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Warrior 1v1 Duel & ownidge builds?

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Posted by: Diablo.1384

Diablo.1384

Okay so i’ve been doing a lot of 1v1’s, wvw soloing (i hate running with a zerg, i find it boring) and i need a build thats good for taking out 1v2’s and such, i am a skilled player with the warrior, i have played it since the start and know its capabilities, yes i know they’re the weakest class in spvp/wvw but i just need a build that can overcome pesky guardian duels, i think being a tanky warrior is pointless due to how tanky guardians play the role better so i run zerker, yes i know squishy but its the only build good for soloing and duels i can think of? i watch youtube videos on the warrior, they all run berserker, but does anybody have any builds that dominate in the warrior world? actually being able to pull of 1v2’s and such? i dont care about support/zergs call me greedy but i just like to kill other servers, hence why im in EB JP a lot.

Warrior love!

in Warrior

Posted by: Diablo.1384

Diablo.1384

I loved the warrior profession… i then entered wvw

Let me teach you how to s/tPvP :)

in Warrior

Posted by: Diablo.1384

Diablo.1384

Great idea turn the warrior into a ranger!
this build looks stale, id have more fun playing with an invaders bum fluff

ArenaNet Please give warhorn health regen

in Warrior

Posted by: Diablo.1384

Diablo.1384

As a warrior the thing i feel like i lack the most is mobility, i gain nice mobility through using the warhorn in spvp/wvw but i think what it lacks is health regeneration, maybe this could be through the number 5 ability? we gain vigor and health regeneration?
or it could be upon wielding, any neat sort of health boost from it i think would be great, please could the devs take it into consideration?

Healing as a warrior (Complaints)

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Posted by: Diablo.1384

Diablo.1384

I’d also like to add that having bad combat mobility adds even less survivability, even with tank armour we’re doomed, bad mobility and 1 heal, unless you trait “shouts heal” which is pointless anyway due to the fact it hardly heals and nobody wants to use shouts in pvp.

More than 4000 armor defence for nothing

in Warrior

Posted by: Diablo.1384

Diablo.1384

Nice post
us warriors get it pretty rough, bad combat mobility and 1 heal without using trait “shouts heal” which is pointless anyway.

Why wars have so much % damage traits?

in Warrior

Posted by: Diablo.1384

Diablo.1384

Did someone really just shout op at the warrior profession!?
I dont want to live on this planet any more.

Let me ask you this, what use is damage if we have no survivability?
logic.

Advise to All Warriors

in Warrior

Posted by: Diablo.1384

Diablo.1384

I agree with a lot of this post, but i really cant see the warrior community changing any time soon, pvp players get too much of a hammering when it comes to playing a warrior, i can only see this community changing once they fix warriors in spvp/wvw, i dont even know how they will do this myself but surely the dev team can come up with something to balance us out?
now i wouldn’t call op on other professions, i just think warriors at the moment, are too weak and unprepared for wvw, the lack of healing abilities and condition removal puts us back to the survivability skills of a guardian, being able to block attacks, heal using GS skills, and having sustainability a lot of the time, fair enough warriors can pack a punch against a player with no toughness, but what use is this if we can’t last ourselves in a fight against different opponents?

I just desperately want some confirmation that warriors will be made even, and not just get banner buffs that mean nothing to us spvp/wvw players. Once this happens the community will be normal.

check out the forums for other professions for example, classes such as the elementalist, you dont see players complaining about that profession, simply because they have nothing to complain about? the profession is solid and a lot of the people who play it don’t regret levelling up that profession. That then leads to me the reasons why i get annoyed with this class, the fact that i couldn’t see this class sucked at spvp made me want to be one, so i spent time and effort levelling it for what? the weakest profession in spvp/wvw.

Warrior Bugs Thread

in Warrior

Posted by: Diablo.1384

Diablo.1384

The Bull Rush bug is quite a big one for us pvp players

Some quick turtle defense(trait) testing

in Warrior

Posted by: Diablo.1384

Diablo.1384

looks like another trait in the useless pile then

Healing as a warrior (Complaints)

in Warrior

Posted by: Diablo.1384

Diablo.1384

It’s understandable to be annoyed with the slow pace of updates, but to say that Anet favors guardians is bologna. The Guardian simply played out the way they intended. The Warrior ended up being much harder to balance because of its extreme potential for DPS which results in the need for a careful and well-thought approach rather than a simple “more condition removal” approach.

