Showing Posts For Dajas.4715:

Looking for a roaming WvW build

in Engineer

Posted by: Dajas.4715

Dajas.4715

This is what i love about the engi, there are just so many different build atm and they are all viable, well at least the condition side, you will find that you get the most out off an engi when you use 2/3 kits, the build i use atm is

http://intothemists.com/calc/?build=-V;4cPFw0c-sTFx0;9;499JJ92;05;035-05-5;0S73;3bUytbUytk-ki-M;4VfVjWoXt2-45a010J-1T;57V-1cV7B;9;9;9;9;7V6s5Y

Again it’s another one on those builds that can take on 3 people and win.
But tbh i think you just need to play around till you find something that suits your play style and don’t use turrets other than the healing one.

Bloodlust [merged]

in WvW

Posted by: Dajas.4715

Dajas.4715

As per usual anet did not think this through, the reason why they removed the orbs in the first place was because it was unfair to the losing servers!

I think the added areas to the map are great and who knows it may discourage blobs slightly less, but instead of giving the wining server an unneeded buff why didn’t anet just give the winning server temporary points to spend on our ranks and or give the buffs to the guards.

Because as of now the strong have only become stronger!

Bosses – Updated!

in Guild Wars 2 Discussion

Posted by: Dajas.4715

Dajas.4715

I agree, don’t complain till you have tried them first! It just looks like your complaining for the sake of it!

Ultimate Condition Damage Fix

in Guild Wars 2 Discussion

Posted by: Dajas.4715

Dajas.4715

I just don’t see why they didn’t cap at 125 stacks, they made it so you could make a party no more bigger then 5, so why handy cap such a small group with only 25 stack, anet obviously never thought this one through!

It’s a good idea, but only if they reduce the bosses hp as their hp is already quite high and this would just make it longer to kill!

Need help with build

in Engineer

Posted by: Dajas.4715

Dajas.4715

First of is this for pvp or pve? pve you can run naked and slap the npc down with a wet fish it’s that easy, so yeah that build would be fine!
For a wvw build not so good, you say you want good cc yet i only see one viable cc skill, slick shoes have a way to long cd and the nets animation is very visible and easy to dodge ( unless you count their dodges) If you have quick fingers try this build http://intothemists.com/calc/?build=-V;4cPFw0c-sTFx0;9;499JJ92;05;035-05-5;0S33;3bUytbUytk-ki-M;4VfVjWoXt2-45a0q-J-1T;57V-1cV7B;9;9;9;9;7V6s5T it has everything you ask for and if played to a high level you shouldn’t really lose 1v1’s and can also do well against 2>3 people at a time! (stomping them is a whole other issue though)

Also i always take 2 sets of the same weapon sets and kill npc first to get 25 stacks of condition, it takes 2 mins to kill 13 npc and would be stupid not to take an extra 250 condition damage!

(edited by Dajas.4715)

My FT PvE Build.

in Engineer

Posted by: Dajas.4715

Dajas.4715

just tried them out in the mists, coulnt use your runes though! and to be honest there isn’t to much in it, i had on average around 300/400 more power and condition that yours, it stayed between 3600 and 3900 power, but i only had 74% crit for 50% of the time as where yours was perma, but even at 54% you still crit alot.

if it is for running in a dungeon though i still think the thumper would be better as blasts are aoe so it is not just you getting the benefit.

My FT PvE Build.

in Engineer

Posted by: Dajas.4715

Dajas.4715

looks like it would do the job in pve, the only thing i would change is the fury goggles for the thumper turret, the rune set i would replace the with the runes of strength and then i would add a sigil of battle to a weapon set , although i have not tested this build i would be guessing it would give a more sustained dps as you would be getting lots off might from the thumper turret/shield blast/runes and the sigil.

With 9 stacks of might from juggernaut a blast finish from the thumper turret and a weapon swap you will be hitting 21 stack of might form the word go, im sure that would work nicely if you time your fury when your might is at it’s highest!

