Consume Conditions does not seem to be activating in the 1.25 sec time frame which the skill states, additionally at times if the character does anything but stand there and wait the skill cancels. Fighting foes that deal an excess of 6000 damage makes this a fatal flaw, please fix.
Why was there no ingame notification? I lost quite a bit of expensive siege not knowing what was going on. There was plenty of time to inform us before the revenants were released for gameplay. Posting in the forums really does no good due to the fact that a vast majority of players never visit the forums nor make it a daily ritual. This is unacceptable and another example of poor planning and arrogance not caring if players lose siege and gold. Kinda reminds me of netflix in the mid 20000s.
Badges are anything but useless, keeps me in traps, siege and gear. Give me more
Just want to thank SBI and maguuma alittle also for the fun evening july7-8. You gave us much enjoyment defending Dawns against your onslaughts and you battled fairly and honestly. I take back my comment about SBI being a trash server, shouldn’t allow a few using exploits to tarnish our view of other servers. Defending forts against overwhelming numbers successfully brings a sense of pride and thrills the defenders. Successfully taking a well defended fort using honest tactics and determination brings the victors a sense of accomplishment and exhilaration, These types of battles are those that bring us back everyday to WvW, I hope that players and Anet will strive more to make things fair and fun. I salute you SBI.
Seems to me that all these changes are being geared towards eliminating roamers and rushing players into WvW to feed the Zergs. Small groups will defend the supply lines and large Zergs will roll around the maps crushing all. The strategic play will be focused on ppt by the Zergs and the enjoyment which Borderlnd defenders now get from caring for the homeland will be greatly reduced. I would have rather preferred a system where upgrades are controlled by the guild which claims the fort, that would have provided much more gameplay centered around defense and increase Guild Pride. But thats the opinion of a dedicated defender and roamer. Anet always leans towards large groups over solo, even the improvements to my necro main are geared to Zerg support and not PvP roaming. Thanks for further taking the fun from the game Anet.
LOL the trolls are out in force now, all I proposed was an idea to try and balance servers so that all servers have a chance at good gameplay. Apparently there are too many who only think of themselves and are afraid to play on an even field, that must be why so many migrate to bandwagon servers. Well y’all have fun zerging in your huge blobs, I’ll still laugh at y’all when y’all cry emote and troll. Not worth my time trying to talk sense to those who have none. Oh yes I wont be looking at or responding to this thread so when you post a response trying to save face by berating me it’ll just show what a loser you really are LOL. Bhai Bhai. You mad now bruh haha
“For my personal convenience”, how trolly when my idea was meant for the betterment of all servers gameplay. This idea manipulates players no more then Anet offering free or reduced transfers right before season. You seem to completely ignore the fact that 3 other maps will still hve the same cap system and that the goal isn’t only to balance servers but also to provide a more balance play in BL. But hey maybe you’re content with running 40-60 player blobs smashing a handfull of defenders then trolling them afterwards like you performed some stupendous fete, whatever floats your boat lol.
Selfish? LOL, selfish is when guilds bandwagon from one server to the next and run 40 man blobs to take a keep defended by 5 players. Those guilds who dont want to move are the ones being hurt by the system now, they are forced to play against upper tier servers fat with transfer guilds that just roll over other BLs. As far as losing loot from my experience running with big groups you tend to get less purses from capping unless you are among the first couple to get a hit on the lord, bags from drops might be more plentiful at times but value decreases. EOTM, EBG and the new map will still be there for the low skilled players who only know blobbing and they will still get thier loot. BLs will become the maps to show off your true gameply abilities. Plus the vast majority of my exoyic and ascended drops came from defending against invaders.
On each of the Borderlands que invading servers at 3x the population of the defending servers maps. Leave EB and EOTM as they are. This will give the defending BL a better chance and if the larger servers are constantly facing ques then guilds will start spreading out amongst the servers so they can get playtime in WvW thus balancing the servers.
I agree with Theftwind that Anet needs to address hacking and exploits openly and aggressively. Many times I have encountered opponents whom seem to be invincible, such as a ranger whom was able to defeat 5 players. The plars even ran back into battle numorous times but the ranger had instant full restoration and conditions did not even latch onto him. We gave up and avoided him. The SW Tower glitch also left players on several occasions enter the tower during combat while I was defending resulting in my toons death and lose of seige. I attempted to report these incidents but there seems to be no way to do so using the dropdown reporting window, so I reported it as botting[?]. Today after battling FC players I formed a party only to disband it because the party was designated as an FC party which I assume meant tyhat I was hacked and being tracked, again no way to report it. Please do something to restore the integrity of this game it would be ashame to have to quit playing because of these problems.
I just don’t think the meta achievement should require a JP. I am terrible at them and when they are required to complete the achieve list I fail. This isn’t Mario, a way to finish the achieve without the JPs should be offered.
Made two today, neither registered.
Hi Mercury, the announcement was around 8:00 am ESTHengue of Denravi, [might be misspelled], both today and yesterday. There were other players warpping in to the area who were as confused as I was. Do you know if anyone has reported missed notifications of invasions? A couple of times I have encountered heavy waypoint traffic in Lions Arch that usually occurs after events, but there were no events either dragon or invasions in recent time frame.
This is the second day that an invasion for timberline falls was announced and when I traveled there nothing was going on. Is this a bug or what?
The recent change to magic find erased all my MF stats from my celestial items with no replacement like other items recieved, ( like the kittenty assasains crap which I now need to replace thanks alot). I have been working hard to build on the Celestial and Divinity Rune concepts with MF bonus being a most welcome part, now I’ve had that taken away without any consideration as to my feelings on the subject by arenanet. Why weren’t one of the other stats that aren’t represented by Celestial bonuses raised or essence of luck given to replace the loss on celestial items. This just shows what arenanet actually thinks of their customers and I think I’ll be given Rift a try. Who knows maybe I’ll say screw Guidwars just like they did me! Shame on you for your lack of consideration.
Spent nearly 20,000 karma and no achievement was given. Also was in group events in Queens Pavillion and participation did not register.