:
Legendary spear of the Quaggan Princess.
Effect: Sings the “little barracuda song” all the time.
Sorry, I thought you asked which legendary items you did not want…
Am I the only one that suspects the old Troll Unguent may return for Jungle creatures, making zerkers less effective and requiring more use of conditions? There’s got to be a reason for the new conditions…
Oh and I’m also suspicious about the backpack that is plant based. I’d not like to be taken over by the sentient plant, your screen goes blank for 2 minutes and then fades back into view. You’re in another part of the jungle and have no idea how you got there…
[Its’ the suspicious Roleplayer inside me]
(edited by Byakhee.8652)
Rune of the Mist Walker
+25 power
+10% condition Duraiton
+50 power
25% chance when struck to summon a Ghostly figure to fight by your side (60s)
+100 power
+125 condition damage
Fairly nice although I’d suggest for part 4 and part 6:
4: 5% energy conservation ( use less energy when using skills)
6: Each Ally within 10 meters of you contributes additional energy from their “friendship of their spirit”. Your maximum energy increases by <x units> per friendly. May be overpowered in WvW.
Well they could make Bloodstone Bricks more useful and require you to physically contribute these to the building of your guild hall. 100,000 for a tower.. <Evil Laugh>
You will not see a green waypoint symbol if your message inbox is full. You can store a maximum of 10 messages, but will not be told your message inbox is full if you are repeating a living world season 2 mission.
Checked on Story 1 of Season 2.