Thieves are cheap, Thieves are noobs

in Thief

Posted by: Dajas.4715

Dajas.4715

I stopped playing thief quite a few months ago just because off how easy they are to play and felt like i actually needed a challenge when roaming.
It makes me cringe when i see people playing p/d set up roaming around thinking they are gods, when in reality it is the easiest set up with in the entire game!

I would love to see those people play a 3 kit engineer (p/s, tool kit, bomb, ff is my fave set up and it destroys thieves quite easily) it would give a lot of thieves a wake up call in how little they have to put in to get good results.

Ehh, isn’t that FOTM build #4, only below s/d thief, spirit ranger and necro?

If your referring to the p/d build it’s more like foty build as it has been very viable for such a long time, but if you was on about the 3 kit engi, i would say no as fotm tends to favour over powered and easy to use.

Thieves are cheap, Thieves are noobs

in Thief

Posted by: Dajas.4715

Dajas.4715

I stopped playing thief quite a few months ago just because off how easy they are to play and felt like i actually needed a challenge when roaming.
It makes me cringe when i see people playing p/d set up roaming around thinking they are gods, when in reality it is the easiest set up with in the entire game!

I would love to see those people play a 3 kit engineer (p/s, tool kit, bomb, ff is my fave set up and it destroys thieves quite easily) it would give a lot of thieves a wake up call in how little they have to put in to get good results.

Hmm I play both and honestly I do more wok on the engineer. That being said I am a hell of a lot less predictable running 3 kits. TBH I do not know what the other player is thinking. What I do know is that most players want to be effective in WvW. I think DP is still a very cheap set but anything that focuses CnD is easy to counter/punish. If players are actually landing their CnDs no problem then who they are fighting isn’t really all that good.

This is quite true , specially the fact they normally shoot 2 shots then go straight back in the for the cnd. only time when you have serious problems is when you have others, or npc around you, cos no matter what you do you cant prevent them from going back in stealth, until you have killed everything around you and that is not always viable.

Bomb kit / Elixer gun a viable combo for wvw?

in Engineer

Posted by: Dajas.4715

Dajas.4715

What traits do you take? I’m open to TK, and I definitely see the use, but I find without rocket boots i’m pretty defenceless against a large incoming force.

Not so true if it is just running away from a group you are planning on doing, don’t forget you have access to a smoke field and lots of blast finishers, b’o’b, magnetic shield and a blast from you healing turret give you 9 sec of stealth, should give you enough time to make your escape, specially with perma swiftness

Bomb kit / Elixer gun a viable combo for wvw?

in Engineer

Posted by: Dajas.4715

Dajas.4715

http://gw2skills.net/editor/?fcAQJAqelIqic3zSrF1bJxoCdOkC7jfQFyrIF5X/fKIXA-jEyAUFQSEQKsIasqbM1bk1xCpm7BNbyTqQALmDA-w

I’ve being using this build for quite a few months now but now with the great addition of the perplexity runes

http://wiki.guildwars2.com/wiki/Superior_Rune_of_Perplexity

with the possibility off 5 interrupts it is possible to keep 5 stacks off confusion throughout the fight and if you know they don’t have any condition removal just melt them with your stacks.

(edited by Dajas.4715)

Thieves are cheap, Thieves are noobs

in Thief

Posted by: Dajas.4715

Dajas.4715

I stopped playing thief quite a few months ago just because off how easy they are to play and felt like i actually needed a challenge when roaming.
It makes me cringe when i see people playing p/d set up roaming around thinking they are gods, when in reality it is the easiest set up with in the entire game!

I would love to see those people play a 3 kit engineer (p/s, tool kit, bomb, ff is my fave set up and it destroys thieves quite easily) it would give a lot of thieves a wake up call in how little they have to put in to get good results.