You don’t have to respect the game, but by complaining this much and this often, you are ruining it for other warriors and, in some instances, influencing new warriors and condemning their experience.
Leave some structured criticism and stop arguing over petty things.

“Petty things” i fail to see how an unbalance in the game is petty? it is preventing me from wanting to actually play the game right now? here’s where it stands;
There is no point running a tanky warrior as a tanky guardian can easily out do it, whilst having more damage output. now does that sound fair to you? this only leaves us warriors to go for a more bursty approach, which again is the hardest playstyle to play in the game most likely, and still gets us killed a lot. I really dont care about how the warrior performs in pve because every class feels good in pve, i am simply stating with this post how warriors cannot heal as well as many other classes, sure you can put “shouts heal” trait on but it only heals you the smallest bit, and lets be honest who actually wants to use shouts in pvp? and im not even getting started on condition removal on a warrior.

(edited by Diablo.1384)

Healing as a warrior (Complaints)

in Warrior

Posted by: Diablo.1384

Diablo.1384

I feel a favouritism from anet towards Guardians, call me what you like, when you have a 1v1 duel with a guardian on a warrior you will understand, no anger fills me more than when i am beat by guardians that aren’t actually better players but they just have a lot more healing abilities, i just wish that AreanaNet would get back to us on this post and tell us whats going to happen with warriors in wvw/spvp.

Healing as a warrior (Complaints)

in Warrior

Posted by: Diablo.1384

Diablo.1384

traited warriors have four healing skills (6,7,8,9)
and same amount of condition removals,

or healing skill, perma regen and two condition conversions in a different spec

its just they all dont fit into the GC mindzerg

And then after you spend 30 points in the vitality tree and get 1450 healing gear, you can just roll a guardian and be better in every aspect 100x and do more damage/survive more, and gain a truck more Damage Reduction as well.

Exactly my point! this guy see’s what im getting at, either guardians are just op or its a problem with us, either way there is not a fairness between warriors and guardians

Healing as a warrior (Complaints)

in Warrior

Posted by: Diablo.1384

Diablo.1384

Whats the use kiting a guardian? as soon as we start throwing hits at them they just block them all and thrash us, a good guardian can out do a good warrior easily

Healing as a warrior (Complaints)

in Warrior

Posted by: Diablo.1384

Diablo.1384

The lack of viable sustainability on a warrior has indeed pigionholed us into 1 build in wvw. It used to be we were able to get around this by using omnomberry pies in WVW only to make it so we wernt required to put 30 points into tactics to have a chance of being self reliant but Anet decided to nerf it.

As it stands right now 30 points into tactics and 15 points into defense is mandatory if you want to be self reliant and actually benifit your team rather than be a drain on resources in wvw.

In the pug group there is a derth of heavy support going on so any build other than this one will fail you invariably.

On the other end of the spectrum you have competitive guilds: they have support and are aware of the need for everyone to pull their weight which is in general why the best guilds run mandatory specs, and those mandatory specs are almost always invariably hammer/shout builds for their warriors (perhaps 1 banner warrior thrown in).

The irony of the whole situation is that by “getting rid of the holy trinity” by “not having a dedicated healer class” Anet has instead wound up with people who DONT WANT to play dedicated support and roll a class that sounded as far from it as they could find (Warrior) forced into playing dedicated support.

They could fix this with some trait that would be close to what omnomberrie pies did.

But honestly I think their biggest failure was in trying to reinvent the wheel in the first place, they shoulda just made monks the 9th class, let people who genuinely wanted to be support be support, and not accidently forced people who didnt want to do it into it.

Hit the nail on the head, i chose the warrior as a class because well i thought it would be a better fighter than that of a guardian? guardians were advertised as me as just support based, throwing up shields and boons, however i think this has turned into some kind of op class that rules wvw spvp, they can have the same damage output as a warrior, yet have abilities that let them survive?

I honestly would of chosen either a elementalist or guardian if i could re-do things, i believe that the only skills we have over these classes is HB simply because of the damage output

Healing as a warrior (Complaints)

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Posted by: Diablo.1384

Diablo.1384

I’ve been fighting a lot of guardians recently, and i have to say that tanky warriors cant stand up to that of a tanky guardian nor tanky elementalist? why is this?

THE FACT THAT WE ONLY HAVE ONE HEAL
lets face it, mending doesn’t heal enough, and well a 30 second cool down on healing surge? thats a bit steep considering we need adrenaline to actually heal more than the mending.

