Showing Posts For EchenSketch.9142:

Each update further seperates WvW...

in WvW

Posted by: EchenSketch.9142

EchenSketch.9142

Transferring IS the right answer. Does the fee suck? Sure, but think of servers as communities. Obviously you want a more WvW based one, so transfer.

Falkriiii – Elementalist

Hacking/Cheating back in full force, again

in WvW

Posted by: EchenSketch.9142

EchenSketch.9142

All I can say is deal with it, I know its harsh but its true. Even if you find another game to migrate to somewhere somehow it will have its cheats and hacks for example: almost every FPS game has a type of aim bot, WoW and RIFT and other games of the sort have multiboxing, (which isn’t a bannable offense there) Fighting games like Tekken to this day can be ruled by turbo controllers, you get the point.

At least its a somewhat rare occasion, but their way of handling hacks such as the teleport bot and flying leaves a bitter taste, you can add these people to your friends list and see 1st hand that reports do nothing as they are online for months after dozens of reports.

I agree. People need to realize that people WvW, PvE, and sPvP. It’s silly to say Anet doesn’t care, but they are a business and need to make money. MMO’s are expensive to make and maintain. What we can hope for is that they become more efficient at creating PvE content (living story) so they can put more attention to other aspects of the game.

Falkriiii – Elementalist

message suppression

in WvW

Posted by: EchenSketch.9142

EchenSketch.9142

I wonder if players could be suppressed if players on opposite servers reported others for spamming.

Falkriiii – Elementalist

EBG JP Camping - Yay or Nay

in WvW

Posted by: EchenSketch.9142

EchenSketch.9142

So, one of the most enjoyable things for me to do in GW2 is to go to the EBG JP. The combat there is more dynamic there than in anywhere else. Visibility, Pulling, traps, CQC, ranged combat, 1v1’s, group fights, you name it, all in one place. The reason I made this thread was because I was called out for not helping my server. The player proceeded to make fun of me because my toon was a Raider rank, but once I told him I was ranked 500 in spvp that shut him up through and through . Anyway, I want to know the opinion of the community. Do people agree with the thought that " If you’re camping the JP, you should be out in the battlefield"?

My take is some people PvE and some people sPvP, yet those players are rarely criticized for not helping In WvW, why should JP “campers”?

Falkriiii – Elementalist

(edited by EchenSketch.9142)

Order of Whispers armor color

in Bugs: Game, Forum, Website

Posted by: EchenSketch.9142

EchenSketch.9142

BUMP

Terribly unsatisfied. Anet please take the time to change it back to the way it was.

Attachments:

Falkriiii – Elementalist

Order of Whispers Boots

in Guild Wars 2 Discussion

Posted by: EchenSketch.9142

EchenSketch.9142

Alright, so I was choosing out pieces of armor for my thief, and found the OoW’s Boots to be pretty cool, and picked up a pair. However, I learned that the Knives’ colors cannot be changed, so now I’ve got these plastic red knives hanging on my boots. Can we change this please?

Attachments:

Falkriiii – Elementalist

TC Charr Protest Meow!

in Charr

Posted by: EchenSketch.9142

EchenSketch.9142

TC Charr Protest going on in LA right now.
For too long have we endured the pain of armor clipping on charr’s. We will not stand for Anet’s laziness! We want shields that don’t float a foot off our back. Leggings that our tails won’t clip through! Stand up my fellow charr, for our right to equal armor!

What do we want?

Charrmor!

When do we want it?

Meow!

Anet will not supress our cries!

Falkriiii – Elementalist

(edited by EchenSketch.9142)

how involved are developers in wvw?

in WvW

Posted by: EchenSketch.9142

EchenSketch.9142

I’d doubt any serious Anet WvW player would play w/ their tag on or on a well known toon, so it’s hard to know. Right now they’re focused on PvE, but they still improve WvW slowly. So it’s easy to think they are involved.

Falkriiii – Elementalist

Best Ele 1v1 Build?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

So my guild is having a friendly 1v1 tournament, and I was wondering what the best 1v1 elementalist build would be. Currently I know of a few possibilities, Fresh Air S/D or Bunker S/D , D/D. Keep in mind I’ll be fighting all classes.