For those of us who don't only do CoF P1.

in Fractals, Dungeons & Raids

Posted by: Dajas.4715

Dajas.4715

I log on to gw2lfg.com and look at the cof p1 posts just for entertainment reading peoples posts!
I find it hilarious the amount of hoops people expect random pugs to do, as if the group leader can single handedly kick somebody who doesn’t perform to their perfect expectations.

for example (and this is no exaggeration):

  1. warrior or mesmer only
  2. full ascended gear (I think they mean accessories)
  3. full exotic armor/waepons
  4. full zerker gear
  5. zerker spec
  6. if warrior, dual axes or greatsword only
  7. must have flame legion sigil
  8. omnomberry food (why is this a requirement?)
  9. must have flame legion potion (you notice they don’t even use the powerful 10% ones..)
  10. die even once on any trash and kicked from party (finding another player is longer than ressing..)
  11. must have 2x available guesting servers to find an open map to start for us cos we are too uber leet to do storymode
  12. experienced only
  13. must farm for 2h+ without breaks (they don’t understand what DR does?)

hmm.. did i miss anything off?

so ye.. these players I won’t enjoy doing other dungeons with.. but we don’t have a choice :/

Best comment i read in gw2lfg the other day was all the usual zerk, worrier, ping ect rubbish with an added bounes off must have a minimum of 5k ap?
I would love to know the logic behind that!

Revolutionary HGH build...

in Engineer

Posted by: Dajas.4715

Dajas.4715

stuffs

how did you get 25 might stack (in solo)?

check out my build the blastineer, you can easily get 25 stack s of might!

The Blastineer build

in Engineer

Posted by: Dajas.4715

Dajas.4715

I use this build mainly for wvw.
First off the gear, what i use is full rabid with 15% boon and 40% might duration runes, i use those because this build can quite easily give you 25 stacks off might.

weapons and utility- i use p/s with sigil of battle and corruption, and then utility’s it’s toolkit/ eg (depends on play style) bombs/thumper turret and supply create

Traits- explosives i go 3/8/12 invention is 4 and 6, then i go 10 into both alchemy and tools for perma swiftness and vigour.

This build is about managing your blasts, myself, i like to use the blast finishers from shield/eg and bob into the fire bomb, this will keep your might between 15/25 stacks but obviously it is sometimes good to hold onto the cd just when you get to low hp then finish onto the water field instead, this also very handy as it works well with automated medical response, if you get all those off together this is a massive heal.

So why the thumper turret? All i have to say is 3 blast finisher at the same time every 50sec!
Being realistic you can get 5 blast finishers of in one field, this is 18 stacks of might, 15 from the blasts and 3 from the sigil.
Or you can blast into your smoke bomb which will give you around 10/11 sec off stealth,
5 blast into the super elixir is 15 sec’s of retaliation, or you could just use them for one big heal!

Now the reason i chose cloaking devise and auto defence bomb dispenser is if i get court of guard, what i like about this is if they are mele they will be blinded and if ranged well im in stealth, 5 sec should be enough time to counter my attack, but lets say they do manage to take my hp down quite low,
just drop another smoke bomb to give you that little extra time to blast into, then drop you healing and thumper turret and blast away, that 5 secs off cloaking devise and 10sec of stealth from blast finisher, this should give you time to run away, but if you do stay and fight your next heal will pretty much be ready to use, and with the bonus of the cool-downs being not from from use themselves.
Also on a side note every time you drop a fire bomb make sure you keep using throw wrench as often as possible for those extra burns.

And better yet this is all aoe, who wouldn’t want you by their side!
Also for pve you could swap the master trait out for granadier , it proven to work very well.

I would love to make a video off me destroying people in wvw with this build but my pc is rubbish and cant handle frap that well, so i would love to see other people take up the challage and just show others how diverse and powerful this build is. i know koroshi.2658 makes engineer vids and he seems to have a similar style to myself so would love to see he put one out! *hint hint
Hope you enjoy my build, rip hgh!

(edited by Dajas.4715)