Yes the healing you have for warriors in pve is fine, but in places like spvp or wvw? i really think we need some other way to heal, i just wish that the number 5 ability for the horn could be some sort of heal, anything to keep us longer in the battle?

Having this lack of healing seems to push more and more players to being a berserker, why be a tanky warrior if a tanky guardian or elementalist can out do you? but even then being a berserker you’re more squishy than a jellyfishes right bum cheek.

Would you say this is a floor for warriors? not having that ability to heal using a weapon ability whilst in combat?

Warriors in WvW

in Warrior

Posted by: Diablo.1384

Diablo.1384

is there any yt vids out you can link me to about this traited warhorn?

Warriors in WvW

in Warrior

Posted by: Diablo.1384

Diablo.1384

a build i possibly want to try is full berserker armour with 6 runes of the dolyak, in my trinkets i could use an ascended berserker ammy and then for the rest of the trinkets all knight or with some pvt trinkets? how do you think this would play?

Warriors in WvW

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Posted by: Diablo.1384

Diablo.1384

Going WvW with full beserker gear, especially on a class such as warrior is just dumb, at least where semi-large groups are concerned or if you plan to use the rifle exclusively for its F1.

If you are running around with less than 2.7K armor ofc you are going to be an easy target and be easily susceptible to ganks. Of course you can be like a lot of warriors and wait till the time is right before you rush in because you are squishy, but the question begs, how much dmg are you actually doing but just standing in the back waiting for an opportunity.

Between my 3.1-3.4K armor (depending on whether I am using my shield and if turtle’s defense is activated), mending heal, shield block, endure pain, signet of stamina, mobile strikes I have plenty of ways to mitigate damage and be tanky. I can constantly rush into zergs and I find myself still making it out alive while doing some good damage. This is without having a Guardian helping to buff, support and protect.

Obviously people play warriors differently, some are mostly ranged, some are full on tank, some are full on glass cannon, some take a support approach or a combination of most of these. I prefer to be a frontline damage dealer, I feel like I am helping my guild more by being that person that gets in your face, CCs, soaks up alot of damage, but being able to deal alot myself. Some people go to WvW for different kinds of PvP, from 1v1, to smaller scale battles to larger zergs. I like to do a combination and full glass cannon/zerker gear is far from optimal from doing the whole spectrum. I cant believe ppl still spew the same BS, you NEED some toughness if you don’t want to be a liability and die all the time. PvE and PvP are miles different, what works in PvE will not necessarily work in PvP/WvW

Now I’m not saying that we should go full P/V/T either, because Guardians have way more survivability, utility and support than a warrior does and you might as well just reroll one. But if you strike that balance between great survivability and great DPS (which is possible BTW) it can be a beautiful thing. And that comes with testing lots of gear and lots of WvW experiences.

We actually don’t need a huge amount of tweaks in WvW, perhaps the devs fixing some of our bugs, granting us a bit more inherent condition removal and some other stupid kitten like the 3% burst dmg boost on the discipline tree. I feel like we are in a decent place when it comes to WvW relative to other classes.

Ofc sPvP, it is a different story, but I mostly do WvW.

In this case i need help building a build that will suit me
i have plenty karma but i certainly dont have enough gold to test out multiple builds on my character, i played a tanky ele build in spvp and really liked the damage output as well as being able to just run in and not have to think, does anybody know what builds could grant me big survivability but high damage? i dont need to have rhe best defence in the game as i can dodge, but just so i could take on 1v2’s and such would be nice

Warriors in WvW

in Warrior

Posted by: Diablo.1384

Diablo.1384

Hello and yes this is another thread moaning about the warrior mechanics for wvw/pvp, recently i have been through so many different builds and armours for my warrior and i still just feel so weak in any player vs player scenario.

I levelled up my character in confidence as i felt like i somewhat fit in to pve and that dungeon runs would need me as a profession.

This was the exact opposite case when i started venturing into wvw, when im in there it seems like no matter what i do the profession feels somewhat broken, being able to be outdone by every profession, just a easy target for classes such as guardians that can do just as much output but still stand strong, i shouldn’t have to make alt characters just for pvp? but right now i feel as though no fairness is being shown for the warrior, what use is berserker armour? i just feel like a thief without stealth. I had a friend ask me the other day why i still play this profession and the honest answer is that i really dont know maybe because of the fact that i actually want the class to be good, to be able to stand strong not only in pve but in pvp.

Yes i know you can find complaints on every other class but you can only physically tell that there needs to be a change to this class when you take it out into world vs world.

(edited by Diablo.1384)