I’ve been playing Fresh Air S/D for a while now, and the burst is crazy, but against condition heavy builds and bunker rangers it’s tough to pull off.

Any ideas? And ele’s that duel a lot out there?

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

ANet doesn’t hate Elementalists. They buffed our scepter burst build dramatically with the last patch.

They don’t hate Staff Elementalists either. They buffed our ability to apply debuffs and our ability to provide support.

ANet hates kiting. Their entire game is built around kiting being really really hard. Haven’t you noticed that there’s a zillion ways to close range, and only a few lackluster ways to build range? Haven’t you noticed that most control effects are pretty easy to ignore or don’t last long? Yeah. ANet wants melee to happen, so if you don’t thrive in melee you’re gonna have a bad time.

Staff is a low-damage, high utility weapon that needs range to do well. It also has no way of keeping range other than a few of easy-to-dodge control effects. If you’re using Staff and your target isn’t busy fighting someone else you’re probably going to lose.

Notice that most of the recent staff buffs didn’t touch our damage much. They increased how easy it is for us to apply control effects and support. That’s a hint.

So, the short guide to playing a Staff Ele is still the same.

1) Find Other People Fighting Each Other
2) Apply Pressure AoE and Support
3) Run Away

If that playstyle isn’t your cup of tea then you need to find a different weapon. Scepter/Dagger is amazing right now, and Scepter/Focus is getting there.

Edit: And as to the question of whether the Support/Control specialist is a viable role, that’s not about Ele. That’s about core game design, and effects all classes. My opinion is that Control/Support is largely irrelevant when compared to how much damage or inherent survival you could have brought if you hadn’t bothered with that other stuff. When Control effects work (i.e. your opponents run out of cleanses) they’re awesome. But the rest of the time they seem like a waste of points. I don’t tPvP, so maybe it’s different there.

For that last time, it’s a title, of course Anet doesn’t hate elementalists.
The title was meant to grab one’s attention, a bit too much? Maybe.

If Anet wanted melee to happen, why did they nerf the Elementalist’s movement/survivability? Once again (are you guys even reading?) RTL, nerfed. Lightning Flash, nerfed. Utilites to keep us in melee range, nerfed (Cleansing Flame, Mist Form). Yes, scepter/dagger was buffed, and I currently run it right now, but without the ability to Ether Renewal + Mist Form, Necros condi spam and burn through me. Sure I can water attune, dodge, and pop my 2 heals, but during those cast times, while I am removing conditions, I’m taking pure damage and it’s counter intuitive. I might use cleansing flame, but a standard ele s/d build uses Arcane Wave, Lightning Flash, and Arcane Shield. If I take out AW it cuts out dps, and a blast finisher, and I’m sure you know Ele’s dont exactly have the highest dps.

I do agree with you about control and support. Being active in Gw2 is superior to being reactive. Why support your team with cleanses and heals when you can support them with conditions and pressure from minions? If Staff ele is going to be a viable tPvP build. We need either more dps, more control, or more heals.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

I’d like to hear from the community their responses to my previous points which have not been answered, but to sid. My Ele has 0 problems with thieves. Basilisk venom? Shock aura. Stunned? Air 345 to Fire 3425 to Earth 342. That should be enough to kill him / scare him off.

I don’t quite under stand what fox is saying. Is it sarcasm?
Our mobility was nerfed
We have the lowest hp pool and armor
Minimal damage
Trait Line kerfuffle – Anet’s split decisions on whether or not they want us to spec into 1 attunement or not.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

Yes, and while your team is stacking on water fields, the other team is pounding yours with AoE’s. Stacking in sPvP is not the same as stacking in WvW. While you’re taking the time to heal, the other team is still damaging you, and your melee classes aren’t dealing dps.The only blast finisher with Evasive Arcana is in the Earth Attunement. Standard rotations call for water attunement last, because you will have time to cast around 3 attunements worth of skills because you need to heal, so we can assume you’ll almost never pull off that combo.

