Guild: N/A
Seafarer’s Rest – EU
Necro didn’t do the thriller dance….
This just wouldn’t work you’d have people abuse the sytem… while leveling your char you’d just leave each map with a single point of interest undone – thus when hitting 80 going back and getting MUCH better rewards for little effort.
Scaling works and works well i think you forget that even at a low level the content is easy because its easing you into the game – mobs don’t have as many skills or actively use them…
Agreed – complain by response to their action I’d say you’re right
I agree about the underwater elite.. I also think removing signet of capture to obtain your elite instead of buying it was also a mistake & took away from the uniqueness that guild wars1 introduced (at least to me i never saw anything else like it besides FF7). I also find it sad that unless you’re going for legendary, obtaining further skill points passed 80/after obtaining all skills is a total waste. It becomes a useless “currency.”
I do use my elite very often (I play guardian), but it would be nice to have more options.
FYI Skill points are used to forge Mystic weapons and a number of other things.
Player 2 Player trading is harmless, you see a full description of what you’re being sold you’re then also prompted to double check before the purchase goes through.
Yes this may cause some Chat in and among certain districts which I welcome… there is no communication in this game on Map chat or any other for that matter other than the words “Any Events?” and then a response with someone pinging a location.
Those that don’t want to sell in this way use the AH those that do want to spend the time benefit from not paying the 15% tax because they’ve done the work themselves.
Who here complained about spam? 2words – CHAT FILTER (Trade Channel Un-tick)
Oh and those who suggested banning currency from being traded? Ectoplasm or a similar item with a generally speaking FIXED price would just replace gold.
These two systems can be used together to benefit all players, not everyone who wants this system implemented is a scammer nor will anyone get scammed if they have common sense and read before clicking the BIG GREEN BUTTON!
(edited by Delgan.8619)
Hi All
Would it be cool if we could access the AH and our banks via a mobile app!?
I can’t remember the times I’ve shut down the PC and realised I’d forgot to put my items onto the AH! Not only that but you could make purchases and have them waiting for you the next time you’re online!
So lets hear it, do you think it’d be a good idea or a waste?
Seafarers Rest also down… joy to the world GW2 is dead!
You see I was always told to Salvage Blue items, you’d advise against it Popeurban?
Hello All
Now time and time again we see the same posts go up one half of the population go on about how easy it is to farm in excess of 100g a week, while the rest of us struggle to make 10g a week.
So I thought I’d ask – How do you do it?
I’d appreciate if this didn’t become a slanging match just your oppinions and those of you who would like to offer a helping hand to the less fortunate some tips or even a guide.
Now if you do intend on giving us examples of what you get up to, to make your money could you also include the following:
Hope everyone gets on board here so that we can get some really useful information!
Considering you can buy gems for gold i find this price ok. Nobody forces you to buy gems for real money. And i guess in other games you cant pay for server transfer using ingame currency.
You’re right can’t deny that, but the time required to make 36Gold to be blown all at once just so you can play with friends?
On a game that is based around it’s giant social community unique selling point is restricting people from playing together! No?
-IF- guesting would work cross-continent, I’d say the prices are fine. Unfortunately, that’s not the case.
Completely agree.
This in a nutshell would resolve all problems – WvW may be a huge part of this game but it is by no means the only content this game has to offer or only reason anyone would have for moving from an EU to American Server.
I am just curious as to why a lot of people didn’t just choose the same server to be on—-let alone how does NA meet a EU player and vice versa. I can only imagine you being friends with them in real life and wanting to play but as far as I know, other than gw2lfg.com you wouldn’t be able to run into a EU player in the NA servers at all. (Unless overflow includes them?) Not sure. But still, I think it should’ve been decided what server you were playing on in the beginning when it was free and they gave a fair warning.
I’m actually an old GW1 player, I myself and a number of friends all went off together and the majority did infact all choose EU servers but I have a number of “Friends” who opted to play on a server in America – This previously was never an issue on the origional Guild Wars.
-IF- guesting would work cross-continent, I’d say the prices are fine. Unfortunately, that’s not the case.
Completely agree.
This in a nutshell would resolve all problems – WvW may be a huge part of this game but it is by no means the only content this game has to offer or only reason anyone would have for moving from an EU to American Server.
World of Warcraft’s server transfer costs $25.
And that’s on top of the $15/month subscription fee they charge.
And you can’t use in-game currency to pay for their server transfers.
And ArenaNet let us transfer servers for free for almost half a year.
So no, I don’t think Guild Wars 2’s server transfer fees are too expensive.
what you’re missing though is that WOW allows multiple characters to made on a number of different servers – This is the defining difference.
Who here asked for cross server intergration between America & EU, us less tech savvy individuals also would like to point out that GW1 actually had this cross intigration which at its peak was one of the most popular (Serious) MMO games of its time.
Clearly you have missed the point of this thread on numerous levels, you’re rude not helpful and possitively a negative influence on this forum.
Marnick lets go through your post…
I am going to list the flaws in your origional post.
1/ Free guesting is limited to Europe and America
2/ Gold transfer to Credit is available in a number of MMO’s
3/ Show me where you gathered this information? …and also point out at what point it becomes relevant what other games charge.
4/ Other MMO that allow character tranfer allow multilple characters to be made across a number of servers which if put in place would remove the issue most players have of wanting to play with friends in both the EU and America.
5/ GW2 only experience is not WvW, there are many other reasons for someone to want to join a defined server.
5.1/ Agreed.
There are real problems. Any issue I think I have with the current system are entirely relevant to a large player base.
Valid point I agree but lets be honest your bandwagon players won’t pay and will exist no matter what server you’re playing on or whatever the price – that be No.1 or Last.
The game should reach a balance restrict how often transfers can be made further but cap the price at around £10 so that its within the majority of players price range not the minority.
I’m not saying there shouldn’t be a charge, my argument really is that the cost is too excessive and these other games of which you speak allow multiple characters across a number of servers.
I would happily fork out the money if it wasn’t such a excessive amount, I understand the concept of a FTP game and that these ingame purchases are what keeps the company progressing forward.
However for the service provided, the amount they’re asking is unjustified regardless of what other games charge – GW2/Anet whoever this comes down to should understand as a basic business concept that keeping your customers happy encourages longevity and repeat purchases which leads to greater profitability in the long term.
Hello All
I really just wanted to capture the general mood everyone has over the current charges for a world transfer.
So at the time of me writing this up Gem exchange ingame was well over…
But to make the maths a little simpler thats the transfer rate I’m going to work with (which really means the prices below are less than what you actually pay Gold wise).
Current Costs (Gems):
Medium: 500 10Gold / £5.30 per transfer
High: 1000 20Gold / £10.60 per transfer
Very High: 1800 36Gold / £19.08 per transfer
These prices seem a little out of touch with the actual service they’re providing, now I understand the bracketing system pay less for a medium density population encourages more transfers in that direction rather than overpopulating an already heavily populated server.
However these prices just don’t add up for that price you’re almost looking at paying enough out for a tranfer as you would a new game.
Let me know what you’re all thinking, agree, disagree or some place in the middle I’d love to hear your thoughts.
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