Ele summons are near useless in teamfights. For your elite? sure, mind as well, but taking up one of your utilities with a minion that easily dies by being caught in AoE is meaningless. Ele’s need Lightning Flash, Armor of Earth, Arcane Shield, etc. Taking up another summon cuts their survivability even more. Summoned weapons are not viable because they take up your skill bar. Ele’s have to do their rotations to keep up pressure, they can’t stand there autoattacking like other classes. And again, it’s not worth taking up another utility.

Their inability to heal at a range is important because they aren’t being as useful to the team as they could be. Switching to water attunement heals and cures a condition. Something their team isn’t receiving at a distance. Dodging heals and cures a condition, another thing their team will miss.

An ele’s role in sPvP should not be to keep people off capture points, but to support the team w/ constant boons, etc. Leave control to those who excel at it, engies and guardians. The “chill, cripple, immobilize, stun, and knockback” have long cooldowns and won’t be sustained in a fight.

In a standard tPvP composition, you can expect:
Guardian
Mesmer
Engineer
Thief/Ranger

One slot left. Necro or Ele. The necro is simply more valuable.

Falkriiii – Elementalist

(edited by EchenSketch.9142)

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

To add on to that, I’d like to restate the Ele’s have the lowest armor and health pool while having less escape skills than Thieves and Mesmers.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

In the current state of tPvP, competitive teams that zerg in 5 lose. Because the other teams splits off and back cap. Therefore, people have to be able to 1v1 or 2v2, which is part of the reason why you see dueling servers. In a 1v1, Staff ele vs Necro? Good bye ele.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

Everyone just ignore the troll. He stopped providing any valid arguments, and is just arguing for the sake of it.

I provided valid arguments. I provided undeniable facts. You just chose to ignore them. And that’s why I won this debate. And because I won, you call me a troll? How mature of you.

Yes, past tense, did. Now you’re arguing over empirical vs anecdotal evidence. Your response to all of my points was questioning the wording of a title. Your “undeniable” facts had counterarguments and you ignored them.

The empirical vs anecdotal evidence is in response to all the people who… aren’t presenting reasonable cases. It isn’t the basis for darkace’s arguments, but it’s hard to come up with genuine counter-arguments when the statements made have no meaning or value.

And to you cheese. The staff ele has no place in sPvP because a necro or mesmer is more useful and better fills the role. A necro has long range AoE, can apply more pressure with his minions, and adds condi to fights with his wells.

Can the necro heal an ally? Provide lots of movement-control on many locations at once? Remove any of the conditions that the other team’s necro is applying? Sure, they have other kinds of support roles, but they’re just not the same – the necro and ele perform entirely different tasks within the match.

A staff ele has potentially 4 heals. His ranged heals are healing rain and geyser. Geyser heals 800hp. Healing rain heals 2080 and cures 2 conditions if they are in the rain for the duration. The other heals are from changing attunements and dodging to allies during combat. This is where the problem sets in. An ele gets his survivability from movement, which staff has the least. For a staff ele to be the most effective healer, he has to be next to his teammates. And if he’s in the thick of the battle, he’s going to get caught in enemy AoE’s. If he’s playing ranged and AoE’ing enemies, the heals are wasted.

The necro takes advantage of both situations because he is effective at close ranged and long range because he does not rely on movement. Being able to place wells at his feet along with death shroud gives him his tanky ability. His minions also absorb damage for his allies.

In terms of DPS, staff ele’s mainly deal pure damage along with some fire condi. Where as necros stack bleeds, poisons, chills, etc. Condition damage is far superior in controlling fights.

Does the ele bring things to the table, yes. But in a 5v5 tPvP match with 8 classes, you need to prioritize. And a necro is simply worth more than a few heals and a couple condi. removes.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

Everyone just ignore the troll. He stopped providing any valid arguments, and is just arguing for the sake of it.

I provided valid arguments. I provided undeniable facts. You just chose to ignore them. And that’s why I won this debate. And because I won, you call me a troll? How mature of you.

Yes, past tense, did. Now you’re arguing over empirical vs anecdotal evidence. Your response to all of my points was questioning the wording of a title. Your “undeniable” facts had counterarguments and you ignored them.

And to you cheese. The staff ele has no place in sPvP because a necro or mesmer is more useful and better fills the role. A necro has long range AoE, can apply more pressure with his minions, and adds condi to fights with his wells.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

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Posted by: EchenSketch.9142

EchenSketch.9142

darkace is a strong vocal minority and should be ignored.

I’m assuming you have some sort of statistical data showing the majority of elemetnalists feel ArenaNet hates the profession? Because without that data your claim is a baseless one. And baseless claims should be ignored.

It’s a title of a thread meant to grab people’s attention. Obviously it worked. If your argument has degraded to questioning the wording of a title, clearly you’ve lost this debate.

Also, if that’s what you got from my comment, thank you for ignoring the meat and picking at the bones.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

darkace is a strong vocal minority and should be ignored.

Yes, MMO’s will never be perfectly balanced, but similarly to the saying “Life isn’t fair”, that doesn’t mean we can’t strive to make it fair.

And things are bad when rangers can’t get a spot in CoF speed runs. And things are bad when two necromancers can’t run a dungeon together because of condition stack limitations.

This is PvE related, which has nothing to do with what I brought up. Anet has the power to restrict their balances to sPvP, WvW, and PvE, so let’s ignore that

And things are bad when guardians have no +Movement Speed passives.

Guardians have heavy armor, they aren’t meant to be mobile classes. You want to bring up mobility? Tell me why Ele’s have the lowest health pool and lowest armor yet have less escape than Mesmers and Theives, AND their mobility is being nerfed (RTL and Lightning Flash).

I’m saying every profession feels they need some love.

At the moment, not Mesmers, not Necro’s, not Guardians, not Engies, in fact, people who main those classes have actually posted threads about nerfing themselves. You keep saying to go the the subforums. Guess what? Minimal complaint threads compared to Warriors and Ele’s.

Anyone who says elementalists don’t have a role in WvW doesn’t know what they’re talking about.

Elementalists are being kicked because why would you run them in a party when you have warriors for DPS, guardians for CC and support, necros for conditions, etc. You want to run a roaming party? Thieves.

If you’d actually bothered to read the patch notes you’d know staff elementalists got a buff.

Cast time reduction isn’t significant. If you played Ele you would know their suitability comes from mobility; staff, having the least. Staff Ele is not a viable build in sPvP because once again, a Necro or Mesmer would be more useful to the team.

To everyone else posting on this thread. I appreciate your comments and am glad to see this isn’t just me. Anet has most likely heard are concerns and will hopefully step up to the plate and listen to the community. Or maybe not, I’m looking at you, warriors.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

Really? I’m sure Necros are laughing their butts off at their new minion master condi build. Any class that wants to melee them gets condition spammed, any class that tries to outrange them gets, guess what? condi spammed. People like you ruin the balance of the game, insisting it’s fine when it really isn’t. Things are bad when Ele’s are being kicked from WvW guilds because they have no role. Things are bad when Warriors beg patch after patch after patch for viable builds and are still not competitive in tPvP.

Falkriiii – Elementalist

(edited by EchenSketch.9142)

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

That’s the thing, in a 5v5 situation, the cleanses are shared, therefore there is more condition removal. But it a 1v1 situation, if you’re D/D they just place wells on top of them so if you want to deal damage, expect the condition spam. Same goes with S/D, although you have more range, you still need to be close to the target, within range of their wells.

Falkriiii – Elementalist

Why does Anet hate Elementalists?

in Elementalist

Posted by: EchenSketch.9142

EchenSketch.9142

So I’ve come back from a hiatus from GW2 due to guild drama (It’s the best), and I’ve been gone for a couple months. I’m glad to see that Anet has still been on the train of nerfing Ele’s. With this most recent patch, I see necro’s in literally every single sPvP match. Usually, an Ele would have no problem because they’re known for being great bunkers with good condition removal; however, we can’t do Ether Renewal + Mist Form anymore. Cleansing Fire isn’t a stun breaker anymore. Standing in Water Attunement and healing 1 condition at a time is counter intuitive because you’re taking too much damage casting. (Are necros OP?)

Presently, I’ve been playing a glass-ish D/D or S/D Ele utilizing the Fresh Air trait, and conditions just tear me up. I think most Ele’s can agree with me that Ether Renewal is useless without Mist Form because of the 3+ second cast time. How are we supposed to deal with these mass condition builds?

This patch has nerfed Ele’s significantly, mainly because of other classes being buffed and torment, a condition that counters the Elementalist’s main source of survivability, movement.

Since I’ve been for for a while and a little behind on the meta build, I think I have a good grasp on the situation. Izzy’s livestream was newbie-friendly. Really no new advice/information for better WvW / sPvP players. I appreciate the effort, but am worried by Anet’s understanding of the profession. Ele’s have no problem in PvE, why are you showing PvE tactics? Explaining what sigils and runes do is nothing new. We know we are the jack of all trades, master of none. But why does it feel like we’re the Jack of all trades, worst at everything? Why does Anet push towards making us specialize in one attunement?

I dont know, maybe I’m blind and not seeing a viable build, what do you guys think? How do you deal with condition engies, condition rangers, and the minion master condition necros? I’m thinking about rerolling… Anet, I am dissapoint.

Falkriiii – Elementalist

(edited by EchenSketch.9142)

Looking for Guild -Maguuma-Will Transfer

in Looking for...

Posted by: EchenSketch.9142

EchenSketch.9142

I’m looking for a predominantly WvW guild, or a PvX guild with a strong WvW pressence. Larger guilds preferred.

Sup everyone, after being away from GW2 for months I’m looking to get back in. A while ago my PvX Guild Supply and Demand had its WvW members transfer to a more active server. Unfortunately it hurt my guild more than anyone could’ve expected and it is undoubtedly dead. We’ve moved on to the new mmo Neverwinter Online, which is alright, but has no endgame, no content, and is a step back from GW2 with traditional MMO mechanics. Anyway, this break has been long enough and I’m ready to jump back in.

Some info:
Sex: Male
Age: 17 – mature
Timzone: EST
Playtimes: Evenings on Weekdays, Most of the time on Weekends.
-Most of the day for now because it’s Summer \o/

Given that I’m still in highschool, and about to go to college, I’m not interested in any guilds that require skrims/practices/ mandatory events, etc. Also I’d like to have the freedom to use my own builds in WvW. Speaking of which, here are my classes:

80 Elementalist-DD Bunker – Main
80 Warrior-Glass
45 Thief
Low lvl Mesmer
Low lvl Ranger

Not trying to boast, but I’m good, I handle myself well in WvW and for the longest time roamed alone (Picked up some tricks on how to handle fights where the odds weren’t in my favor). At the same time will follow orders and work as a team. If you’re worried about my skill don’t be. I can show you what I got in sPvP

I consider myself a pretty chill guy, and want a chill guild. Nothing too competitive or hardcore, just wanna hang with people who want to slaughter/wipe any zerg that gets in their way and have a good time doing so

Last Note: I stopped playing GW2 a little after Guild Missions were introduced, so I will be behind in any buffs/nerfs/viable builds, etc.

Anyway, you’re all beautiful and I hope to hear from whoever’s out there and still reading this thread

Falkriiii – Elementalist

(edited by EchenSketch.9142)

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

Well, I trust ANet in balancing this game. Most of the feedback is what I expected, which is great, except for the “Learn The Class” trolls.

Now if only you could use racial elites in PvP, i’d run Hounds of Balthazaar all day long

Falkriiii – Elementalist

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

that would make caltrop and dagdag 3 spamming thieves unbeatable……. same with rangers who can stack like 20 bleeds in 4 seconds. loll i do think rangers need a buff but not like that. as for warriors, unless you’re running the same glass cannon gs axe/shield build that everyone else runs… you will probably only find some success with healing shouts… two builds…. real.

I’ve tried healing shouts, and it’s a support build. Using shouts for all your utilities is a waste. The Warrior is supposed to be a jack of all trades, but ranged weapons, sword, mace, etc are not viable options in sPvP

It is if your primary weapons have no utility. Which means no Greatsword, no Axe, maybe Sword, but who honestly cares about Sword? It’s a condition-based weapon on a class that deals almost no condition damage, so it’s limited to its features as a mobility and immobilizing weapon.

This of course rules out the ever popular glass cannon builds of any Warrior spec. Why would you be using healing shouts for minor sustained healing on a build specced to deliver a single burst of damage, after all? So I imagine many players who don’t value anything but glass builds won’t ever find a use for healing shouts.

Of course, Fear Me I’ll point out is one of the best secondary utility skills in the game. The others? Not so much. They’re just generic skills that do what they say, and that’s all they do.

Totally agree, which is why I think shout Warrior is not worth it, there are better builds out there

Also, how do you guys feel about the healing skills for Warrior?
I’m running adrenal surge atm b/c it just heals so kitten much, people make the arguemnet that mending is better b/c it removes 2 conditions, but AS healing more than Mending at just tier 1 adrenaline. 9k+ Health I believe at tier 3

Falkriiii – Elementalist

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

that would make caltrop and dagdag 3 spamming thieves unbeatable……. same with rangers who can stack like 20 bleeds in 4 seconds. loll i do think rangers need a buff but not like that. as for warriors, unless you’re running the same glass cannon gs axe/shield build that everyone else runs… you will probably only find some success with healing shouts… two builds…. real.

I’ve tried healing shouts, and it’s a support build. Using shouts for all your utilities is a waste. The Warrior is supposed to be a jack of all trades, but ranged weapons, sword, mace, etc are not viable options in sPvP

Falkriiii – Elementalist

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

As a 100% warrior, I can say that besides our condition removal problems, unless you are running shouts, we are balanced. It’s things like super bunker ele, engi, and guards along with super spike thief and mes that give the game the appearance of lack of balance.

If these builds were toned down, notice I say toned down, not nerfed into uselessness, the game would be better as a whole balance wise.

Still, Warrior burst skills were over-nerfed. The only viable burst skills are Hammer and Sword, but bleeding isn’t an option in sPvP because 1 condition removal removes all the bleeds. Personally I think bleeds should stack to 3 and count as additional conditions.

Falkriiii – Elementalist

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

…. another one of these warrior needs a buff post?… god… my only character in this game is a warrior i only play a warrior… and i do not have any problems in pvp its really not that bad… and 1 v 1 a theif? you can do that… just requires a little skill again its not hard and you really havent tried all the builds please stop over exagerating… and yes i am gona say this

L2P

thiefs are really not that hard….

You’re one of the insert insult that I describe in my topic. You say it’s easy and never say WHY. All you’ve said is that 1v1’ing a thief is easy. I SAID THAT. I’m saying warriors have no condition removal, no evasion, lack of ranged dps, etc. Read the F’in article before you comment. Nothing you’ve said is constructive to this discussion.
_________________________________________________________
If the devs say that the warrior is where is should be, that worries me. They need far superior condition removal, or CC/evasion skills. Also, they have arguable the worst downed state skills and elite skills, and to the people saying ranged dps as a warrior is a viable option, I would honestly love to see the build, because as far as I know, there are none.

Falkriiii – Elementalist

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

Well, I’m glad to see that I’m not alone, and Plague summed it up rather well. I wouldn’t mind an all melee warrior as long as they did it well. Thanks for the feedback guys. I just hope ANet buffs the warrior or nerfs other classes.

Falkriiii – Elementalist

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

Idk, when GW2 first came out, I think ANet overreacted to all the double eviscerate combo’s and everything and just over-nerfed the class entirely… All burst skills except the hammer’s is useless now. the GS burst skill is at 3 adrenaline, you get a 20% crit chance… horrible.

I remember a video displaying the Warrior’s Longbow in comparison to the Ranger’s longbow. I remember the dev saying that the Warrior’s skill set should feel more powerful while the Ranger’s was more versatile. I just never feel powerful playing Warrior unless it’s a 1v1.

Falkriiii – Elementalist

(edited by EchenSketch.9142)

Warrior Underpowered

in PvP

Posted by: EchenSketch.9142

EchenSketch.9142

Can we please have 1 clean, straight-forward discussion about the Warrior in sPvP?
thank you. I’m tired of people saying “Oh, you just need to learn the class”

*NOTE I am an experienced player and have put time into “learning the class”
This is NOT a discussion about PvE, or WvW, this is sPvP
Also, please read the ENTIRE article if you wish to comment. Thx!

Is the Warrior underpowered?
From what I seem to understand, people who play warrior constantly say yes, people who play other classes constantly say no, you just need to “learn to play the class”.

But why hasn’t anyone “learned” to play the class yet? Where is the build that can 1v1 thieves and mesmers yet still be able to hold out in drawn out group fights? Where’s the build that isn’t a glass cannon or a useless shout healer with no dps whatsoever.
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At the moment, I’ve tried every build that’s out there, I mean it. The most successful I’ve been with is the Hammer Greatsword build, using the greatsword to build up might and burst damage and switching to CC. It’s been ok. I’m able to 1v1 thieves and mesmers, but in group fights I’m useless.

Here’s the problem:
Every class has the versatility to counter a straight up melee class. At the moment, anyone experienced player knows that a ranged warrior is NOT a viable option, which forces Warriors to go duel melee. The Warrior has no skills or utility to evade attacks, with exception to the Signet of Stamina, which is constantly used to counter conditions. So how do you solve this? Crowd Control. Hammer. Problem? Skill 4 is stationary and can be dodged easily, Skill 5 can be interrupted easily and has a long cooldown. Skill 2 is useless b/c classes can still stun/chill/knockdown you. Skill 3 is also stationary and only causes cripple. Burst skill is great.

So the hammer is ok for CC, but it creates a lack of dps. Bleeding atm is not reliable because 1 condition removal removes the entire stack, so swords are out. Shield is out b/c although skill 5 is great in unison with the trait to receive might, you need dps, not a CC Tank with none at all. So that leaves Axe/Axe and Greatsword. What’s the problem now, 100b and skill 5 for axe are easily dodged. A melee Warrior is built around staying in someones face all the time and other classes are built to kite that Warrior ALL the time. It’s like expecting scissors to beat rock.

Other classes are built to counter and evade the build that Warriors are forced to play due to imbalances in the game
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I know it kind of turned into a rant, but w/e what do you guys think? I just want to be able to play a class that can be stacked against the thief and mesmer in terms of usefulness for the team. Instead of saying “You need to learn to play the class” …
TELL ME HOW, because if no one has figured out the Warrior when it seems everyone has figured out everyone other class, there is clearly a problem. Don’t tell me I’m doing something wrong and not be able to tell me how to improve.

Please, if you comment and haven’t played Warrior regularly in sPvP yet, please keep that in mind and don’t make careless comments.

Falkriiii – Elementalist

(edited by EchenSketch.9142)

LF Chill Guild for PvX -Northern Shiverpeaks

in Guilds

Posted by: EchenSketch.9142

EchenSketch.9142

Yikes, 30 year old+ ? That’s pretty intimidating, but i’ll be fine I’ve played BSGO with people from 20-60 before.

The guild looks promising and I’m likely to join.

Falkriiii – Elementalist

LF Chill Guild for PvX -Northern Shiverpeaks

in Guilds

Posted by: EchenSketch.9142

EchenSketch.9142

Northern Shiverpeaks – Not Transferring
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So yeah, I’m not looking for the #1 is tPvP or WvW, just a cool group of people who loving playing together, whether it be PvP or PvE. Oh yeah, I’d prefer it if the guild had some estrogen in it if you know what I mean, a guild full of dudes can get pretty weird at times. I’ve been hanging with [AA] for quite a bit and it gets REAL weird >.>

I have Teamspeak, Skype, Mumble, and can get Ventrilo if needed. I play frequently, mostly on weekends on holidays. ( ANet should’ve put "say good-bye to your social life on the box)

So, if you’re looking for someone to join your guild, read below!
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Generic Boring Infomacion Yo

Name: Eric
Sex: Male
Age: 17
Account ID: EchenSketch.9142
Main Char: Falkrii – lvl 80 Warrior
Server: Northern Shiverpeaks
Language: English
Time Zone: EST – I don’t mind playing with people from other zones
Mature: Yes

P.S Ima Brony by the way, but not the in your face WATCH MLP type. I figured I should just put it out there since it’d be better than you guys finding out
Friendship is Magic-Season 3 in November!!!
(Probably lost all of the recruiting guilds’ interest now xD )

Falkriiii – Elementalist